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https://github.com/openseadragon/openseadragon.git
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Add scaleWidth and scaleHeight options to overlays.
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@ -30,6 +30,7 @@ OPENSEADRAGON CHANGELOG
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* Fixed issue causing HTML pages to jump unwantedly to the reference strip upon loading (#872)
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* Added addOnceHandler method to EventSource (#887)
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* Added TiledImage.fitBounds method (#888)
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* Added scaledWidth and scaleHeight options to Rect overlays to allow to scale in only one dimension.
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2.1.0:
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141
src/overlay.js
141
src/overlay.js
@ -75,6 +75,12 @@
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* check the size of the overlay everytime it is drawn when using a
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* {@link OpenSeadragon.Point} as options.location. It will improve
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* performances but will cause a misalignment if the overlay size changes.
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* @param {Boolean} [options.scaleWidth=true] Whether the width of the
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* overlay should be adjusted when the zoom changes when using a
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* {@link OpenSeadragon.Rect} as options.location
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* @param {Boolean} [options.scaleHeight=true] Whether the height of the
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* overlay should be adjusted when the zoom changes when using a
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* {@link OpenSeadragon.Rect} as options.location
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*/
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$.Overlay = function(element, location, placement) {
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@ -105,29 +111,35 @@
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options.location.x,
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options.location.y,
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options.location.width,
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options.location.height
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);
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this.position = new $.Point(
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options.location.x,
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options.location.y
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);
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this.size = new $.Point(
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options.location.width,
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options.location.height
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);
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options.location.height);
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// this.position is never read by this class but is kept for backward
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// compatibility
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this.position = this.bounds.getTopLeft();
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// this.size is only used by PointOverlay with options.checkResize === false
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this.size = this.bounds.getSize();
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this.style = options.element.style;
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// rects are always top-left
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// rects are always top-left (RectOverlays don't use placement)
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this.placement = options.location instanceof $.Point ?
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options.placement : $.Placement.TOP_LEFT;
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this.onDraw = options.onDraw;
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this.checkResize = options.checkResize === undefined ?
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true : options.checkResize;
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this.scaleWidth = options.scaleWidth === undefined ?
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true : options.scaleWidth;
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this.scaleHeight = options.scaleHeight === undefined ?
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true : options.scaleHeight;
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};
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/** @lends OpenSeadragon.Overlay.prototype */
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$.Overlay.prototype = {
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/**
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* Internal function to adjust the position of a PointOverlay
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* depending on it size and anchor.
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* @function
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* @param {OpenSeadragon.Point} position
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* @param {OpenSeadragon.Point} size
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@ -153,8 +165,8 @@
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* @function
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*/
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destroy: function() {
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var element = this.element,
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style = this.style;
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var element = this.element;
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var style = this.style;
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if (element.parentNode) {
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element.parentNode.removeChild(element);
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@ -178,9 +190,13 @@
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style.position = "";
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if (this.scales) {
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if (this.scaleWidth) {
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style.width = "";
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}
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if (this.scaleHeight) {
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style.height = "";
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}
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}
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},
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/**
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@ -188,18 +204,8 @@
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* @param {Element} container
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*/
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drawHTML: function(container, viewport) {
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var element = this.element,
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style = this.style,
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scales = this.scales,
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degrees = viewport.degrees,
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position = viewport.pixelFromPoint(
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this.bounds.getTopLeft(),
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true
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),
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size,
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overlayCenter;
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if ( element.parentNode != container ) {
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var element = this.element;
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if (element.parentNode !== container) {
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//save the source parent for later if we need it
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element.prevElementParent = element.parentNode;
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element.prevNextSibling = element.nextSibling;
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@ -207,67 +213,65 @@
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this.size = $.getElementSize(element);
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}
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if ( scales ) {
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size = viewport.deltaPixelsFromPoints(
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this.bounds.getSize(),
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true
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);
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} else if ( this.checkResize ) {
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size = $.getElementSize( element );
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} else {
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size = this.size;
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}
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var positionAndSize = this.scales ?
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this._getRectOverlayPositionAndSize(viewport) :
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this._getPointOverlayPositionAndSize(viewport);
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this.position = position;
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this.size = size;
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this.adjust( position, size );
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var position = this.position = positionAndSize.position;
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var size = this.size = positionAndSize.size;
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position = position.apply(Math.round);
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size = size.apply(Math.round);
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// rotate the position of the overlay
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// TODO only rotate overlays if in canvas mode
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// TODO replace the size rotation with CSS3 transforms
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// TODO add an option to overlays to not rotate with the image
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// Currently only rotates position and size
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if( degrees !== 0 && this.scales ) {
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overlayCenter = new $.Point( size.x / 2, size.y / 2 );
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var drawerCenter = new $.Point(
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viewport.viewer.drawer.canvas.width / 2,
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viewport.viewer.drawer.canvas.height / 2
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);
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position = position.plus( overlayCenter ).rotate(
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degrees,
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drawerCenter
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).minus( overlayCenter );
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size = size.rotate( degrees, new $.Point( 0, 0 ) );
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size = new $.Point( Math.abs( size.x ), Math.abs( size.y ) );
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}
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// call the onDraw callback if it exists to allow one to overwrite
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// the drawing/positioning/sizing of the overlay
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if (this.onDraw) {
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this.onDraw( position, size, element );
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this.onDraw(position, size, this.element);
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} else {
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var style = this.style;
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style.left = position.x + "px";
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style.top = position.y + "px";
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if (this.scales) {
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if (this.scaleWidth) {
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style.width = size.x + "px";
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}
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if (this.scaleHeight) {
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style.height = size.y + "px";
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}
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}
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style.position = "absolute";
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if (style.display != 'none') {
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if (style.display !== 'none') {
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style.display = 'block';
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}
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if ( scales ) {
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style.width = size.x + "px";
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style.height = size.y + "px";
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}
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}
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},
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// private
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_getRectOverlayPositionAndSize: function(viewport) {
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return {
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position: viewport.pixelFromPoint(
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this.bounds.getTopLeft(), true),
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size: viewport.deltaPixelsFromPoints(
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this.bounds.getSize(), true)
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};
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},
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// private
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_getPointOverlayPositionAndSize: function(viewport) {
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var element = this.element;
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var position = viewport.pixelFromPoint(
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this.bounds.getTopLeft(), true);
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var size = this.checkResize ? $.getElementSize(element) : this.size;
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this.adjust(position, size);
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return {
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position: position,
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size: size
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};
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},
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/**
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* Changes the location and placement of the overlay.
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* @function
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* @param {OpenSeadragon.Point|OpenSeadragon.Rect} location
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* @param {OpenSeadragon.Placement} position
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@ -278,8 +282,7 @@
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location.x,
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location.y,
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location.width,
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location.height
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);
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location.height);
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// rects are always top-left
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this.placement = location instanceof $.Point ?
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placement : $.Placement.TOP_LEFT;
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@ -1788,7 +1788,9 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
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* is closed which include when changing page.
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* @method
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* @param {Element|String|Object} element - A reference to an element or an id for
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* the element which will be overlayed. Or an Object specifying the configuration for the overlay
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* the element which will be overlayed. Or an Object specifying the configuration for the overlay.
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* If using an object, see {@link OpenSeadragon.Overlay} for a list of
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* all available options.
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* @param {OpenSeadragon.Point|OpenSeadragon.Rect} location - The point or
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* rectangle which will be overlayed. This is a viewport relative location.
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* @param {OpenSeadragon.Placement} placement - The position of the
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@ -2237,7 +2239,9 @@ function getOverlayObject( viewer, overlay ) {
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location: location,
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placement: placement,
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onDraw: overlay.onDraw,
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checkResize: overlay.checkResize
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checkResize: overlay.checkResize,
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scaleWidth: overlay.scaleWidth,
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scaleHeight: overlay.scaleHeight
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});
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}
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@ -14,7 +14,7 @@
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<body>
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<div id="contentDiv" class="openseadragon1"></div>
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<div id="annotation-div">
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<input type="button" value="Hide Overlay" id="hideOverlay">
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<input type="button" value="Hide Overlays" id="hideOverlays">
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</div>
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<script type="text/javascript">
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@ -22,19 +22,61 @@
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var viewer = OpenSeadragon({
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id: "contentDiv",
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prefixUrl: "../../build/openseadragon/images/",
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tileSources: "../data/testpattern.dzi"
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tileSources: "../data/testpattern.dzi",
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minZoomImageRatio: 0,
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maxZoomPixelRatio: 10
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});
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viewer.addHandler("open", function(event) {
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var elt = document.createElement("div");
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elt.className = "runtime-overlay";
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elt.style.background = "green";
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elt.id = "runtime-overlay";
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elt.style.border = "1px solid red";
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viewer.addOverlay( elt, new OpenSeadragon.Rect(0.2, 0.2, 0.75, 0.75) );
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elt.textContent = "Scaled overlay";
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viewer.addOverlay(elt, new OpenSeadragon.Rect(0.2, 0.2, 0.1, 0.1));
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elt = document.createElement("div");
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elt.className = "runtime-overlay";
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elt.style.background = "white";
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elt.style.border = "3px solid red";
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elt.style.width = "100px";
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elt.textContent = "Scaled vertically";
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viewer.addOverlay({
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element: elt,
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location: new OpenSeadragon.Rect(0.6, 0.6, 0.1, 0.1),
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scaleWidth: false
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});
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$("#hideOverlay").click(function(){
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$("#runtime-overlay").toggle();
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elt = document.createElement("div");
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elt.className = "runtime-overlay";
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elt.style.background = "white";
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elt.style.opacity = "0.5";
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elt.style.border = "1px solid blue";
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elt.style.height = "100px";
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elt.textContent = "Scaled horizontally";
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viewer.addOverlay({
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element: elt,
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location: new OpenSeadragon.Rect(0.1, 0.5, 0.1, 0.1),
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scaleHeight: false
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});
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elt = document.createElement("div");
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elt.className = "runtime-overlay";
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elt.style.background = "white";
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elt.style.opacity = "0.5";
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elt.style.border = "1px solid pink";
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elt.style.width = "100px";
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elt.style.height = "100px";
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elt.textContent = "Not scaled, centered in the middle";
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viewer.addOverlay({
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element: elt,
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location: new OpenSeadragon.Point(0.5, 0.5),
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placement: OpenSeadragon.Placement.CENTER
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});
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});
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$("#hideOverlays").click(function(){
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$(".runtime-overlay").toggle();
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});
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</script>
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