Added changelog for multi-image

This commit is contained in:
Ian Gilman 2014-08-21 10:44:32 -07:00
parent 52aa693531
commit 3dcf4cad57

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@ -3,6 +3,34 @@ OPENSEADRAGON CHANGELOG
2.0.0: (in progress)
* True multi-image mode (#450)
* DEPRECATION: use Viewer.addTiledImage instead of Viewer.addLayer
* addTiledImage supports positioning config properties
* DEPRECATION: use World.getItemAt instead of Viewer.getLayerAtLevel
* DEPRECATION: use World.getIndexOfItem instead of Viewer.getLevelOfLayer
* DEPRECATION: use World.getItemCount instead of Viewer.getLayersCount
* DEPRECATION: use World.setItemIndex instead of Viewer.setLayerLevel
* DEPRECATION: use World.removeItem instead of Viewer.removeLayer
* DEPRECATION: use World.needsUpdate instead of Drawer.needsUpdate
* DEPRECATION: use TileCache.numTilesLoaded instead of Drawer.numTilesLoaded
* DEPRECATION: use World.resetItems instead of Drawer.reset
* DEPRECATION: use Drawer.clear and World.update instead of Drawer.update
* DEPRECATION: the layersAspectRatioEpsilon option is no longer necessary
* DEPRECATION: Viewer.drawers and Viewer.drawersContainer no longer exist
* DEPRECATION: Viewer's add-layer event is now World's add-item event
* DEPRECATION: Viewer's layer-level-changed event is now World's item-index-changed event
* DEPRECATION: Viewer's remove-layer event is now World's remove-item event
* DEPRECATION: Viewer's add-layer-failed event is now add-item-failed
* Drawer has been split into three classes:
* TiledImage, tile management and positioning for a single tiled image
* TileCache, tile caching for all images
* Drawer, tile drawing for all images
* New class: World, keeps track of multiple images in the scene
* Viewer now has world and tileCache properties
* Rect and Point now have clone functions
* New Viewport method for managing homeBounds as well as constraints: setHomeBounds
* Viewport.open supports positioning config properties
1.2.0: (in progress)
* New combined IIIF TileSource for 1.0 through 2.0 (#441)