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Clarify documentation on cache-key creation.
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@ -52,7 +52,7 @@
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* @param {OpenSeadragon.Rect} sourceBounds The portion of the tile to use as the source of the
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* drawing operation, in pixels. Note that this only works when drawing with canvas; when drawing
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* with HTML the entire tile is always used.
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* @param {String} postData HTTP POST data (usually but not necessarily in k=v&k2=v2... form,
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* @param {String} postData HTTP POST data (usually but not necessarily in k=v&k2=v2... form,
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* see TileSrouce::getPostData) or null
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* @param {String} cacheKey key to act as a tile cache, must be unique for tiles with unique image data
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*/
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@ -101,8 +101,8 @@ $.Tile = function(level, x, y, bounds, exists, url, context2D, loadWithAjax, aja
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*/
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this.url = url;
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/**
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* Post parameters for this tile. Either it is an URL-encoded string
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* in k1=v1&k2=v2... format or null
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* Post parameters for this tile. For example, it can be an URL-encoded string
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* in k1=v1&k2=v2... format, or a JSON, or a FormData instance... or null if no POST request used
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* @member {String} postData HTTP POST data (usually but not necessarily in k=v&k2=v2... form,
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* see TileSrouce::getPostData) or null
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* @memberof OpenSeadragon.Tile#
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@ -644,9 +644,9 @@ $.TileSource.prototype = {
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* to post data, you must re-define 'getTileHashKey(...)' to
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* stay unique for different tile images.
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*
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* @param level
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* @param x
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* @param y
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* @param {Number} level
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* @param {Number} x
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* @param {Number} y
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* @return {* || null} post data to send with tile configuration request
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*/
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getTilePostData: function( level, x, y ) {
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@ -671,17 +671,19 @@ $.TileSource.prototype = {
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},
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/**
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* A tile can have either context2D defined (TileSource.prototype.getContext2D)
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* or its context2D is set manually. In those cases cache is not used and this function
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* is irrelevant. Otherwise, the tile cache object is uniquely determined by this key:
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* keys should be different if images are different!
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* The tile cache object is uniquely determined by this key and used to lookup
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* the image data in cache: keys should be different if images are different.
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*
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* In case a tile has context2D property defined (TileSource.prototype.getContext2D)
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* or its context2D is set manually; the cache is not used and this function
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* is irrelevant.
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* Note: default behaviour does not take into account post data.
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* @param level tile level it was fetched with
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* @param x x-coordinate in the pyramid level
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* @param y y-coordinate in the pyramid level
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* @param url the tile was fetched with
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* @param ajaxHeaders the tile was fetched with
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* @param postData data the tile was fetched with
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* @param {Number} level tile level it was fetched with
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* @param {Number} x x-coordinate in the pyramid level
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* @param {Number} y y-coordinate in the pyramid level
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* @param {String} url the tile was fetched with
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* @param {Object} ajaxHeaders the tile was fetched with
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* @param {*} postData data the tile was fetched with (type depends on getTilePostData(..) return type)
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*/
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getTileHashKey: function(level, x, y, url, ajaxHeaders, postData) {
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if (ajaxHeaders) {
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