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https://github.com/openseadragon/openseadragon.git
synced 2025-01-31 23:21:42 +03:00
added removeAllHandlers per macreery's branch, finally implemented removeHandler
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@ -6,7 +6,7 @@
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PROJECT: openseadragon
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PROJECT: openseadragon
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BUILD_MAJOR: 0
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BUILD_MAJOR: 0
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BUILD_MINOR: 9
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BUILD_MINOR: 9
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BUILD_ID: 116
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BUILD_ID: 117
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BUILD: ${PROJECT}.${BUILD_MAJOR}.${BUILD_MINOR}.${BUILD_ID}
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BUILD: ${PROJECT}.${BUILD_MAJOR}.${BUILD_MINOR}.${BUILD_ID}
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VERSION: ${BUILD_MAJOR}.${BUILD_MINOR}.${BUILD_ID}
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VERSION: ${BUILD_MAJOR}.${BUILD_MINOR}.${BUILD_ID}
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@ -1,7 +1,7 @@
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/*globals OpenSeadragon*/
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/*globals OpenSeadragon*/
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/**
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/**
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* @version OpenSeadragon 0.9.116
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* @version OpenSeadragon 0.9.117
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*
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*
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* @fileOverview
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* @fileOverview
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* <h2>
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* <h2>
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@ -1924,16 +1924,33 @@ $.EventHandler.prototype = {
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* @param {Function} handler - Function to be removed.
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* @param {Function} handler - Function to be removed.
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*/
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*/
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removeHandler: function( eventName, handler ) {
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removeHandler: function( eventName, handler ) {
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//Start Thatcher - unneccessary indirection. Also, because events were
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var events = this.events[ eventName ],
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// - not actually being removed, we need to add the code
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handlers = [],
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// - to do the removal ourselves. TODO
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i;
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var events = this.events[ eventName ];
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if ( !events ){
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if ( !events ){
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return;
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return;
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}
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}
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//End Thatcher
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if( $.isArray( events ) ){
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for( i = 0; i < events.length; i++ ){
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if( events[ i ] !== handler ){
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handlers.push( handler );
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}
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}
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this.events[ eventName ] = handlers;
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}
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},
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},
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/**
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* Remove all event handler for a given event type.
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* @function
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* @param {String} eventName - Name of event for which all handlers are to be removed.
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*/
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removeAllHandlers: function( eventName ){
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this.events[ eventName ] = [];
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},
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/**
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/**
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* Retrive the list of all handlers registered for a given event.
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* Retrive the list of all handlers registered for a given event.
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* @function
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* @function
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@ -3500,7 +3517,6 @@ $.Viewer = function( options ) {
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this.element = this.element || document.getElementById( this.id );
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this.element = this.element || document.getElementById( this.id );
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this.canvas = $.makeNeutralElement( "div" );
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this.canvas = $.makeNeutralElement( "div" );
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//this.container = $.makeNeutralElement( "div" );
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this.canvas.className = "openseadragon-canvas";
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this.canvas.className = "openseadragon-canvas";
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(function( canvas ){
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(function( canvas ){
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@ -3512,6 +3528,7 @@ $.Viewer = function( options ) {
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canvas.left = "0px";
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canvas.left = "0px";
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}( this.canvas.style ));
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}( this.canvas.style ));
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//the container is created through applying the ControlDock constructor above
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this.container.className = "openseadragon-container";
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this.container.className = "openseadragon-container";
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(function( container ){
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(function( container ){
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container.width = "100%";
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container.width = "100%";
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@ -41,16 +41,33 @@ $.EventHandler.prototype = {
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* @param {Function} handler - Function to be removed.
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* @param {Function} handler - Function to be removed.
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*/
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*/
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removeHandler: function( eventName, handler ) {
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removeHandler: function( eventName, handler ) {
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//Start Thatcher - unneccessary indirection. Also, because events were
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var events = this.events[ eventName ],
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// - not actually being removed, we need to add the code
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handlers = [],
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// - to do the removal ourselves. TODO
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i;
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var events = this.events[ eventName ];
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if ( !events ){
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if ( !events ){
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return;
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return;
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}
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}
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//End Thatcher
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if( $.isArray( events ) ){
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for( i = 0; i < events.length; i++ ){
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if( events[ i ] !== handler ){
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handlers.push( handler );
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}
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}
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this.events[ eventName ] = handlers;
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}
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},
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},
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/**
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* Remove all event handler for a given event type.
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* @function
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* @param {String} eventName - Name of event for which all handlers are to be removed.
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*/
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removeAllHandlers: function( eventName ){
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this.events[ eventName ] = [];
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},
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/**
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/**
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* Retrive the list of all handlers registered for a given event.
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* Retrive the list of all handlers registered for a given event.
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* @function
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* @function
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