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add _needsUpdate during tiledImage.setClip()
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@ -878,6 +878,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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this._clip = null;
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this._clip = null;
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}
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}
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this._needsUpdate = true;
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this._needsDraw = true;
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this._needsDraw = true;
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/**
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/**
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* Raised when the TiledImage's clip is changed.
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* Raised when the TiledImage's clip is changed.
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