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Clamp device pixel ratio to a minimum of 1 for calculating pixelDensityRatio.
A lower value can cause tile drawing issues.
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@ -880,7 +880,7 @@ function OpenSeadragon( options ){
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context.msBackingStorePixelRatio ||
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context.oBackingStorePixelRatio ||
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context.backingStorePixelRatio || 1;
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return devicePixelRatio / backingStoreRatio;
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return Math.max(devicePixelRatio, 1) / backingStoreRatio;
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} else {
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return 1;
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}
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