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fix documentation for viewport.update
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@ -1133,7 +1133,7 @@ $.Viewport.prototype = {
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/**
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/**
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* Update the zoom, degrees, and center (X and Y) springs.
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* Update the zoom, degrees, and center (X and Y) springs.
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* @function
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* @function
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* @returns {Boolean} True if any change has been made, false otherwise.
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* @returns {Boolean} True if any spring is still animating, false otherwise.
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*/
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*/
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update: function() {
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update: function() {
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var _this = this;
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var _this = this;
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@ -1158,12 +1158,12 @@ $.Viewport.prototype = {
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this._oldZoom = this.zoomSpring.current.value;
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this._oldZoom = this.zoomSpring.current.value;
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this._oldDegrees = this.degreesSpring.current.value;
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this._oldDegrees = this.degreesSpring.current.value;
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var changed = !this.zoomSpring.isAtTargetValue() ||
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var stillUpdating = !this.zoomSpring.isAtTargetValue() ||
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!this.centerSpringX.isAtTargetValue() ||
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!this.centerSpringX.isAtTargetValue() ||
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!this.centerSpringY.isAtTargetValue() ||
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!this.centerSpringY.isAtTargetValue() ||
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!this.degreesSpring.isAtTargetValue();
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!this.degreesSpring.isAtTargetValue();
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return changed;
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return stillUpdating;
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},
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},
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// private - pass true to use spring, or a number for degrees for immediate rotation
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// private - pass true to use spring, or a number for degrees for immediate rotation
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