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Animation demo
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test/demo/item-animation.html
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80
test/demo/item-animation.html
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<!DOCTYPE html>
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<html>
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<head>
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<title>OpenSeadragon Collections Demo</title>
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<script type="text/javascript" src='../../build/openseadragon/openseadragon.js'></script>
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<script type="text/javascript" src='../lib/jquery-1.9.1.min.js'></script>
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<style type="text/css">
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html,
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body,
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.openseadragon1 {
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width: 100%;
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height: 100%;
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margin: 0;
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}
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</style>
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<script>
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// ----------
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App = {
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itemCount: 20,
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positionRange: 100,
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sizeRange: 30,
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delay: 100,
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// ----------
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init: function() {
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var self = this;
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this.index = 0;
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var tileSources = [];
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for (var i = 0; i < this.itemCount; i++) {
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tileSources.push('../data/testpattern.dzi');
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}
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this.viewer = OpenSeadragon({
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showNavigationControl: false,
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mouseNavEnabled: false,
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id: "contentDiv",
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prefixUrl: "../../build/openseadragon/images/",
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tileSources: tileSources
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});
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this.viewer.addHandler('open', function() {
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self.animate();
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});
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},
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// ----------
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animate: function() {
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var self = this;
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var item = this.viewer.world.getItemAt(this.index);
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item.setPosition(new OpenSeadragon.Point(Math.random() * this.positionRange,
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Math.random() * this.positionRange));
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item.setWidth(Math.random() * this.sizeRange);
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this.index = (this.index + 1) % this.viewer.world.getItemCount();
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this.viewer.viewport.goHome();
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setTimeout(function() {
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self.animate();
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}, this.delay);
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}
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};
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// ----------
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$(document).ready(function() {
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App.init();
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});
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</script>
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</head>
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<body>
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<div id="contentDiv" class="openseadragon1"></div>
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</body>
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</html>
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