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sync webgldemodrawer with webgldrawer
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@ -302,7 +302,7 @@
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tiledImage._croppingPolygons ||
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tiledImage._croppingPolygons ||
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tiledImage.debugMode
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tiledImage.debugMode
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);
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);
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let useTwoPassRendering = useContext2dPipeline ||(tiledImage.opacity < 1); // TO DO: check hasTransparency in addition to opacity
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let useTwoPassRendering = useContext2dPipeline || (tiledImage.opacity < 1); // TO DO: check hasTransparency in addition to opacity
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let tilesToDraw = tiledImage.getTilesToDraw();
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let tilesToDraw = tiledImage.getTilesToDraw();
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