mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-11-25 06:36:11 +03:00
different colors for different tiled images in debug mode.
If there are multiple tiled images as overlay, it might be important to see how they are loaded. Different colors in the debug mode for the different tiledImages visualize that. DebugGridColors have to be given as a sting array with a color for each tiledImage. However, shorter arrays will be recycled without error. Also, single strings are treated as single entry arrays, for backwards compatibility.
This commit is contained in:
parent
d8f761f509
commit
175463a0f6
@ -1,4 +1,4 @@
|
||||
/*
|
||||
/*
|
||||
* OpenSeadragon - Drawer
|
||||
*
|
||||
* Copyright (C) 2009 CodePlex Foundation
|
||||
@ -69,7 +69,7 @@ $.Drawer = function( options ) {
|
||||
|
||||
this.viewer = options.viewer;
|
||||
this.viewport = options.viewport;
|
||||
this.debugGridColor = options.debugGridColor || $.DEFAULT_SETTINGS.debugGridColor;
|
||||
this.debugGridColor = typeof options.debugGridColor === 'string' ? [options.debugGridColor] : options.debugGridColor || $.DEFAULT_SETTINGS.debugGridColor;
|
||||
if (options.opacity) {
|
||||
$.console.error( "[Drawer] options.opacity is no longer accepted; set the opacity on the TiledImage instead" );
|
||||
}
|
||||
@ -490,12 +490,13 @@ $.Drawer.prototype = {
|
||||
return;
|
||||
}
|
||||
|
||||
var indexOfImage = this.viewer.world.getIndexOfItem(tiledImage) % this.debugGridColor.length;
|
||||
var context = this.context;
|
||||
context.save();
|
||||
context.lineWidth = 2 * $.pixelDensityRatio;
|
||||
context.font = 'small-caps bold ' + (13 * $.pixelDensityRatio) + 'px arial';
|
||||
context.strokeStyle = this.debugGridColor;
|
||||
context.fillStyle = this.debugGridColor;
|
||||
context.strokeStyle = this.debugGridColor[indexOfImage];
|
||||
context.fillStyle = this.debugGridColor[indexOfImage];
|
||||
|
||||
if ( this.viewport.degrees !== 0 ) {
|
||||
this._offsetForRotation({degrees: this.viewport.degrees});
|
||||
@ -581,8 +582,8 @@ $.Drawer.prototype = {
|
||||
var context = this.context;
|
||||
context.save();
|
||||
context.lineWidth = 2 * $.pixelDensityRatio;
|
||||
context.strokeStyle = this.debugGridColor;
|
||||
context.fillStyle = this.debugGridColor;
|
||||
context.strokeStyle = this.debugGridColor[0];
|
||||
context.fillStyle = this.debugGridColor[0];
|
||||
|
||||
context.strokeRect(
|
||||
rect.x * $.pixelDensityRatio,
|
||||
|
@ -1,4 +1,4 @@
|
||||
/*
|
||||
/*
|
||||
* OpenSeadragon
|
||||
*
|
||||
* Copyright (C) 2009 CodePlex Foundation
|
||||
@ -159,7 +159,7 @@
|
||||
* @property {Boolean} [debugMode=false]
|
||||
* TODO: provide an in-screen panel providing event detail feedback.
|
||||
*
|
||||
* @property {String} [debugGridColor='#437AB2']
|
||||
* @property {String} [debugGridColor=['#437AB2']]
|
||||
*
|
||||
* @property {Number} [blendTime=0]
|
||||
* Specifies the duration of animation as higher or lower level tiles are
|
||||
@ -1207,7 +1207,7 @@ function OpenSeadragon( options ){
|
||||
|
||||
//DEVELOPER SETTINGS
|
||||
debugMode: false,
|
||||
debugGridColor: '#437AB2'
|
||||
debugGridColor: ['#437AB2']
|
||||
},
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user