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https://github.com/openseadragon/openseadragon.git
synced 2024-11-22 13:16:10 +03:00
removed this._button from Button and renamed it to this.element since thats what this.get_element returned. may eventually move to a more jquery like pattern of extending the element with the methods of Button.
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@ -3,7 +3,7 @@
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* (c) 2010 OpenSeadragon
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* (c) 2010 CodePlex Foundation
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*
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* OpenSeadragon 0.8.11
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* OpenSeadragon 0.8.12
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* ----------------------------------------------------------------------------
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*
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* License: New BSD License (BSD)
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@ -243,6 +243,13 @@ OpenSeadragon = window.OpenSeadragon || (function(){
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}( OpenSeadragon ));
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/**
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*
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* TODO: all of utils should be moved to the object literal namespace
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* OpenSeadragon for less indirection. If it's useful, it's useful
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* without the name 'utils'.
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*
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**/
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OpenSeadragon.Utils = OpenSeadragon.Utils || function(){};
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@ -2769,7 +2776,10 @@ $.Button = function( options ) {
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this._srcGroup = options.srcGroup;
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this._srcHover = options.srcHover;
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this._srcDown = options.srcDown;
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this._button = options.button;
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//TODO: make button elements accessible by making them a-tags
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// maybe even consider basing them on the element and adding
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// methods jquery-style.
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this.element = options.element || $.Utils.makeNeutralElement("span");
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this.config = options.config;
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if ( options.onPress != undefined ){
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@ -2788,10 +2798,9 @@ $.Button = function( options ) {
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this.addHandler("onExit", options.onExit );
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}
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this._button = $.Utils.makeNeutralElement("span");
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this._currentState = $.ButtonState.GROUP;
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this._tracker = new $.MouseTracker(
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this._button,
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this.element,
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this.config.clickTimeThreshold,
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this.config.clickDistThreshold
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);
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@ -2805,14 +2814,14 @@ $.Button = function( options ) {
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this._fadeBeginTime = null;
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this._shouldFade = false;
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this._button.style.display = "inline-block";
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this._button.style.position = "relative";
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this._button.title = this._tooltip;
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this.element.style.display = "inline-block";
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this.element.style.position = "relative";
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this.element.title = this._tooltip;
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this._button.appendChild(this._imgRest);
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this._button.appendChild(this._imgGroup);
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this._button.appendChild(this._imgHover);
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this._button.appendChild(this._imgDown);
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this.element.appendChild(this._imgRest);
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this.element.appendChild(this._imgGroup);
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this.element.appendChild(this._imgHover);
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this.element.appendChild(this._imgDown);
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var styleRest = this._imgRest.style;
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var styleGroup = this._imgGroup.style;
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@ -2944,7 +2953,7 @@ $.extend( $.Button.prototype, $.EventHandler.prototype, {
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}
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},
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get_element: function() {
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return this._button;
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return this.element;
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},
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get_tooltip: function() {
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return this._tooltip;
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@ -3025,7 +3034,7 @@ $.ButtonGroup = function( options ) {
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this.element.style.display = "inline-block";
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for ( i = 0; i < buttons.length; i++ ) {
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this.element.appendChild( buttons[ i ].get_element() );
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this.element.appendChild( buttons[ i ].element );
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}
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@ -4032,10 +4041,14 @@ $.Viewport.prototype = {
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},
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getCenter: function(current) {
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var centerCurrent = new $.Point(this._centerSpringX.getCurrent(),
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this._centerSpringY.getCurrent());
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var centerTarget = new $.Point(this._centerSpringX.getTarget(),
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this._centerSpringY.getTarget());
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var centerCurrent = new $.Point(
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this._centerSpringX.getCurrent(),
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this._centerSpringY.getCurrent()
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);
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var centerTarget = new $.Point(
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this._centerSpringX.getTarget(),
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this._centerSpringY.getTarget()
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);
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if (current) {
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return centerCurrent;
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@ -17,7 +17,10 @@ $.Button = function( options ) {
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this._srcGroup = options.srcGroup;
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this._srcHover = options.srcHover;
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this._srcDown = options.srcDown;
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this._button = options.button;
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//TODO: make button elements accessible by making them a-tags
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// maybe even consider basing them on the element and adding
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// methods jquery-style.
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this.element = options.element || $.Utils.makeNeutralElement("span");
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this.config = options.config;
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if ( options.onPress != undefined ){
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@ -36,10 +39,9 @@ $.Button = function( options ) {
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this.addHandler("onExit", options.onExit );
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}
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this._button = $.Utils.makeNeutralElement("span");
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this._currentState = $.ButtonState.GROUP;
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this._tracker = new $.MouseTracker(
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this._button,
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this.element,
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this.config.clickTimeThreshold,
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this.config.clickDistThreshold
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);
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@ -53,14 +55,14 @@ $.Button = function( options ) {
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this._fadeBeginTime = null;
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this._shouldFade = false;
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this._button.style.display = "inline-block";
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this._button.style.position = "relative";
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this._button.title = this._tooltip;
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this.element.style.display = "inline-block";
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this.element.style.position = "relative";
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this.element.title = this._tooltip;
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this._button.appendChild(this._imgRest);
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this._button.appendChild(this._imgGroup);
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this._button.appendChild(this._imgHover);
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this._button.appendChild(this._imgDown);
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this.element.appendChild(this._imgRest);
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this.element.appendChild(this._imgGroup);
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this.element.appendChild(this._imgHover);
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this.element.appendChild(this._imgDown);
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var styleRest = this._imgRest.style;
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var styleGroup = this._imgGroup.style;
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@ -192,7 +194,7 @@ $.extend( $.Button.prototype, $.EventHandler.prototype, {
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}
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},
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get_element: function() {
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return this._button;
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return this.element;
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},
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get_tooltip: function() {
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return this._tooltip;
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@ -32,7 +32,7 @@ $.ButtonGroup = function( options ) {
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this.element.style.display = "inline-block";
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for ( i = 0; i < buttons.length; i++ ) {
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this.element.appendChild( buttons[ i ].get_element() );
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this.element.appendChild( buttons[ i ].element );
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}
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@ -1,4 +1,11 @@
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/**
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*
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* TODO: all of utils should be moved to the object literal namespace
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* OpenSeadragon for less indirection. If it's useful, it's useful
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* without the name 'utils'.
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*
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**/
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OpenSeadragon.Utils = OpenSeadragon.Utils || function(){};
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@ -50,10 +50,14 @@ $.Viewport.prototype = {
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},
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getCenter: function(current) {
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var centerCurrent = new $.Point(this._centerSpringX.getCurrent(),
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this._centerSpringY.getCurrent());
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var centerTarget = new $.Point(this._centerSpringX.getTarget(),
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this._centerSpringY.getTarget());
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var centerCurrent = new $.Point(
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this._centerSpringX.getCurrent(),
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this._centerSpringY.getCurrent()
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);
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var centerTarget = new $.Point(
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this._centerSpringX.getTarget(),
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this._centerSpringY.getTarget()
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);
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if (current) {
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return centerCurrent;
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