diff --git a/src/openseadragon.js b/src/openseadragon.js index 1c413b30..262b9298 100644 --- a/src/openseadragon.js +++ b/src/openseadragon.js @@ -1429,22 +1429,6 @@ function OpenSeadragon( options ){ ALWAYS: 2 }, - /** - * An enumeration of animation states. - * @static - * @type {Object} - * @property {Number} AT_REST Indicates there are no more animations running and the image is at rest. - * @property {Number} ANIMATION_STARTED Indicates the image is in motion and it just started. - * @property {Number} ANIMATING Indicates the image was in motion and is still in motion. - * @property {Number} ANIMATION_FINISHED Indicates the image was in motion and is not in motion anymore. - */ - ANIMATION_STATES: { - AT_REST: 0, - ANIMATION_STARTED: 1, - ANIMATING: 2, - ANIMATION_FINISHED: 3 - }, - /** * Keep track of which {@link Viewer}s have been created. * - Key: {@link Element} to which a Viewer is attached. diff --git a/src/tiledimage.js b/src/tiledimage.js index 6e426e4e..8a41f050 100644 --- a/src/tiledimage.js +++ b/src/tiledimage.js @@ -1960,42 +1960,6 @@ function compareTiles( previousBest, tile ) { */ var DEFAULT_SUBPIXEL_ROUNDING_RULE = $.SUBPIXEL_ROUNDING_OCCURRENCES.NEVER; -/** - * @private - * @inner - * Determines whether the subpixel rounding enum value is {@link SUBPIXEL_ROUNDING_OCCURRENCES.ALWAYS} or not. - * - * @param {SUBPIXEL_ROUNDING_OCCURRENCES} value - The subpixel rounding enum value to check. - * @returns {Boolean} True if input value is {@link SUBPIXEL_ROUNDING_OCCURRENCES.ALWAYS}, false otherwise. - */ -function isSubPixelRoundingRuleAlways(value) { - return value === $.SUBPIXEL_ROUNDING_OCCURRENCES.ALWAYS; -} - -/** - * @private - * @inner - * Determines whether the subpixel rounding enum value is {@link SUBPIXEL_ROUNDING_OCCURRENCES.ONLY_AT_REST} or not. - * - * @param {SUBPIXEL_ROUNDING_OCCURRENCES} value - The subpixel rounding enum value to check. - * @returns {Boolean} True if input value is {@link SUBPIXEL_ROUNDING_OCCURRENCES.ONLY_AT_REST}, false otherwise. - */ - function isSubPixelRoundingRuleOnlyAtRest(value) { - return value === $.SUBPIXEL_ROUNDING_OCCURRENCES.ONLY_AT_REST; -} - -/** - * @private - * @inner - * Determines whether the subpixel rounding enum value is {@link SUBPIXEL_ROUNDING_OCCURRENCES.NEVER} or not. - * - * @param {SUBPIXEL_ROUNDING_OCCURRENCES} value - The subpixel rounding enum value to check. - * @returns {Boolean} True if input value is {@link SUBPIXEL_ROUNDING_OCCURRENCES.NEVER}, false otherwise. - */ - function isSubPixelRoundingRuleNever(value) { - return value === DEFAULT_SUBPIXEL_ROUNDING_RULE; -} - /** * @private * @inner @@ -2006,9 +1970,9 @@ function isSubPixelRoundingRuleAlways(value) { * {@link SUBPIXEL_ROUNDING_OCCURRENCES.ALWAYS}, {@link SUBPIXEL_ROUNDING_OCCURRENCES.ONLY_AT_REST} or {@link SUBPIXEL_ROUNDING_OCCURRENCES.NEVER} value. */ function isSubPixelRoundingRuleUnknown(value) { - return !isSubPixelRoundingRuleAlways(value) && - !isSubPixelRoundingRuleOnlyAtRest(value) && - !isSubPixelRoundingRuleNever(value); + return value !== $.SUBPIXEL_ROUNDING_OCCURRENCES.ALWAYS && + value !== $.SUBPIXEL_ROUNDING_OCCURRENCES.ONLY_AT_REST && + value !== $.SUBPIXEL_ROUNDING_OCCURRENCES.NEVER; } /** @@ -2207,13 +2171,11 @@ function drawTiles( tiledImage, lastDrawn ) { var shouldRoundPositionAndSize = false; - if (isSubPixelRoundingRuleAlways(subPixelRoundingRule)) { + if (subPixelRoundingRule === $.SUBPIXEL_ROUNDING_OCCURRENCES.ALWAYS) { shouldRoundPositionAndSize = true; - } else if (isSubPixelRoundingRuleOnlyAtRest(subPixelRoundingRule)) { - shouldRoundPositionAndSize = tiledImage.viewer && ( - tiledImage.viewer.getAnimationState() === $.ANIMATION_STATES.ANIMATION_FINISHED || - tiledImage.viewer.getAnimationState() === $.ANIMATION_STATES.AT_REST // Testing AT_REST here is for the very first render after loading. - ); + } else if (subPixelRoundingRule === $.SUBPIXEL_ROUNDING_OCCURRENCES.ONLY_AT_REST) { + var isAnimating = tiledImage.viewer && tiledImage.viewer.isAnimating(); + shouldRoundPositionAndSize = !isAnimating; } for (var i = lastDrawn.length - 1; i >= 0; i--) { diff --git a/src/viewer.js b/src/viewer.js index 57b46cad..86990297 100644 --- a/src/viewer.js +++ b/src/viewer.js @@ -203,7 +203,6 @@ $.Viewer = function( options ) { fsBoundsDelta: new $.Point( 1, 1 ), prevContainerSize: null, animating: false, - animationState: $.ANIMATION_STATES.AT_REST, forceRedraw: false, mouseInside: false, group: null, @@ -714,7 +713,6 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype, } THIS[ this.hash ].animating = false; - THIS[ this.hash ].animationState = $.ANIMATION_STATES.AT_REST; this.world.removeAll(); this.imageLoader.clear(); @@ -2356,10 +2354,6 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype, isAnimating: function () { return THIS[ this.hash ].animating; }, - - getAnimationState: function () { - return THIS[ this.hash ].animationState; - }, }); @@ -3509,8 +3503,6 @@ function updateOnce( viewer ) { var currentAnimating = THIS[ viewer.hash ].animating; if ( !currentAnimating && animated ) { - THIS[ viewer.hash ].animationState = $.ANIMATION_STATES.ANIMATION_STARTED; - /** * Raised when any spring animation starts (zoom, pan, etc.). * @@ -3524,18 +3516,13 @@ function updateOnce( viewer ) { abortControlsAutoHide( viewer ); } - var lastAnimation = false; + var isAnimationFinished = currentAnimating && !animated; - if (currentAnimating) { - if (animated) { - THIS[ viewer.hash ].animationState = $.ANIMATION_STATES.ANIMATING; - } else { - THIS[ viewer.hash ].animationState = $.ANIMATION_STATES.ANIMATION_FINISHED; - lastAnimation = true; - } + if ( isAnimationFinished ) { + THIS[ viewer.hash ].animating = false; } - if ( animated || lastAnimation || THIS[ viewer.hash ].forceRedraw || viewer.world.needsDraw() ) { + if ( animated || isAnimationFinished || THIS[ viewer.hash ].forceRedraw || viewer.world.needsDraw() ) { drawWorld( viewer ); viewer._drawOverlays(); if( viewer.navigator ){ @@ -3559,9 +3546,7 @@ function updateOnce( viewer ) { } } - if ( currentAnimating && !animated ) { - THIS[ viewer.hash ].animationState = $.ANIMATION_STATES.AT_REST; - + if ( isAnimationFinished ) { /** * Raised when any spring animation ends (zoom, pan, etc.). *