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clean up outdated code; add tiled-image-drawn event to canvasdrawer so tests work with this viewer
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@ -176,6 +176,36 @@ class CanvasDrawer extends $.DrawerBase{
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context.restore();
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}
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/**
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* @private
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* @inner
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* Fires the tile-drawing event.
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*
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*/
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_raiseTileDrawingEvent(tiledImage, context, tile, rendered){
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/**
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* This event is fired just before the tile is drawn giving the application a chance to alter the image.
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*
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* NOTE: This event is only fired when the 'canvas' drawer is being used
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*
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* @event tile-drawing
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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* @property {OpenSeadragon.Tile} tile - The Tile being drawn.
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* @property {OpenSeadragon.TiledImage} tiledImage - Which TiledImage is being drawn.
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* @property {CanvasRenderingContext2D} context - The HTML canvas context being drawn into.
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* @property {CanvasRenderingContext2D} rendered - The HTML canvas context containing the tile imagery.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.viewer.raiseEvent('tile-drawing', {
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tiledImage: tiledImage,
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context: context,
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tile: tile,
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rendered: rendered
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});
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}
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/**
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* @private
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* @inner
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@ -464,6 +494,26 @@ class CanvasDrawer extends $.DrawerBase{
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}
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this._drawDebugInfo( tiledImage, lastDrawn );
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// Fire tiled-image-drawn event.
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if( this.viewer ){
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/**
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* Raised when a tiled image is drawn to the canvas. Only valid
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* for webgl and canvas drawers.
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*
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* @event tiled-image-drawn
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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* @property {OpenSeadragon.TiledImage} tiledImage - Which TiledImage is being drawn.
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* @property {Array} tiles - An array of Tile objects that were drawn.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.viewer.raiseEvent( 'tiled-image-drawn', {
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tiledImage: tiledImage,
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tiles: tilesToDraw.map(info => info.tile),
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});
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}
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}
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/**
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@ -231,34 +231,6 @@ $.DrawerBase = class DrawerBase{
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}
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}
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_raiseTileDrawingEvent(tiledImage, context, tile, rendered){
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/**
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* This event is fired just before the tile is drawn giving the application a chance to alter the image.
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*
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* NOTE: This event is only fired in certain drawing contexts: either the 'canvas' drawer is
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* being used, or the 'webgl' drawer with 'drawerOptions.webgl.continuousTileRefresh'.
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* TODO: if we get rid of this in the webgl drawer, this can be moved to canvas drawer and the comment about continuousTileRefresh can be removed
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*
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* @event tile-drawing
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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* @property {OpenSeadragon.Tile} tile - The Tile being drawn.
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* @property {OpenSeadragon.TiledImage} tiledImage - Which TiledImage is being drawn.
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* @property {CanvasRenderingContext2D} context - The HTML canvas context being drawn into.
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* @property {CanvasRenderingContext2D} rendered - The HTML canvas context containing the tile imagery.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.viewer.raiseEvent('tile-drawing', {
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tiledImage: tiledImage,
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context: context,
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tile: tile,
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rendered: rendered
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});
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}
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// Utility functions
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@ -342,15 +342,6 @@
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// Draw the quad (two triangles)
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gl.drawArrays(gl.TRIANGLES, 0, 6);
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// TODO: Can we get rid of this entirely in this version of the webgl drawer?
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// iterate over any filters - filters can use this._renderToTexture to get rendered data if desired
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// let filters = this.filters || [];
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// for(let fi = 0; fi < filters.length; fi++){
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// let filter = this.filters[fi];
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// if(filter.apply){
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// filter.apply(gl); // filter.apply should write data on top of the backbuffer (bound above)
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// }
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// }
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}
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renderingBufferHasImageData = true;
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@ -369,7 +360,7 @@
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if( this.viewer ){
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/**
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* Raised when a tiled image is drawn to the canvas. Only valid
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* for webgl drawer.
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* for webgl and canvas drawers.
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*
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* @event tiled-image-drawn
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* @memberof OpenSeadragon.Viewer
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@ -503,15 +494,6 @@
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textureDataArray[index] = texture;
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matrixArray[index] = overallMatrix.values;
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// TODO: can we get rid of this in this version of the webgl drawer?
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// if(this.continuousTileRefresh){
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// // Upload the image into the texture
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// // TODO: test if this works appropriately
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// let tileContext = tile.getCanvasContext();
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// this._raiseTileDrawingEvent(tiledImage, this._outputContext, tile, tileContext);
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// this._uploadImageData(tileContext, tile, tiledImage);
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// }
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}
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_setupRenderer(){
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@ -1163,7 +1163,7 @@
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done();
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return;
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}
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// var previousValue = viewer.drawer.continuousTileRefresh;
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assert.ok(viewer.numberOfHandlers('tile-drawing') === 0,
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"'tile-drawing' event is empty by default.");
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@ -1171,7 +1171,7 @@
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viewer.removeHandler( 'tile-drawing', tileDrawing );
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assert.ok(viewer.numberOfHandlers('tile-drawing') === 0,
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"'tile-drawing' deleted: count is 0.");
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// viewer.drawer.continuousTileRefresh = previousValue; // reset property
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viewer.close();
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done();
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};
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@ -1190,7 +1190,6 @@
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assert.ok(viewer.numberOfHandlers('tile-drawing') === 1,
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"'tile-drawing' deleted once: count is 1.");
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// viewer.drawer.continuousTileRefresh = true; // set to true so the tile-drawing event fires
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viewer.open( '/test/data/testpattern.dzi' );
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} );
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@ -1201,7 +1200,6 @@
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done();
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return;
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}
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// var previousValue = viewer.drawer.continuousTileRefresh;
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var tileDrawing = function ( event ) {
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viewer.removeHandler( 'tile-drawing', tileDrawing );
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@ -1212,12 +1210,10 @@
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assert.ok(event.tile, "Tile should be set");
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assert.ok(event.rendered, "Rendered should be set");
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}
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// viewer.drawer.continuousTileRefresh = previousValue; // reset property
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viewer.close();
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done();
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};
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// viewer.drawer.continuousTileRefresh = true; // set to true so the tile-drawing event fires
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viewer.addHandler( 'tile-drawing', tileDrawing );
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viewer.open( '/test/data/testpattern.dzi' );
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} );
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