Add a new test file to hold the viewport tests, and a few new tests to it.

This commit is contained in:
nein09 2014-10-02 13:20:28 -07:00
parent b0613a5971
commit 119ff4226d

117
test/viewport.js Normal file
View File

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/* global module, asyncTest, $, ok, equal, notEqual, start, test, Util, testLog */
(function () {
var viewer;
module("viewport", {
setup: function () {
var example = $('<div id="example"></div>').appendTo("#qunit-fixture");
testLog.reset();
viewer = OpenSeadragon({
id: 'example',
prefixUrl: '/build/openseadragon/images/',
springStiffness: 100 // Faster animation = faster tests
});
},
teardown: function () {
if (viewer && viewer.close) {
viewer.close();
}
viewer = null;
}
});
// ----------
/*
asyncTest('template', function() {
var openHandler = function(event) {
viewer.removeHandler('open', openHandler);
var viewport = viewer.viewport;
// do stuff here
var orig = ;
var expected = ;
var actual = ;
equal(expected, actual, "what are you testing");
start();
};
viewer.addHandler('open', openHandler);
viewer.open('/test/data/testpattern.dzi');
});
*/ asyncTest('WindowToWViewportCoordinates', function() {
var openHandler = function(event) {
viewer.removeHandler('open', openHandler);
var viewport = viewer.viewport;
var orig_x = Math.floor(Math.random() * 10000);
var orig_y = Math.floor(Math.random() * 10000);
var orig = new OpenSeadragon.Point(orig_x, orig_y);
// why does the math work this way?
var expected = new OpenSeadragon.Point((orig_x / 500) + 20, (orig_x / 500) + 20);
var actual = viewport.windowToViewportCoordinates(orig);
equal(actual.x, expected.x, "x coordinate for " + orig_x);
equal(actual.y, expected.y, "y coordinate for " + orig_y);
start();
};
viewer.addHandler('open', openHandler);
viewer.open('/test/data/testpattern.dzi');
});
asyncTest('viewportToWindowCoordinates', function() {
var openHandler = function(event) {
viewer.removeHandler('open', openHandler);
var viewport = viewer.viewport;
var orig_x = Math.floor(Math.random() * 1000);
var orig_y = Math.floor(Math.random() * 1000);
var orig = new OpenSeadragon.Point(orig_x, orig_y);
// why does the math work this way?
var expected = new OpenSeadragon.Point((orig_x - 20) * 500, (orig_y -20) * 500);
var actual = viewport.viewportToWindowCoordinates(orig);
equal(actual.x, expected.x, "x coordinate for " + orig_x);
equal(actual.y, expected.y, "y coordinate for " + orig_y);
start();
};
viewer.addHandler('open', openHandler);
viewer.open('/test/data/testpattern.dzi');
});
asyncTest('viewportToImageZoom', function() {
var openHandler = function(event) {
viewer.removeHandler('open', openHandler);
var viewport = viewer.viewport;
var orig = Math.floor(Math.random() * 4);
var expected = orig / 2; // because the container is 500 x 500
var actual = viewport.viewportToImageZoom(orig);
equal(expected, actual, "Expected " + expected + ", got " + actual);
start();
};
viewer.addHandler('open', openHandler);
viewer.open('/test/data/testpattern.dzi');
});
asyncTest('imageToViewportZoom', function() {
var openHandler = function(event) {
viewer.removeHandler('open', openHandler);
var viewport = viewer.viewport;
var orig = Math.floor(Math.random() * 4);
var expected = orig * 2; // because the container is 500 x 500
var actual = viewport.imageToViewportZoom(orig);
equal(expected, actual, "Expected " + expected + ", got " + actual);
start();
};
viewer.addHandler('open', openHandler);
viewer.open('/test/data/testpattern.dzi');
});
})();