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Tweaks to minLevel DZI patch
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@ -19,7 +19,8 @@ OPENSEADRAGON CHANGELOG
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* You can now prevent canvas-drag events on the navigator (#1484)
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* You can now prevent canvas-drag events on the navigator (#1484)
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* You can now prevent canvas-click events on the navigator (#1416)
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* You can now prevent canvas-click events on the navigator (#1416)
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* The navigator can now be restricted to just horizontal or just vertical panning (#1416)
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* The navigator can now be restricted to just horizontal or just vertical panning (#1416)
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* Fixed DziTileSource so it doesn't load levels above maxLevel or below minLevel, if set (#1492)
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2.3.1:
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2.3.1:
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* Debug mode now uses different colors for different tiled images (customizable via debugGridColor) (#1271)
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* Debug mode now uses different colors for different tiled images (customizable via debugGridColor) (#1271)
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@ -972,7 +972,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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// Calculations for the interval of levels to draw
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// Calculations for the interval of levels to draw
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// can return invalid intervals; fix that here if necessary
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// can return invalid intervals; fix that here if necessary
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highestLevel = Math.max(highestLevel, this.source.minLevel);
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highestLevel = Math.max(highestLevel, this.source.minLevel || 0);
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lowestLevel = Math.min(lowestLevel, highestLevel);
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lowestLevel = Math.min(lowestLevel, highestLevel);
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return {
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return {
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lowestLevel: lowestLevel,
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lowestLevel: lowestLevel,
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