Tweaks to minLevel DZI patch

This commit is contained in:
Ian Gilman 2018-07-06 13:17:46 -07:00
parent 452e50c8d8
commit 071b865765
2 changed files with 3 additions and 2 deletions

View File

@ -19,7 +19,8 @@ OPENSEADRAGON CHANGELOG
* You can now prevent canvas-drag events on the navigator (#1484) * You can now prevent canvas-drag events on the navigator (#1484)
* You can now prevent canvas-click events on the navigator (#1416) * You can now prevent canvas-click events on the navigator (#1416)
* The navigator can now be restricted to just horizontal or just vertical panning (#1416) * The navigator can now be restricted to just horizontal or just vertical panning (#1416)
* Fixed DziTileSource so it doesn't load levels above maxLevel or below minLevel, if set (#1492)
2.3.1: 2.3.1:
* Debug mode now uses different colors for different tiled images (customizable via debugGridColor) (#1271) * Debug mode now uses different colors for different tiled images (customizable via debugGridColor) (#1271)

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@ -972,7 +972,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
// Calculations for the interval of levels to draw // Calculations for the interval of levels to draw
// can return invalid intervals; fix that here if necessary // can return invalid intervals; fix that here if necessary
highestLevel = Math.max(highestLevel, this.source.minLevel); highestLevel = Math.max(highestLevel, this.source.minLevel || 0);
lowestLevel = Math.min(lowestLevel, highestLevel); lowestLevel = Math.min(lowestLevel, highestLevel);
return { return {
lowestLevel: lowestLevel, lowestLevel: lowestLevel,