2023-03-06 00:08:32 +03:00
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/*
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* OpenSeadragon - DrawerBase
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*
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* Copyright (C) 2009 CodePlex Foundation
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* Copyright (C) 2010-2023 OpenSeadragon contributors
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* - Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* - Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* - Neither the name of CodePlex Foundation nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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(function( $ ){
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2023-06-14 17:51:50 +03:00
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$.DrawerOptions = class DrawerOptions{
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constructor(options){}
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};
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2023-03-06 00:08:32 +03:00
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/**
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* @class DrawerBase
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* @memberof OpenSeadragon
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* @classdesc Base class for Drawers that handle rendering of tiles for an {@link OpenSeadragon.Viewer}.
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* @param {Object} options - Options for this Drawer.
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* @param {OpenSeadragon.Viewer} options.viewer - The Viewer that owns this Drawer.
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* @param {OpenSeadragon.Viewport} options.viewport - Reference to Viewer viewport.
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* @param {Element} options.element - Parent element.
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*/
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2023-06-14 17:51:50 +03:00
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$.DrawerBase = class DrawerBase{
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2023-06-07 22:42:16 +03:00
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constructor(options){
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$.console.assert( options.viewer, "[Drawer] options.viewer is required" );
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2023-03-06 00:08:32 +03:00
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2023-06-07 22:42:16 +03:00
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//backward compatibility for positional args while preferring more
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//idiomatic javascript options object as the only argument
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var args = arguments;
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2023-03-06 00:08:32 +03:00
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2023-06-07 22:42:16 +03:00
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if( !$.isPlainObject( options ) ){
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options = {
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source: args[ 0 ], // Reference to Viewer tile source.
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viewport: args[ 1 ], // Reference to Viewer viewport.
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element: args[ 2 ] // Parent element.
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};
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}
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2023-03-06 00:08:32 +03:00
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2023-06-07 22:42:16 +03:00
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$.console.assert( options.viewport, "[Drawer] options.viewport is required" );
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$.console.assert( options.element, "[Drawer] options.element is required" );
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2023-03-06 00:08:32 +03:00
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2023-06-07 22:42:16 +03:00
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if ( options.source ) {
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$.console.error( "[Drawer] options.source is no longer accepted; use TiledImage instead" );
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}
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2023-03-06 00:08:32 +03:00
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2023-06-07 22:42:16 +03:00
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this.viewer = options.viewer;
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this.viewport = options.viewport;
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this.debugGridColor = typeof options.debugGridColor === 'string' ? [options.debugGridColor] : options.debugGridColor || $.DEFAULT_SETTINGS.debugGridColor;
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2023-06-19 02:08:33 +03:00
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this.options = options.options || {};
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2023-03-06 00:08:32 +03:00
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2023-06-07 22:42:16 +03:00
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/**
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* The parent element of this Drawer instance, passed in when the Drawer was created.
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* The parent of {@link OpenSeadragon.DrawerBase#canvas}.
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* @member {Element} container
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* @memberof OpenSeadragon.DrawerBase#
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*/
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this.container = $.getElement( options.element );
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// TO DO: Does this need to be in DrawerBase, or only in Drawer implementations?
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2023-06-27 04:29:08 +03:00
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// Original commment:
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2023-06-07 22:42:16 +03:00
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// We force our container to ltr because our drawing math doesn't work in rtl.
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// This issue only affects our canvas renderer, but we do it always for consistency.
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// Note that this means overlays you want to be rtl need to be explicitly set to rtl.
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this.container.dir = 'ltr';
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2023-06-19 02:08:33 +03:00
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// the first time this.canvas is accessed, implementations will create it
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this.canvas.style.width = "100%";
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this.canvas.style.height = "100%";
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this.canvas.style.position = "absolute";
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$.setElementOpacity( this.canvas, this.viewer.opacity, true ); // set
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2023-06-07 22:42:16 +03:00
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// Allow pointer events to pass through the canvas element so implicit
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// pointer capture works on touch devices
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$.setElementPointerEventsNone( this.canvas );
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$.setElementTouchActionNone( this.canvas );
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2023-03-06 00:08:32 +03:00
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2023-06-07 22:42:16 +03:00
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// explicit left-align
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this.container.style.textAlign = "left";
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this.container.appendChild( this.canvas );
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2023-06-07 22:42:16 +03:00
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this._checkForAPIOverrides();
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}
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get isOpenSeadragonDrawer(){
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return true;
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}
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2023-06-19 02:08:33 +03:00
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get canvas(){
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if(!this._renderingTarget){
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this._renderingTarget = this.createDrawingElement();
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}
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return this._renderingTarget;
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}
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get element(){
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$.console.error('Drawer.element is deprecated. Use Drawer.container instead.');
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return this.container;
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}
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2023-06-30 23:38:07 +03:00
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/**
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* @property {String|undefined} type What type of drawer this is. Implementations should override this property.
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*/
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get type(){
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return undefined;
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}
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2023-06-19 02:08:33 +03:00
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/**
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* @returns {Boolean} whether the drawer implementation is supported by the browser
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*/
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2023-06-30 04:55:59 +03:00
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static isSupported() {
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2023-06-19 02:08:33 +03:00
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$.console.error('Drawer.isSupported must be implemented by child class');
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}
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/**
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* create the HTML element (e.g. canvas, div) that the image will be drawn into
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* @returns {Element} the element to draw into
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*/
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createDrawingElement() {
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$.console.error('Drawer.createDrawingElement must be implemented by child class');
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return null;
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}
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2023-06-14 17:51:50 +03:00
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2023-03-06 00:08:32 +03:00
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/**
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2023-06-30 23:38:07 +03:00
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* @param {Array} tiledImages - An array of TiledImages that are ready to be drawn
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2023-03-06 00:08:32 +03:00
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*/
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draw(tiledImages) {
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$.console.error('Drawer.draw must be implemented by child class');
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}
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2023-03-06 00:08:32 +03:00
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/**
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* @returns {Boolean} True if rotation is supported.
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*/
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canRotate() {
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$.console.error('Drawer.canRotate must be implemented by child class');
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2023-06-07 22:42:16 +03:00
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}
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2023-03-06 00:08:32 +03:00
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/**
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* Destroy the drawer (unload current loaded tiles)
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*/
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2023-06-07 22:42:16 +03:00
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destroy() {
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2023-03-06 00:08:32 +03:00
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$.console.error('Drawer.destroy must be implemented by child class');
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2023-06-07 22:42:16 +03:00
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}
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2023-03-06 00:08:32 +03:00
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2023-06-30 23:38:07 +03:00
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/**
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* @returns {Boolean} Whether this drawer requires enforcing minimum tile overlap to avoid showing seams.
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*/
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minimumOverlapRequired() {
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return false;
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}
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2023-03-06 00:08:32 +03:00
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/**
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* Turns image smoothing on or off for this viewer. Note: Ignored in some (especially older) browsers that do not support this property.
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*
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* @function
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* @param {Boolean} [imageSmoothingEnabled] - Whether or not the image is
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* drawn smoothly on the canvas; see imageSmoothingEnabled in
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* {@link OpenSeadragon.Options} for more explanation.
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*/
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2023-06-07 22:42:16 +03:00
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setImageSmoothingEnabled(imageSmoothingEnabled){
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2023-03-06 00:08:32 +03:00
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$.console.error('Drawer.setImageSmoothingEnabled must be implemented by child class');
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2023-06-07 22:42:16 +03:00
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}
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2023-03-06 00:08:32 +03:00
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/**
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2023-03-11 19:38:21 +03:00
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* Optional public API to draw a rectangle (e.g. for debugging purposes)
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* Child classes can override this method if they wish to support this
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* @param {OpenSeadragon.Rect} rect
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*/
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2023-06-07 22:42:16 +03:00
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drawDebuggingRect(rect) {
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2023-03-11 19:38:21 +03:00
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$.console.warn('[drawer].drawDebuggingRect is not implemented by this drawer');
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2023-06-07 22:42:16 +03:00
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}
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2023-03-11 19:38:21 +03:00
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// Deprecated functions
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clear(){
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2023-03-11 19:38:21 +03:00
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$.console.warn('[drawer].clear() is deprecated. The drawer is responsible for clearing itself as needed before drawing tiles.');
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2023-06-07 22:42:16 +03:00
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}
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2023-03-11 19:38:21 +03:00
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// Private functions
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/**
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* @private
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* @inner
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* Ensures that child classes have provided implementations for public API methods
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* draw, canRotate, destroy, and setImageSmoothinEnabled. Throws an exception if the original
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2023-03-06 00:08:32 +03:00
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* placeholder methods are still in place.
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*/
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2023-06-07 22:42:16 +03:00
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_checkForAPIOverrides(){
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2023-06-27 04:29:08 +03:00
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if(this.createDrawingElement === $.DrawerBase.prototype.createDrawingElement){
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throw("[drawer].createDrawingElement must be implemented by child class");
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}
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2023-03-06 00:08:32 +03:00
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if(this.draw === $.DrawerBase.prototype.draw){
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throw("[drawer].draw must be implemented by child class");
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}
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if(this.canRotate === $.DrawerBase.prototype.canRotate){
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throw("[drawer].canRotate must be implemented by child class");
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}
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if(this.destroy === $.DrawerBase.prototype.destroy){
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throw("[drawer].destroy must be implemented by child class");
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}
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if(this.setImageSmoothingEnabled === $.DrawerBase.prototype.setImageSmoothingEnabled){
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throw("[drawer].setImageSmoothingEnabled must be implemented by child class");
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}
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2023-06-07 22:42:16 +03:00
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}
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2023-03-06 00:08:32 +03:00
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2023-06-27 04:29:08 +03:00
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_raiseTileDrawingEvent(tiledImage, context, tile, rendered){
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/**
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* This event is fired just before the tile is drawn giving the application a chance to alter the image.
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*
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2023-06-30 04:55:59 +03:00
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* NOTE: This event is only fired in certain drawing contexts: either the 'canvas' drawer is
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2023-06-27 04:29:08 +03:00
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* being used, or the 'webgl' drawer with 'drawerOptions.webgl.continuousTileRefresh'.
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*
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* @event tile-drawing
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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* @property {OpenSeadragon.Tile} tile - The Tile being drawn.
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* @property {OpenSeadragon.TiledImage} tiledImage - Which TiledImage is being drawn.
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* @property {CanvasRenderingContext2D} context - The HTML canvas context being drawn into.
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* @property {CanvasRenderingContext2D} rendered - The HTML canvas context containing the tile imagery.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.viewer.raiseEvent('tile-drawing', {
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tiledImage: tiledImage,
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context: context,
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tile: tile,
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rendered: rendered
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});
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}
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2023-03-11 19:38:21 +03:00
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2023-06-08 22:10:55 +03:00
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// Utility functions
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2023-03-11 19:38:21 +03:00
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2023-03-06 00:08:32 +03:00
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/**
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* Scale from OpenSeadragon viewer rectangle to drawer rectangle
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* (ignoring rotation)
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* @param {OpenSeadragon.Rect} rectangle - The rectangle in viewport coordinate system.
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* @returns {OpenSeadragon.Rect} Rectangle in drawer coordinate system.
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*/
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2023-06-08 22:10:55 +03:00
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viewportToDrawerRectangle(rectangle) {
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2023-03-06 00:08:32 +03:00
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var topLeft = this.viewport.pixelFromPointNoRotate(rectangle.getTopLeft(), true);
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var size = this.viewport.deltaPixelsFromPointsNoRotate(rectangle.getSize(), true);
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return new $.Rect(
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topLeft.x * $.pixelDensityRatio,
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topLeft.y * $.pixelDensityRatio,
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size.x * $.pixelDensityRatio,
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size.y * $.pixelDensityRatio
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);
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2023-06-07 22:42:16 +03:00
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}
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2023-03-06 00:08:32 +03:00
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/**
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* This function converts the given point from to the drawer coordinate by
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* multiplying it with the pixel density.
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* This function does not take rotation into account, thus assuming provided
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* point is at 0 degree.
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* @param {OpenSeadragon.Point} point - the pixel point to convert
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* @returns {OpenSeadragon.Point} Point in drawer coordinate system.
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*/
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2023-06-08 22:10:55 +03:00
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viewportCoordToDrawerCoord(point) {
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2023-03-06 00:08:32 +03:00
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var vpPoint = this.viewport.pixelFromPointNoRotate(point, true);
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return new $.Point(
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vpPoint.x * $.pixelDensityRatio,
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vpPoint.y * $.pixelDensityRatio
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);
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2023-06-07 22:42:16 +03:00
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}
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2023-03-06 00:08:32 +03:00
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2023-06-08 22:10:55 +03:00
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// Internal utility functions
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2023-03-11 19:38:21 +03:00
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/**
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* @private
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* @inner
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* Calculate width and height of the canvas based on viewport dimensions
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* and pixelDensityRatio
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* @returns {Dictionary} {x, y} size of the canvas
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*/
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2023-06-07 22:42:16 +03:00
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_calculateCanvasSize() {
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2023-03-06 00:08:32 +03:00
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var pixelDensityRatio = $.pixelDensityRatio;
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var viewportSize = this.viewport.getContainerSize();
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return {
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// canvas width and height are integers
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x: Math.round(viewportSize.x * pixelDensityRatio),
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y: Math.round(viewportSize.y * pixelDensityRatio)
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};
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}
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2023-06-07 22:42:16 +03:00
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|
|
2023-06-14 17:51:50 +03:00
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};
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2023-03-06 00:08:32 +03:00
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}( OpenSeadragon ));
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