mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-11-23 05:36:09 +03:00
95 lines
3.0 KiB
JavaScript
95 lines
3.0 KiB
JavaScript
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(function( $ ){
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$.Tile = function(level, x, y, bounds, exists, url) {
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this.level = level;
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this.x = x;
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this.y = y;
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this.bounds = bounds; // where this tile fits, in normalized coordinates
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this.exists = exists; // part of sparse image? tile hasn't failed to load?
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this.loaded = false; // is this tile loaded?
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this.loading = false; // or is this tile loading?
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this.elmt = null; // the HTML element for this tile
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this.image = null; // the Image object for this tile
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this.url = url; // the URL of this tile's image
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this.style = null; // alias of this.elmt.style
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this.position = null; // this tile's position on screen, in pixels
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this.size = null; // this tile's size on screen, in pixels
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this.blendStart = null; // the start time of this tile's blending
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this.opacity = null; // the current opacity this tile should be
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this.distance = null; // the distance of this tile to the viewport center
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this.visibility = null; // the visibility score of this tile
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this.beingDrawn = false; // whether this tile is currently being drawn
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this.lastTouchTime = 0; // the time that tile was last touched
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};
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$.Tile.prototype = {
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toString: function() {
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return this.level + "/" + this.x + "_" + this.y;
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},
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drawHTML: function(container) {
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if (!this.loaded) {
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$.Debug.error("Attempting to draw tile " + this.toString() +
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" when it's not yet loaded.");
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return;
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}
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if (!this.elmt) {
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this.elmt = $.Utils.makeNeutralElement("img");
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this.elmt.src = this.url;
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this.style = this.elmt.style;
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this.style.position = "absolute";
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this.style.msInterpolationMode = "nearest-neighbor";
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}
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var elmt = this.elmt;
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var style = this.style;
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var position = this.position.apply(Math.floor);
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var size = this.size.apply(Math.ceil);
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if (elmt.parentNode != container) {
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container.appendChild(elmt);
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}
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style.left = position.x + "px";
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style.top = position.y + "px";
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style.width = size.x + "px";
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style.height = size.y + "px";
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$.Utils.setElementOpacity(elmt, this.opacity);
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},
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drawCanvas: function(context) {
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if (!this.loaded) {
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$.Debug.error("Attempting to draw tile " + this.toString() +
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" when it's not yet loaded.");
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return;
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}
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var position = this.position;
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var size = this.size;
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context.globalAlpha = this.opacity;
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context.drawImage(this.image, position.x, position.y, size.x, size.y);
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},
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unload: function() {
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if (this.elmt && this.elmt.parentNode) {
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this.elmt.parentNode.removeChild(this.elmt);
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}
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this.elmt = null;
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this.image = null;
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this.loaded = false;
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this.loading = false;
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}
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};
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}( OpenSeadragon ));
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