openseadragon/src/dzitilesource.js

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(function( $ ){
/**
* @class
* @extends OpenSeadragon.TileSource
* @param {Number} width
* @param {Number} height
* @param {Number} tileSize
* @param {Number} tileOverlap
* @param {String} tilesUrl
* @param {String} fileFormat
* @param {OpenSeadragon.DisplayRect[]} displayRects
* @property {String} tilesUrl
* @property {String} fileFormat
* @property {OpenSeadragon.DisplayRect[]} displayRects
*/
$.DziTileSource = function( width, height, tileSize, tileOverlap, tilesUrl, fileFormat, displayRects ) {
var i,
rect,
level;
$.TileSource.call( this, width, height, tileSize, tileOverlap, null, null );
this._levelRects = {};
this.tilesUrl = tilesUrl;
this.fileFormat = fileFormat;
this.displayRects = displayRects;
if ( this.displayRects ) {
for ( i = this.displayRects.length - 1; i >= 0; i-- ) {
rect = this.displayRects[ i ];
for ( level = rect.minLevel; level <= rect.maxLevel; level++ ) {
if ( !this._levelRects[ level ] ) {
this._levelRects[ level ] = [];
}
this._levelRects[ level ].push( rect );
}
}
}
};
$.extend( $.DziTileSource.prototype, $.TileSource.prototype, {
/**
* @function
* @name OpenSeadragon.DziTileSource.prototype.getTileUrl
* @param {Number} level
* @param {Number} x
* @param {Number} y
*/
getTileUrl: function( level, x, y ) {
return [ this.tilesUrl, level, '/', x, '_', y, '.', this.fileFormat ].join( '' );
},
/**
* @function
* @name OpenSeadragon.DziTileSource.prototype.tileExists
* @param {Number} level
* @param {Number} x
* @param {Number} y
*/
tileExists: function( level, x, y ) {
var rects = this._levelRects[ level ],
rect,
scale,
xMin,
yMin,
xMax,
yMax,
i;
if ( !rects || !rects.length ) {
return true;
}
for ( i = rects.length - 1; i >= 0; i-- ) {
rect = rects[ i ];
if ( level < rect.minLevel || level > rect.maxLevel ) {
continue;
}
scale = this.getLevelScale( level );
xMin = rect.x * scale;
yMin = rect.y * scale;
xMax = xMin + rect.width * scale;
yMax = yMin + rect.height * scale;
xMin = Math.floor( xMin / this.tileSize );
yMin = Math.floor( yMin / this.tileSize );
xMax = Math.ceil( xMax / this.tileSize );
yMax = Math.ceil( yMax / this.tileSize );
if ( xMin <= x && x < xMax && yMin <= y && y < yMax ) {
return true;
}
}
return false;
}
});
}( OpenSeadragon ));