openseadragon/src/tile.js

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JavaScript
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(function( $ ){
/**
* @class
*/
$.Tile = function(level, x, y, bounds, exists, url) {
this.level = level;
this.x = x;
this.y = y;
this.bounds = bounds; // where this tile fits, in normalized coordinates
this.exists = exists; // part of sparse image? tile hasn't failed to load?
this.loaded = false; // is this tile loaded?
this.loading = false; // or is this tile loading?
this.elmt = null; // the HTML element for this tile
this.image = null; // the Image object for this tile
this.url = url; // the URL of this tile's image
this.style = null; // alias of this.elmt.style
this.position = null; // this tile's position on screen, in pixels
this.size = null; // this tile's size on screen, in pixels
this.blendStart = null; // the start time of this tile's blending
this.opacity = null; // the current opacity this tile should be
this.distance = null; // the distance of this tile to the viewport center
this.visibility = null; // the visibility score of this tile
this.beingDrawn = false; // whether this tile is currently being drawn
this.lastTouchTime = 0; // the time that tile was last touched
};
$.Tile.prototype = {
toString: function() {
return this.level + "/" + this.x + "_" + this.y;
},
drawHTML: function( container ) {
var position = this.position.apply( Math.floor ),
size = this.size.apply( Math.ceil );
if ( !this.loaded ) {
$.console.warn(
"Attempting to draw tile %s when it's not yet loaded.",
this.toString()
);
return;
}
if ( !this.elmt ) {
this.elmt = $.makeNeutralElement("img");
this.elmt.src = this.url;
this.style = this.elmt.style;
this.style.position = "absolute";
this.style.msInterpolationMode = "nearest-neighbor";
}
if ( this.elmt.parentNode != container ) {
container.appendChild( this.elmt );
}
this.elmt.style.left = position.x + "px";
this.elmt.style.top = position.y + "px";
this.elmt.style.width = size.x + "px";
this.elmt.style.height = size.y + "px";
$.setElementOpacity( this.elmt, this.opacity );
},
drawCanvas: function(context) {
var position = this.position,
size = this.size;
if (!this.loaded) {
$.console.warn(
"Attempting to draw tile %s when it's not yet loaded.",
this.toString()
);
return;
}
context.globalAlpha = this.opacity;
context.drawImage(this.image, position.x, position.y, size.x, size.y);
},
unload: function() {
if ( this.elmt && this.elmt.parentNode ) {
this.elmt.parentNode.removeChild( this.elmt );
}
this.elmt = null;
this.image = null;
this.loaded = false;
this.loading = false;
}
};
}( OpenSeadragon ));