mirror of
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535 lines
20 KiB
C++
535 lines
20 KiB
C++
// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/profiler/native_stack_sampler.h"
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#include <dlfcn.h>
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#include <libkern/OSByteOrder.h>
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#include <libunwind.h>
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#include <mach-o/compact_unwind_encoding.h>
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#include <mach-o/getsect.h>
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#include <mach-o/swap.h>
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#include <mach/kern_return.h>
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#include <mach/mach.h>
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#include <mach/thread_act.h>
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#include <mach/vm_map.h>
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#include <pthread.h>
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#include <sys/resource.h>
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#include <sys/syslimits.h>
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#include <algorithm>
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#include <memory>
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#include "base/logging.h"
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#include "base/mac/mach_logging.h"
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#include "base/macros.h"
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#include "base/memory/ptr_util.h"
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#include "base/sampling_heap_profiler/module_cache.h"
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#include "base/strings/string_number_conversions.h"
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extern "C" {
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void _sigtramp(int, int, struct sigset*);
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}
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namespace base {
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using Frame = StackSamplingProfiler::Frame;
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using ProfileBuilder = StackSamplingProfiler::ProfileBuilder;
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namespace {
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// Stack walking --------------------------------------------------------------
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// Fills |state| with |target_thread|'s context.
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//
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// Note that this is called while a thread is suspended. Make very very sure
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// that no shared resources (e.g. memory allocators) are used for the duration
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// of this function.
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bool GetThreadState(thread_act_t target_thread, x86_thread_state64_t* state) {
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auto count = static_cast<mach_msg_type_number_t>(x86_THREAD_STATE64_COUNT);
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return thread_get_state(target_thread, x86_THREAD_STATE64,
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reinterpret_cast<thread_state_t>(state),
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&count) == KERN_SUCCESS;
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}
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// If the value at |pointer| points to the original stack, rewrites it to point
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// to the corresponding location in the copied stack.
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//
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// Note that this is called while a thread is suspended. Make very very sure
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// that no shared resources (e.g. memory allocators) are used for the duration
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// of this function.
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uintptr_t RewritePointerIfInOriginalStack(
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const uintptr_t* original_stack_bottom,
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const uintptr_t* original_stack_top,
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uintptr_t* stack_copy_bottom,
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uintptr_t pointer) {
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auto original_stack_bottom_int =
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reinterpret_cast<uintptr_t>(original_stack_bottom);
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auto original_stack_top_int = reinterpret_cast<uintptr_t>(original_stack_top);
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auto stack_copy_bottom_int = reinterpret_cast<uintptr_t>(stack_copy_bottom);
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if (pointer < original_stack_bottom_int || pointer >= original_stack_top_int)
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return pointer;
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return stack_copy_bottom_int + (pointer - original_stack_bottom_int);
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}
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// Copies the stack to a buffer while rewriting possible pointers to locations
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// within the stack to point to the corresponding locations in the copy. This is
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// necessary to handle stack frames with dynamic stack allocation, where a
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// pointer to the beginning of the dynamic allocation area is stored on the
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// stack and/or in a non-volatile register.
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//
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// Eager rewriting of anything that looks like a pointer to the stack, as done
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// in this function, does not adversely affect the stack unwinding. The only
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// other values on the stack the unwinding depends on are return addresses,
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// which should not point within the stack memory. The rewriting is guaranteed
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// to catch all pointers because the stacks are guaranteed by the ABI to be
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// sizeof(void*) aligned.
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//
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// Note that this is called while a thread is suspended. Make very very sure
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// that no shared resources (e.g. memory allocators) are used for the duration
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// of this function.
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void CopyStackAndRewritePointers(uintptr_t* stack_copy_bottom,
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const uintptr_t* original_stack_bottom,
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const uintptr_t* original_stack_top,
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x86_thread_state64_t* thread_state)
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NO_SANITIZE("address") {
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size_t count = original_stack_top - original_stack_bottom;
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for (size_t pos = 0; pos < count; ++pos) {
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stack_copy_bottom[pos] = RewritePointerIfInOriginalStack(
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original_stack_bottom, original_stack_top, stack_copy_bottom,
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original_stack_bottom[pos]);
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}
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uint64_t* rewrite_registers[] = {&thread_state->__rbx, &thread_state->__rbp,
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&thread_state->__rsp, &thread_state->__r12,
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&thread_state->__r13, &thread_state->__r14,
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&thread_state->__r15};
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for (auto* reg : rewrite_registers) {
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*reg = RewritePointerIfInOriginalStack(
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original_stack_bottom, original_stack_top, stack_copy_bottom, *reg);
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}
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}
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// Extracts the "frame offset" for a given frame from the compact unwind info.
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// A frame offset indicates the location of saved non-volatile registers in
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// relation to the frame pointer. See |mach-o/compact_unwind_encoding.h| for
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// details.
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uint32_t GetFrameOffset(int compact_unwind_info) {
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// The frame offset lives in bytes 16-23. This shifts it down by the number of
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// leading zeroes in the mask, then masks with (1 << number of one bits in the
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// mask) - 1, turning 0x00FF0000 into 0x000000FF. Adapted from |EXTRACT_BITS|
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// in libunwind's CompactUnwinder.hpp.
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return (
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(compact_unwind_info >> __builtin_ctz(UNWIND_X86_64_RBP_FRAME_OFFSET)) &
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(((1 << __builtin_popcount(UNWIND_X86_64_RBP_FRAME_OFFSET))) - 1));
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}
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} // namespace
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// True if the unwind from |leaf_frame_rip| may trigger a crash bug in
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// unw_init_local. If so, the stack walk should be aborted at the leaf frame.
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bool MayTriggerUnwInitLocalCrash(uint64_t leaf_frame_rip) {
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// The issue here is a bug in unw_init_local that, in some unwinds, results in
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// attempts to access memory at the address immediately following the address
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// range of the library. When the library is the last of the mapped libraries
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// that address is in a different memory region. Starting with 10.13.4 beta
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// releases it appears that this region is sometimes either unmapped or mapped
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// without read access, resulting in crashes on the attempted access. It's not
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// clear what circumstances result in this situation; attempts to reproduce on
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// a 10.13.4 beta did not trigger the issue.
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//
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// The workaround is to check if the memory address that would be accessed is
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// readable, and if not, abort the stack walk before calling unw_init_local.
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// As of 2018/03/19 about 0.1% of non-idle stacks on the UI and GPU main
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// threads have a leaf frame in the last library. Since the issue appears to
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// only occur some of the time it's expected that the quantity of lost samples
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// will be lower than 0.1%, possibly significantly lower.
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//
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// TODO(lgrey): Add references above to LLVM/Radar bugs on unw_init_local once
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// filed.
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Dl_info info;
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if (dladdr(reinterpret_cast<const void*>(leaf_frame_rip), &info) == 0)
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return false;
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uint64_t unused;
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vm_size_t size = sizeof(unused);
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return vm_read_overwrite(current_task(),
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reinterpret_cast<vm_address_t>(info.dli_fbase) +
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ModuleCache::GetModuleTextSize(info.dli_fbase),
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sizeof(unused),
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reinterpret_cast<vm_address_t>(&unused), &size) != 0;
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}
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namespace {
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// Check if the cursor contains a valid-looking frame pointer for frame pointer
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// unwinds. If the stack frame has a frame pointer, stepping the cursor will
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// involve indexing memory access off of that pointer. In that case,
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// sanity-check the frame pointer register to ensure it's within bounds.
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//
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// Additionally, the stack frame might be in a prologue or epilogue, which can
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// cause a crash when the unwinder attempts to access non-volatile registers
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// that have not yet been pushed, or have already been popped from the
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// stack. libwunwind will try to restore those registers using an offset from
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// the frame pointer. However, since we copy the stack from RSP up, any
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// locations below the stack pointer are before the beginning of the stack
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// buffer. Account for this by checking that the expected location is above the
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// stack pointer, and rejecting the sample if it isn't.
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bool HasValidRbp(unw_cursor_t* unwind_cursor, uintptr_t stack_top) {
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unw_proc_info_t proc_info;
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unw_get_proc_info(unwind_cursor, &proc_info);
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if ((proc_info.format & UNWIND_X86_64_MODE_MASK) ==
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UNWIND_X86_64_MODE_RBP_FRAME) {
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unw_word_t rsp, rbp;
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unw_get_reg(unwind_cursor, UNW_X86_64_RSP, &rsp);
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unw_get_reg(unwind_cursor, UNW_X86_64_RBP, &rbp);
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uint32_t offset = GetFrameOffset(proc_info.format) * sizeof(unw_word_t);
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if (rbp < offset || (rbp - offset) < rsp || rbp > stack_top)
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return false;
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}
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return true;
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}
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const char* LibSystemKernelName() {
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static char path[PATH_MAX];
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static char* name = nullptr;
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if (name)
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return name;
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Dl_info info;
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dladdr(reinterpret_cast<void*>(_exit), &info);
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strlcpy(path, info.dli_fname, PATH_MAX);
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name = path;
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#if !defined(ADDRESS_SANITIZER)
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DCHECK_EQ(std::string(name),
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std::string("/usr/lib/system/libsystem_kernel.dylib"));
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#endif
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return name;
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}
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void GetSigtrampRange(uintptr_t* start, uintptr_t* end) {
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auto address = reinterpret_cast<uintptr_t>(&_sigtramp);
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DCHECK(address != 0);
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*start = address;
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unw_context_t context;
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unw_cursor_t cursor;
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unw_proc_info_t info;
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unw_getcontext(&context);
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// Set the context's RIP to the beginning of sigtramp,
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// +1 byte to work around a bug in 10.11 (crbug.com/764468).
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context.data[16] = address + 1;
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unw_init_local(&cursor, &context);
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unw_get_proc_info(&cursor, &info);
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DCHECK_EQ(info.start_ip, address);
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*end = info.end_ip;
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}
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// ScopedSuspendThread --------------------------------------------------------
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// Suspends a thread for the lifetime of the object.
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class ScopedSuspendThread {
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public:
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explicit ScopedSuspendThread(mach_port_t thread_port)
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: thread_port_(thread_suspend(thread_port) == KERN_SUCCESS
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? thread_port
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: MACH_PORT_NULL) {}
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~ScopedSuspendThread() {
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if (!was_successful())
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return;
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kern_return_t kr = thread_resume(thread_port_);
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MACH_CHECK(kr == KERN_SUCCESS, kr) << "thread_resume";
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}
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bool was_successful() const { return thread_port_ != MACH_PORT_NULL; }
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private:
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mach_port_t thread_port_;
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DISALLOW_COPY_AND_ASSIGN(ScopedSuspendThread);
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};
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} // namespace
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// NativeStackSamplerMac ------------------------------------------------------
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class NativeStackSamplerMac : public NativeStackSampler {
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public:
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NativeStackSamplerMac(mach_port_t thread_port,
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NativeStackSamplerTestDelegate* test_delegate);
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~NativeStackSamplerMac() override;
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// StackSamplingProfiler::NativeStackSampler:
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void ProfileRecordingStarting() override;
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std::vector<Frame> RecordStackFrames(
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StackBuffer* stack_buffer,
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ProfileBuilder* profile_builder) override;
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private:
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// Walks the stack represented by |unwind_context|, calling back to the
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// provided lambda for each frame. Returns false if an error occurred,
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// otherwise returns true.
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template <typename StackFrameCallback, typename ContinueUnwindPredicate>
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bool WalkStackFromContext(unw_context_t* unwind_context,
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size_t* frame_count,
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const StackFrameCallback& callback,
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const ContinueUnwindPredicate& continue_unwind);
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// Walks the stack represented by |thread_state|, calling back to the
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// provided lambda for each frame.
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template <typename StackFrameCallback, typename ContinueUnwindPredicate>
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void WalkStack(const x86_thread_state64_t& thread_state,
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const StackFrameCallback& callback,
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const ContinueUnwindPredicate& continue_unwind);
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// Weak reference: Mach port for thread being profiled.
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mach_port_t thread_port_;
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NativeStackSamplerTestDelegate* const test_delegate_;
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// The stack base address corresponding to |thread_handle_|.
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const void* const thread_stack_base_address_;
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// Maps a module's address range to the module.
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ModuleCache module_cache_;
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// The address range of |_sigtramp|, the signal trampoline function.
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uintptr_t sigtramp_start_;
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uintptr_t sigtramp_end_;
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DISALLOW_COPY_AND_ASSIGN(NativeStackSamplerMac);
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};
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NativeStackSamplerMac::NativeStackSamplerMac(
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mach_port_t thread_port,
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NativeStackSamplerTestDelegate* test_delegate)
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: thread_port_(thread_port),
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test_delegate_(test_delegate),
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thread_stack_base_address_(
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pthread_get_stackaddr_np(pthread_from_mach_thread_np(thread_port))) {
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GetSigtrampRange(&sigtramp_start_, &sigtramp_end_);
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// This class suspends threads, and those threads might be suspended in dyld.
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// Therefore, for all the system functions that might be linked in dynamically
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// that are used while threads are suspended, make calls to them to make sure
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// that they are linked up.
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x86_thread_state64_t thread_state;
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GetThreadState(thread_port_, &thread_state);
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}
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NativeStackSamplerMac::~NativeStackSamplerMac() {}
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void NativeStackSamplerMac::ProfileRecordingStarting() {
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module_cache_.Clear();
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}
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std::vector<Frame> NativeStackSamplerMac::RecordStackFrames(
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StackBuffer* stack_buffer,
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ProfileBuilder* profile_builder) {
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x86_thread_state64_t thread_state;
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const std::vector<Frame> empty_frames;
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// Copy the stack.
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uintptr_t new_stack_top = 0;
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{
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// IMPORTANT NOTE: Do not do ANYTHING in this in this scope that might
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// allocate memory, including indirectly via use of DCHECK/CHECK or other
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// logging statements. Otherwise this code can deadlock on heap locks in the
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// default heap acquired by the target thread before it was suspended.
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ScopedSuspendThread suspend_thread(thread_port_);
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if (!suspend_thread.was_successful())
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return empty_frames;
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if (!GetThreadState(thread_port_, &thread_state))
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return empty_frames;
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auto stack_top = reinterpret_cast<uintptr_t>(thread_stack_base_address_);
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uintptr_t stack_bottom = thread_state.__rsp;
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if (stack_bottom >= stack_top)
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return empty_frames;
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uintptr_t stack_size = stack_top - stack_bottom;
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if (stack_size > stack_buffer->size())
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return empty_frames;
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profile_builder->RecordAnnotations();
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CopyStackAndRewritePointers(
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reinterpret_cast<uintptr_t*>(stack_buffer->buffer()),
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reinterpret_cast<uintptr_t*>(stack_bottom),
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reinterpret_cast<uintptr_t*>(stack_top), &thread_state);
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new_stack_top =
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reinterpret_cast<uintptr_t>(stack_buffer->buffer()) + stack_size;
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} // ScopedSuspendThread
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if (test_delegate_)
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test_delegate_->OnPreStackWalk();
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// Walk the stack and record it.
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// Reserve enough memory for most stacks, to avoid repeated allocations.
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// Approximately 99.9% of recorded stacks are 128 frames or fewer.
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std::vector<Frame> frames;
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frames.reserve(128);
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// Avoid an out-of-bounds read bug in libunwind that can crash us in some
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// circumstances. If we're subject to that case, just record the first frame
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// and bail. See MayTriggerUnwInitLocalCrash for details.
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uintptr_t rip = thread_state.__rip;
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if (MayTriggerUnwInitLocalCrash(rip)) {
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frames.emplace_back(rip, module_cache_.GetModuleForAddress(rip));
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return frames;
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}
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const auto continue_predicate = [this,
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new_stack_top](unw_cursor_t* unwind_cursor) {
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// Don't continue if we're in sigtramp. Unwinding this from another thread
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// is very fragile. It's a complex DWARF unwind that needs to restore the
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// entire thread context which was saved by the kernel when the interrupt
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// occurred.
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unw_word_t rip;
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unw_get_reg(unwind_cursor, UNW_REG_IP, &rip);
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if (rip >= sigtramp_start_ && rip < sigtramp_end_)
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return false;
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// Don't continue if rbp appears to be invalid (due to a previous bad
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// unwind).
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return HasValidRbp(unwind_cursor, new_stack_top);
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};
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WalkStack(thread_state,
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[&frames](uintptr_t frame_ip, ModuleCache::Module module) {
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frames.emplace_back(frame_ip, std::move(module));
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},
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continue_predicate);
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return frames;
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}
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template <typename StackFrameCallback, typename ContinueUnwindPredicate>
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bool NativeStackSamplerMac::WalkStackFromContext(
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unw_context_t* unwind_context,
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size_t* frame_count,
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const StackFrameCallback& callback,
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const ContinueUnwindPredicate& continue_unwind) {
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unw_cursor_t unwind_cursor;
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unw_init_local(&unwind_cursor, unwind_context);
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int step_result;
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unw_word_t rip;
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do {
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++(*frame_count);
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unw_get_reg(&unwind_cursor, UNW_REG_IP, &rip);
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// Ensure IP is in a module.
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//
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// Frameless unwinding (non-DWARF) works by fetching the function's stack
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// size from the unwind encoding or stack, and adding it to the stack
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// pointer to determine the function's return address.
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//
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// If we're in a function prologue or epilogue, the actual stack size may be
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// smaller than it will be during the normal course of execution. When
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// libunwind adds the expected stack size, it will look for the return
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// address in the wrong place. This check should ensure that we bail before
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// trying to deref a bad IP obtained this way in the previous frame.
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const ModuleCache::Module& module = module_cache_.GetModuleForAddress(rip);
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if (!module.is_valid)
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return false;
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callback(static_cast<uintptr_t>(rip), module);
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if (!continue_unwind(&unwind_cursor))
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return false;
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step_result = unw_step(&unwind_cursor);
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} while (step_result > 0);
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if (step_result != 0)
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return false;
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return true;
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}
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template <typename StackFrameCallback, typename ContinueUnwindPredicate>
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void NativeStackSamplerMac::WalkStack(
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const x86_thread_state64_t& thread_state,
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const StackFrameCallback& callback,
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const ContinueUnwindPredicate& continue_unwind) {
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size_t frame_count = 0;
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// This uses libunwind to walk the stack. libunwind is designed to be used for
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// a thread to walk its own stack. This creates two problems.
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// Problem 1: There is no official way to create a unw_context other than to
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// create it from the current state of the current thread's stack. To get
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// around this, forge a context. A unw_context is just a copy of the 16 main
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// registers followed by the instruction pointer, nothing more.
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// Coincidentally, the first 17 items of the x86_thread_state64_t type are
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// exactly those registers in exactly the same order, so just bulk copy them
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// over.
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unw_context_t unwind_context;
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memcpy(&unwind_context, &thread_state, sizeof(uintptr_t) * 17);
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bool result = WalkStackFromContext(&unwind_context, &frame_count, callback,
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continue_unwind);
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if (!result)
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return;
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if (frame_count == 1) {
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// Problem 2: Because libunwind is designed to be triggered by user code on
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// their own thread, if it hits a library that has no unwind info for the
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// function that is being executed, it just stops. This isn't a problem in
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// the normal case, but in this case, it's quite possible that the stack
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// being walked is stopped in a function that bridges to the kernel and thus
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// is missing the unwind info.
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// For now, just unwind the single case where the thread is stopped in a
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// function in libsystem_kernel.
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uint64_t& rsp = unwind_context.data[7];
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uint64_t& rip = unwind_context.data[16];
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Dl_info info;
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if (dladdr(reinterpret_cast<void*>(rip), &info) != 0 &&
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strcmp(info.dli_fname, LibSystemKernelName()) == 0) {
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rip = *reinterpret_cast<uint64_t*>(rsp);
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rsp += 8;
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WalkStackFromContext(&unwind_context, &frame_count, callback,
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continue_unwind);
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}
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}
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}
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// NativeStackSampler ---------------------------------------------------------
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// static
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std::unique_ptr<NativeStackSampler> NativeStackSampler::Create(
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PlatformThreadId thread_id,
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NativeStackSamplerTestDelegate* test_delegate) {
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return std::make_unique<NativeStackSamplerMac>(thread_id, test_delegate);
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}
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// static
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size_t NativeStackSampler::GetStackBufferSize() {
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// In platform_thread_mac's GetDefaultThreadStackSize(), RLIMIT_STACK is used
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// for all stacks, not just the main thread's, so it is good for use here.
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struct rlimit stack_rlimit;
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if (getrlimit(RLIMIT_STACK, &stack_rlimit) == 0 &&
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stack_rlimit.rlim_cur != RLIM_INFINITY) {
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return stack_rlimit.rlim_cur;
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}
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// If getrlimit somehow fails, return the default macOS main thread stack size
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// of 8 MB (DFLSSIZ in <i386/vmparam.h>) with extra wiggle room.
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return 12 * 1024 * 1024;
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}
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} // namespace base
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