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134 lines
4.7 KiB
Plaintext
134 lines
4.7 KiB
Plaintext
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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module ui.mojom;
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import "mojo/common/time.mojom";
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import "ui/events/mojo/event_constants.mojom";
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import "ui/events/mojo/keyboard_codes.mojom";
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import "ui/latency/mojo/latency_info.mojom";
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struct KeyData {
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// The chromium event key code; these values are from the ui/ KeyCode enum,
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// which has the fun property of being neither consistently the Windows key
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// code, nor the X11 keycodes. (This value is consistent across platforms
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// for basic ASCII characters; it will differ for modifiers. We don't define
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// this as a mojo enum because mojom doesn't appear to have a platform
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// dependent preprocessor yet.)
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//
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// TODO(erg): Remove this, and declare Win32 keycodes correct by fiat. We can
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// not do this until we remove ui::Event usage from within mojo.
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int32 key_code;
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// Whether this is a character event, and the character value if it is. Note
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// that this is different than |text|, which holds a value even when there
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// isn't actually a character to insert. (For example, |text| will be set and
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// have a value on backspace, and |character| won't.)
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bool is_char;
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uint16 character;
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// The Win32 key code. Because of the web, this is the closest thing that we
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// have to a cross platform key state.
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KeyboardCode windows_key_code;
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// The platform specific key code.
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//
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// TODO(erg): This exists only for NPAPI support, pepper USB keyboard support
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// and IME on android support. Theoretically, we should be able to remove this
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// in the medium to long term.
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int32 native_key_code;
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// The text generated by this keystroke. Corresponds to
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// blink::WebKeyboardEvent::text.
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uint16 text;
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// Like |text|, but unmodified by concurrently held modifier keys (except
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// shift). Corresponds to blink::WebKeyboardEvent::unmodifiedText.
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uint16 unmodified_text;
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// Mirrors KeyEvent::properties_.
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map<string, array<uint8>>? properties;
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};
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struct LocationData {
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// |x| and |y| are in the coordinate system of the View.
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// Typically, this will be an integer-valued translation w.r.t.
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// the screen and in this case, |x| and |y| are in units of physical
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// pixels. However, some View embedders may apply arbitrary transformations
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// of a view w.r.t. the screen.
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float x;
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float y;
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// |screen_x| and |screen_y| are in screen coordinates in units of
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// physical pixels.
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float screen_x;
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float screen_y;
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};
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// TODO(rjkroege,sadrul): Add gesture representation.
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struct PointerData {
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int32 pointer_id;
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int32 changed_button_flags;
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PointerKind kind;
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LocationData location;
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// Some devices (e.g. pen, finger) can extend across multiple pixels
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// at once. |brush_data| provides additional data for this case and
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// is available when |kind| is PEN or TOUCH.
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BrushData? brush_data;
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// Only set for |WHEEL| events.
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WheelData? wheel_data;
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};
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// Information payload to support
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// https://developer.mozilla.org/en-US/docs/Web/Events/wheel.
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// TODO(rjkroege): Handle MacOS momentum scrolling.
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struct WheelData {
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WheelMode mode;
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// |delta_x|, |delta_y|, |delta_z| can be in units of pixels, lines, pages
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// or control scaling as controlled by |mode|. Pixel scroll is physical
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// pixels in the coordinate system of the target View.
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float delta_x;
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float delta_y;
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float delta_z;
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};
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// Supplementary data to support pointers where the pointer can
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// cover multiple pixels per http://www.w3.org/TR/pointerevents/
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struct BrushData {
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// |width| and |height| are in CSS pixels in the coordinate system of
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// the target View.
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float width;
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float height;
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// |pressure| range is [0,1]. For devices like mice buttons where the
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// pressure is not available, it will be set to 0.5 if the button is down.
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float pressure;
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// |tilt_x| and |tilt_y| are in degrees. See comments in ui::PointerDetails
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// for more information.
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float tilt_x;
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float tilt_y;
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};
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// Data to support gesture events.
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// TODO(crbug.com/767087): Expand GestureEvent and GestureEventDetails support.
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struct GestureData {
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LocationData location;
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};
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struct Event {
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// TODO(sky): rename to type.
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EventType action;
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// A bitfield of kEventFlag* and kMouseEventFlag* values in
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// input_event_constants.mojom.
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//
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// TODO(sky): parts of this should move to PointerData.
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int32 flags;
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// This value accurately orders events w.r.t. to each other but does not
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// position them at an absolute time since the TimeTicks origin is only
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// guaranteed to be fixed during one instance of the application.
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mojo.common.mojom.TimeTicks time_stamp;
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LatencyInfo latency;
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KeyData? key_data;
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PointerData? pointer_data;
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GestureData? gesture_data;
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};
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