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199 lines
7.2 KiB
C++
199 lines
7.2 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef TOOLS_GN_HEADER_CHECKER_H_
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#define TOOLS_GN_HEADER_CHECKER_H_
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#include <map>
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#include <vector>
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#include "base/atomic_ref_count.h"
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#include "base/gtest_prod_util.h"
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#include "base/macros.h"
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#include "base/memory/ref_counted.h"
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#include "base/strings/string_piece.h"
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#include "base/synchronization/condition_variable.h"
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#include "base/synchronization/lock.h"
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#include "tools/gn/err.h"
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#include "tools/gn/source_dir.h"
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class BuildSettings;
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class InputFile;
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class LocationRange;
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class SourceFile;
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class Target;
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namespace base {
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class FilePath;
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}
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class HeaderChecker : public base::RefCountedThreadSafe<HeaderChecker> {
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public:
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// Represents a dependency chain.
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struct ChainLink {
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ChainLink() : target(nullptr), is_public(false) {}
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ChainLink(const Target* t, bool p) : target(t), is_public(p) {}
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const Target* target;
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// True when the dependency on this target is public.
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bool is_public;
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// Used for testing.
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bool operator==(const ChainLink& other) const {
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return target == other.target && is_public == other.is_public;
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}
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};
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typedef std::vector<ChainLink> Chain;
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HeaderChecker(const BuildSettings* build_settings,
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const std::vector<const Target*>& targets);
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// Runs the check. The targets in to_check will be checked.
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//
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// This assumes that the current thread already has a message loop. On
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// error, fills the given vector with the errors and returns false. Returns
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// true on success.
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//
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// force_check, if true, will override targets opting out of header checking
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// with "check_includes = false" and will check them anyway.
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bool Run(const std::vector<const Target*>& to_check,
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bool force_check,
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std::vector<Err>* errors);
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private:
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friend class base::RefCountedThreadSafe<HeaderChecker>;
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FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, IsDependencyOf);
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FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, CheckInclude);
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FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, PublicFirst);
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FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, CheckIncludeAllowCircular);
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FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, SourceFileForInclude);
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FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest,
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SourceFileForInclude_FileNotFound);
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FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, Friend);
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~HeaderChecker();
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struct TargetInfo {
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TargetInfo() : target(nullptr), is_public(false), is_generated(false) {}
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TargetInfo(const Target* t, bool is_pub, bool is_gen)
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: target(t),
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is_public(is_pub),
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is_generated(is_gen) {
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}
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const Target* target;
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// True if the file is public in the given target.
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bool is_public;
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// True if this file is generated and won't actually exist on disk.
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bool is_generated;
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};
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typedef std::vector<TargetInfo> TargetVector;
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typedef std::map<SourceFile, TargetVector> FileMap;
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typedef base::RepeatingCallback<bool(const base::FilePath& path)>
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PathExistsCallback;
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// Backend for Run() that takes the list of files to check. The errors_ list
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// will be populate on failure.
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void RunCheckOverFiles(const FileMap& flies, bool force_check);
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void DoWork(const Target* target, const SourceFile& file);
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// Adds the sources and public files from the given target to the given map.
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static void AddTargetToFileMap(const Target* target, FileMap* dest);
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// Returns true if the given file is in the output directory.
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bool IsFileInOuputDir(const SourceFile& file) const;
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// Resolves the contents of an include to a SourceFile.
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SourceFile SourceFileForInclude(const base::StringPiece& relative_file_path,
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const std::vector<SourceDir>& include_dirs,
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const InputFile& source_file,
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const LocationRange& range,
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Err* err) const;
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// from_target is the target the file was defined from. It will be used in
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// error messages.
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bool CheckFile(const Target* from_target,
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const SourceFile& file,
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Err* err) const;
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// Checks that the given file in the given target can include the given
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// include file. If disallowed, returns false and sets the error. The
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// range indicates the location of the include in the file for error
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// reporting.
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bool CheckInclude(const Target* from_target,
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const InputFile& source_file,
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const SourceFile& include_file,
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const LocationRange& range,
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Err* err) const;
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// Returns true if the given search_for target is a dependency of
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// search_from.
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//
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// If found, the vector given in "chain" will be filled with the reverse
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// dependency chain from the dest target (chain[0] = search_for) to the src
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// target (chain[chain.size() - 1] = search_from).
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//
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// Chains with permitted dependencies will be considered first. If a
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// permitted match is found, *is_permitted will be set to true. A chain with
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// indirect, non-public dependencies will only be considered if there are no
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// public or direct chains. In this case, *is_permitted will be false.
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//
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// A permitted dependency is a sequence of public dependencies. The first
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// one may be private, since a direct dependency always allows headers to be
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// included.
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bool IsDependencyOf(const Target* search_for,
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const Target* search_from,
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Chain* chain,
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bool* is_permitted) const;
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// For internal use by the previous override of IsDependencyOf. If
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// require_public is true, only public dependency chains are searched.
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bool IsDependencyOf(const Target* search_for,
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const Target* search_from,
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bool require_permitted,
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Chain* chain) const;
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// Makes a very descriptive error message for when an include is disallowed
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// from a given from_target, with a missing dependency to one of the given
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// targets.
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static Err MakeUnreachableError(const InputFile& source_file,
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const LocationRange& range,
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const Target* from_target,
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const TargetVector& targets);
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// Non-locked variables ------------------------------------------------------
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//
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// These are initialized during construction (which happens on one thread)
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// and are not modified after, so any thread can read these without locking.
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const BuildSettings* build_settings_;
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// Maps source files to targets it appears in (usually just one target).
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FileMap file_map_;
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// Number of tasks posted by RunCheckOverFiles() that haven't completed their
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// execution.
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base::AtomicRefCount task_count_;
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// Locked variables ----------------------------------------------------------
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//
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// These are mutable during runtime and require locking.
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base::Lock lock_;
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std::vector<Err> errors_;
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// Signaled when |task_count_| becomes zero.
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base::ConditionVariable task_count_cv_;
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DISALLOW_COPY_AND_ASSIGN(HeaderChecker);
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};
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#endif // TOOLS_GN_HEADER_CHECKER_H_
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