mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-24 14:26:09 +03:00
328 lines
11 KiB
C++
328 lines
11 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "net/socket/socks_client_socket_pool.h"
|
|
|
|
#include <utility>
|
|
|
|
#include "base/bind.h"
|
|
#include "base/bind_helpers.h"
|
|
#include "base/time/time.h"
|
|
#include "base/values.h"
|
|
#include "net/base/net_errors.h"
|
|
#include "net/log/net_log_source_type.h"
|
|
#include "net/log/net_log_with_source.h"
|
|
#include "net/socket/client_socket_factory.h"
|
|
#include "net/socket/client_socket_handle.h"
|
|
#include "net/socket/client_socket_pool_base.h"
|
|
#include "net/socket/socks5_client_socket.h"
|
|
#include "net/socket/socks_client_socket.h"
|
|
#include "net/socket/transport_client_socket_pool.h"
|
|
|
|
namespace net {
|
|
|
|
class NetLog;
|
|
|
|
SOCKSSocketParams::SOCKSSocketParams(
|
|
const scoped_refptr<TransportSocketParams>& proxy_server,
|
|
bool socks_v5,
|
|
const HostPortPair& host_port_pair,
|
|
const NetworkTrafficAnnotationTag& traffic_annotation)
|
|
: transport_params_(proxy_server),
|
|
destination_(host_port_pair),
|
|
socks_v5_(socks_v5),
|
|
traffic_annotation_(traffic_annotation) {}
|
|
|
|
SOCKSSocketParams::~SOCKSSocketParams() = default;
|
|
|
|
// SOCKSConnectJobs will time out after this many seconds. Note this is on
|
|
// top of the timeout for the transport socket.
|
|
static const int kSOCKSConnectJobTimeoutInSeconds = 30;
|
|
|
|
SOCKSConnectJob::SOCKSConnectJob(
|
|
const std::string& group_name,
|
|
RequestPriority priority,
|
|
const SocketTag& socket_tag,
|
|
ClientSocketPool::RespectLimits respect_limits,
|
|
const scoped_refptr<SOCKSSocketParams>& socks_params,
|
|
const base::TimeDelta& timeout_duration,
|
|
TransportClientSocketPool* transport_pool,
|
|
HostResolver* host_resolver,
|
|
Delegate* delegate,
|
|
NetLog* net_log)
|
|
: ConnectJob(
|
|
group_name,
|
|
timeout_duration,
|
|
priority,
|
|
socket_tag,
|
|
respect_limits,
|
|
delegate,
|
|
NetLogWithSource::Make(net_log, NetLogSourceType::SOCKS_CONNECT_JOB)),
|
|
socks_params_(socks_params),
|
|
transport_pool_(transport_pool),
|
|
resolver_(host_resolver),
|
|
callback_(
|
|
base::Bind(&SOCKSConnectJob::OnIOComplete, base::Unretained(this))) {}
|
|
|
|
SOCKSConnectJob::~SOCKSConnectJob() {
|
|
// We don't worry about cancelling the tcp socket since the destructor in
|
|
// std::unique_ptr<ClientSocketHandle> transport_socket_handle_ will take care
|
|
// of
|
|
// it.
|
|
}
|
|
|
|
LoadState SOCKSConnectJob::GetLoadState() const {
|
|
switch (next_state_) {
|
|
case STATE_TRANSPORT_CONNECT:
|
|
case STATE_TRANSPORT_CONNECT_COMPLETE:
|
|
return transport_socket_handle_->GetLoadState();
|
|
case STATE_SOCKS_CONNECT:
|
|
case STATE_SOCKS_CONNECT_COMPLETE:
|
|
return LOAD_STATE_CONNECTING;
|
|
default:
|
|
NOTREACHED();
|
|
return LOAD_STATE_IDLE;
|
|
}
|
|
}
|
|
|
|
void SOCKSConnectJob::OnIOComplete(int result) {
|
|
int rv = DoLoop(result);
|
|
if (rv != ERR_IO_PENDING)
|
|
NotifyDelegateOfCompletion(rv); // Deletes |this|
|
|
}
|
|
|
|
int SOCKSConnectJob::DoLoop(int result) {
|
|
DCHECK_NE(next_state_, STATE_NONE);
|
|
|
|
int rv = result;
|
|
do {
|
|
State state = next_state_;
|
|
next_state_ = STATE_NONE;
|
|
switch (state) {
|
|
case STATE_TRANSPORT_CONNECT:
|
|
DCHECK_EQ(OK, rv);
|
|
rv = DoTransportConnect();
|
|
break;
|
|
case STATE_TRANSPORT_CONNECT_COMPLETE:
|
|
rv = DoTransportConnectComplete(rv);
|
|
break;
|
|
case STATE_SOCKS_CONNECT:
|
|
DCHECK_EQ(OK, rv);
|
|
rv = DoSOCKSConnect();
|
|
break;
|
|
case STATE_SOCKS_CONNECT_COMPLETE:
|
|
rv = DoSOCKSConnectComplete(rv);
|
|
break;
|
|
default:
|
|
NOTREACHED() << "bad state";
|
|
rv = ERR_FAILED;
|
|
break;
|
|
}
|
|
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
|
|
|
|
return rv;
|
|
}
|
|
|
|
int SOCKSConnectJob::DoTransportConnect() {
|
|
next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE;
|
|
transport_socket_handle_.reset(new ClientSocketHandle());
|
|
return transport_socket_handle_->Init(
|
|
group_name(), socks_params_->transport_params(), priority(), socket_tag(),
|
|
respect_limits(), callback_, transport_pool_, net_log());
|
|
}
|
|
|
|
int SOCKSConnectJob::DoTransportConnectComplete(int result) {
|
|
if (result != OK)
|
|
return ERR_PROXY_CONNECTION_FAILED;
|
|
|
|
// Reset the timer to just the length of time allowed for SOCKS handshake
|
|
// so that a fast TCP connection plus a slow SOCKS failure doesn't take
|
|
// longer to timeout than it should.
|
|
ResetTimer(base::TimeDelta::FromSeconds(kSOCKSConnectJobTimeoutInSeconds));
|
|
next_state_ = STATE_SOCKS_CONNECT;
|
|
return result;
|
|
}
|
|
|
|
int SOCKSConnectJob::DoSOCKSConnect() {
|
|
next_state_ = STATE_SOCKS_CONNECT_COMPLETE;
|
|
|
|
// Add a SOCKS connection on top of the tcp socket.
|
|
if (socks_params_->is_socks_v5()) {
|
|
socket_.reset(new SOCKS5ClientSocket(std::move(transport_socket_handle_),
|
|
socks_params_->destination(),
|
|
socks_params_->traffic_annotation()));
|
|
} else {
|
|
socket_.reset(new SOCKSClientSocket(
|
|
std::move(transport_socket_handle_), socks_params_->destination(),
|
|
priority(), resolver_, socks_params_->traffic_annotation()));
|
|
}
|
|
return socket_->Connect(
|
|
base::Bind(&SOCKSConnectJob::OnIOComplete, base::Unretained(this)));
|
|
}
|
|
|
|
int SOCKSConnectJob::DoSOCKSConnectComplete(int result) {
|
|
if (result != OK) {
|
|
socket_->Disconnect();
|
|
return result;
|
|
}
|
|
|
|
SetSocket(std::move(socket_));
|
|
return result;
|
|
}
|
|
|
|
int SOCKSConnectJob::ConnectInternal() {
|
|
next_state_ = STATE_TRANSPORT_CONNECT;
|
|
return DoLoop(OK);
|
|
}
|
|
|
|
std::unique_ptr<ConnectJob>
|
|
SOCKSClientSocketPool::SOCKSConnectJobFactory::NewConnectJob(
|
|
const std::string& group_name,
|
|
const PoolBase::Request& request,
|
|
ConnectJob::Delegate* delegate) const {
|
|
return std::unique_ptr<ConnectJob>(new SOCKSConnectJob(
|
|
group_name, request.priority(), request.socket_tag(),
|
|
request.respect_limits(), request.params(), ConnectionTimeout(),
|
|
transport_pool_, host_resolver_, delegate, net_log_));
|
|
}
|
|
|
|
base::TimeDelta
|
|
SOCKSClientSocketPool::SOCKSConnectJobFactory::ConnectionTimeout() const {
|
|
return transport_pool_->ConnectionTimeout() +
|
|
base::TimeDelta::FromSeconds(kSOCKSConnectJobTimeoutInSeconds);
|
|
}
|
|
|
|
SOCKSClientSocketPool::SOCKSClientSocketPool(
|
|
int max_sockets,
|
|
int max_sockets_per_group,
|
|
HostResolver* host_resolver,
|
|
TransportClientSocketPool* transport_pool,
|
|
SocketPerformanceWatcherFactory*,
|
|
NetLog* net_log)
|
|
: transport_pool_(transport_pool),
|
|
base_(
|
|
this,
|
|
max_sockets,
|
|
max_sockets_per_group,
|
|
ClientSocketPool::unused_idle_socket_timeout(),
|
|
ClientSocketPool::used_idle_socket_timeout(),
|
|
new SOCKSConnectJobFactory(transport_pool, host_resolver, net_log)) {
|
|
// We should always have a |transport_pool_| except in unit tests.
|
|
if (transport_pool_)
|
|
base_.AddLowerLayeredPool(transport_pool_);
|
|
}
|
|
|
|
SOCKSClientSocketPool::~SOCKSClientSocketPool() = default;
|
|
|
|
int SOCKSClientSocketPool::RequestSocket(const std::string& group_name,
|
|
const void* socket_params,
|
|
RequestPriority priority,
|
|
const SocketTag& socket_tag,
|
|
RespectLimits respect_limits,
|
|
ClientSocketHandle* handle,
|
|
const CompletionCallback& callback,
|
|
const NetLogWithSource& net_log) {
|
|
const scoped_refptr<SOCKSSocketParams>* casted_socket_params =
|
|
static_cast<const scoped_refptr<SOCKSSocketParams>*>(socket_params);
|
|
|
|
return base_.RequestSocket(group_name, *casted_socket_params, priority,
|
|
socket_tag, respect_limits, handle, callback,
|
|
net_log);
|
|
}
|
|
|
|
void SOCKSClientSocketPool::RequestSockets(const std::string& group_name,
|
|
const void* params,
|
|
int num_sockets,
|
|
const NetLogWithSource& net_log) {
|
|
const scoped_refptr<SOCKSSocketParams>* casted_params =
|
|
static_cast<const scoped_refptr<SOCKSSocketParams>*>(params);
|
|
|
|
base_.RequestSockets(group_name, *casted_params, num_sockets, net_log);
|
|
}
|
|
|
|
void SOCKSClientSocketPool::SetPriority(const std::string& group_name,
|
|
ClientSocketHandle* handle,
|
|
RequestPriority priority) {
|
|
base_.SetPriority(group_name, handle, priority);
|
|
}
|
|
|
|
void SOCKSClientSocketPool::CancelRequest(const std::string& group_name,
|
|
ClientSocketHandle* handle) {
|
|
base_.CancelRequest(group_name, handle);
|
|
}
|
|
|
|
void SOCKSClientSocketPool::ReleaseSocket(const std::string& group_name,
|
|
std::unique_ptr<StreamSocket> socket,
|
|
int id) {
|
|
base_.ReleaseSocket(group_name, std::move(socket), id);
|
|
}
|
|
|
|
void SOCKSClientSocketPool::FlushWithError(int error) {
|
|
base_.FlushWithError(error);
|
|
}
|
|
|
|
void SOCKSClientSocketPool::CloseIdleSockets() {
|
|
base_.CloseIdleSockets();
|
|
}
|
|
|
|
void SOCKSClientSocketPool::CloseIdleSocketsInGroup(
|
|
const std::string& group_name) {
|
|
base_.CloseIdleSocketsInGroup(group_name);
|
|
}
|
|
|
|
int SOCKSClientSocketPool::IdleSocketCount() const {
|
|
return base_.idle_socket_count();
|
|
}
|
|
|
|
int SOCKSClientSocketPool::IdleSocketCountInGroup(
|
|
const std::string& group_name) const {
|
|
return base_.IdleSocketCountInGroup(group_name);
|
|
}
|
|
|
|
LoadState SOCKSClientSocketPool::GetLoadState(
|
|
const std::string& group_name, const ClientSocketHandle* handle) const {
|
|
return base_.GetLoadState(group_name, handle);
|
|
}
|
|
|
|
std::unique_ptr<base::DictionaryValue> SOCKSClientSocketPool::GetInfoAsValue(
|
|
const std::string& name,
|
|
const std::string& type,
|
|
bool include_nested_pools) const {
|
|
std::unique_ptr<base::DictionaryValue> dict(base_.GetInfoAsValue(name, type));
|
|
if (include_nested_pools) {
|
|
std::unique_ptr<base::ListValue> list(new base::ListValue());
|
|
list->Append(transport_pool_->GetInfoAsValue("transport_socket_pool",
|
|
"transport_socket_pool",
|
|
false));
|
|
dict->Set("nested_pools", std::move(list));
|
|
}
|
|
return dict;
|
|
}
|
|
|
|
base::TimeDelta SOCKSClientSocketPool::ConnectionTimeout() const {
|
|
return base_.ConnectionTimeout();
|
|
}
|
|
|
|
bool SOCKSClientSocketPool::IsStalled() const {
|
|
return base_.IsStalled();
|
|
}
|
|
|
|
void SOCKSClientSocketPool::AddHigherLayeredPool(
|
|
HigherLayeredPool* higher_pool) {
|
|
base_.AddHigherLayeredPool(higher_pool);
|
|
}
|
|
|
|
void SOCKSClientSocketPool::RemoveHigherLayeredPool(
|
|
HigherLayeredPool* higher_pool) {
|
|
base_.RemoveHigherLayeredPool(higher_pool);
|
|
}
|
|
|
|
bool SOCKSClientSocketPool::CloseOneIdleConnection() {
|
|
if (base_.CloseOneIdleSocket())
|
|
return true;
|
|
return base_.CloseOneIdleConnectionInHigherLayeredPool();
|
|
}
|
|
|
|
} // namespace net
|