naiveproxy/net/quic/chromium/quic_proxy_client_socket.cc
2018-08-11 05:35:24 +00:00

465 lines
14 KiB
C++

// Copyright (c) 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/quic/chromium/quic_proxy_client_socket.h"
#include <cstdio>
#include <utility>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/callback_helpers.h"
#include "base/values.h"
#include "net/http/http_auth_controller.h"
#include "net/http/http_response_headers.h"
#include "net/http/proxy_connect_redirect_http_stream.h"
#include "net/log/net_log_source.h"
#include "net/log/net_log_source_type.h"
#include "net/spdy/spdy_http_utils.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
namespace net {
QuicProxyClientSocket::QuicProxyClientSocket(
std::unique_ptr<QuicChromiumClientStream::Handle> stream,
std::unique_ptr<QuicChromiumClientSession::Handle> session,
const std::string& user_agent,
const HostPortPair& endpoint,
const NetLogWithSource& net_log,
HttpAuthController* auth_controller)
: next_state_(STATE_DISCONNECTED),
stream_(std::move(stream)),
session_(std::move(session)),
read_buf_(nullptr),
write_buf_len_(0),
endpoint_(endpoint),
auth_(auth_controller),
user_agent_(user_agent),
redirect_has_load_timing_info_(false),
net_log_(net_log),
weak_factory_(this) {
DCHECK(stream_->IsOpen());
request_.method = "CONNECT";
request_.url = GURL("https://" + endpoint.ToString());
net_log_.BeginEvent(NetLogEventType::SOCKET_ALIVE,
net_log_.source().ToEventParametersCallback());
net_log_.AddEvent(NetLogEventType::HTTP2_PROXY_CLIENT_SESSION,
stream_->net_log().source().ToEventParametersCallback());
}
QuicProxyClientSocket::~QuicProxyClientSocket() {
Disconnect();
net_log_.EndEvent(NetLogEventType::SOCKET_ALIVE);
}
const HttpResponseInfo* QuicProxyClientSocket::GetConnectResponseInfo() const {
return response_.headers.get() ? &response_ : nullptr;
}
std::unique_ptr<HttpStream>
QuicProxyClientSocket::CreateConnectResponseStream() {
return std::make_unique<ProxyConnectRedirectHttpStream>(
redirect_has_load_timing_info_ ? &redirect_load_timing_info_ : nullptr);
}
const scoped_refptr<HttpAuthController>&
QuicProxyClientSocket::GetAuthController() const {
return auth_;
}
int QuicProxyClientSocket::RestartWithAuth(CompletionOnceCallback callback) {
// A QUIC Stream can only handle a single request, so the underlying
// stream may not be reused and a new QuicProxyClientSocket must be
// created (possibly on top of the same QUIC Session).
next_state_ = STATE_DISCONNECTED;
return OK;
}
bool QuicProxyClientSocket::IsUsingSpdy() const {
return false;
}
NextProto QuicProxyClientSocket::GetProxyNegotiatedProtocol() const {
return kProtoQUIC;
}
// Sends a HEADERS frame to the proxy with a CONNECT request
// for the specified endpoint. Waits for the server to send back
// a HEADERS frame. OK will be returned if the status is 200.
// ERR_TUNNEL_CONNECTION_FAILED will be returned for any other status.
// In any of these cases, Read() may be called to retrieve the HTTP
// response body. Any other return values should be considered fatal.
int QuicProxyClientSocket::Connect(CompletionOnceCallback callback) {
DCHECK(connect_callback_.is_null());
if (!stream_->IsOpen())
return ERR_CONNECTION_CLOSED;
DCHECK_EQ(STATE_DISCONNECTED, next_state_);
next_state_ = STATE_GENERATE_AUTH_TOKEN;
int rv = DoLoop(OK);
if (rv == ERR_IO_PENDING)
connect_callback_ = std::move(callback);
return rv;
}
void QuicProxyClientSocket::Disconnect() {
connect_callback_.Reset();
read_callback_.Reset();
read_buf_ = nullptr;
write_callback_.Reset();
write_buf_len_ = 0;
next_state_ = STATE_DISCONNECTED;
stream_->Reset(QUIC_STREAM_CANCELLED);
}
bool QuicProxyClientSocket::IsConnected() const {
return next_state_ == STATE_CONNECT_COMPLETE && stream_->IsOpen();
}
bool QuicProxyClientSocket::IsConnectedAndIdle() const {
return IsConnected() && !stream_->HasBytesToRead();
}
const NetLogWithSource& QuicProxyClientSocket::NetLog() const {
return net_log_;
}
bool QuicProxyClientSocket::WasEverUsed() const {
return session_->WasEverUsed();
}
bool QuicProxyClientSocket::WasAlpnNegotiated() const {
return false;
}
NextProto QuicProxyClientSocket::GetNegotiatedProtocol() const {
return kProtoUnknown;
}
bool QuicProxyClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
return session_->GetSSLInfo(ssl_info);
}
void QuicProxyClientSocket::GetConnectionAttempts(
ConnectionAttempts* out) const {
out->clear();
}
int64_t QuicProxyClientSocket::GetTotalReceivedBytes() const {
return stream_->NumBytesConsumed();
}
void QuicProxyClientSocket::ApplySocketTag(const SocketTag& tag) {
// |session_| can be tagged, but |stream_| cannot.
CHECK(false);
}
int QuicProxyClientSocket::Read(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) {
DCHECK(connect_callback_.is_null());
DCHECK(read_callback_.is_null());
DCHECK(!read_buf_);
if (next_state_ == STATE_DISCONNECTED)
return ERR_SOCKET_NOT_CONNECTED;
if (!stream_->IsOpen()) {
return 0;
}
int rv = stream_->ReadBody(buf, buf_len,
base::Bind(&QuicProxyClientSocket::OnReadComplete,
weak_factory_.GetWeakPtr()));
if (rv == ERR_IO_PENDING) {
read_callback_ = std::move(callback);
read_buf_ = buf;
} else if (rv == 0) {
net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED, 0,
nullptr);
} else if (rv > 0) {
net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED, rv,
buf->data());
}
return rv;
}
void QuicProxyClientSocket::OnReadComplete(int rv) {
if (!stream_->IsOpen())
rv = 0;
if (!read_callback_.is_null()) {
DCHECK(read_buf_);
if (rv >= 0) {
net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED, rv,
read_buf_->data());
}
read_buf_ = nullptr;
std::move(read_callback_).Run(rv);
}
}
int QuicProxyClientSocket::Write(
IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback,
const NetworkTrafficAnnotationTag& traffic_annotation) {
DCHECK(connect_callback_.is_null());
DCHECK(write_callback_.is_null());
if (next_state_ != STATE_CONNECT_COMPLETE)
return ERR_SOCKET_NOT_CONNECTED;
net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_SENT, buf_len,
buf->data());
int rv = stream_->WriteStreamData(
QuicStringPiece(buf->data(), buf_len), false,
base::Bind(&QuicProxyClientSocket::OnWriteComplete,
weak_factory_.GetWeakPtr()));
if (rv == OK)
return buf_len;
if (rv == ERR_IO_PENDING) {
write_callback_ = std::move(callback);
write_buf_len_ = buf_len;
}
return rv;
}
void QuicProxyClientSocket::OnWriteComplete(int rv) {
if (!write_callback_.is_null()) {
if (rv == OK)
rv = write_buf_len_;
write_buf_len_ = 0;
std::move(write_callback_).Run(rv);
}
}
int QuicProxyClientSocket::SetReceiveBufferSize(int32_t size) {
return ERR_NOT_IMPLEMENTED;
}
int QuicProxyClientSocket::SetSendBufferSize(int32_t size) {
return ERR_NOT_IMPLEMENTED;
}
int QuicProxyClientSocket::GetPeerAddress(IPEndPoint* address) const {
return IsConnected() ? session_->GetPeerAddress(address)
: ERR_SOCKET_NOT_CONNECTED;
}
int QuicProxyClientSocket::GetLocalAddress(IPEndPoint* address) const {
return IsConnected() ? session_->GetSelfAddress(address)
: ERR_SOCKET_NOT_CONNECTED;
}
void QuicProxyClientSocket::OnIOComplete(int result) {
DCHECK_NE(STATE_DISCONNECTED, next_state_);
int rv = DoLoop(result);
if (rv != ERR_IO_PENDING) {
// Connect() finished (successfully or unsuccessfully).
DCHECK(!connect_callback_.is_null());
std::move(connect_callback_).Run(rv);
}
}
int QuicProxyClientSocket::DoLoop(int last_io_result) {
DCHECK_NE(next_state_, STATE_DISCONNECTED);
int rv = last_io_result;
do {
State state = next_state_;
next_state_ = STATE_DISCONNECTED;
switch (state) {
case STATE_GENERATE_AUTH_TOKEN:
DCHECK_EQ(OK, rv);
rv = DoGenerateAuthToken();
break;
case STATE_GENERATE_AUTH_TOKEN_COMPLETE:
rv = DoGenerateAuthTokenComplete(rv);
break;
case STATE_SEND_REQUEST:
DCHECK_EQ(OK, rv);
net_log_.BeginEvent(
NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST);
rv = DoSendRequest();
break;
case STATE_SEND_REQUEST_COMPLETE:
net_log_.EndEventWithNetErrorCode(
NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, rv);
rv = DoSendRequestComplete(rv);
break;
case STATE_READ_REPLY:
rv = DoReadReply();
break;
case STATE_READ_REPLY_COMPLETE:
rv = DoReadReplyComplete(rv);
net_log_.EndEventWithNetErrorCode(
NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS, rv);
break;
default:
NOTREACHED() << "bad state";
rv = ERR_UNEXPECTED;
break;
}
} while (rv != ERR_IO_PENDING && next_state_ != STATE_DISCONNECTED &&
next_state_ != STATE_CONNECT_COMPLETE);
return rv;
}
int QuicProxyClientSocket::DoGenerateAuthToken() {
next_state_ = STATE_GENERATE_AUTH_TOKEN_COMPLETE;
return auth_->MaybeGenerateAuthToken(
&request_,
base::Bind(&QuicProxyClientSocket::OnIOComplete,
weak_factory_.GetWeakPtr()),
net_log_);
}
int QuicProxyClientSocket::DoGenerateAuthTokenComplete(int result) {
DCHECK_NE(ERR_IO_PENDING, result);
if (result == OK)
next_state_ = STATE_SEND_REQUEST;
return result;
}
int QuicProxyClientSocket::DoSendRequest() {
next_state_ = STATE_SEND_REQUEST_COMPLETE;
// Add Proxy-Authentication header if necessary.
HttpRequestHeaders authorization_headers;
if (auth_->HaveAuth()) {
auth_->AddAuthorizationHeader(&authorization_headers);
}
std::string request_line;
BuildTunnelRequest(endpoint_, authorization_headers, user_agent_,
&request_line, &request_.extra_headers);
net_log_.AddEvent(
NetLogEventType::HTTP_TRANSACTION_SEND_TUNNEL_HEADERS,
base::Bind(&HttpRequestHeaders::NetLogCallback,
base::Unretained(&request_.extra_headers), &request_line));
spdy::SpdyHeaderBlock headers;
CreateSpdyHeadersFromHttpRequest(request_, request_.extra_headers, &headers);
return stream_->WriteHeaders(std::move(headers), false, nullptr);
}
int QuicProxyClientSocket::DoSendRequestComplete(int result) {
if (result >= 0) {
// Wait for HEADERS frame from the server
next_state_ = STATE_READ_REPLY; // STATE_READ_REPLY_COMPLETE;
result = OK;
}
if (result >= 0 || result == ERR_IO_PENDING) {
// Emit extra event so can use the same events as HttpProxyClientSocket.
net_log_.BeginEvent(NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS);
}
return result;
}
int QuicProxyClientSocket::DoReadReply() {
next_state_ = STATE_READ_REPLY_COMPLETE;
int rv = stream_->ReadInitialHeaders(
&response_header_block_,
base::Bind(&QuicProxyClientSocket::OnReadResponseHeadersComplete,
weak_factory_.GetWeakPtr()));
if (rv == ERR_IO_PENDING)
return ERR_IO_PENDING;
if (rv < 0)
return rv;
return ProcessResponseHeaders(response_header_block_);
}
int QuicProxyClientSocket::DoReadReplyComplete(int result) {
if (result < 0)
return result;
// Require the "HTTP/1.x" status line for SSL CONNECT.
if (response_.headers->GetHttpVersion() < HttpVersion(1, 0))
return ERR_TUNNEL_CONNECTION_FAILED;
net_log_.AddEvent(
NetLogEventType::HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS,
base::Bind(&HttpResponseHeaders::NetLogCallback, response_.headers));
switch (response_.headers->response_code()) {
case 200: // OK
next_state_ = STATE_CONNECT_COMPLETE;
return OK;
case 302: // Found / Moved Temporarily
// Try to return a sanitized response so we can follow auth redirects.
// If we can't, fail the tunnel connection.
if (!SanitizeProxyRedirect(&response_))
return ERR_TUNNEL_CONNECTION_FAILED;
redirect_has_load_timing_info_ =
GetLoadTimingInfo(&redirect_load_timing_info_);
next_state_ = STATE_DISCONNECTED;
return ERR_HTTPS_PROXY_TUNNEL_RESPONSE;
case 407: // Proxy Authentication Required
next_state_ = STATE_CONNECT_COMPLETE;
if (!SanitizeProxyAuth(&response_))
return ERR_TUNNEL_CONNECTION_FAILED;
return HandleProxyAuthChallenge(auth_.get(), &response_, net_log_);
default:
// Ignore response to avoid letting the proxy impersonate the target
// server. (See http://crbug.com/137891.)
return ERR_TUNNEL_CONNECTION_FAILED;
}
}
void QuicProxyClientSocket::OnReadResponseHeadersComplete(int result) {
// Convert the now-populated spdy::SpdyHeaderBlock to HttpResponseInfo
if (result > 0)
result = ProcessResponseHeaders(response_header_block_);
if (result != ERR_IO_PENDING)
OnIOComplete(result);
}
int QuicProxyClientSocket::ProcessResponseHeaders(
const spdy::SpdyHeaderBlock& headers) {
if (!SpdyHeadersToHttpResponse(headers, &response_)) {
DLOG(WARNING) << "Invalid headers";
return ERR_QUIC_PROTOCOL_ERROR;
}
// Populate |connect_timing_| when response headers are received. This
// should take care of 0-RTT where request is sent before handshake is
// confirmed.
connect_timing_ = session_->GetConnectTiming();
return OK;
}
bool QuicProxyClientSocket::GetLoadTimingInfo(
LoadTimingInfo* load_timing_info) const {
bool is_first_stream = stream_->IsFirstStream();
if (stream_)
is_first_stream = stream_->IsFirstStream();
if (is_first_stream) {
load_timing_info->socket_reused = false;
load_timing_info->connect_timing = connect_timing_;
} else {
load_timing_info->socket_reused = true;
}
return true;
}
} // namespace net