mirror of
https://github.com/klzgrad/naiveproxy.git
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1205 lines
47 KiB
C++
1205 lines
47 KiB
C++
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/metrics/persistent_memory_allocator.h"
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#include <assert.h>
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#include <algorithm>
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#if defined(OS_WIN)
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#include <windows.h>
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#include "winbase.h"
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#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
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#include <sys/mman.h>
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#endif
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#include "base/files/memory_mapped_file.h"
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#include "base/logging.h"
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#include "base/memory/shared_memory.h"
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#include "base/metrics/histogram_functions.h"
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#include "base/metrics/sparse_histogram.h"
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#include "base/numerics/safe_conversions.h"
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#include "base/sys_info.h"
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#include "base/threading/thread_restrictions.h"
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#include "build/build_config.h"
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namespace {
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// Limit of memory segment size. It has to fit in an unsigned 32-bit number
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// and should be a power of 2 in order to accomodate almost any page size.
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const uint32_t kSegmentMaxSize = 1 << 30; // 1 GiB
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// A constant (random) value placed in the shared metadata to identify
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// an already initialized memory segment.
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const uint32_t kGlobalCookie = 0x408305DC;
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// The current version of the metadata. If updates are made that change
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// the metadata, the version number can be queried to operate in a backward-
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// compatible manner until the memory segment is completely re-initalized.
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const uint32_t kGlobalVersion = 2;
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// Constant values placed in the block headers to indicate its state.
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const uint32_t kBlockCookieFree = 0;
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const uint32_t kBlockCookieQueue = 1;
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const uint32_t kBlockCookieWasted = (uint32_t)-1;
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const uint32_t kBlockCookieAllocated = 0xC8799269;
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// TODO(bcwhite): When acceptable, consider moving flags to std::atomic<char>
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// types rather than combined bitfield.
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// Flags stored in the flags_ field of the SharedMetadata structure below.
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enum : int {
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kFlagCorrupt = 1 << 0,
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kFlagFull = 1 << 1
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};
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// Errors that are logged in "errors" histogram.
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enum AllocatorError : int {
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kMemoryIsCorrupt = 1,
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};
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bool CheckFlag(const volatile std::atomic<uint32_t>* flags, int flag) {
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uint32_t loaded_flags = flags->load(std::memory_order_relaxed);
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return (loaded_flags & flag) != 0;
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}
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void SetFlag(volatile std::atomic<uint32_t>* flags, int flag) {
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uint32_t loaded_flags = flags->load(std::memory_order_relaxed);
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for (;;) {
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uint32_t new_flags = (loaded_flags & ~flag) | flag;
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// In the failue case, actual "flags" value stored in loaded_flags.
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// These access are "relaxed" because they are completely independent
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// of all other values.
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if (flags->compare_exchange_weak(loaded_flags, new_flags,
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std::memory_order_relaxed,
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std::memory_order_relaxed)) {
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break;
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}
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}
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}
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} // namespace
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namespace base {
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// All allocations and data-structures must be aligned to this byte boundary.
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// Alignment as large as the physical bus between CPU and RAM is _required_
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// for some architectures, is simply more efficient on other CPUs, and
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// generally a Good Idea(tm) for all platforms as it reduces/eliminates the
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// chance that a type will span cache lines. Alignment mustn't be less
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// than 8 to ensure proper alignment for all types. The rest is a balance
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// between reducing spans across multiple cache lines and wasted space spent
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// padding out allocations. An alignment of 16 would ensure that the block
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// header structure always sits in a single cache line. An average of about
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// 1/2 this value will be wasted with every allocation.
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const uint32_t PersistentMemoryAllocator::kAllocAlignment = 8;
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// The block-header is placed at the top of every allocation within the
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// segment to describe the data that follows it.
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struct PersistentMemoryAllocator::BlockHeader {
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uint32_t size; // Number of bytes in this block, including header.
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uint32_t cookie; // Constant value indicating completed allocation.
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std::atomic<uint32_t> type_id; // Arbitrary number indicating data type.
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std::atomic<uint32_t> next; // Pointer to the next block when iterating.
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};
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// The shared metadata exists once at the top of the memory segment to
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// describe the state of the allocator to all processes. The size of this
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// structure must be a multiple of 64-bits to ensure compatibility between
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// architectures.
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struct PersistentMemoryAllocator::SharedMetadata {
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uint32_t cookie; // Some value that indicates complete initialization.
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uint32_t size; // Total size of memory segment.
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uint32_t page_size; // Paging size within memory segment.
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uint32_t version; // Version code so upgrades don't break.
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uint64_t id; // Arbitrary ID number given by creator.
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uint32_t name; // Reference to stored name string.
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uint32_t padding1; // Pad-out read-only data to 64-bit alignment.
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// Above is read-only after first construction. Below may be changed and
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// so must be marked "volatile" to provide correct inter-process behavior.
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// State of the memory, plus some padding to keep alignment.
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volatile std::atomic<uint8_t> memory_state; // MemoryState enum values.
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uint8_t padding2[3];
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// Bitfield of information flags. Access to this should be done through
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// the CheckFlag() and SetFlag() methods defined above.
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volatile std::atomic<uint32_t> flags;
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// Offset/reference to first free space in segment.
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volatile std::atomic<uint32_t> freeptr;
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// The "iterable" queue is an M&S Queue as described here, append-only:
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// https://www.research.ibm.com/people/m/michael/podc-1996.pdf
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// |queue| needs to be 64-bit aligned and is itself a multiple of 64 bits.
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volatile std::atomic<uint32_t> tailptr; // Last block of iteration queue.
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volatile BlockHeader queue; // Empty block for linked-list head/tail.
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};
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// The "queue" block header is used to detect "last node" so that zero/null
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// can be used to indicate that it hasn't been added at all. It is part of
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// the SharedMetadata structure which itself is always located at offset zero.
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const PersistentMemoryAllocator::Reference
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PersistentMemoryAllocator::kReferenceQueue =
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offsetof(SharedMetadata, queue);
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const base::FilePath::CharType PersistentMemoryAllocator::kFileExtension[] =
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FILE_PATH_LITERAL(".pma");
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PersistentMemoryAllocator::Iterator::Iterator(
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const PersistentMemoryAllocator* allocator)
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: allocator_(allocator), last_record_(kReferenceQueue), record_count_(0) {}
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PersistentMemoryAllocator::Iterator::Iterator(
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const PersistentMemoryAllocator* allocator,
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Reference starting_after)
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: allocator_(allocator), last_record_(0), record_count_(0) {
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Reset(starting_after);
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}
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void PersistentMemoryAllocator::Iterator::Reset() {
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last_record_.store(kReferenceQueue, std::memory_order_relaxed);
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record_count_.store(0, std::memory_order_relaxed);
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}
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void PersistentMemoryAllocator::Iterator::Reset(Reference starting_after) {
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if (starting_after == 0) {
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Reset();
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return;
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}
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last_record_.store(starting_after, std::memory_order_relaxed);
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record_count_.store(0, std::memory_order_relaxed);
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// Ensure that the starting point is a valid, iterable block (meaning it can
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// be read and has a non-zero "next" pointer).
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const volatile BlockHeader* block =
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allocator_->GetBlock(starting_after, 0, 0, false, false);
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if (!block || block->next.load(std::memory_order_relaxed) == 0) {
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NOTREACHED();
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last_record_.store(kReferenceQueue, std::memory_order_release);
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}
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}
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PersistentMemoryAllocator::Reference
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PersistentMemoryAllocator::Iterator::GetLast() {
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Reference last = last_record_.load(std::memory_order_relaxed);
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if (last == kReferenceQueue)
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return kReferenceNull;
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return last;
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}
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PersistentMemoryAllocator::Reference
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PersistentMemoryAllocator::Iterator::GetNext(uint32_t* type_return) {
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// Make a copy of the existing count of found-records, acquiring all changes
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// made to the allocator, notably "freeptr" (see comment in loop for why
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// the load of that value cannot be moved above here) that occurred during
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// any previous runs of this method, including those by parallel threads
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// that interrupted it. It pairs with the Release at the end of this method.
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//
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// Otherwise, if the compiler were to arrange the two loads such that
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// "count" was fetched _after_ "freeptr" then it would be possible for
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// this thread to be interrupted between them and other threads perform
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// multiple allocations, make-iterables, and iterations (with the included
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// increment of |record_count_|) culminating in the check at the bottom
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// mistakenly determining that a loop exists. Isn't this stuff fun?
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uint32_t count = record_count_.load(std::memory_order_acquire);
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Reference last = last_record_.load(std::memory_order_acquire);
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Reference next;
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while (true) {
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const volatile BlockHeader* block =
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allocator_->GetBlock(last, 0, 0, true, false);
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if (!block) // Invalid iterator state.
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return kReferenceNull;
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// The compiler and CPU can freely reorder all memory accesses on which
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// there are no dependencies. It could, for example, move the load of
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// "freeptr" to above this point because there are no explicit dependencies
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// between it and "next". If it did, however, then another block could
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// be queued after that but before the following load meaning there is
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// one more queued block than the future "detect loop by having more
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// blocks that could fit before freeptr" will allow.
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//
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// By "acquiring" the "next" value here, it's synchronized to the enqueue
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// of the node which in turn is synchronized to the allocation (which sets
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// freeptr). Thus, the scenario above cannot happen.
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next = block->next.load(std::memory_order_acquire);
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if (next == kReferenceQueue) // No next allocation in queue.
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return kReferenceNull;
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block = allocator_->GetBlock(next, 0, 0, false, false);
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if (!block) { // Memory is corrupt.
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allocator_->SetCorrupt();
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return kReferenceNull;
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}
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// Update the "last_record" pointer to be the reference being returned.
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// If it fails then another thread has already iterated past it so loop
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// again. Failing will also load the existing value into "last" so there
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// is no need to do another such load when the while-loop restarts. A
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// "strong" compare-exchange is used because failing unnecessarily would
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// mean repeating some fairly costly validations above.
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if (last_record_.compare_exchange_strong(
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last, next, std::memory_order_acq_rel, std::memory_order_acquire)) {
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*type_return = block->type_id.load(std::memory_order_relaxed);
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break;
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}
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}
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// Memory corruption could cause a loop in the list. Such must be detected
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// so as to not cause an infinite loop in the caller. This is done by simply
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// making sure it doesn't iterate more times than the absolute maximum
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// number of allocations that could have been made. Callers are likely
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// to loop multiple times before it is detected but at least it stops.
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const uint32_t freeptr = std::min(
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allocator_->shared_meta()->freeptr.load(std::memory_order_relaxed),
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allocator_->mem_size_);
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const uint32_t max_records =
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freeptr / (sizeof(BlockHeader) + kAllocAlignment);
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if (count > max_records) {
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allocator_->SetCorrupt();
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return kReferenceNull;
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}
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// Increment the count and release the changes made above. It pairs with
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// the Acquire at the top of this method. Note that this operation is not
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// strictly synchonized with fetching of the object to return, which would
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// have to be done inside the loop and is somewhat complicated to achieve.
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// It does not matter if it falls behind temporarily so long as it never
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// gets ahead.
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record_count_.fetch_add(1, std::memory_order_release);
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return next;
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}
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PersistentMemoryAllocator::Reference
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PersistentMemoryAllocator::Iterator::GetNextOfType(uint32_t type_match) {
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Reference ref;
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uint32_t type_found;
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while ((ref = GetNext(&type_found)) != 0) {
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if (type_found == type_match)
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return ref;
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}
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return kReferenceNull;
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}
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// static
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bool PersistentMemoryAllocator::IsMemoryAcceptable(const void* base,
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size_t size,
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size_t page_size,
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bool readonly) {
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return ((base && reinterpret_cast<uintptr_t>(base) % kAllocAlignment == 0) &&
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(size >= sizeof(SharedMetadata) && size <= kSegmentMaxSize) &&
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(size % kAllocAlignment == 0 || readonly) &&
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(page_size == 0 || size % page_size == 0 || readonly));
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}
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PersistentMemoryAllocator::PersistentMemoryAllocator(void* base,
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size_t size,
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size_t page_size,
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uint64_t id,
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base::StringPiece name,
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bool readonly)
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: PersistentMemoryAllocator(Memory(base, MEM_EXTERNAL),
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size,
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page_size,
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id,
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name,
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readonly) {}
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PersistentMemoryAllocator::PersistentMemoryAllocator(Memory memory,
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size_t size,
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size_t page_size,
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uint64_t id,
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base::StringPiece name,
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bool readonly)
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: mem_base_(static_cast<char*>(memory.base)),
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mem_type_(memory.type),
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mem_size_(static_cast<uint32_t>(size)),
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mem_page_(static_cast<uint32_t>((page_size ? page_size : size))),
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#if defined(OS_NACL)
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vm_page_size_(4096U), // SysInfo is not built for NACL.
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#else
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vm_page_size_(SysInfo::VMAllocationGranularity()),
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#endif
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readonly_(readonly),
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corrupt_(0),
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allocs_histogram_(nullptr),
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used_histogram_(nullptr),
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errors_histogram_(nullptr) {
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// These asserts ensure that the structures are 32/64-bit agnostic and meet
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// all the requirements of use within the allocator. They access private
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// definitions and so cannot be moved to the global scope.
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static_assert(sizeof(PersistentMemoryAllocator::BlockHeader) == 16,
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"struct is not portable across different natural word widths");
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static_assert(sizeof(PersistentMemoryAllocator::SharedMetadata) == 64,
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"struct is not portable across different natural word widths");
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static_assert(sizeof(BlockHeader) % kAllocAlignment == 0,
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"BlockHeader is not a multiple of kAllocAlignment");
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static_assert(sizeof(SharedMetadata) % kAllocAlignment == 0,
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"SharedMetadata is not a multiple of kAllocAlignment");
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static_assert(kReferenceQueue % kAllocAlignment == 0,
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"\"queue\" is not aligned properly; must be at end of struct");
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// Ensure that memory segment is of acceptable size.
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CHECK(IsMemoryAcceptable(memory.base, size, page_size, readonly));
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// These atomics operate inter-process and so must be lock-free. The local
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// casts are to make sure it can be evaluated at compile time to a constant.
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CHECK(((SharedMetadata*)nullptr)->freeptr.is_lock_free());
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CHECK(((SharedMetadata*)nullptr)->flags.is_lock_free());
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CHECK(((BlockHeader*)nullptr)->next.is_lock_free());
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CHECK(corrupt_.is_lock_free());
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if (shared_meta()->cookie != kGlobalCookie) {
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if (readonly) {
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SetCorrupt();
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return;
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}
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// This block is only executed when a completely new memory segment is
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// being initialized. It's unshared and single-threaded...
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volatile BlockHeader* const first_block =
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reinterpret_cast<volatile BlockHeader*>(mem_base_ +
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sizeof(SharedMetadata));
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if (shared_meta()->cookie != 0 ||
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shared_meta()->size != 0 ||
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shared_meta()->version != 0 ||
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shared_meta()->freeptr.load(std::memory_order_relaxed) != 0 ||
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shared_meta()->flags.load(std::memory_order_relaxed) != 0 ||
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shared_meta()->id != 0 ||
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shared_meta()->name != 0 ||
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shared_meta()->tailptr != 0 ||
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shared_meta()->queue.cookie != 0 ||
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shared_meta()->queue.next.load(std::memory_order_relaxed) != 0 ||
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first_block->size != 0 ||
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first_block->cookie != 0 ||
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first_block->type_id.load(std::memory_order_relaxed) != 0 ||
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first_block->next != 0) {
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// ...or something malicious has been playing with the metadata.
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SetCorrupt();
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}
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// This is still safe to do even if corruption has been detected.
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shared_meta()->cookie = kGlobalCookie;
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shared_meta()->size = mem_size_;
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shared_meta()->page_size = mem_page_;
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shared_meta()->version = kGlobalVersion;
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shared_meta()->id = id;
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shared_meta()->freeptr.store(sizeof(SharedMetadata),
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std::memory_order_release);
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// Set up the queue of iterable allocations.
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shared_meta()->queue.size = sizeof(BlockHeader);
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shared_meta()->queue.cookie = kBlockCookieQueue;
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shared_meta()->queue.next.store(kReferenceQueue, std::memory_order_release);
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shared_meta()->tailptr.store(kReferenceQueue, std::memory_order_release);
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// Allocate space for the name so other processes can learn it.
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if (!name.empty()) {
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const size_t name_length = name.length() + 1;
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shared_meta()->name = Allocate(name_length, 0);
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char* name_cstr = GetAsArray<char>(shared_meta()->name, 0, name_length);
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if (name_cstr)
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memcpy(name_cstr, name.data(), name.length());
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}
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shared_meta()->memory_state.store(MEMORY_INITIALIZED,
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std::memory_order_release);
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} else {
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if (shared_meta()->size == 0 || shared_meta()->version != kGlobalVersion ||
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shared_meta()->freeptr.load(std::memory_order_relaxed) == 0 ||
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shared_meta()->tailptr == 0 || shared_meta()->queue.cookie == 0 ||
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shared_meta()->queue.next.load(std::memory_order_relaxed) == 0) {
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SetCorrupt();
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}
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if (!readonly) {
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// The allocator is attaching to a previously initialized segment of
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// memory. If the initialization parameters differ, make the best of it
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// by reducing the local construction parameters to match those of
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// the actual memory area. This ensures that the local object never
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// tries to write outside of the original bounds.
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// Because the fields are const to ensure that no code other than the
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// constructor makes changes to them as well as to give optimization
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// hints to the compiler, it's necessary to const-cast them for changes
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// here.
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if (shared_meta()->size < mem_size_)
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*const_cast<uint32_t*>(&mem_size_) = shared_meta()->size;
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if (shared_meta()->page_size < mem_page_)
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*const_cast<uint32_t*>(&mem_page_) = shared_meta()->page_size;
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// Ensure that settings are still valid after the above adjustments.
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if (!IsMemoryAcceptable(memory.base, mem_size_, mem_page_, readonly))
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SetCorrupt();
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}
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}
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}
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PersistentMemoryAllocator::~PersistentMemoryAllocator() {
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// It's strictly forbidden to do any memory access here in case there is
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// some issue with the underlying memory segment. The "Local" allocator
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// makes use of this to allow deletion of the segment on the heap from
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// within its destructor.
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}
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uint64_t PersistentMemoryAllocator::Id() const {
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return shared_meta()->id;
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}
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const char* PersistentMemoryAllocator::Name() const {
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Reference name_ref = shared_meta()->name;
|
|
const char* name_cstr =
|
|
GetAsArray<char>(name_ref, 0, PersistentMemoryAllocator::kSizeAny);
|
|
if (!name_cstr)
|
|
return "";
|
|
|
|
size_t name_length = GetAllocSize(name_ref);
|
|
if (name_cstr[name_length - 1] != '\0') {
|
|
NOTREACHED();
|
|
SetCorrupt();
|
|
return "";
|
|
}
|
|
|
|
return name_cstr;
|
|
}
|
|
|
|
void PersistentMemoryAllocator::CreateTrackingHistograms(
|
|
base::StringPiece name) {
|
|
if (name.empty() || readonly_)
|
|
return;
|
|
std::string name_string = name.as_string();
|
|
|
|
#if 0
|
|
// This histogram wasn't being used so has been disabled. It is left here
|
|
// in case development of a new use of the allocator could benefit from
|
|
// recording (temporarily and locally) the allocation sizes.
|
|
DCHECK(!allocs_histogram_);
|
|
allocs_histogram_ = Histogram::FactoryGet(
|
|
"UMA.PersistentAllocator." + name_string + ".Allocs", 1, 10000, 50,
|
|
HistogramBase::kUmaTargetedHistogramFlag);
|
|
#endif
|
|
|
|
DCHECK(!used_histogram_);
|
|
used_histogram_ = LinearHistogram::FactoryGet(
|
|
"UMA.PersistentAllocator." + name_string + ".UsedPct", 1, 101, 21,
|
|
HistogramBase::kUmaTargetedHistogramFlag);
|
|
|
|
DCHECK(!errors_histogram_);
|
|
errors_histogram_ = SparseHistogram::FactoryGet(
|
|
"UMA.PersistentAllocator." + name_string + ".Errors",
|
|
HistogramBase::kUmaTargetedHistogramFlag);
|
|
}
|
|
|
|
void PersistentMemoryAllocator::Flush(bool sync) {
|
|
FlushPartial(used(), sync);
|
|
}
|
|
|
|
void PersistentMemoryAllocator::SetMemoryState(uint8_t memory_state) {
|
|
shared_meta()->memory_state.store(memory_state, std::memory_order_relaxed);
|
|
FlushPartial(sizeof(SharedMetadata), false);
|
|
}
|
|
|
|
uint8_t PersistentMemoryAllocator::GetMemoryState() const {
|
|
return shared_meta()->memory_state.load(std::memory_order_relaxed);
|
|
}
|
|
|
|
size_t PersistentMemoryAllocator::used() const {
|
|
return std::min(shared_meta()->freeptr.load(std::memory_order_relaxed),
|
|
mem_size_);
|
|
}
|
|
|
|
PersistentMemoryAllocator::Reference PersistentMemoryAllocator::GetAsReference(
|
|
const void* memory,
|
|
uint32_t type_id) const {
|
|
uintptr_t address = reinterpret_cast<uintptr_t>(memory);
|
|
if (address < reinterpret_cast<uintptr_t>(mem_base_))
|
|
return kReferenceNull;
|
|
|
|
uintptr_t offset = address - reinterpret_cast<uintptr_t>(mem_base_);
|
|
if (offset >= mem_size_ || offset < sizeof(BlockHeader))
|
|
return kReferenceNull;
|
|
|
|
Reference ref = static_cast<Reference>(offset) - sizeof(BlockHeader);
|
|
if (!GetBlockData(ref, type_id, kSizeAny))
|
|
return kReferenceNull;
|
|
|
|
return ref;
|
|
}
|
|
|
|
size_t PersistentMemoryAllocator::GetAllocSize(Reference ref) const {
|
|
const volatile BlockHeader* const block = GetBlock(ref, 0, 0, false, false);
|
|
if (!block)
|
|
return 0;
|
|
uint32_t size = block->size;
|
|
// Header was verified by GetBlock() but a malicious actor could change
|
|
// the value between there and here. Check it again.
|
|
if (size <= sizeof(BlockHeader) || ref + size > mem_size_) {
|
|
SetCorrupt();
|
|
return 0;
|
|
}
|
|
return size - sizeof(BlockHeader);
|
|
}
|
|
|
|
uint32_t PersistentMemoryAllocator::GetType(Reference ref) const {
|
|
const volatile BlockHeader* const block = GetBlock(ref, 0, 0, false, false);
|
|
if (!block)
|
|
return 0;
|
|
return block->type_id.load(std::memory_order_relaxed);
|
|
}
|
|
|
|
bool PersistentMemoryAllocator::ChangeType(Reference ref,
|
|
uint32_t to_type_id,
|
|
uint32_t from_type_id,
|
|
bool clear) {
|
|
DCHECK(!readonly_);
|
|
volatile BlockHeader* const block = GetBlock(ref, 0, 0, false, false);
|
|
if (!block)
|
|
return false;
|
|
|
|
// "Strong" exchanges are used below because there is no loop that can retry
|
|
// in the wake of spurious failures possible with "weak" exchanges. It is,
|
|
// in aggregate, an "acquire-release" operation so no memory accesses can be
|
|
// reordered either before or after this method (since changes based on type
|
|
// could happen on either side).
|
|
|
|
if (clear) {
|
|
// If clearing the memory, first change it to the "transitioning" type so
|
|
// there can be no confusion by other threads. After the memory is cleared,
|
|
// it can be changed to its final type.
|
|
if (!block->type_id.compare_exchange_strong(
|
|
from_type_id, kTypeIdTransitioning, std::memory_order_acquire,
|
|
std::memory_order_acquire)) {
|
|
// Existing type wasn't what was expected: fail (with no changes)
|
|
return false;
|
|
}
|
|
|
|
// Clear the memory in an atomic manner. Using "release" stores force
|
|
// every write to be done after the ones before it. This is better than
|
|
// using memset because (a) it supports "volatile" and (b) it creates a
|
|
// reliable pattern upon which other threads may rely.
|
|
volatile std::atomic<int>* data =
|
|
reinterpret_cast<volatile std::atomic<int>*>(
|
|
reinterpret_cast<volatile char*>(block) + sizeof(BlockHeader));
|
|
const uint32_t words = (block->size - sizeof(BlockHeader)) / sizeof(int);
|
|
DCHECK_EQ(0U, (block->size - sizeof(BlockHeader)) % sizeof(int));
|
|
for (uint32_t i = 0; i < words; ++i) {
|
|
data->store(0, std::memory_order_release);
|
|
++data;
|
|
}
|
|
|
|
// If the destination type is "transitioning" then skip the final exchange.
|
|
if (to_type_id == kTypeIdTransitioning)
|
|
return true;
|
|
|
|
// Finish the change to the desired type.
|
|
from_type_id = kTypeIdTransitioning; // Exchange needs modifiable original.
|
|
bool success = block->type_id.compare_exchange_strong(
|
|
from_type_id, to_type_id, std::memory_order_release,
|
|
std::memory_order_relaxed);
|
|
DCHECK(success); // Should never fail.
|
|
return success;
|
|
}
|
|
|
|
// One step change to the new type. Will return false if the existing value
|
|
// doesn't match what is expected.
|
|
return block->type_id.compare_exchange_strong(from_type_id, to_type_id,
|
|
std::memory_order_acq_rel,
|
|
std::memory_order_acquire);
|
|
}
|
|
|
|
PersistentMemoryAllocator::Reference PersistentMemoryAllocator::Allocate(
|
|
size_t req_size,
|
|
uint32_t type_id) {
|
|
Reference ref = AllocateImpl(req_size, type_id);
|
|
if (ref) {
|
|
// Success: Record this allocation in usage stats (if active).
|
|
if (allocs_histogram_)
|
|
allocs_histogram_->Add(static_cast<HistogramBase::Sample>(req_size));
|
|
} else {
|
|
// Failure: Record an allocation of zero for tracking.
|
|
if (allocs_histogram_)
|
|
allocs_histogram_->Add(0);
|
|
}
|
|
return ref;
|
|
}
|
|
|
|
PersistentMemoryAllocator::Reference PersistentMemoryAllocator::AllocateImpl(
|
|
size_t req_size,
|
|
uint32_t type_id) {
|
|
DCHECK(!readonly_);
|
|
|
|
// Validate req_size to ensure it won't overflow when used as 32-bit value.
|
|
if (req_size > kSegmentMaxSize - sizeof(BlockHeader)) {
|
|
NOTREACHED();
|
|
return kReferenceNull;
|
|
}
|
|
|
|
// Round up the requested size, plus header, to the next allocation alignment.
|
|
uint32_t size = static_cast<uint32_t>(req_size + sizeof(BlockHeader));
|
|
size = (size + (kAllocAlignment - 1)) & ~(kAllocAlignment - 1);
|
|
if (size <= sizeof(BlockHeader) || size > mem_page_) {
|
|
NOTREACHED();
|
|
return kReferenceNull;
|
|
}
|
|
|
|
// Get the current start of unallocated memory. Other threads may
|
|
// update this at any time and cause us to retry these operations.
|
|
// This value should be treated as "const" to avoid confusion through
|
|
// the code below but recognize that any failed compare-exchange operation
|
|
// involving it will cause it to be loaded with a more recent value. The
|
|
// code should either exit or restart the loop in that case.
|
|
/* const */ uint32_t freeptr =
|
|
shared_meta()->freeptr.load(std::memory_order_acquire);
|
|
|
|
// Allocation is lockless so we do all our caculation and then, if saving
|
|
// indicates a change has occurred since we started, scrap everything and
|
|
// start over.
|
|
for (;;) {
|
|
if (IsCorrupt())
|
|
return kReferenceNull;
|
|
|
|
if (freeptr + size > mem_size_) {
|
|
SetFlag(&shared_meta()->flags, kFlagFull);
|
|
return kReferenceNull;
|
|
}
|
|
|
|
// Get pointer to the "free" block. If something has been allocated since
|
|
// the load of freeptr above, it is still safe as nothing will be written
|
|
// to that location until after the compare-exchange below.
|
|
volatile BlockHeader* const block = GetBlock(freeptr, 0, 0, false, true);
|
|
if (!block) {
|
|
SetCorrupt();
|
|
return kReferenceNull;
|
|
}
|
|
|
|
// An allocation cannot cross page boundaries. If it would, create a
|
|
// "wasted" block and begin again at the top of the next page. This
|
|
// area could just be left empty but we fill in the block header just
|
|
// for completeness sake.
|
|
const uint32_t page_free = mem_page_ - freeptr % mem_page_;
|
|
if (size > page_free) {
|
|
if (page_free <= sizeof(BlockHeader)) {
|
|
SetCorrupt();
|
|
return kReferenceNull;
|
|
}
|
|
const uint32_t new_freeptr = freeptr + page_free;
|
|
if (shared_meta()->freeptr.compare_exchange_strong(
|
|
freeptr, new_freeptr, std::memory_order_acq_rel,
|
|
std::memory_order_acquire)) {
|
|
block->size = page_free;
|
|
block->cookie = kBlockCookieWasted;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// Don't leave a slice at the end of a page too small for anything. This
|
|
// can result in an allocation up to two alignment-sizes greater than the
|
|
// minimum required by requested-size + header + alignment.
|
|
if (page_free - size < sizeof(BlockHeader) + kAllocAlignment)
|
|
size = page_free;
|
|
|
|
const uint32_t new_freeptr = freeptr + size;
|
|
if (new_freeptr > mem_size_) {
|
|
SetCorrupt();
|
|
return kReferenceNull;
|
|
}
|
|
|
|
// Save our work. Try again if another thread has completed an allocation
|
|
// while we were processing. A "weak" exchange would be permissable here
|
|
// because the code will just loop and try again but the above processing
|
|
// is significant so make the extra effort of a "strong" exchange.
|
|
if (!shared_meta()->freeptr.compare_exchange_strong(
|
|
freeptr, new_freeptr, std::memory_order_acq_rel,
|
|
std::memory_order_acquire)) {
|
|
continue;
|
|
}
|
|
|
|
// Given that all memory was zeroed before ever being given to an instance
|
|
// of this class and given that we only allocate in a monotomic fashion
|
|
// going forward, it must be that the newly allocated block is completely
|
|
// full of zeros. If we find anything in the block header that is NOT a
|
|
// zero then something must have previously run amuck through memory,
|
|
// writing beyond the allocated space and into unallocated space.
|
|
if (block->size != 0 ||
|
|
block->cookie != kBlockCookieFree ||
|
|
block->type_id.load(std::memory_order_relaxed) != 0 ||
|
|
block->next.load(std::memory_order_relaxed) != 0) {
|
|
SetCorrupt();
|
|
return kReferenceNull;
|
|
}
|
|
|
|
// Make sure the memory exists by writing to the first byte of every memory
|
|
// page it touches beyond the one containing the block header itself.
|
|
// As the underlying storage is often memory mapped from disk or shared
|
|
// space, sometimes things go wrong and those address don't actually exist
|
|
// leading to a SIGBUS (or Windows equivalent) at some arbitrary location
|
|
// in the code. This should concentrate all those failures into this
|
|
// location for easy tracking and, eventually, proper handling.
|
|
volatile char* mem_end = reinterpret_cast<volatile char*>(block) + size;
|
|
volatile char* mem_begin = reinterpret_cast<volatile char*>(
|
|
(reinterpret_cast<uintptr_t>(block) + sizeof(BlockHeader) +
|
|
(vm_page_size_ - 1)) &
|
|
~static_cast<uintptr_t>(vm_page_size_ - 1));
|
|
for (volatile char* memory = mem_begin; memory < mem_end;
|
|
memory += vm_page_size_) {
|
|
// It's required that a memory segment start as all zeros and thus the
|
|
// newly allocated block is all zeros at this point. Thus, writing a
|
|
// zero to it allows testing that the memory exists without actually
|
|
// changing its contents. The compiler doesn't know about the requirement
|
|
// and so cannot optimize-away these writes.
|
|
*memory = 0;
|
|
}
|
|
|
|
// Load information into the block header. There is no "release" of the
|
|
// data here because this memory can, currently, be seen only by the thread
|
|
// performing the allocation. When it comes time to share this, the thread
|
|
// will call MakeIterable() which does the release operation.
|
|
block->size = size;
|
|
block->cookie = kBlockCookieAllocated;
|
|
block->type_id.store(type_id, std::memory_order_relaxed);
|
|
return freeptr;
|
|
}
|
|
}
|
|
|
|
void PersistentMemoryAllocator::GetMemoryInfo(MemoryInfo* meminfo) const {
|
|
uint32_t remaining = std::max(
|
|
mem_size_ - shared_meta()->freeptr.load(std::memory_order_relaxed),
|
|
(uint32_t)sizeof(BlockHeader));
|
|
meminfo->total = mem_size_;
|
|
meminfo->free = remaining - sizeof(BlockHeader);
|
|
}
|
|
|
|
void PersistentMemoryAllocator::MakeIterable(Reference ref) {
|
|
DCHECK(!readonly_);
|
|
if (IsCorrupt())
|
|
return;
|
|
volatile BlockHeader* block = GetBlock(ref, 0, 0, false, false);
|
|
if (!block) // invalid reference
|
|
return;
|
|
if (block->next.load(std::memory_order_acquire) != 0) // Already iterable.
|
|
return;
|
|
block->next.store(kReferenceQueue, std::memory_order_release); // New tail.
|
|
|
|
// Try to add this block to the tail of the queue. May take multiple tries.
|
|
// If so, tail will be automatically updated with a more recent value during
|
|
// compare-exchange operations.
|
|
uint32_t tail = shared_meta()->tailptr.load(std::memory_order_acquire);
|
|
for (;;) {
|
|
// Acquire the current tail-pointer released by previous call to this
|
|
// method and validate it.
|
|
block = GetBlock(tail, 0, 0, true, false);
|
|
if (!block) {
|
|
SetCorrupt();
|
|
return;
|
|
}
|
|
|
|
// Try to insert the block at the tail of the queue. The tail node always
|
|
// has an existing value of kReferenceQueue; if that is somehow not the
|
|
// existing value then another thread has acted in the meantime. A "strong"
|
|
// exchange is necessary so the "else" block does not get executed when
|
|
// that is not actually the case (which can happen with a "weak" exchange).
|
|
uint32_t next = kReferenceQueue; // Will get replaced with existing value.
|
|
if (block->next.compare_exchange_strong(next, ref,
|
|
std::memory_order_acq_rel,
|
|
std::memory_order_acquire)) {
|
|
// Update the tail pointer to the new offset. If the "else" clause did
|
|
// not exist, then this could be a simple Release_Store to set the new
|
|
// value but because it does, it's possible that other threads could add
|
|
// one or more nodes at the tail before reaching this point. We don't
|
|
// have to check the return value because it either operates correctly
|
|
// or the exact same operation has already been done (by the "else"
|
|
// clause) on some other thread.
|
|
shared_meta()->tailptr.compare_exchange_strong(tail, ref,
|
|
std::memory_order_release,
|
|
std::memory_order_relaxed);
|
|
return;
|
|
} else {
|
|
// In the unlikely case that a thread crashed or was killed between the
|
|
// update of "next" and the update of "tailptr", it is necessary to
|
|
// perform the operation that would have been done. There's no explicit
|
|
// check for crash/kill which means that this operation may also happen
|
|
// even when the other thread is in perfect working order which is what
|
|
// necessitates the CompareAndSwap above.
|
|
shared_meta()->tailptr.compare_exchange_strong(tail, next,
|
|
std::memory_order_acq_rel,
|
|
std::memory_order_acquire);
|
|
}
|
|
}
|
|
}
|
|
|
|
// The "corrupted" state is held both locally and globally (shared). The
|
|
// shared flag can't be trusted since a malicious actor could overwrite it.
|
|
// Because corruption can be detected during read-only operations such as
|
|
// iteration, this method may be called by other "const" methods. In this
|
|
// case, it's safe to discard the constness and modify the local flag and
|
|
// maybe even the shared flag if the underlying data isn't actually read-only.
|
|
void PersistentMemoryAllocator::SetCorrupt() const {
|
|
if (!corrupt_.load(std::memory_order_relaxed) &&
|
|
!CheckFlag(
|
|
const_cast<volatile std::atomic<uint32_t>*>(&shared_meta()->flags),
|
|
kFlagCorrupt)) {
|
|
LOG(ERROR) << "Corruption detected in shared-memory segment.";
|
|
RecordError(kMemoryIsCorrupt);
|
|
}
|
|
|
|
corrupt_.store(true, std::memory_order_relaxed);
|
|
if (!readonly_) {
|
|
SetFlag(const_cast<volatile std::atomic<uint32_t>*>(&shared_meta()->flags),
|
|
kFlagCorrupt);
|
|
}
|
|
}
|
|
|
|
bool PersistentMemoryAllocator::IsCorrupt() const {
|
|
if (corrupt_.load(std::memory_order_relaxed) ||
|
|
CheckFlag(&shared_meta()->flags, kFlagCorrupt)) {
|
|
SetCorrupt(); // Make sure all indicators are set.
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool PersistentMemoryAllocator::IsFull() const {
|
|
return CheckFlag(&shared_meta()->flags, kFlagFull);
|
|
}
|
|
|
|
// Dereference a block |ref| and ensure that it's valid for the desired
|
|
// |type_id| and |size|. |special| indicates that we may try to access block
|
|
// headers not available to callers but still accessed by this module. By
|
|
// having internal dereferences go through this same function, the allocator
|
|
// is hardened against corruption.
|
|
const volatile PersistentMemoryAllocator::BlockHeader*
|
|
PersistentMemoryAllocator::GetBlock(Reference ref, uint32_t type_id,
|
|
uint32_t size, bool queue_ok,
|
|
bool free_ok) const {
|
|
// Handle special cases.
|
|
if (ref == kReferenceQueue && queue_ok)
|
|
return reinterpret_cast<const volatile BlockHeader*>(mem_base_ + ref);
|
|
|
|
// Validation of parameters.
|
|
if (ref < sizeof(SharedMetadata))
|
|
return nullptr;
|
|
if (ref % kAllocAlignment != 0)
|
|
return nullptr;
|
|
size += sizeof(BlockHeader);
|
|
if (ref + size > mem_size_)
|
|
return nullptr;
|
|
|
|
// Validation of referenced block-header.
|
|
if (!free_ok) {
|
|
const volatile BlockHeader* const block =
|
|
reinterpret_cast<volatile BlockHeader*>(mem_base_ + ref);
|
|
if (block->cookie != kBlockCookieAllocated)
|
|
return nullptr;
|
|
if (block->size < size)
|
|
return nullptr;
|
|
if (ref + block->size > mem_size_)
|
|
return nullptr;
|
|
if (type_id != 0 &&
|
|
block->type_id.load(std::memory_order_relaxed) != type_id) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
// Return pointer to block data.
|
|
return reinterpret_cast<const volatile BlockHeader*>(mem_base_ + ref);
|
|
}
|
|
|
|
void PersistentMemoryAllocator::FlushPartial(size_t length, bool sync) {
|
|
// Generally there is nothing to do as every write is done through volatile
|
|
// memory with atomic instructions to guarantee consistency. This (virtual)
|
|
// method exists so that derivced classes can do special things, such as
|
|
// tell the OS to write changes to disk now rather than when convenient.
|
|
}
|
|
|
|
void PersistentMemoryAllocator::RecordError(int error) const {
|
|
if (errors_histogram_)
|
|
errors_histogram_->Add(error);
|
|
}
|
|
|
|
const volatile void* PersistentMemoryAllocator::GetBlockData(
|
|
Reference ref,
|
|
uint32_t type_id,
|
|
uint32_t size) const {
|
|
DCHECK(size > 0);
|
|
const volatile BlockHeader* block =
|
|
GetBlock(ref, type_id, size, false, false);
|
|
if (!block)
|
|
return nullptr;
|
|
return reinterpret_cast<const volatile char*>(block) + sizeof(BlockHeader);
|
|
}
|
|
|
|
void PersistentMemoryAllocator::UpdateTrackingHistograms() {
|
|
DCHECK(!readonly_);
|
|
if (used_histogram_) {
|
|
MemoryInfo meminfo;
|
|
GetMemoryInfo(&meminfo);
|
|
HistogramBase::Sample used_percent = static_cast<HistogramBase::Sample>(
|
|
((meminfo.total - meminfo.free) * 100ULL / meminfo.total));
|
|
used_histogram_->Add(used_percent);
|
|
}
|
|
}
|
|
|
|
|
|
//----- LocalPersistentMemoryAllocator -----------------------------------------
|
|
|
|
LocalPersistentMemoryAllocator::LocalPersistentMemoryAllocator(
|
|
size_t size,
|
|
uint64_t id,
|
|
base::StringPiece name)
|
|
: PersistentMemoryAllocator(AllocateLocalMemory(size),
|
|
size, 0, id, name, false) {}
|
|
|
|
LocalPersistentMemoryAllocator::~LocalPersistentMemoryAllocator() {
|
|
DeallocateLocalMemory(const_cast<char*>(mem_base_), mem_size_, mem_type_);
|
|
}
|
|
|
|
// static
|
|
PersistentMemoryAllocator::Memory
|
|
LocalPersistentMemoryAllocator::AllocateLocalMemory(size_t size) {
|
|
void* address;
|
|
|
|
#if defined(OS_WIN)
|
|
address =
|
|
::VirtualAlloc(nullptr, size, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
|
|
if (address)
|
|
return Memory(address, MEM_VIRTUAL);
|
|
UmaHistogramSparse("UMA.LocalPersistentMemoryAllocator.Failures.Win",
|
|
::GetLastError());
|
|
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
|
|
// MAP_ANON is deprecated on Linux but MAP_ANONYMOUS is not universal on Mac.
|
|
// MAP_SHARED is not available on Linux <2.4 but required on Mac.
|
|
address = ::mmap(nullptr, size, PROT_READ | PROT_WRITE,
|
|
MAP_ANON | MAP_SHARED, -1, 0);
|
|
if (address != MAP_FAILED)
|
|
return Memory(address, MEM_VIRTUAL);
|
|
UmaHistogramSparse("UMA.LocalPersistentMemoryAllocator.Failures.Posix",
|
|
errno);
|
|
#else
|
|
#error This architecture is not (yet) supported.
|
|
#endif
|
|
|
|
// As a last resort, just allocate the memory from the heap. This will
|
|
// achieve the same basic result but the acquired memory has to be
|
|
// explicitly zeroed and thus realized immediately (i.e. all pages are
|
|
// added to the process now istead of only when first accessed).
|
|
address = malloc(size);
|
|
DPCHECK(address);
|
|
memset(address, 0, size);
|
|
return Memory(address, MEM_MALLOC);
|
|
}
|
|
|
|
// static
|
|
void LocalPersistentMemoryAllocator::DeallocateLocalMemory(void* memory,
|
|
size_t size,
|
|
MemoryType type) {
|
|
if (type == MEM_MALLOC) {
|
|
free(memory);
|
|
return;
|
|
}
|
|
|
|
DCHECK_EQ(MEM_VIRTUAL, type);
|
|
#if defined(OS_WIN)
|
|
BOOL success = ::VirtualFree(memory, 0, MEM_DECOMMIT);
|
|
DCHECK(success);
|
|
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
|
|
int result = ::munmap(memory, size);
|
|
DCHECK_EQ(0, result);
|
|
#else
|
|
#error This architecture is not (yet) supported.
|
|
#endif
|
|
}
|
|
|
|
|
|
//----- SharedPersistentMemoryAllocator ----------------------------------------
|
|
|
|
SharedPersistentMemoryAllocator::SharedPersistentMemoryAllocator(
|
|
std::unique_ptr<SharedMemory> memory,
|
|
uint64_t id,
|
|
base::StringPiece name,
|
|
bool read_only)
|
|
: PersistentMemoryAllocator(
|
|
Memory(static_cast<uint8_t*>(memory->memory()), MEM_SHARED),
|
|
memory->mapped_size(),
|
|
0,
|
|
id,
|
|
name,
|
|
read_only),
|
|
shared_memory_(std::move(memory)) {}
|
|
|
|
SharedPersistentMemoryAllocator::~SharedPersistentMemoryAllocator() = default;
|
|
|
|
// static
|
|
bool SharedPersistentMemoryAllocator::IsSharedMemoryAcceptable(
|
|
const SharedMemory& memory) {
|
|
return IsMemoryAcceptable(memory.memory(), memory.mapped_size(), 0, false);
|
|
}
|
|
|
|
|
|
#if !defined(OS_NACL)
|
|
//----- FilePersistentMemoryAllocator ------------------------------------------
|
|
|
|
FilePersistentMemoryAllocator::FilePersistentMemoryAllocator(
|
|
std::unique_ptr<MemoryMappedFile> file,
|
|
size_t max_size,
|
|
uint64_t id,
|
|
base::StringPiece name,
|
|
bool read_only)
|
|
: PersistentMemoryAllocator(
|
|
Memory(const_cast<uint8_t*>(file->data()), MEM_FILE),
|
|
max_size != 0 ? max_size : file->length(),
|
|
0,
|
|
id,
|
|
name,
|
|
read_only),
|
|
mapped_file_(std::move(file)) {}
|
|
|
|
FilePersistentMemoryAllocator::~FilePersistentMemoryAllocator() = default;
|
|
|
|
// static
|
|
bool FilePersistentMemoryAllocator::IsFileAcceptable(
|
|
const MemoryMappedFile& file,
|
|
bool read_only) {
|
|
return IsMemoryAcceptable(file.data(), file.length(), 0, read_only);
|
|
}
|
|
|
|
void FilePersistentMemoryAllocator::FlushPartial(size_t length, bool sync) {
|
|
if (sync)
|
|
AssertBlockingAllowed();
|
|
if (IsReadonly())
|
|
return;
|
|
|
|
#if defined(OS_WIN)
|
|
// Windows doesn't support asynchronous flush.
|
|
AssertBlockingAllowed();
|
|
BOOL success = ::FlushViewOfFile(data(), length);
|
|
DPCHECK(success);
|
|
#elif defined(OS_MACOSX)
|
|
// On OSX, "invalidate" removes all cached pages, forcing a re-read from
|
|
// disk. That's not applicable to "flush" so omit it.
|
|
int result =
|
|
::msync(const_cast<void*>(data()), length, sync ? MS_SYNC : MS_ASYNC);
|
|
DCHECK_NE(EINVAL, result);
|
|
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
|
|
// On POSIX, "invalidate" forces _other_ processes to recognize what has
|
|
// been written to disk and so is applicable to "flush".
|
|
int result = ::msync(const_cast<void*>(data()), length,
|
|
MS_INVALIDATE | (sync ? MS_SYNC : MS_ASYNC));
|
|
DCHECK_NE(EINVAL, result);
|
|
#else
|
|
#error Unsupported OS.
|
|
#endif
|
|
}
|
|
#endif // !defined(OS_NACL)
|
|
|
|
//----- DelayedPersistentAllocation --------------------------------------------
|
|
|
|
// Forwarding constructors.
|
|
DelayedPersistentAllocation::DelayedPersistentAllocation(
|
|
PersistentMemoryAllocator* allocator,
|
|
subtle::Atomic32* ref,
|
|
uint32_t type,
|
|
size_t size,
|
|
bool make_iterable)
|
|
: DelayedPersistentAllocation(
|
|
allocator,
|
|
reinterpret_cast<std::atomic<Reference>*>(ref),
|
|
type,
|
|
size,
|
|
0,
|
|
make_iterable) {}
|
|
|
|
DelayedPersistentAllocation::DelayedPersistentAllocation(
|
|
PersistentMemoryAllocator* allocator,
|
|
subtle::Atomic32* ref,
|
|
uint32_t type,
|
|
size_t size,
|
|
size_t offset,
|
|
bool make_iterable)
|
|
: DelayedPersistentAllocation(
|
|
allocator,
|
|
reinterpret_cast<std::atomic<Reference>*>(ref),
|
|
type,
|
|
size,
|
|
offset,
|
|
make_iterable) {}
|
|
|
|
DelayedPersistentAllocation::DelayedPersistentAllocation(
|
|
PersistentMemoryAllocator* allocator,
|
|
std::atomic<Reference>* ref,
|
|
uint32_t type,
|
|
size_t size,
|
|
bool make_iterable)
|
|
: DelayedPersistentAllocation(allocator,
|
|
ref,
|
|
type,
|
|
size,
|
|
0,
|
|
make_iterable) {}
|
|
|
|
// Real constructor.
|
|
DelayedPersistentAllocation::DelayedPersistentAllocation(
|
|
PersistentMemoryAllocator* allocator,
|
|
std::atomic<Reference>* ref,
|
|
uint32_t type,
|
|
size_t size,
|
|
size_t offset,
|
|
bool make_iterable)
|
|
: allocator_(allocator),
|
|
type_(type),
|
|
size_(checked_cast<uint32_t>(size)),
|
|
offset_(checked_cast<uint32_t>(offset)),
|
|
make_iterable_(make_iterable),
|
|
reference_(ref) {
|
|
DCHECK(allocator_);
|
|
DCHECK_NE(0U, type_);
|
|
DCHECK_LT(0U, size_);
|
|
DCHECK(reference_);
|
|
}
|
|
|
|
DelayedPersistentAllocation::~DelayedPersistentAllocation() = default;
|
|
|
|
void* DelayedPersistentAllocation::Get() const {
|
|
// Relaxed operations are acceptable here because it's not protecting the
|
|
// contents of the allocation in any way.
|
|
Reference ref = reference_->load(std::memory_order_acquire);
|
|
if (!ref) {
|
|
ref = allocator_->Allocate(size_, type_);
|
|
if (!ref)
|
|
return nullptr;
|
|
|
|
// Store the new reference in its proper location using compare-and-swap.
|
|
// Use a "strong" exchange to ensure no false-negatives since the operation
|
|
// cannot be retried.
|
|
Reference existing = 0; // Must be mutable; receives actual value.
|
|
if (reference_->compare_exchange_strong(existing, ref,
|
|
std::memory_order_release,
|
|
std::memory_order_relaxed)) {
|
|
if (make_iterable_)
|
|
allocator_->MakeIterable(ref);
|
|
} else {
|
|
// Failure indicates that something else has raced ahead, performed the
|
|
// allocation, and stored its reference. Purge the allocation that was
|
|
// just done and use the other one instead.
|
|
DCHECK_EQ(type_, allocator_->GetType(existing));
|
|
DCHECK_LE(size_, allocator_->GetAllocSize(existing));
|
|
allocator_->ChangeType(ref, 0, type_, /*clear=*/false);
|
|
ref = existing;
|
|
}
|
|
}
|
|
|
|
char* mem = allocator_->GetAsArray<char>(ref, type_, size_);
|
|
if (!mem) {
|
|
// This should never happen but be tolerant if it does as corruption from
|
|
// the outside is something to guard against.
|
|
NOTREACHED();
|
|
return nullptr;
|
|
}
|
|
return mem + offset_;
|
|
}
|
|
|
|
} // namespace base
|