naiveproxy/src/base/files/file_util_win.cc
2021-01-20 19:40:16 +08:00

1110 lines
40 KiB
C++

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/files/file_util.h"
#include <windows.h>
#include <io.h>
#include <psapi.h>
#include <shellapi.h>
#include <shlobj.h>
#include <stddef.h>
#include <stdint.h>
#include <time.h>
#include <winsock2.h>
#include <algorithm>
#include <limits>
#include <string>
#include "base/debug/alias.h"
#include "base/files/file_enumerator.h"
#include "base/files/file_path.h"
#include "base/files/memory_mapped_file.h"
#include "base/guid.h"
#include "base/logging.h"
#include "base/metrics/histogram_functions.h"
#include "base/numerics/safe_conversions.h"
#include "base/process/process_handle.h"
#include "base/rand_util.h"
#include "base/stl_util.h"
#include "base/strings/strcat.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_piece.h"
#include "base/strings/string_util.h"
#include "base/strings/string_util_win.h"
#include "base/strings/utf_string_conversions.h"
#include "base/threading/scoped_blocking_call.h"
#include "base/threading/scoped_thread_priority.h"
#include "base/time/time.h"
#include "base/win/scoped_handle.h"
#include "base/win/windows_types.h"
#include "base/win/windows_version.h"
namespace base {
namespace {
const DWORD kFileShareAll =
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
// Records a sample in a histogram named
// "Windows.PostOperationState.|operation|" indicating the state of |path|
// following the named operation. If |operation_succeeded| is true, the
// "operation succeeded" sample is recorded. Otherwise, the state of |path| is
// queried and the most meaningful sample is recorded.
void RecordPostOperationState(const FilePath& path,
StringPiece operation,
bool operation_succeeded) {
// The state of a filesystem item after an operation.
// These values are persisted to logs. Entries should not be renumbered and
// numeric values should never be reused.
enum class PostOperationState {
kOperationSucceeded = 0,
kFileNotFoundAfterFailure = 1,
kPathNotFoundAfterFailure = 2,
kAccessDeniedAfterFailure = 3,
kNoAttributesAfterFailure = 4,
kEmptyDirectoryAfterFailure = 5,
kNonEmptyDirectoryAfterFailure = 6,
kNotDirectoryAfterFailure = 7,
kCount
} metric = PostOperationState::kOperationSucceeded;
if (!operation_succeeded) {
const DWORD attributes = ::GetFileAttributes(path.value().c_str());
if (attributes == INVALID_FILE_ATTRIBUTES) {
// On failure to delete, one might expect the file/directory to still be
// in place. Slice a failure to get its attributes into a few common error
// buckets.
const DWORD error_code = ::GetLastError();
if (error_code == ERROR_FILE_NOT_FOUND)
metric = PostOperationState::kFileNotFoundAfterFailure;
else if (error_code == ERROR_PATH_NOT_FOUND)
metric = PostOperationState::kPathNotFoundAfterFailure;
else if (error_code == ERROR_ACCESS_DENIED)
metric = PostOperationState::kAccessDeniedAfterFailure;
else
metric = PostOperationState::kNoAttributesAfterFailure;
} else if (attributes & FILE_ATTRIBUTE_DIRECTORY) {
if (IsDirectoryEmpty(path))
metric = PostOperationState::kEmptyDirectoryAfterFailure;
else
metric = PostOperationState::kNonEmptyDirectoryAfterFailure;
} else {
metric = PostOperationState::kNotDirectoryAfterFailure;
}
}
std::string histogram_name =
base::StrCat({"Windows.PostOperationState.", operation});
UmaHistogramEnumeration(histogram_name, metric, PostOperationState::kCount);
}
// Records the sample |error| in a histogram named
// "Windows.FilesystemError.|operation|".
void RecordFilesystemError(StringPiece operation, DWORD error) {
std::string histogram_name =
base::StrCat({"Windows.FilesystemError.", operation});
UmaHistogramSparse(histogram_name, error);
}
// Returns the Win32 last error code or ERROR_SUCCESS if the last error code is
// ERROR_FILE_NOT_FOUND or ERROR_PATH_NOT_FOUND. This is useful in cases where
// the absence of a file or path is a success condition (e.g., when attempting
// to delete an item in the filesystem).
DWORD ReturnLastErrorOrSuccessOnNotFound() {
const DWORD error_code = ::GetLastError();
return (error_code == ERROR_FILE_NOT_FOUND ||
error_code == ERROR_PATH_NOT_FOUND)
? ERROR_SUCCESS
: error_code;
}
// Deletes all files and directories in a path.
// Returns ERROR_SUCCESS on success or the Windows error code corresponding to
// the first error encountered. ERROR_FILE_NOT_FOUND and ERROR_PATH_NOT_FOUND
// are considered success conditions, and are therefore never returned.
DWORD DeleteFileRecursive(const FilePath& path,
const FilePath::StringType& pattern,
bool recursive) {
FileEnumerator traversal(path, false,
FileEnumerator::FILES | FileEnumerator::DIRECTORIES,
pattern);
DWORD result = ERROR_SUCCESS;
for (FilePath current = traversal.Next(); !current.empty();
current = traversal.Next()) {
// Try to clear the read-only bit if we find it.
FileEnumerator::FileInfo info = traversal.GetInfo();
if ((info.find_data().dwFileAttributes & FILE_ATTRIBUTE_READONLY) &&
(recursive || !info.IsDirectory())) {
::SetFileAttributes(
current.value().c_str(),
info.find_data().dwFileAttributes & ~FILE_ATTRIBUTE_READONLY);
}
DWORD this_result = ERROR_SUCCESS;
if (info.IsDirectory()) {
if (recursive) {
this_result = DeleteFileRecursive(current, pattern, true);
DCHECK_NE(static_cast<LONG>(this_result), ERROR_FILE_NOT_FOUND);
DCHECK_NE(static_cast<LONG>(this_result), ERROR_PATH_NOT_FOUND);
if (this_result == ERROR_SUCCESS &&
!::RemoveDirectory(current.value().c_str())) {
this_result = ReturnLastErrorOrSuccessOnNotFound();
}
}
} else if (!::DeleteFile(current.value().c_str())) {
this_result = ReturnLastErrorOrSuccessOnNotFound();
}
if (result == ERROR_SUCCESS)
result = this_result;
}
return result;
}
// Appends |mode_char| to |mode| before the optional character set encoding; see
// https://msdn.microsoft.com/library/yeby3zcb.aspx for details.
void AppendModeCharacter(wchar_t mode_char, std::wstring* mode) {
size_t comma_pos = mode->find(L',');
mode->insert(comma_pos == std::wstring::npos ? mode->length() : comma_pos, 1,
mode_char);
}
bool DoCopyFile(const FilePath& from_path,
const FilePath& to_path,
bool fail_if_exists) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
if (from_path.ReferencesParent() || to_path.ReferencesParent())
return false;
// NOTE: I suspect we could support longer paths, but that would involve
// analyzing all our usage of files.
if (from_path.value().length() >= MAX_PATH ||
to_path.value().length() >= MAX_PATH) {
return false;
}
// Mitigate the issues caused by loading DLLs on a background thread
// (http://crbug/973868).
SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY();
// Unlike the posix implementation that copies the file manually and discards
// the ACL bits, CopyFile() copies the complete SECURITY_DESCRIPTOR and access
// bits, which is usually not what we want. We can't do much about the
// SECURITY_DESCRIPTOR but at least remove the read only bit.
const wchar_t* dest = to_path.value().c_str();
if (!::CopyFile(from_path.value().c_str(), dest, fail_if_exists)) {
// Copy failed.
return false;
}
DWORD attrs = GetFileAttributes(dest);
if (attrs == INVALID_FILE_ATTRIBUTES) {
return false;
}
if (attrs & FILE_ATTRIBUTE_READONLY) {
SetFileAttributes(dest, attrs & ~FILE_ATTRIBUTE_READONLY);
}
return true;
}
bool DoCopyDirectory(const FilePath& from_path,
const FilePath& to_path,
bool recursive,
bool fail_if_exists) {
// NOTE(maruel): Previous version of this function used to call
// SHFileOperation(). This used to copy the file attributes and extended
// attributes, OLE structured storage, NTFS file system alternate data
// streams, SECURITY_DESCRIPTOR. In practice, this is not what we want, we
// want the containing directory to propagate its SECURITY_DESCRIPTOR.
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// NOTE: I suspect we could support longer paths, but that would involve
// analyzing all our usage of files.
if (from_path.value().length() >= MAX_PATH ||
to_path.value().length() >= MAX_PATH) {
return false;
}
// This function does not properly handle destinations within the source.
FilePath real_to_path = to_path;
if (PathExists(real_to_path)) {
real_to_path = MakeAbsoluteFilePath(real_to_path);
if (real_to_path.empty())
return false;
} else {
real_to_path = MakeAbsoluteFilePath(real_to_path.DirName());
if (real_to_path.empty())
return false;
}
FilePath real_from_path = MakeAbsoluteFilePath(from_path);
if (real_from_path.empty())
return false;
if (real_to_path == real_from_path || real_from_path.IsParent(real_to_path))
return false;
int traverse_type = FileEnumerator::FILES;
if (recursive)
traverse_type |= FileEnumerator::DIRECTORIES;
FileEnumerator traversal(from_path, recursive, traverse_type);
if (!PathExists(from_path)) {
DLOG(ERROR) << "CopyDirectory() couldn't stat source directory: "
<< from_path.value().c_str();
return false;
}
// TODO(maruel): This is not necessary anymore.
DCHECK(recursive || DirectoryExists(from_path));
FilePath current = from_path;
bool from_is_dir = DirectoryExists(from_path);
bool success = true;
FilePath from_path_base = from_path;
if (recursive && DirectoryExists(to_path)) {
// If the destination already exists and is a directory, then the
// top level of source needs to be copied.
from_path_base = from_path.DirName();
}
while (success && !current.empty()) {
// current is the source path, including from_path, so append
// the suffix after from_path to to_path to create the target_path.
FilePath target_path(to_path);
if (from_path_base != current) {
if (!from_path_base.AppendRelativePath(current, &target_path)) {
success = false;
break;
}
}
if (from_is_dir) {
if (!DirectoryExists(target_path) &&
!::CreateDirectory(target_path.value().c_str(), NULL)) {
DLOG(ERROR) << "CopyDirectory() couldn't create directory: "
<< target_path.value().c_str();
success = false;
}
} else if (!DoCopyFile(current, target_path, fail_if_exists)) {
DLOG(ERROR) << "CopyDirectory() couldn't create file: "
<< target_path.value().c_str();
success = false;
}
current = traversal.Next();
if (!current.empty())
from_is_dir = traversal.GetInfo().IsDirectory();
}
return success;
}
// Returns ERROR_SUCCESS on success, or a Windows error code on failure.
DWORD DoDeleteFile(const FilePath& path, bool recursive) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
if (path.empty())
return ERROR_SUCCESS;
if (path.value().length() >= MAX_PATH)
return ERROR_BAD_PATHNAME;
// Handle any path with wildcards.
if (path.BaseName().value().find_first_of(FILE_PATH_LITERAL("*?")) !=
FilePath::StringType::npos) {
const DWORD error_code =
DeleteFileRecursive(path.DirName(), path.BaseName().value(), recursive);
DCHECK_NE(static_cast<LONG>(error_code), ERROR_FILE_NOT_FOUND);
DCHECK_NE(static_cast<LONG>(error_code), ERROR_PATH_NOT_FOUND);
return error_code;
}
// Report success if the file or path does not exist.
const DWORD attr = ::GetFileAttributes(path.value().c_str());
if (attr == INVALID_FILE_ATTRIBUTES)
return ReturnLastErrorOrSuccessOnNotFound();
// Clear the read-only bit if it is set.
if ((attr & FILE_ATTRIBUTE_READONLY) &&
!::SetFileAttributes(path.value().c_str(),
attr & ~FILE_ATTRIBUTE_READONLY)) {
// It's possible for |path| to be gone now under a race with other deleters.
return ReturnLastErrorOrSuccessOnNotFound();
}
// Perform a simple delete on anything that isn't a directory.
if (!(attr & FILE_ATTRIBUTE_DIRECTORY)) {
return ::DeleteFile(path.value().c_str())
? ERROR_SUCCESS
: ReturnLastErrorOrSuccessOnNotFound();
}
if (recursive) {
const DWORD error_code =
DeleteFileRecursive(path, FILE_PATH_LITERAL("*"), true);
DCHECK_NE(static_cast<LONG>(error_code), ERROR_FILE_NOT_FOUND);
DCHECK_NE(static_cast<LONG>(error_code), ERROR_PATH_NOT_FOUND);
if (error_code != ERROR_SUCCESS)
return error_code;
}
return ::RemoveDirectory(path.value().c_str())
? ERROR_SUCCESS
: ReturnLastErrorOrSuccessOnNotFound();
}
// Deletes the file/directory at |path| (recursively if |recursive| and |path|
// names a directory), returning true on success. Sets the Windows last-error
// code and returns false on failure.
bool DeleteFileAndRecordMetrics(const FilePath& path, bool recursive) {
static constexpr char kRecursive[] = "DeleteFile.Recursive";
static constexpr char kNonRecursive[] = "DeleteFile.NonRecursive";
const StringPiece operation(recursive ? kRecursive : kNonRecursive);
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// Metrics for delete failures tracked in https://crbug.com/599084. Delete may
// fail for a number of reasons. Log some metrics relating to failures in the
// current code so that any improvements or regressions resulting from
// subsequent code changes can be detected.
const DWORD error = DoDeleteFile(path, recursive);
RecordPostOperationState(path, operation, error == ERROR_SUCCESS);
if (error == ERROR_SUCCESS)
return true;
RecordFilesystemError(operation, error);
::SetLastError(error);
return false;
}
} // namespace
FilePath MakeAbsoluteFilePath(const FilePath& input) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
wchar_t file_path[MAX_PATH];
if (!_wfullpath(file_path, input.value().c_str(), MAX_PATH))
return FilePath();
return FilePath(file_path);
}
bool DeleteFile(const FilePath& path) {
return DeleteFileAndRecordMetrics(path, /*recursive=*/false);
}
bool DeletePathRecursively(const FilePath& path) {
return DeleteFileAndRecordMetrics(path, /*recursive=*/true);
}
bool DeleteFileAfterReboot(const FilePath& path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
if (path.value().length() >= MAX_PATH)
return false;
return ::MoveFileEx(path.value().c_str(), nullptr,
MOVEFILE_DELAY_UNTIL_REBOOT);
}
bool ReplaceFile(const FilePath& from_path,
const FilePath& to_path,
File::Error* error) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// Alias paths for investigation of shutdown hangs. crbug.com/1054164
FilePath::CharType from_path_str[MAX_PATH];
base::wcslcpy(from_path_str, from_path.value().c_str(),
base::size(from_path_str));
base::debug::Alias(from_path_str);
FilePath::CharType to_path_str[MAX_PATH];
base::wcslcpy(to_path_str, to_path.value().c_str(), base::size(to_path_str));
base::debug::Alias(to_path_str);
// Assume that |to_path| already exists and try the normal replace. This will
// fail with ERROR_FILE_NOT_FOUND if |to_path| does not exist. When writing to
// a network share, we may not be able to change the ACLs. Ignore ACL errors
// then (REPLACEFILE_IGNORE_MERGE_ERRORS).
if (::ReplaceFile(to_path.value().c_str(), from_path.value().c_str(), NULL,
REPLACEFILE_IGNORE_MERGE_ERRORS, NULL, NULL)) {
return true;
}
File::Error replace_error = File::OSErrorToFileError(GetLastError());
// Try a simple move next. It will only succeed when |to_path| doesn't already
// exist.
if (::MoveFile(from_path.value().c_str(), to_path.value().c_str()))
return true;
// In the case of FILE_ERROR_NOT_FOUND from ReplaceFile, it is likely that
// |to_path| does not exist. In this case, the more relevant error comes
// from the call to MoveFile.
if (error) {
*error = replace_error == File::FILE_ERROR_NOT_FOUND
? File::GetLastFileError()
: replace_error;
}
return false;
}
bool CopyDirectory(const FilePath& from_path,
const FilePath& to_path,
bool recursive) {
return DoCopyDirectory(from_path, to_path, recursive, false);
}
bool CopyDirectoryExcl(const FilePath& from_path,
const FilePath& to_path,
bool recursive) {
return DoCopyDirectory(from_path, to_path, recursive, true);
}
bool PathExists(const FilePath& path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
return (GetFileAttributes(path.value().c_str()) != INVALID_FILE_ATTRIBUTES);
}
namespace {
bool PathHasAccess(const FilePath& path,
DWORD dir_desired_access,
DWORD file_desired_access) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
const wchar_t* const path_str = path.value().c_str();
DWORD fileattr = GetFileAttributes(path_str);
if (fileattr == INVALID_FILE_ATTRIBUTES)
return false;
bool is_directory = fileattr & FILE_ATTRIBUTE_DIRECTORY;
DWORD desired_access =
is_directory ? dir_desired_access : file_desired_access;
DWORD flags_and_attrs =
is_directory ? FILE_FLAG_BACKUP_SEMANTICS : FILE_ATTRIBUTE_NORMAL;
win::ScopedHandle file(CreateFile(path_str, desired_access, kFileShareAll,
nullptr, OPEN_EXISTING, flags_and_attrs,
nullptr));
return file.IsValid();
}
} // namespace
bool PathIsReadable(const FilePath& path) {
return PathHasAccess(path, FILE_LIST_DIRECTORY, GENERIC_READ);
}
bool PathIsWritable(const FilePath& path) {
return PathHasAccess(path, FILE_ADD_FILE, GENERIC_WRITE);
}
bool DirectoryExists(const FilePath& path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
DWORD fileattr = GetFileAttributes(path.value().c_str());
if (fileattr != INVALID_FILE_ATTRIBUTES)
return (fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0;
return false;
}
bool GetTempDir(FilePath* path) {
wchar_t temp_path[MAX_PATH + 1];
DWORD path_len = ::GetTempPath(MAX_PATH, temp_path);
if (path_len >= MAX_PATH || path_len <= 0)
return false;
// TODO(evanm): the old behavior of this function was to always strip the
// trailing slash. We duplicate this here, but it shouldn't be necessary
// when everyone is using the appropriate FilePath APIs.
*path = FilePath(temp_path).StripTrailingSeparators();
return true;
}
FilePath GetHomeDir() {
wchar_t result[MAX_PATH];
if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PROFILE, NULL, SHGFP_TYPE_CURRENT,
result)) &&
result[0]) {
return FilePath(result);
}
// Fall back to the temporary directory on failure.
FilePath temp;
if (GetTempDir(&temp))
return temp;
// Last resort.
return FilePath(FILE_PATH_LITERAL("C:\\"));
}
File CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* temp_file) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// Open the file with exclusive r/w/d access, and allow the caller to decide
// to mark it for deletion upon close after the fact.
constexpr uint32_t kFlags = File::FLAG_CREATE | File::FLAG_READ |
File::FLAG_WRITE | File::FLAG_EXCLUSIVE_READ |
File::FLAG_EXCLUSIVE_WRITE |
File::FLAG_CAN_DELETE_ON_CLOSE;
// Use GUID instead of ::GetTempFileName() to generate unique file names.
// "Due to the algorithm used to generate file names, GetTempFileName can
// perform poorly when creating a large number of files with the same prefix.
// In such cases, it is recommended that you construct unique file names based
// on GUIDs."
// https://msdn.microsoft.com/library/windows/desktop/aa364991.aspx
FilePath temp_name;
File file;
// Although it is nearly impossible to get a duplicate name with GUID, we
// still use a loop here in case it happens.
for (int i = 0; i < 100; ++i) {
temp_name = dir.Append(FormatTemporaryFileName(UTF8ToWide(GenerateGUID())));
file.Initialize(temp_name, kFlags);
if (file.IsValid())
break;
}
if (!file.IsValid()) {
DPLOG(WARNING) << "Failed to get temporary file name in " << dir.value();
return file;
}
wchar_t long_temp_name[MAX_PATH + 1];
const DWORD long_name_len =
GetLongPathName(temp_name.value().c_str(), long_temp_name, MAX_PATH);
if (long_name_len != 0 && long_name_len <= MAX_PATH) {
*temp_file =
FilePath(FilePath::StringPieceType(long_temp_name, long_name_len));
} else {
// GetLongPathName() failed, but we still have a temporary file.
*temp_file = std::move(temp_name);
}
return file;
}
bool CreateTemporaryFileInDir(const FilePath& dir, FilePath* temp_file) {
return CreateAndOpenTemporaryFileInDir(dir, temp_file).IsValid();
}
FilePath FormatTemporaryFileName(FilePath::StringPieceType identifier) {
return FilePath(StrCat({identifier, FILE_PATH_LITERAL(".tmp")}));
}
ScopedFILE CreateAndOpenTemporaryStreamInDir(const FilePath& dir,
FilePath* path) {
// Open file in binary mode, to avoid problems with fwrite. On Windows
// it replaces \n's with \r\n's, which may surprise you.
// Reference: http://msdn.microsoft.com/en-us/library/h9t88zwz(VS.71).aspx
return ScopedFILE(
FileToFILE(CreateAndOpenTemporaryFileInDir(dir, path), "wb+"));
}
bool CreateTemporaryDirInDir(const FilePath& base_dir,
const FilePath::StringType& prefix,
FilePath* new_dir) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
FilePath path_to_create;
for (int count = 0; count < 50; ++count) {
// Try create a new temporary directory with random generated name. If
// the one exists, keep trying another path name until we reach some limit.
std::wstring new_dir_name;
new_dir_name.assign(prefix);
new_dir_name.append(AsWString(NumberToString16(GetCurrentProcId())));
new_dir_name.push_back('_');
new_dir_name.append(AsWString(
NumberToString16(RandInt(0, std::numeric_limits<int32_t>::max()))));
path_to_create = base_dir.Append(new_dir_name);
if (::CreateDirectory(path_to_create.value().c_str(), NULL)) {
*new_dir = path_to_create;
return true;
}
}
return false;
}
bool CreateNewTempDirectory(const FilePath::StringType& prefix,
FilePath* new_temp_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
FilePath system_temp_dir;
if (!GetTempDir(&system_temp_dir))
return false;
return CreateTemporaryDirInDir(system_temp_dir, prefix, new_temp_path);
}
bool CreateDirectoryAndGetError(const FilePath& full_path,
File::Error* error) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// If the path exists, we've succeeded if it's a directory, failed otherwise.
const wchar_t* const full_path_str = full_path.value().c_str();
const DWORD fileattr = ::GetFileAttributes(full_path_str);
if (fileattr != INVALID_FILE_ATTRIBUTES) {
if ((fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0) {
return true;
}
DLOG(WARNING) << "CreateDirectory(" << full_path_str << "), "
<< "conflicts with existing file.";
if (error)
*error = File::FILE_ERROR_NOT_A_DIRECTORY;
::SetLastError(ERROR_FILE_EXISTS);
return false;
}
// Invariant: Path does not exist as file or directory.
// Attempt to create the parent recursively. This will immediately return
// true if it already exists, otherwise will create all required parent
// directories starting with the highest-level missing parent.
FilePath parent_path(full_path.DirName());
if (parent_path.value() == full_path.value()) {
if (error)
*error = File::FILE_ERROR_NOT_FOUND;
::SetLastError(ERROR_FILE_NOT_FOUND);
return false;
}
if (!CreateDirectoryAndGetError(parent_path, error)) {
DLOG(WARNING) << "Failed to create one of the parent directories.";
DCHECK(!error || *error != File::FILE_OK);
return false;
}
if (::CreateDirectory(full_path_str, NULL))
return true;
const DWORD error_code = ::GetLastError();
if (error_code == ERROR_ALREADY_EXISTS && DirectoryExists(full_path)) {
// This error code ERROR_ALREADY_EXISTS doesn't indicate whether we were
// racing with someone creating the same directory, or a file with the same
// path. If DirectoryExists() returns true, we lost the race to create the
// same directory.
return true;
}
if (error)
*error = File::OSErrorToFileError(error_code);
::SetLastError(error_code);
DPLOG(WARNING) << "Failed to create directory " << full_path_str;
return false;
}
bool NormalizeFilePath(const FilePath& path, FilePath* real_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
File file(path, File::FLAG_OPEN | File::FLAG_READ | File::FLAG_SHARE_DELETE);
if (!file.IsValid())
return false;
// The expansion of |path| into a full path may make it longer.
constexpr int kMaxPathLength = MAX_PATH + 10;
wchar_t native_file_path[kMaxPathLength];
// kMaxPathLength includes space for trailing '\0' so we subtract 1.
// Returned length, used_wchars, does not include trailing '\0'.
// Failure is indicated by returning 0 or >= kMaxPathLength.
DWORD used_wchars = ::GetFinalPathNameByHandle(
file.GetPlatformFile(), native_file_path, kMaxPathLength - 1,
FILE_NAME_NORMALIZED | VOLUME_NAME_NT);
if (used_wchars >= kMaxPathLength || used_wchars == 0)
return false;
// GetFinalPathNameByHandle() returns the \\?\ syntax for file names and
// existing code expects we return a path starting 'X:\' so we call
// DevicePathToDriveLetterPath rather than using VOLUME_NAME_DOS above.
return DevicePathToDriveLetterPath(
FilePath(FilePath::StringPieceType(native_file_path, used_wchars)),
real_path);
}
bool DevicePathToDriveLetterPath(const FilePath& nt_device_path,
FilePath* out_drive_letter_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// Get the mapping of drive letters to device paths.
const int kDriveMappingSize = 1024;
wchar_t drive_mapping[kDriveMappingSize] = {'\0'};
if (!::GetLogicalDriveStrings(kDriveMappingSize - 1, drive_mapping)) {
DLOG(ERROR) << "Failed to get drive mapping.";
return false;
}
// The drive mapping is a sequence of null terminated strings.
// The last string is empty.
wchar_t* drive_map_ptr = drive_mapping;
wchar_t device_path_as_string[MAX_PATH];
wchar_t drive[] = FILE_PATH_LITERAL(" :");
// For each string in the drive mapping, get the junction that links
// to it. If that junction is a prefix of |device_path|, then we
// know that |drive| is the real path prefix.
while (*drive_map_ptr) {
drive[0] = drive_map_ptr[0]; // Copy the drive letter.
if (QueryDosDevice(drive, device_path_as_string, MAX_PATH)) {
FilePath device_path(device_path_as_string);
if (device_path == nt_device_path ||
device_path.IsParent(nt_device_path)) {
*out_drive_letter_path =
FilePath(drive + nt_device_path.value().substr(
wcslen(device_path_as_string)));
return true;
}
}
// Move to the next drive letter string, which starts one
// increment after the '\0' that terminates the current string.
while (*drive_map_ptr++) {}
}
// No drive matched. The path does not start with a device junction
// that is mounted as a drive letter. This means there is no drive
// letter path to the volume that holds |device_path|, so fail.
return false;
}
FilePath MakeLongFilePath(const FilePath& input) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
DWORD path_long_len = ::GetLongPathName(input.value().c_str(), nullptr, 0);
if (path_long_len == 0UL)
return FilePath();
std::wstring path_long_str;
path_long_len = ::GetLongPathName(input.value().c_str(),
WriteInto(&path_long_str, path_long_len),
path_long_len);
if (path_long_len == 0UL)
return FilePath();
return FilePath(path_long_str);
}
bool CreateWinHardLink(const FilePath& to_file, const FilePath& from_file) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
return ::CreateHardLink(to_file.value().c_str(), from_file.value().c_str(),
nullptr);
}
// TODO(rkc): Work out if we want to handle NTFS junctions here or not, handle
// them if we do decide to.
bool IsLink(const FilePath& file_path) {
return false;
}
bool GetFileInfo(const FilePath& file_path, File::Info* results) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
WIN32_FILE_ATTRIBUTE_DATA attr;
if (!GetFileAttributesEx(file_path.value().c_str(), GetFileExInfoStandard,
&attr)) {
return false;
}
ULARGE_INTEGER size;
size.HighPart = attr.nFileSizeHigh;
size.LowPart = attr.nFileSizeLow;
results->size = size.QuadPart;
results->is_directory =
(attr.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
results->last_modified = Time::FromFileTime(attr.ftLastWriteTime);
results->last_accessed = Time::FromFileTime(attr.ftLastAccessTime);
results->creation_time = Time::FromFileTime(attr.ftCreationTime);
return true;
}
FILE* OpenFile(const FilePath& filename, const char* mode) {
// 'N' is unconditionally added below, so be sure there is not one already
// present before a comma in |mode|.
DCHECK(
strchr(mode, 'N') == nullptr ||
(strchr(mode, ',') != nullptr && strchr(mode, 'N') > strchr(mode, ',')));
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
std::wstring w_mode = UTF8ToWide(mode);
AppendModeCharacter(L'N', &w_mode);
return _wfsopen(filename.value().c_str(), w_mode.c_str(), _SH_DENYNO);
}
FILE* FileToFILE(File file, const char* mode) {
DCHECK(!file.async());
if (!file.IsValid())
return NULL;
int fd =
_open_osfhandle(reinterpret_cast<intptr_t>(file.GetPlatformFile()), 0);
if (fd < 0)
return NULL;
file.TakePlatformFile();
FILE* stream = _fdopen(fd, mode);
if (!stream)
_close(fd);
return stream;
}
File FILEToFile(FILE* file_stream) {
if (!file_stream)
return File();
int fd = _fileno(file_stream);
DCHECK_GE(fd, 0);
intptr_t file_handle = _get_osfhandle(fd);
DCHECK_NE(file_handle, reinterpret_cast<intptr_t>(INVALID_HANDLE_VALUE));
HANDLE other_handle = nullptr;
if (!::DuplicateHandle(
/*hSourceProcessHandle=*/GetCurrentProcess(),
reinterpret_cast<HANDLE>(file_handle),
/*hTargetProcessHandle=*/GetCurrentProcess(), &other_handle,
/*dwDesiredAccess=*/0,
/*bInheritHandle=*/FALSE,
/*dwOptions=*/DUPLICATE_SAME_ACCESS)) {
return File(File::GetLastFileError());
}
return File(ScopedPlatformFile(other_handle));
}
int ReadFile(const FilePath& filename, char* data, int max_size) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
win::ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN,
NULL));
if (!file.IsValid())
return -1;
DWORD read;
if (::ReadFile(file.Get(), data, max_size, &read, NULL))
return read;
return -1;
}
int WriteFile(const FilePath& filename, const char* data, int size) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
win::ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_WRITE, 0,
NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
NULL));
if (!file.IsValid()) {
DPLOG(WARNING) << "CreateFile failed for path " << filename.value();
return -1;
}
DWORD written;
BOOL result = ::WriteFile(file.Get(), data, size, &written, NULL);
if (result && static_cast<int>(written) == size)
return written;
if (!result) {
// WriteFile failed.
DPLOG(WARNING) << "writing file " << filename.value() << " failed";
} else {
// Didn't write all the bytes.
DLOG(WARNING) << "wrote" << written << " bytes to " << filename.value()
<< " expected " << size;
}
return -1;
}
bool AppendToFile(const FilePath& filename, const char* data, int size) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
win::ScopedHandle file(CreateFile(filename.value().c_str(), FILE_APPEND_DATA,
0, NULL, OPEN_EXISTING, 0, NULL));
if (!file.IsValid()) {
VPLOG(1) << "CreateFile failed for path " << filename.value();
return false;
}
DWORD written;
BOOL result = ::WriteFile(file.Get(), data, size, &written, NULL);
if (result && static_cast<int>(written) == size)
return true;
if (!result) {
// WriteFile failed.
VPLOG(1) << "Writing file " << filename.value() << " failed";
} else {
// Didn't write all the bytes.
VPLOG(1) << "Only wrote " << written << " out of " << size << " byte(s) to "
<< filename.value();
}
return false;
}
bool GetCurrentDirectory(FilePath* dir) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
wchar_t system_buffer[MAX_PATH];
system_buffer[0] = 0;
DWORD len = ::GetCurrentDirectory(MAX_PATH, system_buffer);
if (len == 0 || len > MAX_PATH)
return false;
// TODO(evanm): the old behavior of this function was to always strip the
// trailing slash. We duplicate this here, but it shouldn't be necessary
// when everyone is using the appropriate FilePath APIs.
*dir = FilePath(FilePath::StringPieceType(system_buffer))
.StripTrailingSeparators();
return true;
}
bool SetCurrentDirectory(const FilePath& directory) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
return ::SetCurrentDirectory(directory.value().c_str()) != 0;
}
int GetMaximumPathComponentLength(const FilePath& path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
wchar_t volume_path[MAX_PATH];
if (!GetVolumePathNameW(path.NormalizePathSeparators().value().c_str(),
volume_path, size(volume_path))) {
return -1;
}
DWORD max_length = 0;
if (!GetVolumeInformationW(volume_path, NULL, 0, NULL, &max_length, NULL,
NULL, 0)) {
return -1;
}
// Length of |path| with path separator appended.
size_t prefix = path.StripTrailingSeparators().value().size() + 1;
// The whole path string must be shorter than MAX_PATH. That is, it must be
// prefix + component_length < MAX_PATH (or equivalently, <= MAX_PATH - 1).
int whole_path_limit = std::max(0, MAX_PATH - 1 - static_cast<int>(prefix));
return std::min(whole_path_limit, static_cast<int>(max_length));
}
bool CopyFile(const FilePath& from_path, const FilePath& to_path) {
return DoCopyFile(from_path, to_path, false);
}
bool SetNonBlocking(int fd) {
unsigned long nonblocking = 1;
if (ioctlsocket(fd, FIONBIO, &nonblocking) == 0)
return true;
return false;
}
namespace {
// ::PrefetchVirtualMemory() is only available on Windows 8 and above. Chrome
// supports Windows 7, so we need to check for the function's presence
// dynamically.
using PrefetchVirtualMemoryPtr = decltype(&::PrefetchVirtualMemory);
// Returns null if ::PrefetchVirtualMemory() is not available.
PrefetchVirtualMemoryPtr GetPrefetchVirtualMemoryPtr() {
HMODULE kernel32_dll = ::GetModuleHandleA("kernel32.dll");
return reinterpret_cast<PrefetchVirtualMemoryPtr>(
GetProcAddress(kernel32_dll, "PrefetchVirtualMemory"));
}
} // namespace
PrefetchResult PreReadFile(const FilePath& file_path,
bool is_executable,
int64_t max_bytes) {
DCHECK_GE(max_bytes, 0);
// On Win8 and higher use ::PrefetchVirtualMemory(). This is better than a
// simple data file read, more from a RAM perspective than CPU. This is
// because reading the file as data results in double mapping to
// Image/executable pages for all pages of code executed.
static PrefetchVirtualMemoryPtr prefetch_virtual_memory =
GetPrefetchVirtualMemoryPtr();
if (prefetch_virtual_memory == nullptr)
return internal::PreReadFileSlow(file_path, max_bytes)
? PrefetchResult{PrefetchResultCode::kSlowSuccess}
: PrefetchResult{PrefetchResultCode::kSlowFailed};
if (max_bytes == 0) {
// PrefetchVirtualMemory() fails when asked to read zero bytes.
// base::MemoryMappedFile::Initialize() fails on an empty file.
return PrefetchResult{PrefetchResultCode::kSuccess};
}
// PrefetchVirtualMemory() fails if the file is opened with write access.
MemoryMappedFile::Access access = is_executable
? MemoryMappedFile::READ_CODE_IMAGE
: MemoryMappedFile::READ_ONLY;
MemoryMappedFile mapped_file;
if (!mapped_file.Initialize(file_path, access)) {
return internal::PreReadFileSlow(file_path, max_bytes)
? PrefetchResult{PrefetchResultCode::kMemoryMapFailedSlowUsed}
: PrefetchResult{PrefetchResultCode::kMemoryMapFailedSlowFailed};
}
const ::SIZE_T length =
std::min(base::saturated_cast<::SIZE_T>(max_bytes),
base::saturated_cast<::SIZE_T>(mapped_file.length()));
::_WIN32_MEMORY_RANGE_ENTRY address_range = {mapped_file.data(), length};
if (!prefetch_virtual_memory(::GetCurrentProcess(),
/*NumberOfEntries=*/1, &address_range,
/*Flags=*/0)) {
return internal::PreReadFileSlow(file_path, max_bytes)
? PrefetchResult{PrefetchResultCode::kFastFailedSlowUsed}
: PrefetchResult{PrefetchResultCode::kFastFailedSlowFailed};
}
return PrefetchResult{PrefetchResultCode::kSuccess};
}
// -----------------------------------------------------------------------------
namespace internal {
bool MoveUnsafe(const FilePath& from_path, const FilePath& to_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// NOTE: I suspect we could support longer paths, but that would involve
// analyzing all our usage of files.
if (from_path.value().length() >= MAX_PATH ||
to_path.value().length() >= MAX_PATH) {
return false;
}
if (MoveFileEx(from_path.value().c_str(), to_path.value().c_str(),
MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING) != 0)
return true;
// Keep the last error value from MoveFileEx around in case the below
// fails.
bool ret = false;
DWORD last_error = ::GetLastError();
if (DirectoryExists(from_path)) {
// MoveFileEx fails if moving directory across volumes. We will simulate
// the move by using Copy and Delete. Ideally we could check whether
// from_path and to_path are indeed in different volumes.
ret = internal::CopyAndDeleteDirectory(from_path, to_path);
}
if (!ret) {
// Leave a clue about what went wrong so that it can be (at least) picked
// up by a PLOG entry.
::SetLastError(last_error);
}
return ret;
}
bool CopyAndDeleteDirectory(const FilePath& from_path,
const FilePath& to_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
if (CopyDirectory(from_path, to_path, true)) {
if (DeletePathRecursively(from_path))
return true;
// Like Move, this function is not transactional, so we just
// leave the copied bits behind if deleting from_path fails.
// If to_path exists previously then we have already overwritten
// it by now, we don't get better off by deleting the new bits.
}
return false;
}
} // namespace internal
} // namespace base