mirror of
https://github.com/klzgrad/naiveproxy.git
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171 lines
5.2 KiB
C++
171 lines
5.2 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/socket/websocket_transport_connect_sub_job.h"
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#include "base/logging.h"
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#include "net/base/ip_endpoint.h"
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#include "net/base/net_errors.h"
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#include "net/log/net_log_with_source.h"
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#include "net/socket/client_socket_factory.h"
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#include "net/socket/websocket_endpoint_lock_manager.h"
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namespace net {
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WebSocketTransportConnectSubJob::WebSocketTransportConnectSubJob(
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const AddressList& addresses,
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WebSocketTransportConnectJob* parent_job,
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SubJobType type)
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: parent_job_(parent_job),
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addresses_(addresses),
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current_address_index_(0),
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next_state_(STATE_NONE),
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type_(type) {}
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WebSocketTransportConnectSubJob::~WebSocketTransportConnectSubJob() {
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// We don't worry about cancelling the TCP connect, since ~StreamSocket will
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// take care of it.
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if (next()) {
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DCHECK_EQ(STATE_OBTAIN_LOCK_COMPLETE, next_state_);
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// The ~Waiter destructor will remove this object from the waiting list.
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} else if (next_state_ == STATE_TRANSPORT_CONNECT_COMPLETE) {
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WebSocketEndpointLockManager::GetInstance()->UnlockEndpoint(
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CurrentAddress());
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}
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}
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// Start connecting.
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int WebSocketTransportConnectSubJob::Start() {
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DCHECK_EQ(STATE_NONE, next_state_);
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next_state_ = STATE_OBTAIN_LOCK;
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return DoLoop(OK);
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}
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// Called by WebSocketEndpointLockManager when the lock becomes available.
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void WebSocketTransportConnectSubJob::GotEndpointLock() {
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DCHECK_EQ(STATE_OBTAIN_LOCK_COMPLETE, next_state_);
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OnIOComplete(OK);
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}
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LoadState WebSocketTransportConnectSubJob::GetLoadState() const {
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switch (next_state_) {
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case STATE_OBTAIN_LOCK:
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case STATE_OBTAIN_LOCK_COMPLETE:
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// TODO(ricea): Add a WebSocket-specific LOAD_STATE ?
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return LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET;
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case STATE_TRANSPORT_CONNECT:
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case STATE_TRANSPORT_CONNECT_COMPLETE:
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case STATE_DONE:
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return LOAD_STATE_CONNECTING;
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case STATE_NONE:
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return LOAD_STATE_IDLE;
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}
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NOTREACHED();
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return LOAD_STATE_IDLE;
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}
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ClientSocketFactory* WebSocketTransportConnectSubJob::client_socket_factory()
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const {
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return parent_job_->client_socket_factory_;
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}
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const NetLogWithSource& WebSocketTransportConnectSubJob::net_log() const {
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return parent_job_->net_log();
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}
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const IPEndPoint& WebSocketTransportConnectSubJob::CurrentAddress() const {
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DCHECK_LT(current_address_index_, addresses_.size());
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return addresses_[current_address_index_];
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}
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void WebSocketTransportConnectSubJob::OnIOComplete(int result) {
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int rv = DoLoop(result);
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if (rv != ERR_IO_PENDING)
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parent_job_->OnSubJobComplete(rv, this); // |this| deleted
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}
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int WebSocketTransportConnectSubJob::DoLoop(int result) {
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DCHECK_NE(next_state_, STATE_NONE);
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int rv = result;
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do {
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State state = next_state_;
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next_state_ = STATE_NONE;
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switch (state) {
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case STATE_OBTAIN_LOCK:
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DCHECK_EQ(OK, rv);
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rv = DoEndpointLock();
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break;
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case STATE_OBTAIN_LOCK_COMPLETE:
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DCHECK_EQ(OK, rv);
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rv = DoEndpointLockComplete();
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break;
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case STATE_TRANSPORT_CONNECT:
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DCHECK_EQ(OK, rv);
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rv = DoTransportConnect();
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break;
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case STATE_TRANSPORT_CONNECT_COMPLETE:
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rv = DoTransportConnectComplete(rv);
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break;
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default:
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NOTREACHED();
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rv = ERR_FAILED;
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break;
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}
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} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE &&
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next_state_ != STATE_DONE);
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return rv;
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}
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int WebSocketTransportConnectSubJob::DoEndpointLock() {
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int rv = WebSocketEndpointLockManager::GetInstance()->LockEndpoint(
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CurrentAddress(), this);
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next_state_ = STATE_OBTAIN_LOCK_COMPLETE;
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return rv;
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}
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int WebSocketTransportConnectSubJob::DoEndpointLockComplete() {
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next_state_ = STATE_TRANSPORT_CONNECT;
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return OK;
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}
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int WebSocketTransportConnectSubJob::DoTransportConnect() {
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// TODO(ricea): Update global g_last_connect_time and report
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// ConnectInterval.
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next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE;
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AddressList one_address(CurrentAddress());
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transport_socket_ = client_socket_factory()->CreateTransportClientSocket(
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one_address, nullptr, net_log().net_log(), net_log().source());
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// This use of base::Unretained() is safe because transport_socket_ is
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// destroyed in the destructor.
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return transport_socket_->Connect(base::Bind(
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&WebSocketTransportConnectSubJob::OnIOComplete, base::Unretained(this)));
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}
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int WebSocketTransportConnectSubJob::DoTransportConnectComplete(int result) {
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next_state_ = STATE_DONE;
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WebSocketEndpointLockManager* endpoint_lock_manager =
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WebSocketEndpointLockManager::GetInstance();
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if (result != OK) {
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endpoint_lock_manager->UnlockEndpoint(CurrentAddress());
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if (current_address_index_ + 1 < addresses_.size()) {
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// Try falling back to the next address in the list.
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next_state_ = STATE_OBTAIN_LOCK;
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++current_address_index_;
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result = OK;
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}
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return result;
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}
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endpoint_lock_manager->RememberSocket(transport_socket_.get(),
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CurrentAddress());
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return result;
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}
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} // namespace net
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