mirror of
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593 lines
19 KiB
C++
593 lines
19 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/builder.h"
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#include <stddef.h>
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#include <utility>
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#include "tools/gn/action_values.h"
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#include "tools/gn/config.h"
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#include "tools/gn/deps_iterator.h"
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#include "tools/gn/err.h"
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#include "tools/gn/loader.h"
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#include "tools/gn/pool.h"
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#include "tools/gn/scheduler.h"
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#include "tools/gn/settings.h"
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#include "tools/gn/target.h"
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#include "tools/gn/trace.h"
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namespace {
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typedef BuilderRecord::BuilderRecordSet BuilderRecordSet;
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// Recursively looks in the tree for a given node, returning true if it
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// was found in the dependecy graph. This is used to see if a given node
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// participates in a cycle.
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//
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// If this returns true, the cycle will be in *path. This should point to an
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// empty vector for the first call. During computation, the path will contain
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// the full dependency path to the current node.
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//
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// Return false means no cycle was found.
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bool RecursiveFindCycle(const BuilderRecord* search_in,
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std::vector<const BuilderRecord*>* path) {
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path->push_back(search_in);
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for (auto* cur : search_in->unresolved_deps()) {
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std::vector<const BuilderRecord*>::iterator found =
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std::find(path->begin(), path->end(), cur);
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if (found != path->end()) {
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// This item is already in the set, we found the cycle. Everything before
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// the first definition of cur is irrelevant to the cycle.
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path->erase(path->begin(), found);
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path->push_back(cur);
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return true;
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}
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if (RecursiveFindCycle(cur, path))
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return true; // Found cycle.
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}
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path->pop_back();
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return false;
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}
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} // namespace
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Builder::Builder(Loader* loader) : loader_(loader) {
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}
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Builder::~Builder() = default;
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void Builder::ItemDefined(std::unique_ptr<Item> item) {
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ScopedTrace trace(TraceItem::TRACE_DEFINE_TARGET, item->label());
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trace.SetToolchain(item->settings()->toolchain_label());
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BuilderRecord::ItemType type = BuilderRecord::TypeOfItem(item.get());
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Err err;
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BuilderRecord* record =
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GetOrCreateRecordOfType(item->label(), item->defined_from(), type, &err);
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if (!record) {
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g_scheduler->FailWithError(err);
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return;
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}
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// Check that it's not been already defined.
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if (record->item()) {
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err = Err(item->defined_from(), "Duplicate definition.",
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"The item\n " + item->label().GetUserVisibleName(false) +
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"\nwas already defined.");
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err.AppendSubErr(Err(record->item()->defined_from(),
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"Previous definition:"));
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g_scheduler->FailWithError(err);
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return;
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}
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record->set_item(std::move(item));
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// Do target-specific dependency setup. This will also schedule dependency
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// loads for targets that are required.
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switch (type) {
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case BuilderRecord::ITEM_TARGET:
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TargetDefined(record, &err);
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break;
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case BuilderRecord::ITEM_CONFIG:
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ConfigDefined(record, &err);
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break;
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case BuilderRecord::ITEM_TOOLCHAIN:
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ToolchainDefined(record, &err);
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break;
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default:
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break;
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}
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if (err.has_error()) {
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g_scheduler->FailWithError(err);
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return;
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}
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if (record->can_resolve()) {
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if (!ResolveItem(record, &err)) {
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g_scheduler->FailWithError(err);
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return;
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}
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}
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}
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const Item* Builder::GetItem(const Label& label) const {
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const BuilderRecord* record = GetRecord(label);
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if (!record)
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return nullptr;
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return record->item();
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}
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const Toolchain* Builder::GetToolchain(const Label& label) const {
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const BuilderRecord* record = GetRecord(label);
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if (!record)
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return nullptr;
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if (!record->item())
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return nullptr;
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return record->item()->AsToolchain();
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}
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std::vector<const BuilderRecord*> Builder::GetAllRecords() const {
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std::vector<const BuilderRecord*> result;
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result.reserve(records_.size());
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for (const auto& record : records_)
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result.push_back(record.second);
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return result;
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}
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std::vector<const Target*> Builder::GetAllResolvedTargets() const {
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std::vector<const Target*> result;
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result.reserve(records_.size());
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for (const auto& record : records_) {
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if (record.second->type() == BuilderRecord::ITEM_TARGET &&
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record.second->should_generate() && record.second->item())
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result.push_back(record.second->item()->AsTarget());
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}
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return result;
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}
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const BuilderRecord* Builder::GetRecord(const Label& label) const {
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// Forward to the non-const version.
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return const_cast<Builder*>(this)->GetRecord(label);
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}
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BuilderRecord* Builder::GetRecord(const Label& label) {
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RecordMap::iterator found = records_.find(label);
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if (found == records_.end())
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return nullptr;
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return found->second;
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}
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bool Builder::CheckForBadItems(Err* err) const {
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// Look for errors where we find a defined node with an item that refers to
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// an undefined one with no item. There may be other nodes in turn depending
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// on our defined one, but listing those isn't helpful: we want to find the
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// broken link.
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//
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// This finds normal "missing dependency" errors but does not find circular
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// dependencies because in this case all items in the cycle will be GENERATED
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// but none will be resolved. If this happens, we'll check explicitly for
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// that below.
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std::vector<const BuilderRecord*> bad_records;
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std::string depstring;
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for (const auto& record_pair : records_) {
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const BuilderRecord* src = record_pair.second;
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if (!src->should_generate())
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continue; // Skip ungenerated nodes.
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if (!src->resolved()) {
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bad_records.push_back(src);
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// Check dependencies.
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for (auto* dest : src->unresolved_deps()) {
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if (!dest->item()) {
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depstring += src->label().GetUserVisibleName(true) +
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"\n needs " + dest->label().GetUserVisibleName(true) + "\n";
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}
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}
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}
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}
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if (!depstring.empty()) {
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*err = Err(Location(), "Unresolved dependencies.", depstring);
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return false;
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}
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if (!bad_records.empty()) {
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// Our logic above found a bad node but didn't identify the problem. This
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// normally means a circular dependency.
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depstring = CheckForCircularDependencies(bad_records);
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if (depstring.empty()) {
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// Something's very wrong, just dump out the bad nodes.
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depstring = "I have no idea what went wrong, but these are unresolved, "
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"possibly due to an\ninternal error:";
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for (auto* bad_record : bad_records) {
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depstring += "\n\"" +
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bad_record->label().GetUserVisibleName(false) + "\"";
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}
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*err = Err(Location(), "", depstring);
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} else {
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*err = Err(Location(), "Dependency cycle:", depstring);
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}
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return false;
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}
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return true;
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}
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bool Builder::TargetDefined(BuilderRecord* record, Err* err) {
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Target* target = record->item()->AsTarget();
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if (!AddDeps(record, target->public_deps(), err) ||
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!AddDeps(record, target->private_deps(), err) ||
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!AddDeps(record, target->data_deps(), err) ||
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!AddDeps(record, target->configs().vector(), err) ||
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!AddDeps(record, target->all_dependent_configs(), err) ||
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!AddDeps(record, target->public_configs(), err) ||
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!AddActionValuesDep(record, target->action_values(), err) ||
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!AddToolchainDep(record, target, err))
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return false;
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// All targets in the default toolchain get generated by default. We also
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// check if this target was previously marked as "required" and force setting
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// the bit again so the target's dependencies (which we now know) get the
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// required bit pushed to them.
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if (record->should_generate() || target->settings()->is_default())
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RecursiveSetShouldGenerate(record, true);
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return true;
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}
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bool Builder::ConfigDefined(BuilderRecord* record, Err* err) {
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Config* config = record->item()->AsConfig();
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if (!AddDeps(record, config->configs(), err))
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return false;
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// Make sure all deps of this config are scheduled to be loaded. For other
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// item types like targets, the "should generate" flag is propagated around
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// to mark whether this should happen. We could call
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// RecursiveSetShouldGenerate to do this step here, but since configs nor
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// anything they depend on is actually written, the "generate" flag isn't
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// relevant and means extra book keeping. Just force load any deps of this
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// config.
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for (auto* cur : record->all_deps())
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ScheduleItemLoadIfNecessary(cur);
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return true;
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}
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bool Builder::ToolchainDefined(BuilderRecord* record, Err* err) {
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Toolchain* toolchain = record->item()->AsToolchain();
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if (!AddDeps(record, toolchain->deps(), err))
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return false;
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for (int i = Toolchain::TYPE_NONE + 1; i < Toolchain::TYPE_NUMTYPES; i++) {
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Toolchain::ToolType tool_type = static_cast<Toolchain::ToolType>(i);
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Tool* tool = toolchain->GetTool(tool_type);
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if (!tool || tool->pool().label.is_null())
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continue;
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BuilderRecord* dep_record = GetOrCreateRecordOfType(
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tool->pool().label, tool->pool().origin, BuilderRecord::ITEM_POOL, err);
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if (!dep_record)
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return false;
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record->AddDep(dep_record);
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}
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// The default toolchain gets generated by default. Also propogate the
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// generate flag if it depends on items in a non-default toolchain.
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if (record->should_generate() ||
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toolchain->settings()->default_toolchain_label() == toolchain->label())
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RecursiveSetShouldGenerate(record, true);
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loader_->ToolchainLoaded(toolchain);
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return true;
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}
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BuilderRecord* Builder::GetOrCreateRecordOfType(const Label& label,
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const ParseNode* request_from,
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BuilderRecord::ItemType type,
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Err* err) {
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BuilderRecord* record = GetRecord(label);
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if (!record) {
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// Not seen this record yet, create a new one.
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record = new BuilderRecord(type, label);
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record->set_originally_referenced_from(request_from);
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records_[label] = record;
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return record;
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}
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// Check types.
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if (record->type() != type) {
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std::string msg =
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"The type of " + label.GetUserVisibleName(false) +
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"\nhere is a " + BuilderRecord::GetNameForType(type) +
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" but was previously seen as a " +
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BuilderRecord::GetNameForType(record->type()) + ".\n\n"
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"The most common cause is that the label of a config was put in the\n"
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"in the deps section of a target (or vice-versa).";
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*err = Err(request_from, "Item type does not match.", msg);
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if (record->originally_referenced_from()) {
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err->AppendSubErr(Err(record->originally_referenced_from(),
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std::string()));
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}
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return nullptr;
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}
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return record;
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}
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BuilderRecord* Builder::GetResolvedRecordOfType(const Label& label,
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const ParseNode* origin,
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BuilderRecord::ItemType type,
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Err* err) {
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BuilderRecord* record = GetRecord(label);
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if (!record) {
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*err = Err(origin, "Item not found",
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"\"" + label.GetUserVisibleName(false) + "\" doesn't\n"
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"refer to an existent thing.");
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return nullptr;
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}
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const Item* item = record->item();
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if (!item) {
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*err = Err(origin, "Item not resolved.",
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"\"" + label.GetUserVisibleName(false) + "\" hasn't been resolved.\n");
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return nullptr;
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}
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if (!BuilderRecord::IsItemOfType(item, type)) {
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*err = Err(origin,
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std::string("This is not a ") + BuilderRecord::GetNameForType(type),
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"\"" + label.GetUserVisibleName(false) + "\" refers to a " +
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item->GetItemTypeName() + " instead of a " +
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BuilderRecord::GetNameForType(type) + ".");
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return nullptr;
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}
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return record;
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}
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bool Builder::AddDeps(BuilderRecord* record,
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const LabelConfigVector& configs,
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Err* err) {
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for (const auto& config : configs) {
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BuilderRecord* dep_record = GetOrCreateRecordOfType(
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config.label, config.origin, BuilderRecord::ITEM_CONFIG, err);
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if (!dep_record)
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return false;
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record->AddDep(dep_record);
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}
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return true;
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}
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bool Builder::AddDeps(BuilderRecord* record,
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const UniqueVector<LabelConfigPair>& configs,
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Err* err) {
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for (const auto& config : configs) {
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BuilderRecord* dep_record = GetOrCreateRecordOfType(
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config.label, config.origin, BuilderRecord::ITEM_CONFIG, err);
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if (!dep_record)
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return false;
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record->AddDep(dep_record);
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}
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return true;
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}
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bool Builder::AddDeps(BuilderRecord* record,
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const LabelTargetVector& targets,
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Err* err) {
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for (const auto& target : targets) {
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BuilderRecord* dep_record = GetOrCreateRecordOfType(
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target.label, target.origin, BuilderRecord::ITEM_TARGET, err);
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if (!dep_record)
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return false;
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record->AddDep(dep_record);
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}
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return true;
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}
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bool Builder::AddActionValuesDep(BuilderRecord* record,
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const ActionValues& action_values,
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Err* err) {
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if (action_values.pool().label.is_null())
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return true;
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BuilderRecord* pool_record = GetOrCreateRecordOfType(
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action_values.pool().label, action_values.pool().origin,
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BuilderRecord::ITEM_POOL, err);
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if (!pool_record)
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return false;
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record->AddDep(pool_record);
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return true;
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}
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bool Builder::AddToolchainDep(BuilderRecord* record,
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const Target* target,
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Err* err) {
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BuilderRecord* toolchain_record = GetOrCreateRecordOfType(
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target->settings()->toolchain_label(), target->defined_from(),
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BuilderRecord::ITEM_TOOLCHAIN, err);
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if (!toolchain_record)
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return false;
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record->AddDep(toolchain_record);
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return true;
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}
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void Builder::RecursiveSetShouldGenerate(BuilderRecord* record,
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bool force) {
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if (!record->should_generate()) {
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record->set_should_generate(true);
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// This may have caused the item to go into "resolved and generated" state.
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if (record->resolved() && !resolved_and_generated_callback_.is_null())
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resolved_and_generated_callback_.Run(record);
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} else if (!force) {
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return; // Already set and we're not required to iterate dependencies.
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}
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for (auto* cur : record->all_deps()) {
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if (!cur->should_generate()) {
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ScheduleItemLoadIfNecessary(cur);
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RecursiveSetShouldGenerate(cur, false);
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}
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}
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}
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void Builder::ScheduleItemLoadIfNecessary(BuilderRecord* record) {
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const ParseNode* origin = record->originally_referenced_from();
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loader_->Load(record->label(),
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origin ? origin->GetRange() : LocationRange());
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}
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bool Builder::ResolveItem(BuilderRecord* record, Err* err) {
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DCHECK(record->can_resolve() && !record->resolved());
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if (record->type() == BuilderRecord::ITEM_TARGET) {
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Target* target = record->item()->AsTarget();
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if (!ResolveDeps(&target->public_deps(), err) ||
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!ResolveDeps(&target->private_deps(), err) ||
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!ResolveDeps(&target->data_deps(), err) ||
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!ResolveConfigs(&target->configs(), err) ||
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!ResolveConfigs(&target->all_dependent_configs(), err) ||
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!ResolveConfigs(&target->public_configs(), err) ||
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!ResolveActionValues(&target->action_values(), err) ||
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!ResolveToolchain(target, err))
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return false;
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} else if (record->type() == BuilderRecord::ITEM_CONFIG) {
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Config* config = record->item()->AsConfig();
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if (!ResolveConfigs(&config->configs(), err))
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return false;
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} else if (record->type() == BuilderRecord::ITEM_TOOLCHAIN) {
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Toolchain* toolchain = record->item()->AsToolchain();
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if (!ResolveDeps(&toolchain->deps(), err))
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return false;
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if (!ResolvePools(toolchain, err))
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return false;
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}
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record->set_resolved(true);
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if (!record->item()->OnResolved(err))
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return false;
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if (record->should_generate() && !resolved_and_generated_callback_.is_null())
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resolved_and_generated_callback_.Run(record);
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// Recursively update everybody waiting on this item to be resolved.
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for (BuilderRecord* waiting : record->waiting_on_resolution()) {
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DCHECK(waiting->unresolved_deps().find(record) !=
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waiting->unresolved_deps().end());
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waiting->unresolved_deps().erase(record);
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if (waiting->can_resolve()) {
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if (!ResolveItem(waiting, err))
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return false;
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}
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}
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record->waiting_on_resolution().clear();
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return true;
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}
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bool Builder::ResolveDeps(LabelTargetVector* deps, Err* err) {
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for (LabelTargetPair& cur : *deps) {
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DCHECK(!cur.ptr);
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BuilderRecord* record = GetResolvedRecordOfType(
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cur.label, cur.origin, BuilderRecord::ITEM_TARGET, err);
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if (!record)
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return false;
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cur.ptr = record->item()->AsTarget();
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}
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return true;
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}
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bool Builder::ResolveConfigs(UniqueVector<LabelConfigPair>* configs, Err* err) {
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for (const auto& cur : *configs) {
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DCHECK(!cur.ptr);
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BuilderRecord* record = GetResolvedRecordOfType(
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cur.label, cur.origin, BuilderRecord::ITEM_CONFIG, err);
|
|
if (!record)
|
|
return false;
|
|
const_cast<LabelConfigPair&>(cur).ptr = record->item()->AsConfig();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Builder::ResolveToolchain(Target* target, Err* err) {
|
|
BuilderRecord* record = GetResolvedRecordOfType(
|
|
target->settings()->toolchain_label(), target->defined_from(),
|
|
BuilderRecord::ITEM_TOOLCHAIN, err);
|
|
if (!record) {
|
|
*err = Err(target->defined_from(),
|
|
"Toolchain for target not defined.",
|
|
"I was hoping to find a toolchain " +
|
|
target->settings()->toolchain_label().GetUserVisibleName(false));
|
|
return false;
|
|
}
|
|
|
|
if (!target->SetToolchain(record->item()->AsToolchain(), err))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Builder::ResolveActionValues(ActionValues* action_values, Err* err) {
|
|
if (action_values->pool().label.is_null())
|
|
return true;
|
|
|
|
BuilderRecord* record = GetResolvedRecordOfType(
|
|
action_values->pool().label, action_values->pool().origin,
|
|
BuilderRecord::ITEM_POOL, err);
|
|
if (!record)
|
|
return false;
|
|
action_values->set_pool(LabelPtrPair<Pool>(record->item()->AsPool()));
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Builder::ResolvePools(Toolchain* toolchain, Err* err) {
|
|
for (int i = Toolchain::TYPE_NONE + 1; i < Toolchain::TYPE_NUMTYPES; i++) {
|
|
Toolchain::ToolType tool_type = static_cast<Toolchain::ToolType>(i);
|
|
Tool* tool = toolchain->GetTool(tool_type);
|
|
if (!tool || tool->pool().label.is_null())
|
|
continue;
|
|
|
|
BuilderRecord* record =
|
|
GetResolvedRecordOfType(tool->pool().label, toolchain->defined_from(),
|
|
BuilderRecord::ITEM_POOL, err);
|
|
if (!record) {
|
|
*err = Err(tool->pool().origin, "Pool for tool not defined.",
|
|
"I was hoping to find a pool " +
|
|
tool->pool().label.GetUserVisibleName(false));
|
|
return false;
|
|
}
|
|
|
|
tool->set_pool(LabelPtrPair<Pool>(record->item()->AsPool()));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
std::string Builder::CheckForCircularDependencies(
|
|
const std::vector<const BuilderRecord*>& bad_records) const {
|
|
std::vector<const BuilderRecord*> cycle;
|
|
if (!RecursiveFindCycle(bad_records[0], &cycle))
|
|
return std::string(); // Didn't find a cycle, something else is wrong.
|
|
|
|
std::string ret;
|
|
for (size_t i = 0; i < cycle.size(); i++) {
|
|
ret += " " + cycle[i]->label().GetUserVisibleName(false);
|
|
if (i != cycle.size() - 1)
|
|
ret += " ->";
|
|
ret += "\n";
|
|
}
|
|
|
|
return ret;
|
|
}
|