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607 lines
18 KiB
C++
607 lines
18 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/spdy/chromium/spdy_http_stream.h"
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#include <algorithm>
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#include <list>
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#include <utility>
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#include "base/bind.h"
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#include "base/callback_helpers.h"
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#include "base/location.h"
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#include "base/logging.h"
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#include "base/single_thread_task_runner.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "base/values.h"
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#include "net/base/host_port_pair.h"
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#include "net/base/upload_data_stream.h"
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#include "net/http/http_request_headers.h"
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#include "net/http/http_request_info.h"
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#include "net/http/http_response_info.h"
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#include "net/log/net_log_event_type.h"
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#include "net/log/net_log_with_source.h"
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#include "net/spdy/chromium/spdy_http_utils.h"
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#include "net/spdy/chromium/spdy_session.h"
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#include "net/spdy/core/spdy_header_block.h"
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#include "net/spdy/core/spdy_protocol.h"
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#include "net/spdy/platform/api/spdy_string.h"
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namespace net {
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const size_t SpdyHttpStream::kRequestBodyBufferSize = 1 << 14; // 16KB
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SpdyHttpStream::SpdyHttpStream(const base::WeakPtr<SpdySession>& spdy_session,
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bool direct,
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NetLogSource source_dependency)
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: MultiplexedHttpStream(
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std::make_unique<MultiplexedSessionHandle>(spdy_session)),
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spdy_session_(spdy_session),
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is_reused_(spdy_session_->IsReused()),
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source_dependency_(source_dependency),
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stream_(nullptr),
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stream_closed_(false),
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closed_stream_status_(ERR_FAILED),
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closed_stream_id_(0),
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closed_stream_received_bytes_(0),
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closed_stream_sent_bytes_(0),
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request_info_(NULL),
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response_info_(NULL),
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response_headers_complete_(false),
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upload_stream_in_progress_(false),
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user_buffer_len_(0),
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request_body_buf_size_(0),
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buffered_read_callback_pending_(false),
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more_read_data_pending_(false),
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direct_(direct),
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was_alpn_negotiated_(false),
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weak_factory_(this) {
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DCHECK(spdy_session_.get());
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}
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SpdyHttpStream::~SpdyHttpStream() {
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if (stream_) {
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stream_->DetachDelegate();
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DCHECK(!stream_);
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}
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}
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int SpdyHttpStream::InitializeStream(const HttpRequestInfo* request_info,
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RequestPriority priority,
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const NetLogWithSource& stream_net_log,
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const CompletionCallback& callback) {
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DCHECK(!stream_);
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if (!spdy_session_)
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return ERR_CONNECTION_CLOSED;
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request_info_ = request_info;
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// TODO(bnc): Remove this condition once pushed headers are properly
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// validated. https://crbug.com/554220.
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if (request_info_->method == "GET") {
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int error = spdy_session_->GetPushStream(request_info_->url, priority,
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&stream_, stream_net_log);
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if (error != OK)
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return error;
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// |stream_| may be NULL even if OK was returned.
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if (stream_) {
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DCHECK_EQ(stream_->type(), SPDY_PUSH_STREAM);
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InitializeStreamHelper();
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return OK;
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}
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}
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int rv = stream_request_.StartRequest(
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SPDY_REQUEST_RESPONSE_STREAM, spdy_session_, request_info_->url,
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priority, stream_net_log,
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base::Bind(&SpdyHttpStream::OnStreamCreated,
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weak_factory_.GetWeakPtr(), callback));
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if (rv == OK) {
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stream_ = stream_request_.ReleaseStream().get();
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InitializeStreamHelper();
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}
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return rv;
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}
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int SpdyHttpStream::ReadResponseHeaders(const CompletionCallback& callback) {
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CHECK(!callback.is_null());
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if (stream_closed_)
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return closed_stream_status_;
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CHECK(stream_);
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// Check if we already have the response headers. If so, return synchronously.
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if (response_headers_complete_) {
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CHECK(!stream_->IsIdle());
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return OK;
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}
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// Still waiting for the response, return IO_PENDING.
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CHECK(response_callback_.is_null());
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response_callback_ = callback;
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return ERR_IO_PENDING;
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}
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int SpdyHttpStream::ReadResponseBody(
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IOBuffer* buf, int buf_len, const CompletionCallback& callback) {
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if (stream_)
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CHECK(!stream_->IsIdle());
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CHECK(buf);
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CHECK(buf_len);
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CHECK(!callback.is_null());
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// If we have data buffered, complete the IO immediately.
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if (!response_body_queue_.IsEmpty()) {
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return response_body_queue_.Dequeue(buf->data(), buf_len);
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} else if (stream_closed_) {
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return closed_stream_status_;
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}
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CHECK(response_callback_.is_null());
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CHECK(!user_buffer_.get());
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CHECK_EQ(0, user_buffer_len_);
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response_callback_ = callback;
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user_buffer_ = buf;
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user_buffer_len_ = buf_len;
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return ERR_IO_PENDING;
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}
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void SpdyHttpStream::Close(bool not_reusable) {
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// Note: the not_reusable flag has no meaning for SPDY streams.
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Cancel();
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DCHECK(!stream_);
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}
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bool SpdyHttpStream::IsResponseBodyComplete() const {
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return stream_closed_;
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}
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bool SpdyHttpStream::IsConnectionReused() const {
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return is_reused_;
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}
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int64_t SpdyHttpStream::GetTotalReceivedBytes() const {
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if (stream_closed_)
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return closed_stream_received_bytes_;
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if (!stream_)
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return 0;
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return stream_->raw_received_bytes();
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}
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int64_t SpdyHttpStream::GetTotalSentBytes() const {
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if (stream_closed_)
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return closed_stream_sent_bytes_;
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if (!stream_)
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return 0;
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return stream_->raw_sent_bytes();
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}
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bool SpdyHttpStream::GetAlternativeService(
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AlternativeService* alternative_service) const {
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return false;
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}
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bool SpdyHttpStream::GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const {
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if (stream_closed_) {
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if (!closed_stream_has_load_timing_info_)
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return false;
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*load_timing_info = closed_stream_load_timing_info_;
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return true;
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}
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// If |stream_| has yet to be created, or does not yet have an ID, fail.
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// The reused flag can only be correctly set once a stream has an ID. Streams
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// get their IDs once the request has been successfully sent, so this does not
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// behave that differently from other stream types.
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if (!stream_ || stream_->stream_id() == 0)
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return false;
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return stream_->GetLoadTimingInfo(load_timing_info);
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}
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int SpdyHttpStream::SendRequest(const HttpRequestHeaders& request_headers,
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HttpResponseInfo* response,
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const CompletionCallback& callback) {
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if (stream_closed_) {
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return closed_stream_status_;
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}
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base::Time request_time = base::Time::Now();
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CHECK(stream_);
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stream_->SetRequestTime(request_time);
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// This should only get called in the case of a request occurring
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// during server push that has already begun but hasn't finished,
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// so we set the response's request time to be the actual one
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if (response_info_)
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response_info_->request_time = request_time;
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CHECK(!request_body_buf_.get());
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if (HasUploadData()) {
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request_body_buf_ = new IOBufferWithSize(kRequestBodyBufferSize);
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// The request body buffer is empty at first.
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request_body_buf_size_ = 0;
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}
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CHECK(!callback.is_null());
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CHECK(response);
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// SendRequest can be called in two cases.
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//
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// a) A client initiated request. In this case, |response_info_| should be
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// NULL to start with.
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// b) A client request which matches a response that the server has already
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// pushed.
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if (push_response_info_.get()) {
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*response = *(push_response_info_.get());
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push_response_info_.reset();
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} else {
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DCHECK_EQ(static_cast<HttpResponseInfo*>(NULL), response_info_);
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}
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response_info_ = response;
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// Put the peer's IP address and port into the response.
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IPEndPoint address;
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int result = stream_->GetPeerAddress(&address);
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if (result != OK)
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return result;
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response_info_->socket_address = HostPortPair::FromIPEndPoint(address);
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if (stream_->type() == SPDY_PUSH_STREAM) {
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// Pushed streams do not send any data, and should always be
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// idle. However, we still want to return ERR_IO_PENDING to mimic
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// non-push behavior. The callback will be called when the
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// response is received.
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CHECK(response_callback_.is_null());
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response_callback_ = callback;
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return ERR_IO_PENDING;
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}
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SpdyHeaderBlock headers;
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CreateSpdyHeadersFromHttpRequest(*request_info_, request_headers, direct_,
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&headers);
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stream_->net_log().AddEvent(
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NetLogEventType::HTTP_TRANSACTION_HTTP2_SEND_REQUEST_HEADERS,
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base::Bind(&SpdyHeaderBlockNetLogCallback, &headers));
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DispatchRequestHeadersCallback(headers);
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result = stream_->SendRequestHeaders(
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std::move(headers),
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HasUploadData() ? MORE_DATA_TO_SEND : NO_MORE_DATA_TO_SEND);
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if (result == ERR_IO_PENDING) {
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CHECK(request_callback_.is_null());
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request_callback_ = callback;
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}
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return result;
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}
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void SpdyHttpStream::Cancel() {
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request_callback_.Reset();
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response_callback_.Reset();
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if (stream_) {
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stream_->Cancel();
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DCHECK(!stream_);
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}
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}
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void SpdyHttpStream::OnHeadersSent() {
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if (HasUploadData()) {
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ReadAndSendRequestBodyData();
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} else {
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MaybePostRequestCallback(OK);
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}
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}
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void SpdyHttpStream::OnHeadersReceived(
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const SpdyHeaderBlock& response_headers) {
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DCHECK(!response_headers_complete_);
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response_headers_complete_ = true;
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if (!response_info_) {
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DCHECK_EQ(stream_->type(), SPDY_PUSH_STREAM);
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push_response_info_ = std::make_unique<HttpResponseInfo>();
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response_info_ = push_response_info_.get();
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}
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const bool headers_valid =
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SpdyHeadersToHttpResponse(response_headers, response_info_);
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DCHECK(headers_valid);
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response_info_->response_time = stream_->response_time();
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// Don't store the SSLInfo in the response here, HttpNetworkTransaction
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// will take care of that part.
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response_info_->was_alpn_negotiated = was_alpn_negotiated_;
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response_info_->request_time = stream_->GetRequestTime();
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response_info_->connection_info = HttpResponseInfo::CONNECTION_INFO_HTTP2;
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response_info_->alpn_negotiated_protocol =
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HttpResponseInfo::ConnectionInfoToString(response_info_->connection_info);
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response_info_->vary_data
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.Init(*request_info_, *response_info_->headers.get());
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// Invalidate HttpRequestInfo pointer. This is to allow |this| to be
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// shared across multiple consumers at the cache layer which might require
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// this stream to outlive the request_info_'s owner.
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if (!upload_stream_in_progress_)
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request_info_ = nullptr;
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if (!response_callback_.is_null()) {
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DoResponseCallback(OK);
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}
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}
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void SpdyHttpStream::OnDataReceived(std::unique_ptr<SpdyBuffer> buffer) {
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DCHECK(response_headers_complete_);
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// Note that data may be received for a SpdyStream prior to the user calling
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// ReadResponseBody(), therefore user_buffer_ may be NULL. This may often
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// happen for server initiated streams.
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DCHECK(stream_);
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DCHECK(!stream_->IsClosed() || stream_->type() == SPDY_PUSH_STREAM);
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if (buffer) {
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response_body_queue_.Enqueue(std::move(buffer));
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if (user_buffer_.get()) {
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// Handing small chunks of data to the caller creates measurable overhead.
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// We buffer data in short time-spans and send a single read notification.
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ScheduleBufferedReadCallback();
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}
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}
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}
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void SpdyHttpStream::OnDataSent() {
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request_body_buf_size_ = 0;
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ReadAndSendRequestBodyData();
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}
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// TODO(xunjieli): Maybe do something with the trailers. crbug.com/422958.
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void SpdyHttpStream::OnTrailers(const SpdyHeaderBlock& trailers) {}
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void SpdyHttpStream::OnClose(int status) {
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// Cancel any pending reads from the upload data stream.
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if (request_info_ && request_info_->upload_data_stream)
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request_info_->upload_data_stream->Reset();
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if (stream_) {
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stream_closed_ = true;
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closed_stream_status_ = status;
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closed_stream_id_ = stream_->stream_id();
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closed_stream_has_load_timing_info_ =
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stream_->GetLoadTimingInfo(&closed_stream_load_timing_info_);
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closed_stream_received_bytes_ = stream_->raw_received_bytes();
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closed_stream_sent_bytes_ = stream_->raw_sent_bytes();
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}
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stream_ = nullptr;
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// Callbacks might destroy |this|.
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base::WeakPtr<SpdyHttpStream> self = weak_factory_.GetWeakPtr();
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if (!request_callback_.is_null()) {
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DoRequestCallback(status);
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if (!self)
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return;
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}
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if (status == OK) {
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// We need to complete any pending buffered read now.
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DoBufferedReadCallback();
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if (!self)
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return;
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}
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if (!response_callback_.is_null()) {
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DoResponseCallback(status);
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}
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}
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NetLogSource SpdyHttpStream::source_dependency() const {
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return source_dependency_;
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}
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bool SpdyHttpStream::HasUploadData() const {
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CHECK(request_info_);
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return
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request_info_->upload_data_stream &&
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((request_info_->upload_data_stream->size() > 0) ||
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request_info_->upload_data_stream->is_chunked());
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}
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void SpdyHttpStream::OnStreamCreated(
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const CompletionCallback& callback,
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int rv) {
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if (rv == OK) {
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stream_ = stream_request_.ReleaseStream().get();
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InitializeStreamHelper();
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}
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callback.Run(rv);
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}
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void SpdyHttpStream::ReadAndSendRequestBodyData() {
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CHECK(HasUploadData());
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upload_stream_in_progress_ = true;
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CHECK_EQ(request_body_buf_size_, 0);
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if (request_info_->upload_data_stream->IsEOF()) {
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MaybePostRequestCallback(OK);
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// Invalidate HttpRequestInfo pointer. This is to allow |this| to be
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// shared across multiple consumers at the cache layer which might require
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// this stream to outlive the request_info_'s owner.
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upload_stream_in_progress_ = false;
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if (response_headers_complete_)
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request_info_ = nullptr;
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return;
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}
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// Read the data from the request body stream.
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const int rv = request_info_->upload_data_stream
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->Read(request_body_buf_.get(),
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request_body_buf_->size(),
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base::Bind(&SpdyHttpStream::OnRequestBodyReadCompleted,
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weak_factory_.GetWeakPtr()));
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if (rv != ERR_IO_PENDING)
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OnRequestBodyReadCompleted(rv);
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}
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void SpdyHttpStream::InitializeStreamHelper() {
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stream_->SetDelegate(this);
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was_alpn_negotiated_ = stream_->WasAlpnNegotiated();
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}
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void SpdyHttpStream::ResetStreamInternal() {
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spdy_session_->ResetStream(stream()->stream_id(), ERROR_CODE_INTERNAL_ERROR,
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SpdyString());
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}
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void SpdyHttpStream::OnRequestBodyReadCompleted(int status) {
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if (status < 0) {
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DCHECK_NE(ERR_IO_PENDING, status);
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// Post |request_callback_| with received error. This should be posted
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// before ResetStreamInternal, because the latter would call
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// |request_callback_| via OnClose with an error code potentially different
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// from |status|.
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MaybePostRequestCallback(status);
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base::ThreadTaskRunnerHandle::Get()->PostTask(
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FROM_HERE, base::Bind(&SpdyHttpStream::ResetStreamInternal,
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weak_factory_.GetWeakPtr()));
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return;
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}
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CHECK_GE(status, 0);
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request_body_buf_size_ = status;
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const bool eof = request_info_->upload_data_stream->IsEOF();
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// Only the final frame may have a length of 0.
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if (eof) {
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CHECK_GE(request_body_buf_size_, 0);
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} else {
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CHECK_GT(request_body_buf_size_, 0);
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}
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stream_->SendData(request_body_buf_.get(),
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request_body_buf_size_,
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eof ? NO_MORE_DATA_TO_SEND : MORE_DATA_TO_SEND);
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}
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void SpdyHttpStream::ScheduleBufferedReadCallback() {
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// If there is already a scheduled DoBufferedReadCallback, don't issue
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// another one. Mark that we have received more data and return.
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if (buffered_read_callback_pending_) {
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more_read_data_pending_ = true;
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return;
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}
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more_read_data_pending_ = false;
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buffered_read_callback_pending_ = true;
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const base::TimeDelta kBufferTime = base::TimeDelta::FromMilliseconds(1);
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base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
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FROM_HERE, base::Bind(&SpdyHttpStream::DoBufferedReadCallback,
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weak_factory_.GetWeakPtr()),
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kBufferTime);
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}
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// Checks to see if we should wait for more buffered data before notifying
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// the caller. Returns true if we should wait, false otherwise.
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bool SpdyHttpStream::ShouldWaitForMoreBufferedData() const {
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// If the response is complete, there is no point in waiting.
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if (stream_closed_)
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return false;
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DCHECK_GT(user_buffer_len_, 0);
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return response_body_queue_.GetTotalSize() <
|
|
static_cast<size_t>(user_buffer_len_);
|
|
}
|
|
|
|
void SpdyHttpStream::DoBufferedReadCallback() {
|
|
buffered_read_callback_pending_ = false;
|
|
|
|
// If the transaction is cancelled or errored out, we don't need to complete
|
|
// the read.
|
|
if (!stream_ && !stream_closed_)
|
|
return;
|
|
|
|
int stream_status =
|
|
stream_closed_ ? closed_stream_status_ : stream_->response_status();
|
|
if (stream_status != OK)
|
|
return;
|
|
|
|
// When more_read_data_pending_ is true, it means that more data has
|
|
// arrived since we started waiting. Wait a little longer and continue
|
|
// to buffer.
|
|
if (more_read_data_pending_ && ShouldWaitForMoreBufferedData()) {
|
|
ScheduleBufferedReadCallback();
|
|
return;
|
|
}
|
|
|
|
int rv = 0;
|
|
if (user_buffer_.get()) {
|
|
rv = ReadResponseBody(user_buffer_.get(), user_buffer_len_,
|
|
response_callback_);
|
|
CHECK_NE(rv, ERR_IO_PENDING);
|
|
user_buffer_ = NULL;
|
|
user_buffer_len_ = 0;
|
|
DoResponseCallback(rv);
|
|
}
|
|
}
|
|
|
|
void SpdyHttpStream::DoRequestCallback(int rv) {
|
|
CHECK_NE(rv, ERR_IO_PENDING);
|
|
CHECK(!request_callback_.is_null());
|
|
// Since Run may result in being called back, reset request_callback_ in
|
|
// advance.
|
|
base::ResetAndReturn(&request_callback_).Run(rv);
|
|
}
|
|
|
|
void SpdyHttpStream::MaybeDoRequestCallback(int rv) {
|
|
CHECK_NE(ERR_IO_PENDING, rv);
|
|
if (request_callback_)
|
|
base::ResetAndReturn(&request_callback_).Run(rv);
|
|
}
|
|
|
|
void SpdyHttpStream::MaybePostRequestCallback(int rv) {
|
|
CHECK_NE(ERR_IO_PENDING, rv);
|
|
if (request_callback_)
|
|
base::ThreadTaskRunnerHandle::Get()->PostTask(
|
|
FROM_HERE, base::Bind(&SpdyHttpStream::MaybeDoRequestCallback,
|
|
weak_factory_.GetWeakPtr(), rv));
|
|
}
|
|
|
|
void SpdyHttpStream::DoResponseCallback(int rv) {
|
|
CHECK_NE(rv, ERR_IO_PENDING);
|
|
CHECK(!response_callback_.is_null());
|
|
|
|
// Since Run may result in being called back, reset response_callback_ in
|
|
// advance.
|
|
base::ResetAndReturn(&response_callback_).Run(rv);
|
|
}
|
|
|
|
bool SpdyHttpStream::GetRemoteEndpoint(IPEndPoint* endpoint) {
|
|
if (!spdy_session_)
|
|
return false;
|
|
|
|
return spdy_session_->GetPeerAddress(endpoint) == OK;
|
|
}
|
|
|
|
void SpdyHttpStream::PopulateNetErrorDetails(NetErrorDetails* details) {
|
|
details->connection_info = HttpResponseInfo::CONNECTION_INFO_HTTP2;
|
|
return;
|
|
}
|
|
|
|
void SpdyHttpStream::SetPriority(RequestPriority priority) {
|
|
// TODO(akalin): Plumb this through to |stream_request_| and
|
|
// |stream_|.
|
|
}
|
|
|
|
} // namespace net
|