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385 lines
15 KiB
C++
385 lines
15 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// The base class for client/server QUIC streams.
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// It does not contain the entire interface needed by an application to interact
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// with a QUIC stream. Some parts of the interface must be obtained by
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// accessing the owning session object. A subclass of QuicStream
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// connects the object and the application that generates and consumes the data
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// of the stream.
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// The QuicStream object has a dependent QuicStreamSequencer object,
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// which is given the stream frames as they arrive, and provides stream data in
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// order by invoking ProcessRawData().
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#ifndef NET_QUIC_CORE_QUIC_STREAM_H_
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#define NET_QUIC_CORE_QUIC_STREAM_H_
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#include <cstddef>
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#include <cstdint>
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#include <list>
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#include <string>
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#include "base/macros.h"
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#include "net/base/iovec.h"
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#include "net/quic/core/quic_flow_controller.h"
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#include "net/quic/core/quic_packets.h"
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#include "net/quic/core/quic_stream_send_buffer.h"
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#include "net/quic/core/quic_stream_sequencer.h"
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#include "net/quic/core/quic_types.h"
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#include "net/quic/core/stream_notifier_interface.h"
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#include "net/quic/platform/api/quic_export.h"
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#include "net/quic/platform/api/quic_mem_slice_span.h"
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#include "net/quic/platform/api/quic_reference_counted.h"
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#include "net/quic/platform/api/quic_string_piece.h"
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namespace net {
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namespace test {
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class QuicStreamPeer;
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} // namespace test
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class QuicSession;
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class QUIC_EXPORT_PRIVATE QuicStream {
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public:
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QuicStream(QuicStreamId id, QuicSession* session);
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virtual ~QuicStream();
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// Not in use currently.
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void SetFromConfig();
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// Called by the session when a (potentially duplicate) stream frame has been
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// received for this stream.
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virtual void OnStreamFrame(const QuicStreamFrame& frame);
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// Called by the session when the connection becomes writeable to allow the
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// stream to write any pending data.
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virtual void OnCanWrite();
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// Called by the session just before the object is destroyed.
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// The object should not be accessed after OnClose is called.
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// Sends a RST_STREAM with code QUIC_RST_ACKNOWLEDGEMENT if neither a FIN nor
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// a RST_STREAM has been sent.
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virtual void OnClose();
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// Called by the session when the endpoint receives a RST_STREAM from the
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// peer.
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virtual void OnStreamReset(const QuicRstStreamFrame& frame);
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// Called by the session when the endpoint receives or sends a connection
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// close, and should immediately close the stream.
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virtual void OnConnectionClosed(QuicErrorCode error,
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ConnectionCloseSource source);
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// Called by the stream subclass after it has consumed the final incoming
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// data.
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virtual void OnFinRead();
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// Called when new data is available from the sequencer. Subclasses must
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// actively retrieve the data using the sequencer's Readv() or
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// GetReadableRegions() method.
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virtual void OnDataAvailable() = 0;
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// Called by the subclass or the sequencer to reset the stream from this
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// end.
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virtual void Reset(QuicRstStreamErrorCode error);
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// Called by the subclass or the sequencer to close the entire connection from
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// this end.
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virtual void CloseConnectionWithDetails(QuicErrorCode error,
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const std::string& details);
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// Returns true if this stream is still waiting for acks of sent data.
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// This will return false if all data has been acked, or if the stream
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// is no longer interested in data being acked (which happens when
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// a stream is reset because of an error).
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bool IsWaitingForAcks() const;
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QuicStreamId id() const { return id_; }
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QuicRstStreamErrorCode stream_error() const { return stream_error_; }
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QuicErrorCode connection_error() const { return connection_error_; }
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bool reading_stopped() const {
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return sequencer_.ignore_read_data() || read_side_closed_;
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}
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bool write_side_closed() const { return write_side_closed_; }
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bool rst_received() { return rst_received_; }
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bool rst_sent() { return rst_sent_; }
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bool fin_received() { return fin_received_; }
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bool fin_sent() { return fin_sent_; }
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uint64_t BufferedDataBytes() const;
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uint64_t stream_bytes_read() const { return stream_bytes_read_; }
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uint64_t stream_bytes_written() const;
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size_t busy_counter() const { return busy_counter_; }
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void set_busy_counter(size_t busy_counter) { busy_counter_ = busy_counter; }
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void set_fin_sent(bool fin_sent) { fin_sent_ = fin_sent; }
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void set_fin_received(bool fin_received) { fin_received_ = fin_received; }
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void set_rst_sent(bool rst_sent) { rst_sent_ = rst_sent; }
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void set_rst_received(bool rst_received) { rst_received_ = rst_received; }
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void set_stream_error(QuicRstStreamErrorCode error) { stream_error_ = error; }
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// Adjust the flow control window according to new offset in |frame|.
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virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame);
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// Used in Chrome.
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int num_frames_received() const;
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int num_duplicate_frames_received() const;
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QuicFlowController* flow_controller() { return &flow_controller_; }
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// Called when endpoint receives a frame which could increase the highest
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// offset.
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// Returns true if the highest offset did increase.
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bool MaybeIncreaseHighestReceivedOffset(QuicStreamOffset new_offset);
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// Called when bytes are sent to the peer.
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void AddBytesSent(QuicByteCount bytes);
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// Called by the stream sequencer as bytes are consumed from the buffer.
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// If the receive window has dropped below the threshold, then send a
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// WINDOW_UPDATE frame.
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void AddBytesConsumed(QuicByteCount bytes);
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// Updates the flow controller's send window offset and calls OnCanWrite if
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// it was blocked before.
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void UpdateSendWindowOffset(QuicStreamOffset new_offset);
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// Returns true if the stream has received either a RST_STREAM or a FIN -
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// either of which gives a definitive number of bytes which the peer has
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// sent. If this is not true on deletion of the stream object, the session
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// must keep track of the stream's byte offset until a definitive final value
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// arrives.
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bool HasFinalReceivedByteOffset() const {
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return fin_received_ || rst_received_;
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}
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// Returns true if the stream has queued data waiting to write.
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bool HasBufferedData() const;
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// Returns the version of QUIC being used for this stream.
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QuicTransportVersion transport_version() const;
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bool fin_received() const { return fin_received_; }
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// Sets the sequencer to consume all incoming data itself and not call
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// OnDataAvailable().
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// When the FIN is received, the stream will be notified automatically (via
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// OnFinRead()) (which may happen during the call of StopReading()).
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// TODO(dworley): There should be machinery to send a RST_STREAM/NO_ERROR and
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// stop sending stream-level flow-control updates when this end sends FIN.
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virtual void StopReading();
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// Get peer IP of the lastest packet which connection is dealing/delt with.
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virtual const QuicSocketAddress& PeerAddressOfLatestPacket() const;
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// Sends as much of 'data' to the connection as the connection will consume,
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// and then buffers any remaining data in queued_data_.
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// If fin is true: if it is immediately passed on to the session,
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// write_side_closed() becomes true, otherwise fin_buffered_ becomes true.
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void WriteOrBufferData(
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QuicStringPiece data,
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bool fin,
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QuicReferenceCountedPointer<QuicAckListenerInterface> ack_listener);
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// Adds random padding after the fin is consumed for this stream.
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void AddRandomPaddingAfterFin();
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// Write |data_length| of data starts at |offset| from send buffer.
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bool WriteStreamData(QuicStreamOffset offset,
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QuicByteCount data_length,
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QuicDataWriter* writer);
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// Called when data [offset, offset + data_length) is acked. |fin_acked|
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// indicates whether the fin is acked.
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virtual void OnStreamFrameAcked(QuicStreamOffset offset,
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QuicByteCount data_length,
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bool fin_acked,
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QuicTime::Delta ack_delay_time);
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// Called when data [offset, offset + data_length) gets retransmitted.
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virtual void OnStreamFrameRetransmitted(QuicStreamOffset offset,
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QuicByteCount data_length);
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// Called when data [offset, offset + data_length) gets discarded because
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// stream is cancelled. |fin_discarded| indicates whether the fin is
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// discarded.
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void OnStreamFrameDiscarded(QuicStreamOffset offset,
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QuicByteCount data_length,
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bool fin_discarded);
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// Same as WritevData except data is provided in reference counted memory so
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// that data copy is avoided.
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QuicConsumedData WriteMemSlices(QuicMemSliceSpan span, bool fin);
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protected:
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// Sends as many bytes in the first |count| buffers of |iov| to the connection
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// as the connection will consume. If FIN is consumed, the write side is
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// immediately closed.
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// Returns the number of bytes consumed by the connection.
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// Please note: Returned consumed data is the amount of data saved in send
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// buffer. The data is not necessarily consumed by the connection. So write
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// side is closed when FIN is sent.
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// TODO(fayang): Let WritevData return boolean.
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QuicConsumedData WritevData(const struct iovec* iov, int iov_count, bool fin);
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// Allows override of the session level writev, for the force HOL
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// blocking experiment.
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virtual QuicConsumedData WritevDataInner(size_t write_length,
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QuicStreamOffset offset,
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bool fin);
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// Close the write side of the socket. Further writes will fail.
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// Can be called by the subclass or internally.
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// Does not send a FIN. May cause the stream to be closed.
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virtual void CloseWriteSide();
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// Close the read side of the socket. May cause the stream to be closed.
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// Subclasses and consumers should use StopReading to terminate reading early
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// if expecting a FIN. Can be used directly by subclasses if not expecting a
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// FIN.
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void CloseReadSide();
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// Called when data of [offset, offset + data_length] is buffered in send
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// buffer.
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virtual void OnDataBuffered(
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QuicStreamOffset offset,
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QuicByteCount data_length,
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const QuicReferenceCountedPointer<QuicAckListenerInterface>&
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ack_listener) {}
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// True if buffered data in send buffer is below buffered_data_threshold_.
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bool CanWriteNewData() const;
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// Called when upper layer can write new data.
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virtual void OnCanWriteNewData() {}
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bool fin_buffered() const { return fin_buffered_; }
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const QuicSession* session() const { return session_; }
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QuicSession* session() { return session_; }
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const QuicStreamSequencer* sequencer() const { return &sequencer_; }
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QuicStreamSequencer* sequencer() { return &sequencer_; }
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void DisableConnectionFlowControlForThisStream() {
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stream_contributes_to_connection_flow_control_ = false;
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}
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void set_ack_listener(
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QuicReferenceCountedPointer<QuicAckListenerInterface> ack_listener) {
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ack_listener_ = std::move(ack_listener);
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}
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const QuicIntervalSet<QuicStreamOffset>& bytes_acked() const;
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private:
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friend class test::QuicStreamPeer;
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friend class QuicStreamUtils;
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// Subclasses and consumers should use reading_stopped.
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bool read_side_closed() const { return read_side_closed_; }
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// Calls MaybeSendBlocked on the stream's flow controller and the connection
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// level flow controller. If the stream is flow control blocked by the
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// connection-level flow controller but not by the stream-level flow
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// controller, marks this stream as connection-level write blocked.
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void MaybeSendBlocked();
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// Write buffered data in send buffer. TODO(fayang): Consider combine
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// WriteOrBufferData, Writev and WriteBufferedData.
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void WriteBufferedData();
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QuicStreamSequencer sequencer_;
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QuicStreamId id_;
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// Pointer to the owning QuicSession object.
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QuicSession* session_;
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// Bytes read refers to payload bytes only: they do not include framing,
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// encryption overhead etc.
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uint64_t stream_bytes_read_;
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// Stream error code received from a RstStreamFrame or error code sent by the
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// visitor or sequencer in the RstStreamFrame.
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QuicRstStreamErrorCode stream_error_;
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// Connection error code due to which the stream was closed. |stream_error_|
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// is set to |QUIC_STREAM_CONNECTION_ERROR| when this happens and consumers
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// should check |connection_error_|.
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QuicErrorCode connection_error_;
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// True if the read side is closed and further frames should be rejected.
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bool read_side_closed_;
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// True if the write side is closed, and further writes should fail.
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bool write_side_closed_;
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// True if the subclass has written a FIN with WriteOrBufferData, but it was
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// buffered in queued_data_ rather than being sent to the session.
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bool fin_buffered_;
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// True if a FIN has been sent to the session.
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bool fin_sent_;
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// True if a FIN is waiting to be acked.
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bool fin_outstanding_;
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// True if this stream has received (and the sequencer has accepted) a
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// StreamFrame with the FIN set.
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bool fin_received_;
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// True if an RST_STREAM has been sent to the session.
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// In combination with fin_sent_, used to ensure that a FIN and/or a
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// RST_STREAM is always sent to terminate the stream.
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bool rst_sent_;
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// True if this stream has received a RST_STREAM frame.
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bool rst_received_;
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// Tracks if the session this stream is running under was created by a
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// server or a client.
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Perspective perspective_;
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QuicFlowController flow_controller_;
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// The connection level flow controller. Not owned.
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QuicFlowController* connection_flow_controller_;
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// Special streams, such as the crypto and headers streams, do not respect
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// connection level flow control limits (but are stream level flow control
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// limited).
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bool stream_contributes_to_connection_flow_control_;
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// A counter incremented when OnCanWrite() is called and no progress is made.
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// For debugging only.
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size_t busy_counter_;
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// Indicates whether paddings will be added after the fin is consumed for this
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// stream.
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bool add_random_padding_after_fin_;
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// Ack listener of this stream, and it is notified when any of written bytes
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// are acked.
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QuicReferenceCountedPointer<QuicAckListenerInterface> ack_listener_;
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// Send buffer of this stream. Send buffer is cleaned up when data gets acked
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// or discarded.
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QuicStreamSendBuffer send_buffer_;
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// Latched value of FLAGS_quic_buffered_data_threshold.
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const QuicByteCount buffered_data_threshold_;
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// Latched value of
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// FLAGS_quic_reloadable_flag_quic_remove_on_stream_frame_discarded.
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const bool remove_on_stream_frame_discarded_;
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DISALLOW_COPY_AND_ASSIGN(QuicStream);
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};
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} // namespace net
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#endif // NET_QUIC_CORE_QUIC_STREAM_H_
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