mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-12-01 01:36:09 +03:00
174 lines
6.9 KiB
C++
174 lines
6.9 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "base/process/kill.h"
|
|
|
|
#include <errno.h>
|
|
#include <signal.h>
|
|
#include <sys/event.h>
|
|
#include <sys/types.h>
|
|
#include <sys/wait.h>
|
|
|
|
#include "base/files/file_util.h"
|
|
#include "base/files/scoped_file.h"
|
|
#include "base/logging.h"
|
|
#include "base/posix/eintr_wrapper.h"
|
|
|
|
namespace base {
|
|
|
|
namespace {
|
|
|
|
const int kWaitBeforeKillSeconds = 2;
|
|
|
|
// Reap |child| process. This call blocks until completion.
|
|
void BlockingReap(pid_t child) {
|
|
const pid_t result = HANDLE_EINTR(waitpid(child, NULL, 0));
|
|
if (result == -1) {
|
|
DPLOG(ERROR) << "waitpid(" << child << ", NULL, 0)";
|
|
}
|
|
}
|
|
|
|
// Waits for |timeout| seconds for the given |child| to exit and reap it. If
|
|
// the child doesn't exit within the time specified, kills it.
|
|
//
|
|
// This function takes two approaches: first, it tries to use kqueue to
|
|
// observe when the process exits. kevent can monitor a kqueue with a
|
|
// timeout, so this method is preferred to wait for a specified period of
|
|
// time. Once the kqueue indicates the process has exited, waitpid will reap
|
|
// the exited child. If the kqueue doesn't provide an exit event notification,
|
|
// before the timeout expires, or if the kqueue fails or misbehaves, the
|
|
// process will be mercilessly killed and reaped.
|
|
//
|
|
// A child process passed to this function may be in one of several states:
|
|
// running, terminated and not yet reaped, and (apparently, and unfortunately)
|
|
// terminated and already reaped. Normally, a process will at least have been
|
|
// asked to exit before this function is called, but this is not required.
|
|
// If a process is terminating and unreaped, there may be a window between the
|
|
// time that kqueue will no longer recognize it and when it becomes an actual
|
|
// zombie that a non-blocking (WNOHANG) waitpid can reap. This condition is
|
|
// detected when kqueue indicates that the process is not running and a
|
|
// non-blocking waitpid fails to reap the process but indicates that it is
|
|
// still running. In this event, a blocking attempt to reap the process
|
|
// collects the known-dying child, preventing zombies from congregating.
|
|
//
|
|
// In the event that the kqueue misbehaves entirely, as it might under a
|
|
// EMFILE condition ("too many open files", or out of file descriptors), this
|
|
// function will forcibly kill and reap the child without delay. This
|
|
// eliminates another potential zombie vector. (If you're out of file
|
|
// descriptors, you're probably deep into something else, but that doesn't
|
|
// mean that zombies be allowed to kick you while you're down.)
|
|
//
|
|
// The fact that this function seemingly can be called to wait on a child
|
|
// that's not only already terminated but already reaped is a bit of a
|
|
// problem: a reaped child's pid can be reclaimed and may refer to a distinct
|
|
// process in that case. The fact that this function can seemingly be called
|
|
// to wait on a process that's not even a child is also a problem: kqueue will
|
|
// work in that case, but waitpid won't, and killing a non-child might not be
|
|
// the best approach.
|
|
void WaitForChildToDie(pid_t child, int timeout) {
|
|
DCHECK_GT(child, 0);
|
|
DCHECK_GT(timeout, 0);
|
|
|
|
// DON'T ADD ANY EARLY RETURNS TO THIS FUNCTION without ensuring that
|
|
// |child| has been reaped. Specifically, even if a kqueue, kevent, or other
|
|
// call fails, this function should fall back to the last resort of trying
|
|
// to kill and reap the process. Not observing this rule will resurrect
|
|
// zombies.
|
|
|
|
int result;
|
|
|
|
ScopedFD kq(HANDLE_EINTR(kqueue()));
|
|
if (!kq.is_valid()) {
|
|
DPLOG(ERROR) << "kqueue()";
|
|
} else {
|
|
struct kevent change = {0};
|
|
EV_SET(&change, child, EVFILT_PROC, EV_ADD, NOTE_EXIT, 0, NULL);
|
|
result = HANDLE_EINTR(kevent(kq.get(), &change, 1, NULL, 0, NULL));
|
|
|
|
if (result == -1) {
|
|
if (errno != ESRCH) {
|
|
DPLOG(ERROR) << "kevent (setup " << child << ")";
|
|
} else {
|
|
// At this point, one of the following has occurred:
|
|
// 1. The process has died but has not yet been reaped.
|
|
// 2. The process has died and has already been reaped.
|
|
// 3. The process is in the process of dying. It's no longer
|
|
// kqueueable, but it may not be waitable yet either. Mark calls
|
|
// this case the "zombie death race".
|
|
|
|
result = HANDLE_EINTR(waitpid(child, NULL, WNOHANG));
|
|
|
|
if (result != 0) {
|
|
// A positive result indicates case 1. waitpid succeeded and reaped
|
|
// the child. A result of -1 indicates case 2. The child has already
|
|
// been reaped. In both of these cases, no further action is
|
|
// necessary.
|
|
return;
|
|
}
|
|
|
|
// |result| is 0, indicating case 3. The process will be waitable in
|
|
// short order. Fall back out of the kqueue code to kill it (for good
|
|
// measure) and reap it.
|
|
}
|
|
} else {
|
|
// Keep track of the elapsed time to be able to restart kevent if it's
|
|
// interrupted.
|
|
TimeDelta remaining_delta = TimeDelta::FromSeconds(timeout);
|
|
TimeTicks deadline = TimeTicks::Now() + remaining_delta;
|
|
result = -1;
|
|
struct kevent event = {0};
|
|
while (remaining_delta.InMilliseconds() > 0) {
|
|
const struct timespec remaining_timespec = remaining_delta.ToTimeSpec();
|
|
result = kevent(kq.get(), NULL, 0, &event, 1, &remaining_timespec);
|
|
if (result == -1 && errno == EINTR) {
|
|
remaining_delta = deadline - TimeTicks::Now();
|
|
result = 0;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (result == -1) {
|
|
DPLOG(ERROR) << "kevent (wait " << child << ")";
|
|
} else if (result > 1) {
|
|
DLOG(ERROR) << "kevent (wait " << child << "): unexpected result "
|
|
<< result;
|
|
} else if (result == 1) {
|
|
if ((event.fflags & NOTE_EXIT) &&
|
|
(event.ident == static_cast<uintptr_t>(child))) {
|
|
// The process is dead or dying. This won't block for long, if at
|
|
// all.
|
|
BlockingReap(child);
|
|
return;
|
|
} else {
|
|
DLOG(ERROR) << "kevent (wait " << child
|
|
<< "): unexpected event: fflags=" << event.fflags
|
|
<< ", ident=" << event.ident;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// The child is still alive, or is very freshly dead. Be sure by sending it
|
|
// a signal. This is safe even if it's freshly dead, because it will be a
|
|
// zombie (or on the way to zombiedom) and kill will return 0 even if the
|
|
// signal is not delivered to a live process.
|
|
result = kill(child, SIGKILL);
|
|
if (result == -1) {
|
|
DPLOG(ERROR) << "kill(" << child << ", SIGKILL)";
|
|
} else {
|
|
// The child is definitely on the way out now. BlockingReap won't need to
|
|
// wait for long, if at all.
|
|
BlockingReap(child);
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
void EnsureProcessTerminated(Process process) {
|
|
WaitForChildToDie(process.Pid(), kWaitBeforeKillSeconds);
|
|
}
|
|
|
|
} // namespace base
|