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425 lines
12 KiB
C++
425 lines
12 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_MEMORY_REF_COUNTED_H_
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#define BASE_MEMORY_REF_COUNTED_H_
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#include <stddef.h>
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#include <utility>
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#include "base/atomic_ref_count.h"
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#include "base/base_export.h"
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#include "base/compiler_specific.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/memory/scoped_refptr.h"
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#include "base/sequence_checker.h"
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#include "base/threading/thread_collision_warner.h"
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#include "build/build_config.h"
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namespace base {
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namespace subtle {
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class BASE_EXPORT RefCountedBase {
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public:
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bool HasOneRef() const { return ref_count_ == 1; }
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protected:
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explicit RefCountedBase(StartRefCountFromZeroTag) {
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#if DCHECK_IS_ON()
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sequence_checker_.DetachFromSequence();
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#endif
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}
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explicit RefCountedBase(StartRefCountFromOneTag) : ref_count_(1) {
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#if DCHECK_IS_ON()
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needs_adopt_ref_ = true;
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sequence_checker_.DetachFromSequence();
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#endif
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}
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~RefCountedBase() {
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#if DCHECK_IS_ON()
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DCHECK(in_dtor_) << "RefCounted object deleted without calling Release()";
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#endif
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}
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void AddRef() const {
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// TODO(maruel): Add back once it doesn't assert 500 times/sec.
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// Current thread books the critical section "AddRelease"
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// without release it.
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// DFAKE_SCOPED_LOCK_THREAD_LOCKED(add_release_);
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#if DCHECK_IS_ON()
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DCHECK(!in_dtor_);
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DCHECK(!needs_adopt_ref_)
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<< "This RefCounted object is created with non-zero reference count."
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<< " The first reference to such a object has to be made by AdoptRef or"
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<< " MakeRefCounted.";
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if (ref_count_ >= 1) {
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DCHECK(CalledOnValidSequence());
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}
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#endif
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AddRefImpl();
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}
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// Returns true if the object should self-delete.
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bool Release() const {
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--ref_count_;
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// TODO(maruel): Add back once it doesn't assert 500 times/sec.
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// Current thread books the critical section "AddRelease"
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// without release it.
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// DFAKE_SCOPED_LOCK_THREAD_LOCKED(add_release_);
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#if DCHECK_IS_ON()
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DCHECK(!in_dtor_);
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if (ref_count_ == 0)
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in_dtor_ = true;
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if (ref_count_ >= 1)
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DCHECK(CalledOnValidSequence());
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if (ref_count_ == 1)
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sequence_checker_.DetachFromSequence();
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#endif
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return ref_count_ == 0;
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}
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// Returns true if it is safe to read or write the object, from a thread
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// safety standpoint. Should be DCHECK'd from the methods of RefCounted
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// classes if there is a danger of objects being shared across threads.
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//
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// This produces fewer false positives than adding a separate SequenceChecker
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// into the subclass, because it automatically detaches from the sequence when
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// the reference count is 1 (and never fails if there is only one reference).
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//
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// This means unlike a separate SequenceChecker, it will permit a singly
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// referenced object to be passed between threads (not holding a reference on
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// the sending thread), but will trap if the sending thread holds onto a
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// reference, or if the object is accessed from multiple threads
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// simultaneously.
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bool IsOnValidSequence() const {
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#if DCHECK_IS_ON()
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return ref_count_ <= 1 || CalledOnValidSequence();
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#else
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return true;
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#endif
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}
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private:
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template <typename U>
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friend scoped_refptr<U> base::AdoptRef(U*);
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void Adopted() const {
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#if DCHECK_IS_ON()
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DCHECK(needs_adopt_ref_);
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needs_adopt_ref_ = false;
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#endif
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}
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#if defined(ARCH_CPU_64_BIT)
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void AddRefImpl() const;
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#else
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void AddRefImpl() const { ++ref_count_; }
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#endif
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#if DCHECK_IS_ON()
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bool CalledOnValidSequence() const;
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#endif
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mutable uint32_t ref_count_ = 0;
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#if DCHECK_IS_ON()
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mutable bool needs_adopt_ref_ = false;
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mutable bool in_dtor_ = false;
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mutable SequenceChecker sequence_checker_;
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#endif
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DFAKE_MUTEX(add_release_);
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DISALLOW_COPY_AND_ASSIGN(RefCountedBase);
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};
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class BASE_EXPORT RefCountedThreadSafeBase {
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public:
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bool HasOneRef() const;
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protected:
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explicit RefCountedThreadSafeBase(StartRefCountFromZeroTag) {}
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explicit RefCountedThreadSafeBase(StartRefCountFromOneTag) : ref_count_(1) {
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#if DCHECK_IS_ON()
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needs_adopt_ref_ = true;
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#endif
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}
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#if DCHECK_IS_ON()
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~RefCountedThreadSafeBase();
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#else
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~RefCountedThreadSafeBase() = default;
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#endif
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// Release and AddRef are suitable for inlining on X86 because they generate
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// very small code sequences. On other platforms (ARM), it causes a size
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// regression and is probably not worth it.
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#if defined(ARCH_CPU_X86_FAMILY)
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// Returns true if the object should self-delete.
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bool Release() const { return ReleaseImpl(); }
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void AddRef() const { AddRefImpl(); }
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#else
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// Returns true if the object should self-delete.
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bool Release() const;
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void AddRef() const;
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#endif
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private:
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template <typename U>
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friend scoped_refptr<U> base::AdoptRef(U*);
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void Adopted() const {
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#if DCHECK_IS_ON()
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DCHECK(needs_adopt_ref_);
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needs_adopt_ref_ = false;
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#endif
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}
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ALWAYS_INLINE void AddRefImpl() const {
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#if DCHECK_IS_ON()
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DCHECK(!in_dtor_);
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DCHECK(!needs_adopt_ref_)
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<< "This RefCounted object is created with non-zero reference count."
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<< " The first reference to such a object has to be made by AdoptRef or"
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<< " MakeRefCounted.";
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#endif
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ref_count_.Increment();
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}
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ALWAYS_INLINE bool ReleaseImpl() const {
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#if DCHECK_IS_ON()
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DCHECK(!in_dtor_);
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DCHECK(!ref_count_.IsZero());
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#endif
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if (!ref_count_.Decrement()) {
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#if DCHECK_IS_ON()
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in_dtor_ = true;
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#endif
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return true;
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}
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return false;
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}
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mutable AtomicRefCount ref_count_{0};
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#if DCHECK_IS_ON()
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mutable bool needs_adopt_ref_ = false;
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mutable bool in_dtor_ = false;
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#endif
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DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafeBase);
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};
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} // namespace subtle
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// ScopedAllowCrossThreadRefCountAccess disables the check documented on
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// RefCounted below for rare pre-existing use cases where thread-safety was
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// guaranteed through other means (e.g. explicit sequencing of calls across
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// execution sequences when bouncing between threads in order). New callers
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// should refrain from using this (callsites handling thread-safety through
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// locks should use RefCountedThreadSafe per the overhead of its atomics being
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// negligible compared to locks anyways and callsites doing explicit sequencing
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// should properly std::move() the ref to avoid hitting this check).
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// TODO(tzik): Cleanup existing use cases and remove
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// ScopedAllowCrossThreadRefCountAccess.
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class BASE_EXPORT ScopedAllowCrossThreadRefCountAccess final {
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public:
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#if DCHECK_IS_ON()
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ScopedAllowCrossThreadRefCountAccess();
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~ScopedAllowCrossThreadRefCountAccess();
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#else
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ScopedAllowCrossThreadRefCountAccess() {}
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~ScopedAllowCrossThreadRefCountAccess() {}
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#endif
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};
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//
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// A base class for reference counted classes. Otherwise, known as a cheap
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// knock-off of WebKit's RefCounted<T> class. To use this, just extend your
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// class from it like so:
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//
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// class MyFoo : public base::RefCounted<MyFoo> {
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// ...
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// private:
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// friend class base::RefCounted<MyFoo>;
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// ~MyFoo();
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// };
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//
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// You should always make your destructor non-public, to avoid any code deleting
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// the object accidently while there are references to it.
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//
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//
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// The ref count manipulation to RefCounted is NOT thread safe and has DCHECKs
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// to trap unsafe cross thread usage. A subclass instance of RefCounted can be
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// passed to another execution sequence only when its ref count is 1. If the ref
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// count is more than 1, the RefCounted class verifies the ref updates are made
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// on the same execution sequence as the previous ones. The subclass can also
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// manually call IsOnValidSequence to trap other non-thread-safe accesses; see
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// the documentation for that method.
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//
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//
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// The reference count starts from zero by default, and we intended to migrate
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// to start-from-one ref count. Put REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE() to
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// the ref counted class to opt-in.
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//
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// If an object has start-from-one ref count, the first scoped_refptr need to be
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// created by base::AdoptRef() or base::MakeRefCounted(). We can use
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// base::MakeRefCounted() to create create both type of ref counted object.
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//
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// The motivations to use start-from-one ref count are:
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// - Start-from-one ref count doesn't need the ref count increment for the
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// first reference.
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// - It can detect an invalid object acquisition for a being-deleted object
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// that has zero ref count. That tends to happen on custom deleter that
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// delays the deletion.
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// TODO(tzik): Implement invalid acquisition detection.
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// - Behavior parity to Blink's WTF::RefCounted, whose count starts from one.
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// And start-from-one ref count is a step to merge WTF::RefCounted into
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// base::RefCounted.
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//
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#define REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE() \
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static constexpr ::base::subtle::StartRefCountFromOneTag \
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kRefCountPreference = ::base::subtle::kStartRefCountFromOneTag
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template <class T, typename Traits>
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class RefCounted;
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template <typename T>
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struct DefaultRefCountedTraits {
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static void Destruct(const T* x) {
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RefCounted<T, DefaultRefCountedTraits>::DeleteInternal(x);
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}
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};
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template <class T, typename Traits = DefaultRefCountedTraits<T>>
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class RefCounted : public subtle::RefCountedBase {
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public:
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static constexpr subtle::StartRefCountFromZeroTag kRefCountPreference =
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subtle::kStartRefCountFromZeroTag;
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RefCounted() : subtle::RefCountedBase(T::kRefCountPreference) {}
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void AddRef() const {
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subtle::RefCountedBase::AddRef();
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}
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void Release() const {
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if (subtle::RefCountedBase::Release()) {
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// Prune the code paths which the static analyzer may take to simulate
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// object destruction. Use-after-free errors aren't possible given the
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// lifetime guarantees of the refcounting system.
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ANALYZER_SKIP_THIS_PATH();
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Traits::Destruct(static_cast<const T*>(this));
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}
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}
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protected:
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~RefCounted() = default;
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private:
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friend struct DefaultRefCountedTraits<T>;
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template <typename U>
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static void DeleteInternal(const U* x) {
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delete x;
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}
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DISALLOW_COPY_AND_ASSIGN(RefCounted);
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};
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// Forward declaration.
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template <class T, typename Traits> class RefCountedThreadSafe;
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// Default traits for RefCountedThreadSafe<T>. Deletes the object when its ref
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// count reaches 0. Overload to delete it on a different thread etc.
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template<typename T>
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struct DefaultRefCountedThreadSafeTraits {
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static void Destruct(const T* x) {
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// Delete through RefCountedThreadSafe to make child classes only need to be
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// friend with RefCountedThreadSafe instead of this struct, which is an
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// implementation detail.
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RefCountedThreadSafe<T,
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DefaultRefCountedThreadSafeTraits>::DeleteInternal(x);
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}
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};
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//
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// A thread-safe variant of RefCounted<T>
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//
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// class MyFoo : public base::RefCountedThreadSafe<MyFoo> {
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// ...
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// };
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//
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// If you're using the default trait, then you should add compile time
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// asserts that no one else is deleting your object. i.e.
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// private:
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// friend class base::RefCountedThreadSafe<MyFoo>;
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// ~MyFoo();
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//
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// We can use REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE() with RefCountedThreadSafe
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// too. See the comment above the RefCounted definition for details.
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template <class T, typename Traits = DefaultRefCountedThreadSafeTraits<T> >
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class RefCountedThreadSafe : public subtle::RefCountedThreadSafeBase {
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public:
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static constexpr subtle::StartRefCountFromZeroTag kRefCountPreference =
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subtle::kStartRefCountFromZeroTag;
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explicit RefCountedThreadSafe()
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: subtle::RefCountedThreadSafeBase(T::kRefCountPreference) {}
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void AddRef() const {
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subtle::RefCountedThreadSafeBase::AddRef();
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}
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void Release() const {
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if (subtle::RefCountedThreadSafeBase::Release()) {
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ANALYZER_SKIP_THIS_PATH();
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Traits::Destruct(static_cast<const T*>(this));
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}
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}
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protected:
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~RefCountedThreadSafe() = default;
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private:
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friend struct DefaultRefCountedThreadSafeTraits<T>;
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template <typename U>
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static void DeleteInternal(const U* x) {
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delete x;
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}
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DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafe);
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};
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//
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// A thread-safe wrapper for some piece of data so we can place other
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// things in scoped_refptrs<>.
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//
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template<typename T>
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class RefCountedData
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: public base::RefCountedThreadSafe< base::RefCountedData<T> > {
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public:
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RefCountedData() : data() {}
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RefCountedData(const T& in_value) : data(in_value) {}
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RefCountedData(T&& in_value) : data(std::move(in_value)) {}
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T data;
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private:
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friend class base::RefCountedThreadSafe<base::RefCountedData<T> >;
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~RefCountedData() = default;
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};
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} // namespace base
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#endif // BASE_MEMORY_REF_COUNTED_H_
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