mirror of
https://github.com/klzgrad/naiveproxy.git
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273 lines
7.5 KiB
C++
273 lines
7.5 KiB
C++
// Copyright 2018 The Chromium Authors. All rights reserved.
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// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/tools/naive/naive_client_connection.h"
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#include <utility>
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#include "base/bind.h"
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#include "base/callback_helpers.h"
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#include "base/logging.h"
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#include "net/base/io_buffer.h"
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#include "net/base/net_errors.h"
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#include "net/base/privacy_mode.h"
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#include "net/http/http_network_session.h"
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#include "net/proxy/proxy_config.h"
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#include "net/proxy/proxy_info.h"
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#include "net/proxy/proxy_list.h"
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#include "net/proxy/proxy_service.h"
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#include "net/socket/client_socket_handle.h"
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#include "net/socket/client_socket_pool_manager.h"
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#include "net/socket/stream_socket.h"
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#include "net/tools/naive/socks5_server_socket.h"
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namespace net {
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namespace {
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static const int kBufferSize = 64 * 1024;
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}
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NaiveClientConnection::NaiveClientConnection(
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int id,
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std::unique_ptr<StreamSocket> accepted_socket,
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HttpNetworkSession* session)
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: id_(id),
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next_state_(STATE_NONE),
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session_(session),
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net_log_(
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NetLogWithSource::Make(session->net_log(), NetLogSourceType::NONE)),
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client_socket_(
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std::make_unique<Socks5ServerSocket>(std::move(accepted_socket))),
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server_socket_handle_(std::make_unique<ClientSocketHandle>()),
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client_error_(OK),
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server_error_(OK),
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full_duplex_(false),
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weak_ptr_factory_(this) {
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io_callback_ = base::Bind(&NaiveClientConnection::OnIOComplete,
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weak_ptr_factory_.GetWeakPtr());
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}
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NaiveClientConnection::~NaiveClientConnection() {
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Disconnect();
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}
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int NaiveClientConnection::Connect(const CompletionCallback& callback) {
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DCHECK(client_socket_);
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK(connect_callback_.is_null());
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if (full_duplex_)
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return OK;
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next_state_ = STATE_CONNECT_CLIENT;
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int rv = DoLoop(OK);
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if (rv == ERR_IO_PENDING) {
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connect_callback_ = callback;
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}
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return rv;
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}
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void NaiveClientConnection::Disconnect() {
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full_duplex_ = false;
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client_socket_->Disconnect();
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if (server_socket_handle_->socket())
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server_socket_handle_->socket()->Disconnect();
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next_state_ = STATE_NONE;
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connect_callback_.Reset();
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run_callback_.Reset();
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}
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void NaiveClientConnection::DoCallback(int result) {
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DCHECK_NE(result, ERR_IO_PENDING);
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DCHECK(!connect_callback_.is_null());
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// Since Run() may result in Read being called,
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// clear connect_callback_ up front.
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base::ResetAndReturn(&connect_callback_).Run(result);
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}
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void NaiveClientConnection::OnIOComplete(int result) {
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DCHECK_NE(next_state_, STATE_NONE);
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int rv = DoLoop(result);
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if (rv != ERR_IO_PENDING) {
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DoCallback(rv);
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}
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}
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int NaiveClientConnection::DoLoop(int last_io_result) {
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DCHECK_NE(next_state_, STATE_NONE);
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int rv = last_io_result;
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do {
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State state = next_state_;
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next_state_ = STATE_NONE;
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switch (state) {
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case STATE_CONNECT_CLIENT:
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DCHECK_EQ(rv, OK);
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rv = DoConnectClient();
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break;
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case STATE_CONNECT_CLIENT_COMPLETE:
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rv = DoConnectClientComplete(rv);
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break;
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case STATE_CONNECT_SERVER:
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DCHECK_EQ(rv, OK);
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rv = DoConnectServer();
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case STATE_CONNECT_SERVER_COMPLETE:
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rv = DoConnectServerComplete(rv);
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break;
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default:
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NOTREACHED() << "bad state";
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rv = ERR_UNEXPECTED;
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break;
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}
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} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
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return rv;
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}
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int NaiveClientConnection::DoConnectClient() {
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next_state_ = STATE_CONNECT_CLIENT_COMPLETE;
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return client_socket_->Connect(&request_endpoint_, io_callback_);
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}
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int NaiveClientConnection::DoConnectClientComplete(int result) {
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if (result < 0)
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return result;
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next_state_ = STATE_CONNECT_SERVER;
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return OK;
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}
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int NaiveClientConnection::DoConnectServer() {
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ProxyInfo proxy_info;
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const ProxyList& proxy_list =
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session_->proxy_service()->config().proxy_rules().single_proxies;
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if (proxy_list.IsEmpty())
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return ERR_MANDATORY_PROXY_CONFIGURATION_FAILED;
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proxy_info.UseProxyList(proxy_list);
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HttpRequestInfo req_info;
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SSLConfig server_ssl_config;
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SSLConfig proxy_ssl_config;
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session_->GetSSLConfig(req_info, &server_ssl_config, &proxy_ssl_config);
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proxy_ssl_config.rev_checking_enabled = false;
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next_state_ = STATE_CONNECT_SERVER_COMPLETE;
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DCHECK_NE(request_endpoint_.port(), 0);
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LOG(INFO) << "Connection " << id_ << " to " << request_endpoint_.ToString();
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return InitSocketHandleForRawConnect(
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request_endpoint_, session_, proxy_info, server_ssl_config,
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proxy_ssl_config, PRIVACY_MODE_DISABLED, net_log_,
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server_socket_handle_.get(), io_callback_);
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}
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int NaiveClientConnection::DoConnectServerComplete(int result) {
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if (result < 0)
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return result;
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full_duplex_ = true;
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next_state_ = STATE_NONE;
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return OK;
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}
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int NaiveClientConnection::Run(const CompletionCallback& callback) {
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DCHECK(client_socket_);
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DCHECK(server_socket_handle_->socket());
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DCHECK_EQ(next_state_, STATE_NONE);
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DCHECK(connect_callback_.is_null());
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run_callback_ = callback;
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Pull(client_socket_.get(), server_socket_handle_->socket());
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Pull(server_socket_handle_->socket(), client_socket_.get());
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return ERR_IO_PENDING;
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}
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void NaiveClientConnection::Pull(StreamSocket* from, StreamSocket* to) {
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if (client_error_ < 0 || server_error_ < 0)
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return;
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auto buffer = base::MakeRefCounted<IOBuffer>(kBufferSize);
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int rv =
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from->Read(buffer.get(), kBufferSize,
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base::Bind(&NaiveClientConnection::OnReadComplete,
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weak_ptr_factory_.GetWeakPtr(), from, to, buffer));
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if (rv != ERR_IO_PENDING)
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OnReadComplete(from, to, buffer, rv);
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}
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void NaiveClientConnection::Push(StreamSocket* from,
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StreamSocket* to,
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scoped_refptr<IOBuffer> buffer,
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int size) {
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if (client_error_ < 0 || server_error_ < 0)
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return;
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auto drainable = base::MakeRefCounted<DrainableIOBuffer>(buffer.get(), size);
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int rv = to->Write(
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drainable.get(), size,
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base::Bind(&NaiveClientConnection::OnWriteComplete,
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weak_ptr_factory_.GetWeakPtr(), from, to, drainable));
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if (rv != ERR_IO_PENDING)
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OnWriteComplete(from, to, drainable, rv);
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}
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void NaiveClientConnection::OnIOError(StreamSocket* socket, int error) {
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if (socket == client_socket_.get()) {
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if (client_error_ == OK) {
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base::ResetAndReturn(&run_callback_).Run(error);
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}
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client_error_ = error;
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return;
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}
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if (socket == server_socket_handle_->socket()) {
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if (server_error_ == OK) {
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base::ResetAndReturn(&run_callback_).Run(error);
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}
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server_error_ = error;
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return;
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}
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}
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void NaiveClientConnection::OnReadComplete(StreamSocket* from,
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StreamSocket* to,
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scoped_refptr<IOBuffer> buffer,
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int result) {
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if (result <= 0) {
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OnIOError(from, result ? result : ERR_CONNECTION_CLOSED);
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return;
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}
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Push(from, to, buffer, result);
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}
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void NaiveClientConnection::OnWriteComplete(
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StreamSocket* from,
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StreamSocket* to,
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scoped_refptr<DrainableIOBuffer> drainable,
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int result) {
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if (result < 0) {
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OnIOError(to, result);
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return;
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}
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drainable->DidConsume(result);
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int size = drainable->BytesRemaining();
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if (size > 0) {
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Push(from, to, drainable.get(), size);
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return;
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}
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Pull(from, to);
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}
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} // namespace net
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