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486 lines
20 KiB
C++
486 lines
20 KiB
C++
// Copyright 2013 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifdef UNSAFE_BUFFERS_BUILD
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// TODO(crbug.com/350788890): Remove this and spanify to fix the errors.
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#pragma allow_unsafe_buffers
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#endif
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#ifndef URL_URL_CANON_INTERNAL_H_
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#define URL_URL_CANON_INTERNAL_H_
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// This file is intended to be included in another C++ file where the character
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// types are defined. This allows us to write mostly generic code, but not have
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// template bloat because everything is inlined when anybody calls any of our
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// functions.
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#include <stddef.h>
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#include <stdlib.h>
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#include <string>
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#include "base/component_export.h"
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#include "base/notreached.h"
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#include "base/strings/string_number_conversions.h"
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#include "base/third_party/icu/icu_utf.h"
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#include "url/url_canon.h"
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namespace url {
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// Character type handling -----------------------------------------------------
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// Bits that identify different character types. These types identify different
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// bits that are set for each 8-bit character in the kSharedCharTypeTable.
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enum SharedCharTypes {
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// Characters that do not require escaping in queries. Characters that do
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// not have this flag will be escaped; see url_canon_query.cc
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CHAR_QUERY = 1,
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// Valid in the username/password field.
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CHAR_USERINFO = 2,
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// Valid in a IPv4 address (digits plus dot and 'x' for hex).
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CHAR_IPV4 = 4,
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// Valid in an ASCII-representation of a hex digit (as in %-escaped).
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CHAR_HEX = 8,
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// Valid in an ASCII-representation of a decimal digit.
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CHAR_DEC = 16,
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// Valid in an ASCII-representation of an octal digit.
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CHAR_OCT = 32,
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// Characters that do not require escaping in encodeURIComponent. Characters
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// that do not have this flag will be escaped; see url_util.cc.
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CHAR_COMPONENT = 64,
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};
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// This table contains the flags in SharedCharTypes for each 8-bit character.
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// Some canonicalization functions have their own specialized lookup table.
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// For those with simple requirements, we have collected the flags in one
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// place so there are fewer lookup tables to load into the CPU cache.
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//
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// Using an unsigned char type has a small but measurable performance benefit
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// over using a 32-bit number.
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extern const unsigned char kSharedCharTypeTable[0x100];
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// More readable wrappers around the character type lookup table.
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inline bool IsCharOfType(unsigned char c, SharedCharTypes type) {
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return !!(kSharedCharTypeTable[c] & type);
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}
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inline bool IsQueryChar(unsigned char c) {
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return IsCharOfType(c, CHAR_QUERY);
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}
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inline bool IsIPv4Char(unsigned char c) {
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return IsCharOfType(c, CHAR_IPV4);
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}
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inline bool IsHexChar(unsigned char c) {
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return IsCharOfType(c, CHAR_HEX);
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}
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inline bool IsComponentChar(unsigned char c) {
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return IsCharOfType(c, CHAR_COMPONENT);
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}
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// Appends the given string to the output, escaping characters that do not
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// match the given |type| in SharedCharTypes.
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void AppendStringOfType(const char* source,
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size_t length,
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SharedCharTypes type,
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CanonOutput* output);
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void AppendStringOfType(const char16_t* source,
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size_t length,
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SharedCharTypes type,
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CanonOutput* output);
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// This lookup table allows fast conversion between ASCII hex letters and their
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// corresponding numerical value. The 8-bit range is divided up into 8
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// regions of 0x20 characters each. Each of the three character types (numbers,
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// uppercase, lowercase) falls into different regions of this range. The table
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// contains the amount to subtract from characters in that range to get at
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// the corresponding numerical value.
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//
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// See HexDigitToValue for the lookup.
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extern const char kCharToHexLookup[8];
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// Assumes the input is a valid hex digit! Call IsHexChar before using this.
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inline int HexCharToValue(unsigned char c) {
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return c - kCharToHexLookup[c / 0x20];
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}
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// Indicates if the given character is a dot or dot equivalent, returning the
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// number of characters taken by it. This will be one for a literal dot, 3 for
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// an escaped dot. If the character is not a dot, this will return 0.
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template <typename CHAR>
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inline size_t IsDot(const CHAR* spec, size_t offset, size_t end) {
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if (spec[offset] == '.') {
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return 1;
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} else if (spec[offset] == '%' && offset + 3 <= end &&
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spec[offset + 1] == '2' &&
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(spec[offset + 2] == 'e' || spec[offset + 2] == 'E')) {
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// Found "%2e"
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return 3;
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}
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return 0;
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}
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// Returns the canonicalized version of the input character according to scheme
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// rules. This is implemented alongside the scheme canonicalizer, and is
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// required for relative URL resolving to test for scheme equality.
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//
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// Returns 0 if the input character is not a valid scheme character.
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char CanonicalSchemeChar(char16_t ch);
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// Write a single character, escaped, to the output. This always escapes: it
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// does no checking that thee character requires escaping.
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// Escaping makes sense only 8 bit chars, so code works in all cases of
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// input parameters (8/16bit).
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template <typename UINCHAR, typename OUTCHAR>
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inline void AppendEscapedChar(UINCHAR ch, CanonOutputT<OUTCHAR>* output) {
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output->push_back('%');
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std::string hex;
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base::AppendHexEncodedByte(static_cast<uint8_t>(ch), hex);
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output->push_back(static_cast<OUTCHAR>(hex[0]));
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output->push_back(static_cast<OUTCHAR>(hex[1]));
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}
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// The character we'll substitute for undecodable or invalid characters.
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extern const base_icu::UChar32 kUnicodeReplacementCharacter;
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// UTF-8 functions ------------------------------------------------------------
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// Reads one character in UTF-8 starting at |*begin| in |str|, places
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// the decoded value into |*code_point|, and returns true on success.
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// Otherwise, we'll return false and put the kUnicodeReplacementCharacter
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// into |*code_point|.
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//
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// |*begin| will be updated to point to the last character consumed so it
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// can be incremented in a loop and will be ready for the next character.
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// (for a single-byte ASCII character, it will not be changed).
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COMPONENT_EXPORT(URL)
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bool ReadUTFCharLossy(const char* str,
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size_t* begin,
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size_t length,
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base_icu::UChar32* code_point_out);
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// Generic To-UTF-8 converter. This will call the given append method for each
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// character that should be appended, with the given output method. Wrappers
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// are provided below for escaped and non-escaped versions of this.
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//
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// The char_value must have already been checked that it's a valid Unicode
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// character.
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template <class Output, void Appender(unsigned char, Output*)>
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inline void DoAppendUTF8(base_icu::UChar32 char_value, Output* output) {
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DCHECK(char_value >= 0);
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DCHECK(char_value <= 0x10FFFF);
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if (char_value <= 0x7f) {
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Appender(static_cast<unsigned char>(char_value), output);
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} else if (char_value <= 0x7ff) {
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// 110xxxxx 10xxxxxx
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Appender(static_cast<unsigned char>(0xC0 | (char_value >> 6)), output);
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Appender(static_cast<unsigned char>(0x80 | (char_value & 0x3f)), output);
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} else if (char_value <= 0xffff) {
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// 1110xxxx 10xxxxxx 10xxxxxx
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Appender(static_cast<unsigned char>(0xe0 | (char_value >> 12)), output);
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Appender(static_cast<unsigned char>(0x80 | ((char_value >> 6) & 0x3f)),
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output);
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Appender(static_cast<unsigned char>(0x80 | (char_value & 0x3f)), output);
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} else {
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// 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
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Appender(static_cast<unsigned char>(0xf0 | (char_value >> 18)), output);
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Appender(static_cast<unsigned char>(0x80 | ((char_value >> 12) & 0x3f)),
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output);
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Appender(static_cast<unsigned char>(0x80 | ((char_value >> 6) & 0x3f)),
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output);
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Appender(static_cast<unsigned char>(0x80 | (char_value & 0x3f)), output);
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}
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}
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// Helper used by AppendUTF8Value below. We use an unsigned parameter so there
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// are no funny sign problems with the input, but then have to convert it to
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// a regular char for appending.
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inline void AppendCharToOutput(unsigned char ch, CanonOutput* output) {
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output->push_back(static_cast<char>(ch));
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}
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// Writes the given character to the output as UTF-8. This does NO checking
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// of the validity of the Unicode characters; the caller should ensure that
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// the value it is appending is valid to append.
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inline void AppendUTF8Value(base_icu::UChar32 char_value, CanonOutput* output) {
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DoAppendUTF8<CanonOutput, AppendCharToOutput>(char_value, output);
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}
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// Writes the given character to the output as UTF-8, escaping ALL
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// characters (even when they are ASCII). This does NO checking of the
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// validity of the Unicode characters; the caller should ensure that the value
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// it is appending is valid to append.
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inline void AppendUTF8EscapedValue(base_icu::UChar32 char_value,
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CanonOutput* output) {
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DoAppendUTF8<CanonOutput, AppendEscapedChar>(char_value, output);
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}
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// UTF-16 functions -----------------------------------------------------------
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// Reads one character in UTF-16 starting at |*begin| in |str|, places
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// the decoded value into |*code_point|, and returns true on success.
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// Otherwise, we'll return false and put the kUnicodeReplacementCharacter
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// into |*code_point|.
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//
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// |*begin| will be updated to point to the last character consumed so it
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// can be incremented in a loop and will be ready for the next character.
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// (for a single-16-bit-word character, it will not be changed).
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COMPONENT_EXPORT(URL)
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bool ReadUTFCharLossy(const char16_t* str,
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size_t* begin,
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size_t length,
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base_icu::UChar32* code_point_out);
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// Equivalent to U16_APPEND_UNSAFE in ICU but uses our output method.
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inline void AppendUTF16Value(base_icu::UChar32 code_point,
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CanonOutputT<char16_t>* output) {
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if (code_point > 0xffff) {
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output->push_back(static_cast<char16_t>((code_point >> 10) + 0xd7c0));
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output->push_back(static_cast<char16_t>((code_point & 0x3ff) | 0xdc00));
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} else {
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output->push_back(static_cast<char16_t>(code_point));
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}
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}
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// Escaping functions ---------------------------------------------------------
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// Writes the given character to the output as UTF-8, escaped. Call this
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// function only when the input is wide. Returns true on success. Failure
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// means there was some problem with the encoding, we'll still try to
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// update the |*begin| pointer and add a placeholder character to the
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// output so processing can continue.
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//
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// We will append the character starting at ch[begin] with the buffer ch
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// being |length|. |*begin| will be updated to point to the last character
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// consumed (we may consume more than one for UTF-16) so that if called in
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// a loop, incrementing the pointer will move to the next character.
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//
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// Every single output character will be escaped. This means that if you
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// give it an ASCII character as input, it will be escaped. Some code uses
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// this when it knows that a character is invalid according to its rules
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// for validity. If you don't want escaping for ASCII characters, you will
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// have to filter them out prior to calling this function.
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//
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// Assumes that ch[begin] is within range in the array, but does not assume
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// that any following characters are.
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inline bool AppendUTF8EscapedChar(const char16_t* str,
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size_t* begin,
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size_t length,
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CanonOutput* output) {
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// UTF-16 input. ReadUTFCharLossy will handle invalid characters for us and
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// give us the kUnicodeReplacementCharacter, so we don't have to do special
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// checking after failure, just pass through the failure to the caller.
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base_icu::UChar32 char_value;
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bool success = ReadUTFCharLossy(str, begin, length, &char_value);
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AppendUTF8EscapedValue(char_value, output);
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return success;
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}
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// Handles UTF-8 input. See the wide version above for usage.
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inline bool AppendUTF8EscapedChar(const char* str,
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size_t* begin,
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size_t length,
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CanonOutput* output) {
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// ReadUTFCharLossy will handle invalid characters for us and give us the
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// kUnicodeReplacementCharacter, so we don't have to do special checking
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// after failure, just pass through the failure to the caller.
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base_icu::UChar32 ch;
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bool success = ReadUTFCharLossy(str, begin, length, &ch);
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AppendUTF8EscapedValue(ch, output);
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return success;
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}
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// URL Standard: https://url.spec.whatwg.org/#c0-control-percent-encode-set
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template <typename CHAR>
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bool IsInC0ControlPercentEncodeSet(CHAR ch) {
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return ch < 0x20 || ch > 0x7E;
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}
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// Given a '%' character at |*begin| in the string |spec|, this will decode
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// the escaped value and put it into |*unescaped_value| on success (returns
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// true). On failure, this will return false, and will not write into
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// |*unescaped_value|.
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//
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// |*begin| will be updated to point to the last character of the escape
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// sequence so that when called with the index of a for loop, the next time
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// through it will point to the next character to be considered. On failure,
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// |*begin| will be unchanged.
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inline bool Is8BitChar(char c) {
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return true; // this case is specialized to avoid a warning
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}
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inline bool Is8BitChar(char16_t c) {
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return c <= 255;
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}
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template <typename CHAR>
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inline bool DecodeEscaped(const CHAR* spec,
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size_t* begin,
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size_t end,
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unsigned char* unescaped_value) {
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if (*begin + 3 > end || !Is8BitChar(spec[*begin + 1]) ||
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!Is8BitChar(spec[*begin + 2])) {
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// Invalid escape sequence because there's not enough room, or the
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// digits are not ASCII.
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return false;
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}
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unsigned char first = static_cast<unsigned char>(spec[*begin + 1]);
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unsigned char second = static_cast<unsigned char>(spec[*begin + 2]);
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if (!IsHexChar(first) || !IsHexChar(second)) {
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// Invalid hex digits, fail.
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return false;
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}
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// Valid escape sequence.
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*unescaped_value = static_cast<unsigned char>((HexCharToValue(first) << 4) +
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HexCharToValue(second));
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*begin += 2;
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return true;
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}
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// Appends the given substring to the output, escaping "some" characters that
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// it feels may not be safe. It assumes the input values are all contained in
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// 8-bit although it allows any type.
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//
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// This is used in error cases to append invalid output so that it looks
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// approximately correct. Non-error cases should not call this function since
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// the escaping rules are not guaranteed!
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void AppendInvalidNarrowString(const char* spec,
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size_t begin,
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size_t end,
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CanonOutput* output);
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void AppendInvalidNarrowString(const char16_t* spec,
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size_t begin,
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size_t end,
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CanonOutput* output);
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// Misc canonicalization helpers ----------------------------------------------
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// Converts between UTF-8 and UTF-16, returning true on successful conversion.
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// The output will be appended to the given canonicalizer output (so make sure
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// it's empty if you want to replace).
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//
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// On invalid input, this will still write as much output as possible,
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// replacing the invalid characters with the "invalid character". It will
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// return false in the failure case, and the caller should not continue as
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// normal.
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COMPONENT_EXPORT(URL)
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bool ConvertUTF16ToUTF8(const char16_t* input,
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size_t input_len,
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CanonOutput* output);
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COMPONENT_EXPORT(URL)
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bool ConvertUTF8ToUTF16(const char* input,
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size_t input_len,
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CanonOutputT<char16_t>* output);
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// Converts from UTF-16 to 8-bit using the character set converter. If the
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// converter is NULL, this will use UTF-8.
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void ConvertUTF16ToQueryEncoding(const char16_t* input,
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const Component& query,
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CharsetConverter* converter,
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CanonOutput* output);
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// Applies the replacements to the given component source. The component source
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// should be pre-initialized to the "old" base. That is, all pointers will
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// point to the spec of the old URL, and all of the Parsed components will
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// be indices into that string.
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//
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// The pointers and components in the |source| for all non-NULL strings in the
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// |repl| (replacements) will be updated to reference those strings.
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// Canonicalizing with the new |source| and |parsed| can then combine URL
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// components from many different strings.
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void SetupOverrideComponents(const char* base,
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const Replacements<char>& repl,
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URLComponentSource<char>* source,
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Parsed* parsed);
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// Like the above 8-bit version, except that it additionally converts the
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// UTF-16 input to UTF-8 before doing the overrides.
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//
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// The given utf8_buffer is used to store the converted components. They will
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// be appended one after another, with the parsed structure identifying the
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// appropriate substrings. This buffer is a parameter because the source has
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// no storage, so the buffer must have the same lifetime as the source
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// parameter owned by the caller.
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//
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// THE CALLER MUST NOT ADD TO THE |utf8_buffer| AFTER THIS CALL. Members of
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// |source| will point into this buffer, which could be invalidated if
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// additional data is added and the CanonOutput resizes its buffer.
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//
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// Returns true on success. False means that the input was not valid UTF-16,
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// although we will have still done the override with "invalid characters" in
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// place of errors.
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bool SetupUTF16OverrideComponents(const char* base,
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const Replacements<char16_t>& repl,
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CanonOutput* utf8_buffer,
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URLComponentSource<char>* source,
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Parsed* parsed);
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// Implemented in url_canon_path.cc, these are required by the relative URL
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// resolver as well, so we declare them here.
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bool CanonicalizePartialPathInternal(const char* spec,
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const Component& path,
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size_t path_begin_in_output,
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CanonMode canon_mode,
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CanonOutput* output);
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bool CanonicalizePartialPathInternal(const char16_t* spec,
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const Component& path,
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size_t path_begin_in_output,
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CanonMode canon_mode,
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CanonOutput* output);
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// Find the position of a bona fide Windows drive letter in the given path. If
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// no leading drive letter is found, -1 is returned. This function correctly
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// treats /c:/foo and /./c:/foo as having drive letters, and /def/c:/foo as not
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// having a drive letter.
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//
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// Exported for tests.
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COMPONENT_EXPORT(URL)
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int FindWindowsDriveLetter(const char* spec, int begin, int end);
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COMPONENT_EXPORT(URL)
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int FindWindowsDriveLetter(const char16_t* spec, int begin, int end);
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#ifndef WIN32
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// Implementations of Windows' int-to-string conversions
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COMPONENT_EXPORT(URL)
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int _itoa_s(int value, char* buffer, size_t size_in_chars, int radix);
|
|
COMPONENT_EXPORT(URL)
|
|
int _itow_s(int value, char16_t* buffer, size_t size_in_chars, int radix);
|
|
|
|
// Secure template overloads for these functions
|
|
template <size_t N>
|
|
inline int _itoa_s(int value, char (&buffer)[N], int radix) {
|
|
return _itoa_s(value, buffer, N, radix);
|
|
}
|
|
|
|
template <size_t N>
|
|
inline int _itow_s(int value, char16_t (&buffer)[N], int radix) {
|
|
return _itow_s(value, buffer, N, radix);
|
|
}
|
|
|
|
// _strtoui64 and strtoull behave the same
|
|
inline unsigned long long _strtoui64(const char* nptr,
|
|
char** endptr,
|
|
int base) {
|
|
return strtoull(nptr, endptr, base);
|
|
}
|
|
|
|
#endif // WIN32
|
|
|
|
// The threshold we set to consider SIMD processing, in bytes; there is
|
|
// no deep theory here, it's just set empirically to a value that seems
|
|
// to be good. (We don't really know why there's a slowdown for zero;
|
|
// but a guess would be that there's no need in going into a complex loop
|
|
// with a lot of setup for a five-byte string.)
|
|
static constexpr int kMinimumLengthForSIMD = 50;
|
|
|
|
} // namespace url
|
|
|
|
#endif // URL_URL_CANON_INTERNAL_H_
|