mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-12-01 01:36:09 +03:00
566 lines
17 KiB
C++
566 lines
17 KiB
C++
// Copyright 2018 The Chromium Authors. All rights reserved.
|
|
// Copyright 2018 klzgrad <kizdiv@gmail.com>. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "net/tools/naive/socks5_server_socket.h"
|
|
|
|
#include <cstring>
|
|
#include <utility>
|
|
|
|
#include "base/bind.h"
|
|
#include "base/bind_helpers.h"
|
|
#include "base/callback_helpers.h"
|
|
#include "base/logging.h"
|
|
#include "base/sys_byteorder.h"
|
|
#include "net/base/ip_address.h"
|
|
#include "net/base/net_errors.h"
|
|
#include "net/log/net_log.h"
|
|
#include "net/log/net_log_event_type.h"
|
|
|
|
namespace net {
|
|
|
|
const unsigned int Socks5ServerSocket::kGreetReadHeaderSize = 2;
|
|
const unsigned int Socks5ServerSocket::kReadHeaderSize = 5;
|
|
const char Socks5ServerSocket::kSOCKS5Version = '\x05';
|
|
const char Socks5ServerSocket::kSOCKS5Reserved = '\x00';
|
|
const char Socks5ServerSocket::kAuthMethodNone = '\x00';
|
|
const char Socks5ServerSocket::kAuthMethodNoAcceptable = '\xff';
|
|
const char Socks5ServerSocket::kReplySuccess = '\x00';
|
|
const char Socks5ServerSocket::kReplyCommandNotSupported = '\x07';
|
|
|
|
static_assert(sizeof(struct in_addr) == 4, "incorrect system size of IPv4");
|
|
static_assert(sizeof(struct in6_addr) == 16, "incorrect system size of IPv6");
|
|
|
|
Socks5ServerSocket::Socks5ServerSocket(
|
|
std::unique_ptr<StreamSocket> transport_socket)
|
|
: io_callback_(base::Bind(&Socks5ServerSocket::OnIOComplete,
|
|
base::Unretained(this))),
|
|
transport_(std::move(transport_socket)),
|
|
next_state_(STATE_NONE),
|
|
completed_handshake_(false),
|
|
bytes_received_(0),
|
|
bytes_sent_(0),
|
|
greet_read_header_size_(kGreetReadHeaderSize),
|
|
read_header_size_(kReadHeaderSize),
|
|
was_ever_used_(false),
|
|
net_log_(transport_->NetLog()) {}
|
|
|
|
Socks5ServerSocket::~Socks5ServerSocket() {
|
|
Disconnect();
|
|
}
|
|
|
|
int Socks5ServerSocket::Connect(const CompletionCallback& callback) {
|
|
DCHECK(transport_);
|
|
DCHECK_EQ(STATE_NONE, next_state_);
|
|
DCHECK(user_callback_.is_null());
|
|
|
|
// If already connected, then just return OK.
|
|
if (completed_handshake_)
|
|
return OK;
|
|
|
|
net_log_.BeginEvent(NetLogEventType::SOCKS5_CONNECT);
|
|
|
|
next_state_ = STATE_GREET_READ;
|
|
buffer_.clear();
|
|
|
|
int rv = DoLoop(OK);
|
|
if (rv == ERR_IO_PENDING) {
|
|
user_callback_ = callback;
|
|
} else {
|
|
net_log_.EndEventWithNetErrorCode(NetLogEventType::SOCKS5_CONNECT, rv);
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
int Socks5ServerSocket::Connect(HostPortPair* request_endpoint,
|
|
const CompletionCallback& callback) {
|
|
int result =
|
|
Connect(base::Bind(&Socks5ServerSocket::DoCallbackReturnRequest,
|
|
base::Unretained(this), request_endpoint, callback));
|
|
if (result == OK)
|
|
*request_endpoint = host_port_pair_;
|
|
return result;
|
|
}
|
|
|
|
void Socks5ServerSocket::DoCallbackReturnRequest(
|
|
HostPortPair* request_endpoint,
|
|
const CompletionCallback& callback,
|
|
int result) {
|
|
if (result == OK)
|
|
*request_endpoint = host_port_pair_;
|
|
callback.Run(result);
|
|
}
|
|
|
|
void Socks5ServerSocket::Disconnect() {
|
|
completed_handshake_ = false;
|
|
transport_->Disconnect();
|
|
|
|
// Reset other states to make sure they aren't mistakenly used later.
|
|
// These are the states initialized by Connect().
|
|
next_state_ = STATE_NONE;
|
|
user_callback_.Reset();
|
|
}
|
|
|
|
bool Socks5ServerSocket::IsConnected() const {
|
|
return completed_handshake_ && transport_->IsConnected();
|
|
}
|
|
|
|
bool Socks5ServerSocket::IsConnectedAndIdle() const {
|
|
return completed_handshake_ && transport_->IsConnectedAndIdle();
|
|
}
|
|
|
|
const NetLogWithSource& Socks5ServerSocket::NetLog() const {
|
|
return net_log_;
|
|
}
|
|
|
|
void Socks5ServerSocket::SetSubresourceSpeculation() {
|
|
if (transport_) {
|
|
transport_->SetSubresourceSpeculation();
|
|
} else {
|
|
NOTREACHED();
|
|
}
|
|
}
|
|
|
|
void Socks5ServerSocket::SetOmniboxSpeculation() {
|
|
if (transport_) {
|
|
transport_->SetOmniboxSpeculation();
|
|
} else {
|
|
NOTREACHED();
|
|
}
|
|
}
|
|
|
|
bool Socks5ServerSocket::WasEverUsed() const {
|
|
return was_ever_used_;
|
|
}
|
|
|
|
bool Socks5ServerSocket::WasAlpnNegotiated() const {
|
|
if (transport_) {
|
|
return transport_->WasAlpnNegotiated();
|
|
}
|
|
NOTREACHED();
|
|
return false;
|
|
}
|
|
|
|
NextProto Socks5ServerSocket::GetNegotiatedProtocol() const {
|
|
if (transport_) {
|
|
return transport_->GetNegotiatedProtocol();
|
|
}
|
|
NOTREACHED();
|
|
return kProtoUnknown;
|
|
}
|
|
|
|
bool Socks5ServerSocket::GetSSLInfo(SSLInfo* ssl_info) {
|
|
if (transport_) {
|
|
return transport_->GetSSLInfo(ssl_info);
|
|
}
|
|
NOTREACHED();
|
|
return false;
|
|
}
|
|
|
|
void Socks5ServerSocket::GetConnectionAttempts(ConnectionAttempts* out) const {
|
|
out->clear();
|
|
}
|
|
|
|
int64_t Socks5ServerSocket::GetTotalReceivedBytes() const {
|
|
return transport_->GetTotalReceivedBytes();
|
|
}
|
|
|
|
// Read is called by the transport layer above to read. This can only be done
|
|
// if the SOCKS handshake is complete.
|
|
int Socks5ServerSocket::Read(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) {
|
|
DCHECK(completed_handshake_);
|
|
DCHECK_EQ(STATE_NONE, next_state_);
|
|
DCHECK(user_callback_.is_null());
|
|
DCHECK(!callback.is_null());
|
|
|
|
int rv = transport_->Read(buf, buf_len,
|
|
base::Bind(&Socks5ServerSocket::OnReadWriteComplete,
|
|
base::Unretained(this), callback));
|
|
if (rv > 0)
|
|
was_ever_used_ = true;
|
|
return rv;
|
|
}
|
|
|
|
// Write is called by the transport layer. This can only be done if the
|
|
// SOCKS handshake is complete.
|
|
int Socks5ServerSocket::Write(IOBuffer* buf,
|
|
int buf_len,
|
|
const CompletionCallback& callback) {
|
|
DCHECK(completed_handshake_);
|
|
DCHECK_EQ(STATE_NONE, next_state_);
|
|
DCHECK(user_callback_.is_null());
|
|
DCHECK(!callback.is_null());
|
|
|
|
int rv =
|
|
transport_->Write(buf, buf_len,
|
|
base::Bind(&Socks5ServerSocket::OnReadWriteComplete,
|
|
base::Unretained(this), callback));
|
|
if (rv > 0)
|
|
was_ever_used_ = true;
|
|
return rv;
|
|
}
|
|
|
|
int Socks5ServerSocket::SetReceiveBufferSize(int32_t size) {
|
|
return transport_->SetReceiveBufferSize(size);
|
|
}
|
|
|
|
int Socks5ServerSocket::SetSendBufferSize(int32_t size) {
|
|
return transport_->SetSendBufferSize(size);
|
|
}
|
|
|
|
void Socks5ServerSocket::DoCallback(int result) {
|
|
DCHECK_NE(ERR_IO_PENDING, result);
|
|
DCHECK(!user_callback_.is_null());
|
|
|
|
// Since Run() may result in Read being called,
|
|
// clear user_callback_ up front.
|
|
base::ResetAndReturn(&user_callback_).Run(result);
|
|
}
|
|
|
|
void Socks5ServerSocket::OnIOComplete(int result) {
|
|
DCHECK_NE(STATE_NONE, next_state_);
|
|
int rv = DoLoop(result);
|
|
if (rv != ERR_IO_PENDING) {
|
|
net_log_.EndEvent(NetLogEventType::SOCKS5_CONNECT);
|
|
DoCallback(rv);
|
|
}
|
|
}
|
|
|
|
void Socks5ServerSocket::OnReadWriteComplete(const CompletionCallback& callback,
|
|
int result) {
|
|
DCHECK_NE(ERR_IO_PENDING, result);
|
|
DCHECK(!callback.is_null());
|
|
|
|
if (result > 0)
|
|
was_ever_used_ = true;
|
|
callback.Run(result);
|
|
}
|
|
|
|
int Socks5ServerSocket::DoLoop(int last_io_result) {
|
|
DCHECK_NE(next_state_, STATE_NONE);
|
|
int rv = last_io_result;
|
|
do {
|
|
State state = next_state_;
|
|
next_state_ = STATE_NONE;
|
|
switch (state) {
|
|
case STATE_GREET_READ:
|
|
DCHECK_EQ(OK, rv);
|
|
net_log_.BeginEvent(NetLogEventType::SOCKS5_GREET_READ);
|
|
rv = DoGreetRead();
|
|
break;
|
|
case STATE_GREET_READ_COMPLETE:
|
|
rv = DoGreetReadComplete(rv);
|
|
net_log_.EndEventWithNetErrorCode(NetLogEventType::SOCKS5_GREET_WRITE,
|
|
rv);
|
|
break;
|
|
case STATE_GREET_WRITE:
|
|
DCHECK_EQ(OK, rv);
|
|
net_log_.BeginEvent(NetLogEventType::SOCKS5_GREET_READ);
|
|
rv = DoGreetWrite();
|
|
break;
|
|
case STATE_GREET_WRITE_COMPLETE:
|
|
rv = DoGreetWriteComplete(rv);
|
|
net_log_.EndEventWithNetErrorCode(NetLogEventType::SOCKS5_GREET_READ,
|
|
rv);
|
|
break;
|
|
case STATE_HANDSHAKE_READ:
|
|
DCHECK_EQ(OK, rv);
|
|
net_log_.BeginEvent(NetLogEventType::SOCKS5_HANDSHAKE_READ);
|
|
rv = DoHandshakeRead();
|
|
break;
|
|
case STATE_HANDSHAKE_READ_COMPLETE:
|
|
rv = DoHandshakeReadComplete(rv);
|
|
net_log_.EndEventWithNetErrorCode(
|
|
NetLogEventType::SOCKS5_HANDSHAKE_READ, rv);
|
|
break;
|
|
case STATE_HANDSHAKE_WRITE:
|
|
DCHECK_EQ(OK, rv);
|
|
net_log_.BeginEvent(NetLogEventType::SOCKS5_HANDSHAKE_WRITE);
|
|
rv = DoHandshakeWrite();
|
|
break;
|
|
case STATE_HANDSHAKE_WRITE_COMPLETE:
|
|
rv = DoHandshakeWriteComplete(rv);
|
|
net_log_.EndEventWithNetErrorCode(
|
|
NetLogEventType::SOCKS5_HANDSHAKE_WRITE, rv);
|
|
break;
|
|
default:
|
|
NOTREACHED() << "bad state";
|
|
rv = ERR_UNEXPECTED;
|
|
break;
|
|
}
|
|
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
|
|
return rv;
|
|
}
|
|
|
|
int Socks5ServerSocket::DoGreetRead() {
|
|
next_state_ = STATE_GREET_READ_COMPLETE;
|
|
|
|
if (buffer_.empty()) {
|
|
DCHECK_EQ(0U, bytes_received_);
|
|
DCHECK_EQ(kGreetReadHeaderSize, greet_read_header_size_);
|
|
}
|
|
|
|
int handshake_buf_len = greet_read_header_size_ - bytes_received_;
|
|
DCHECK_LT(0, handshake_buf_len);
|
|
handshake_buf_ = new IOBuffer(handshake_buf_len);
|
|
return transport_->Read(handshake_buf_.get(), handshake_buf_len,
|
|
io_callback_);
|
|
}
|
|
|
|
int Socks5ServerSocket::DoGreetReadComplete(int result) {
|
|
if (result < 0)
|
|
return result;
|
|
|
|
if (result == 0) {
|
|
net_log_.AddEvent(
|
|
NetLogEventType::SOCKS_UNEXPECTEDLY_CLOSED_DURING_GREETING);
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
|
|
bytes_received_ += result;
|
|
buffer_.append(handshake_buf_->data(), result);
|
|
|
|
// When the first few bytes are read, check how many more are required
|
|
// and accordingly increase them
|
|
if (bytes_received_ == kGreetReadHeaderSize) {
|
|
if (buffer_[0] != kSOCKS5Version) {
|
|
net_log_.AddEvent(NetLogEventType::SOCKS_UNEXPECTED_VERSION,
|
|
NetLog::IntCallback("version", buffer_[0]));
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
if (buffer_[1] == 0) {
|
|
net_log_.AddEvent(NetLogEventType::SOCKS_NO_REQUESTED_AUTH);
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
|
|
greet_read_header_size_ += buffer_[1];
|
|
next_state_ = STATE_GREET_READ;
|
|
return OK;
|
|
}
|
|
|
|
if (bytes_received_ == greet_read_header_size_) {
|
|
void* match = std::memchr(&buffer_[kGreetReadHeaderSize], kAuthMethodNone,
|
|
greet_read_header_size_ - kGreetReadHeaderSize);
|
|
if (match) {
|
|
auth_method_ = kAuthMethodNone;
|
|
} else {
|
|
auth_method_ = kAuthMethodNoAcceptable;
|
|
}
|
|
buffer_.clear();
|
|
next_state_ = STATE_GREET_WRITE;
|
|
return OK;
|
|
}
|
|
|
|
next_state_ = STATE_GREET_READ;
|
|
return OK;
|
|
}
|
|
|
|
int Socks5ServerSocket::DoGreetWrite() {
|
|
if (buffer_.empty()) {
|
|
const char write_data[] = {kSOCKS5Version, auth_method_};
|
|
buffer_ = std::string(write_data, arraysize(write_data));
|
|
bytes_sent_ = 0;
|
|
}
|
|
|
|
next_state_ = STATE_GREET_WRITE_COMPLETE;
|
|
int handshake_buf_len = buffer_.size() - bytes_sent_;
|
|
DCHECK_LT(0, handshake_buf_len);
|
|
handshake_buf_ = new IOBuffer(handshake_buf_len);
|
|
std::memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_],
|
|
handshake_buf_len);
|
|
return transport_->Write(handshake_buf_.get(), handshake_buf_len,
|
|
io_callback_);
|
|
}
|
|
|
|
int Socks5ServerSocket::DoGreetWriteComplete(int result) {
|
|
if (result < 0)
|
|
return result;
|
|
|
|
bytes_sent_ += result;
|
|
if (bytes_sent_ == buffer_.size()) {
|
|
buffer_.clear();
|
|
bytes_received_ = 0;
|
|
if (auth_method_ != kAuthMethodNoAcceptable) {
|
|
next_state_ = STATE_HANDSHAKE_READ;
|
|
} else {
|
|
net_log_.AddEvent(NetLogEventType::SOCKS_NO_ACCEPTABLE_AUTH);
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
} else {
|
|
next_state_ = STATE_GREET_WRITE;
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
int Socks5ServerSocket::DoHandshakeRead() {
|
|
next_state_ = STATE_HANDSHAKE_READ_COMPLETE;
|
|
|
|
if (buffer_.empty()) {
|
|
DCHECK_EQ(0U, bytes_received_);
|
|
DCHECK_EQ(kReadHeaderSize, read_header_size_);
|
|
}
|
|
|
|
int handshake_buf_len = read_header_size_ - bytes_received_;
|
|
DCHECK_LT(0, handshake_buf_len);
|
|
handshake_buf_ = new IOBuffer(handshake_buf_len);
|
|
return transport_->Read(handshake_buf_.get(), handshake_buf_len,
|
|
io_callback_);
|
|
}
|
|
|
|
int Socks5ServerSocket::DoHandshakeReadComplete(int result) {
|
|
if (result < 0)
|
|
return result;
|
|
|
|
// The underlying socket closed unexpectedly.
|
|
if (result == 0) {
|
|
net_log_.AddEvent(
|
|
NetLogEventType::SOCKS_UNEXPECTEDLY_CLOSED_DURING_HANDSHAKE);
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
|
|
buffer_.append(handshake_buf_->data(), result);
|
|
bytes_received_ += result;
|
|
|
|
// When the first few bytes are read, check how many more are required
|
|
// and accordingly increase them
|
|
if (bytes_received_ == kReadHeaderSize) {
|
|
if (buffer_[0] != kSOCKS5Version || buffer_[2] != kSOCKS5Reserved) {
|
|
net_log_.AddEvent(NetLogEventType::SOCKS_UNEXPECTED_VERSION,
|
|
NetLog::IntCallback("version", buffer_[0]));
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
SocksCommandType command = static_cast<SocksCommandType>(buffer_[1]);
|
|
if (command == kCommandConnect) {
|
|
// The proxy replies with success immediately without first connecting
|
|
// to the requested endpoint.
|
|
reply_ = kReplySuccess;
|
|
} else if (command == kCommandBind || command == kCommandUDPAssociate) {
|
|
reply_ = kReplyCommandNotSupported;
|
|
} else {
|
|
net_log_.AddEvent(NetLogEventType::SOCKS_UNEXPECTED_COMMAND,
|
|
NetLog::IntCallback("commmand", buffer_[1]));
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
|
|
// We check the type of IP/Domain the server returns and accordingly
|
|
// increase the size of the request. For domains, we need to read the
|
|
// size of the domain, so the initial request size is upto the domain
|
|
// size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is
|
|
// read, we substract 1 byte from the additional request size.
|
|
address_type_ = static_cast<SocksEndPointAddressType>(buffer_[3]);
|
|
if (address_type_ == kEndPointDomain) {
|
|
address_size_ = static_cast<uint8_t>(buffer_[4]);
|
|
if (address_size_ == 0) {
|
|
net_log_.AddEvent(NetLogEventType::SOCKS_ZERO_LENGTH_DOMAIN);
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
} else if (address_type_ == kEndPointResolvedIPv4) {
|
|
address_size_ = sizeof(struct in_addr);
|
|
--read_header_size_;
|
|
} else if (address_type_ == kEndPointResolvedIPv6) {
|
|
address_size_ = sizeof(struct in6_addr);
|
|
--read_header_size_;
|
|
} else {
|
|
// Aborts connection on unspecified address type.
|
|
net_log_.AddEvent(NetLogEventType::SOCKS_UNKNOWN_ADDRESS_TYPE,
|
|
NetLog::IntCallback("address_type", buffer_[3]));
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
|
|
read_header_size_ += address_size_ + sizeof(uint16_t);
|
|
next_state_ = STATE_HANDSHAKE_READ;
|
|
return OK;
|
|
}
|
|
|
|
// When the final bytes are read, setup handshake.
|
|
if (bytes_received_ == read_header_size_) {
|
|
size_t port_start = read_header_size_ - sizeof(uint16_t);
|
|
uint16_t port_net;
|
|
std::memcpy(&port_net, &buffer_[port_start], sizeof(uint16_t));
|
|
uint16_t port_host = base::NetToHost16(port_net);
|
|
|
|
size_t address_start = port_start - address_size_;
|
|
if (address_type_ == kEndPointDomain) {
|
|
std::string domain(&buffer_[address_start], address_size_);
|
|
host_port_pair_ = HostPortPair(domain, port_host);
|
|
} else {
|
|
IPAddress ip_addr(
|
|
reinterpret_cast<const uint8_t*>(&buffer_[address_start]),
|
|
address_size_);
|
|
IPEndPoint endpoint(ip_addr, port_host);
|
|
host_port_pair_ = HostPortPair::FromIPEndPoint(endpoint);
|
|
}
|
|
buffer_.clear();
|
|
next_state_ = STATE_HANDSHAKE_WRITE;
|
|
return OK;
|
|
}
|
|
|
|
next_state_ = STATE_HANDSHAKE_READ;
|
|
return OK;
|
|
}
|
|
|
|
// Writes the SOCKS handshake data to the underlying socket connection.
|
|
int Socks5ServerSocket::DoHandshakeWrite() {
|
|
next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE;
|
|
|
|
if (buffer_.empty()) {
|
|
const char write_data[] = {
|
|
kSOCKS5Version,
|
|
reply_,
|
|
kSOCKS5Reserved,
|
|
kEndPointResolvedIPv4,
|
|
0x00, 0x00, 0x00, 0x00, // BND.ADDR
|
|
0x00, 0x00, // BND.PORT
|
|
};
|
|
buffer_ = std::string(write_data, arraysize(write_data));
|
|
bytes_sent_ = 0;
|
|
}
|
|
|
|
int handshake_buf_len = buffer_.size() - bytes_sent_;
|
|
DCHECK_LT(0, handshake_buf_len);
|
|
handshake_buf_ = new IOBuffer(handshake_buf_len);
|
|
std::memcpy(handshake_buf_->data(), &buffer_[bytes_sent_], handshake_buf_len);
|
|
return transport_->Write(handshake_buf_.get(), handshake_buf_len,
|
|
io_callback_);
|
|
}
|
|
|
|
int Socks5ServerSocket::DoHandshakeWriteComplete(int result) {
|
|
if (result < 0)
|
|
return result;
|
|
|
|
// We ignore the case when result is 0, since the underlying Write
|
|
// may return spurious writes while waiting on the socket.
|
|
|
|
bytes_sent_ += result;
|
|
if (bytes_sent_ == buffer_.size()) {
|
|
buffer_.clear();
|
|
if (reply_ == kReplySuccess) {
|
|
completed_handshake_ = true;
|
|
next_state_ = STATE_NONE;
|
|
} else {
|
|
net_log_.AddEvent(NetLogEventType::SOCKS_SERVER_ERROR,
|
|
NetLog::IntCallback("error_code", reply_));
|
|
return ERR_SOCKS_CONNECTION_FAILED;
|
|
}
|
|
} else if (bytes_sent_ < buffer_.size()) {
|
|
next_state_ = STATE_HANDSHAKE_WRITE;
|
|
} else {
|
|
NOTREACHED();
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
int Socks5ServerSocket::GetPeerAddress(IPEndPoint* address) const {
|
|
return transport_->GetPeerAddress(address);
|
|
}
|
|
|
|
int Socks5ServerSocket::GetLocalAddress(IPEndPoint* address) const {
|
|
return transport_->GetLocalAddress(address);
|
|
}
|
|
|
|
} // namespace net
|