mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-12-01 09:46:09 +03:00
194 lines
6.0 KiB
C++
194 lines
6.0 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "net/tools/quic/quic_packet_reader.h"
|
|
|
|
#include <errno.h>
|
|
#ifndef __APPLE__
|
|
// This is a GNU header that is not present in /usr/include on MacOS
|
|
#include <features.h>
|
|
#endif
|
|
#include <string.h>
|
|
|
|
#include "net/quic/platform/api/quic_bug_tracker.h"
|
|
#include "net/quic/platform/api/quic_flags.h"
|
|
#include "net/quic/platform/api/quic_logging.h"
|
|
#include "net/quic/platform/api/quic_socket_address.h"
|
|
#include "net/tools/quic/platform/impl/quic_socket_utils.h"
|
|
#include "net/tools/quic/quic_dispatcher.h"
|
|
#include "net/tools/quic/quic_process_packet_interface.h"
|
|
|
|
#ifndef SO_RXQ_OVFL
|
|
#define SO_RXQ_OVFL 40
|
|
#endif
|
|
|
|
namespace net {
|
|
|
|
|
|
QuicPacketReader::QuicPacketReader() {
|
|
Initialize();
|
|
}
|
|
|
|
void QuicPacketReader::Initialize() {
|
|
#if MMSG_MORE
|
|
// Zero initialize uninitialized memory.
|
|
memset(mmsg_hdr_, 0, sizeof(mmsg_hdr_));
|
|
|
|
for (int i = 0; i < kNumPacketsPerReadMmsgCall; ++i) {
|
|
packets_[i].iov.iov_base = packets_[i].buf;
|
|
packets_[i].iov.iov_len = kMaxPacketSize;
|
|
memset(&packets_[i].raw_address, 0, sizeof(packets_[i].raw_address));
|
|
memset(packets_[i].cbuf, 0, sizeof(packets_[i].cbuf));
|
|
memset(packets_[i].buf, 0, sizeof(packets_[i].buf));
|
|
|
|
msghdr* hdr = &mmsg_hdr_[i].msg_hdr;
|
|
hdr->msg_name = &packets_[i].raw_address;
|
|
hdr->msg_namelen = sizeof(sockaddr_storage);
|
|
hdr->msg_iov = &packets_[i].iov;
|
|
hdr->msg_iovlen = 1;
|
|
|
|
hdr->msg_control = packets_[i].cbuf;
|
|
hdr->msg_controllen = QuicSocketUtils::kSpaceForCmsg;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
QuicPacketReader::~QuicPacketReader() = default;
|
|
|
|
bool QuicPacketReader::ReadAndDispatchPackets(
|
|
int fd,
|
|
int port,
|
|
const QuicClock& clock,
|
|
ProcessPacketInterface* processor,
|
|
QuicPacketCount* packets_dropped) {
|
|
#if MMSG_MORE
|
|
return ReadAndDispatchManyPackets(fd, port, clock, processor,
|
|
packets_dropped);
|
|
#else
|
|
return ReadAndDispatchSinglePacket(fd, port, clock, processor,
|
|
packets_dropped);
|
|
#endif
|
|
}
|
|
|
|
bool QuicPacketReader::ReadAndDispatchManyPackets(
|
|
int fd,
|
|
int port,
|
|
const QuicClock& clock,
|
|
ProcessPacketInterface* processor,
|
|
QuicPacketCount* packets_dropped) {
|
|
#if MMSG_MORE
|
|
// Re-set the length fields in case recvmmsg has changed them.
|
|
for (int i = 0; i < kNumPacketsPerReadMmsgCall; ++i) {
|
|
DCHECK_EQ(kMaxPacketSize, packets_[i].iov.iov_len);
|
|
msghdr* hdr = &mmsg_hdr_[i].msg_hdr;
|
|
hdr->msg_namelen = sizeof(sockaddr_storage);
|
|
DCHECK_EQ(1, hdr->msg_iovlen);
|
|
hdr->msg_controllen = QuicSocketUtils::kSpaceForCmsg;
|
|
}
|
|
|
|
int packets_read =
|
|
recvmmsg(fd, mmsg_hdr_, kNumPacketsPerReadMmsgCall, 0, nullptr);
|
|
|
|
if (packets_read <= 0) {
|
|
return false; // recvmmsg failed.
|
|
}
|
|
|
|
QuicWallTime fallback_walltimestamp = QuicWallTime::Zero();
|
|
for (int i = 0; i < packets_read; ++i) {
|
|
if (mmsg_hdr_[i].msg_len == 0) {
|
|
continue;
|
|
}
|
|
|
|
if (mmsg_hdr_[i].msg_hdr.msg_controllen >= QuicSocketUtils::kSpaceForCmsg) {
|
|
QUIC_BUG << "Incorrectly set control length: "
|
|
<< mmsg_hdr_[i].msg_hdr.msg_controllen << ", expected "
|
|
<< QuicSocketUtils::kSpaceForCmsg;
|
|
continue;
|
|
}
|
|
|
|
QuicSocketAddress client_address =
|
|
QuicSocketAddress(packets_[i].raw_address);
|
|
QuicIpAddress server_ip;
|
|
QuicWallTime packet_walltimestamp = QuicWallTime::Zero();
|
|
QuicSocketUtils::GetAddressAndTimestampFromMsghdr(
|
|
&mmsg_hdr_[i].msg_hdr, &server_ip, &packet_walltimestamp);
|
|
if (!server_ip.IsInitialized()) {
|
|
QUIC_BUG << "Unable to get server address.";
|
|
continue;
|
|
}
|
|
|
|
// This isn't particularly desirable, but not all platforms support socket
|
|
// timestamping.
|
|
if (packet_walltimestamp.IsZero()) {
|
|
if (fallback_walltimestamp.IsZero()) {
|
|
fallback_walltimestamp = clock.WallNow();
|
|
}
|
|
packet_walltimestamp = fallback_walltimestamp;
|
|
}
|
|
QuicTime timestamp = clock.ConvertWallTimeToQuicTime(packet_walltimestamp);
|
|
int ttl = 0;
|
|
bool has_ttl =
|
|
QuicSocketUtils::GetTtlFromMsghdr(&mmsg_hdr_[i].msg_hdr, &ttl);
|
|
QuicReceivedPacket packet(reinterpret_cast<char*>(packets_[i].iov.iov_base),
|
|
mmsg_hdr_[i].msg_len, timestamp, false, ttl,
|
|
has_ttl);
|
|
QuicSocketAddress server_address(server_ip, port);
|
|
processor->ProcessPacket(server_address, client_address, packet);
|
|
}
|
|
|
|
if (packets_dropped != nullptr) {
|
|
QuicSocketUtils::GetOverflowFromMsghdr(&mmsg_hdr_[0].msg_hdr,
|
|
packets_dropped);
|
|
}
|
|
|
|
// We may not have read all of the packets available on the socket.
|
|
return packets_read == kNumPacketsPerReadMmsgCall;
|
|
#else
|
|
QUIC_LOG(FATAL) << "Unsupported";
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
/* static */
|
|
bool QuicPacketReader::ReadAndDispatchSinglePacket(
|
|
int fd,
|
|
int port,
|
|
const QuicClock& clock,
|
|
ProcessPacketInterface* processor,
|
|
QuicPacketCount* packets_dropped) {
|
|
char buf[kMaxPacketSize];
|
|
|
|
QuicSocketAddress client_address;
|
|
QuicIpAddress server_ip;
|
|
QuicWallTime walltimestamp = QuicWallTime::Zero();
|
|
int bytes_read =
|
|
QuicSocketUtils::ReadPacket(fd, buf, arraysize(buf), packets_dropped,
|
|
&server_ip, &walltimestamp, &client_address);
|
|
if (bytes_read < 0) {
|
|
return false; // ReadPacket failed.
|
|
}
|
|
|
|
if (!server_ip.IsInitialized()) {
|
|
QUIC_BUG << "Unable to get server address.";
|
|
return false;
|
|
}
|
|
// This isn't particularly desirable, but not all platforms support socket
|
|
// timestamping.
|
|
if (walltimestamp.IsZero()) {
|
|
walltimestamp = clock.WallNow();
|
|
}
|
|
QuicTime timestamp = clock.ConvertWallTimeToQuicTime(walltimestamp);
|
|
|
|
QuicReceivedPacket packet(buf, bytes_read, timestamp, false);
|
|
QuicSocketAddress server_address(server_ip, port);
|
|
processor->ProcessPacket(server_address, client_address, packet);
|
|
|
|
// The socket read was successful, so return true even if packet dispatch
|
|
// failed.
|
|
return true;
|
|
}
|
|
|
|
|
|
} // namespace net
|