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47 lines
1.7 KiB
C++
47 lines
1.7 KiB
C++
// Copyright 2018 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_H_
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#define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_H_
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#include "base/macros.h"
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#include "net/base/ip_endpoint.h"
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#include "net/base/net_export.h"
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#include "net/socket/stream_socket.h"
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namespace net {
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// A socket class that extends StreamSocket to provide methods that are relevant
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// to a transport client socket.
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class NET_EXPORT TransportClientSocket : public StreamSocket {
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public:
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TransportClientSocket();
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~TransportClientSocket() override;
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// Binds the socket to a local address, |local_addr|. Returns OK on success,
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// and a net error code on failure.
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virtual int Bind(const net::IPEndPoint& local_addr) = 0;
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// Enables/disables buffering in the kernel. By default, on Linux, TCP sockets
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// will wait up to 200ms for more data to complete a packet before
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// transmitting. After calling this function, the kernel will not wait. See
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// TCP_NODELAY in `man 7 tcp`. On Windows, the Nagle implementation is
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// governed by RFC 896. SetTCPNoDelay() sets the TCP_NODELAY option. Use
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// |no_delay| to enable or disable it. Returns true on success, and false on
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// failure.
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virtual bool SetNoDelay(bool no_delay);
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// Enables or disables TCP Keep-Alive (which is the SO_KEEPALIVE option on the
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// socket). The unit for the delay is in seconds. Returns true on success, and
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// false on failure.
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virtual bool SetKeepAlive(bool enable, int delay_secs);
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private:
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DISALLOW_COPY_AND_ASSIGN(TransportClientSocket);
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};
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} // namespace net
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#endif // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_H_
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