naiveproxy/base/task/sequence_manager/task_queue_impl.cc
2018-08-14 22:19:20 +00:00

1019 lines
37 KiB
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/task/sequence_manager/task_queue_impl.h"
#include <memory>
#include <utility>
#include "base/strings/stringprintf.h"
#include "base/task/sequence_manager/sequence_manager_impl.h"
#include "base/task/sequence_manager/time_domain.h"
#include "base/task/sequence_manager/work_queue.h"
#include "base/time/time.h"
#include "base/trace_event/blame_context.h"
namespace base {
namespace sequence_manager {
// static
const char* TaskQueue::PriorityToString(TaskQueue::QueuePriority priority) {
switch (priority) {
case kControlPriority:
return "control";
case kHighestPriority:
return "highest";
case kHighPriority:
return "high";
case kNormalPriority:
return "normal";
case kLowPriority:
return "low";
case kBestEffortPriority:
return "best_effort";
default:
NOTREACHED();
return nullptr;
}
}
namespace internal {
TaskQueueImpl::TaskQueueImpl(SequenceManagerImpl* sequence_manager,
TimeDomain* time_domain,
const TaskQueue::Spec& spec)
: name_(spec.name),
associated_thread_(sequence_manager
? sequence_manager->associated_thread()
: AssociatedThreadId::CreateBound()),
any_thread_(sequence_manager, time_domain),
main_thread_only_(sequence_manager, this, time_domain),
should_monitor_quiescence_(spec.should_monitor_quiescence),
should_notify_observers_(spec.should_notify_observers) {
DCHECK(time_domain);
}
TaskQueueImpl::~TaskQueueImpl() {
#if DCHECK_IS_ON()
AutoLock lock(any_thread_lock_);
// NOTE this check shouldn't fire because |SequenceManagerImpl::queues_|
// contains a strong reference to this TaskQueueImpl and the
// SequenceManagerImpl destructor calls UnregisterTaskQueue on all task
// queues.
DCHECK(!any_thread().sequence_manager)
<< "UnregisterTaskQueue must be called first!";
#endif
}
TaskQueueImpl::PostTaskResult::PostTaskResult()
: success(false), task(OnceClosure(), Location()) {}
TaskQueueImpl::PostTaskResult::PostTaskResult(bool success,
TaskQueue::PostedTask task)
: success(success), task(std::move(task)) {}
TaskQueueImpl::PostTaskResult::PostTaskResult(PostTaskResult&& move_from)
: success(move_from.success), task(std::move(move_from.task)) {}
TaskQueueImpl::PostTaskResult::~PostTaskResult() = default;
TaskQueueImpl::PostTaskResult TaskQueueImpl::PostTaskResult::Success() {
return PostTaskResult(true, TaskQueue::PostedTask(OnceClosure(), Location()));
}
TaskQueueImpl::PostTaskResult TaskQueueImpl::PostTaskResult::Fail(
TaskQueue::PostedTask task) {
return PostTaskResult(false, std::move(task));
}
TaskQueueImpl::Task::Task(TaskQueue::PostedTask task,
TimeTicks desired_run_time,
EnqueueOrder sequence_number)
: TaskQueue::Task(std::move(task), desired_run_time) {
// It might wrap around to a negative number but it's handled properly.
sequence_num = static_cast<int>(sequence_number);
}
TaskQueueImpl::Task::Task(TaskQueue::PostedTask task,
TimeTicks desired_run_time,
EnqueueOrder sequence_number,
EnqueueOrder enqueue_order)
: TaskQueue::Task(std::move(task), desired_run_time),
enqueue_order_(enqueue_order) {
// It might wrap around to a negative number but it's handled properly.
sequence_num = static_cast<int>(sequence_number);
}
TaskQueueImpl::AnyThread::AnyThread(SequenceManagerImpl* sequence_manager,
TimeDomain* time_domain)
: sequence_manager(sequence_manager), time_domain(time_domain) {}
TaskQueueImpl::AnyThread::~AnyThread() = default;
TaskQueueImpl::MainThreadOnly::MainThreadOnly(
SequenceManagerImpl* sequence_manager,
TaskQueueImpl* task_queue,
TimeDomain* time_domain)
: sequence_manager(sequence_manager),
time_domain(time_domain),
delayed_work_queue(
new WorkQueue(task_queue, "delayed", WorkQueue::QueueType::kDelayed)),
immediate_work_queue(new WorkQueue(task_queue,
"immediate",
WorkQueue::QueueType::kImmediate)),
set_index(0),
is_enabled_refcount(0),
voter_refcount(0),
blame_context(nullptr),
is_enabled_for_test(true) {}
TaskQueueImpl::MainThreadOnly::~MainThreadOnly() = default;
void TaskQueueImpl::UnregisterTaskQueue() {
TaskDeque immediate_incoming_queue;
{
AutoLock lock(any_thread_lock_);
AutoLock immediate_incoming_queue_lock(immediate_incoming_queue_lock_);
if (main_thread_only().time_domain)
main_thread_only().time_domain->UnregisterQueue(this);
if (!any_thread().sequence_manager)
return;
main_thread_only().on_task_completed_handler = OnTaskCompletedHandler();
any_thread().time_domain = nullptr;
main_thread_only().time_domain = nullptr;
any_thread().sequence_manager = nullptr;
main_thread_only().sequence_manager = nullptr;
any_thread().on_next_wake_up_changed_callback =
OnNextWakeUpChangedCallback();
main_thread_only().on_next_wake_up_changed_callback =
OnNextWakeUpChangedCallback();
immediate_incoming_queue.swap(immediate_incoming_queue_);
}
// It is possible for a task to hold a scoped_refptr to this, which
// will lead to TaskQueueImpl destructor being called when deleting a task.
// To avoid use-after-free, we need to clear all fields of a task queue
// before starting to delete the tasks.
// All work queues and priority queues containing tasks should be moved to
// local variables on stack (std::move for unique_ptrs and swap for queues)
// before clearing them and deleting tasks.
// Flush the queues outside of the lock because TSAN complains about a lock
// order inversion for tasks that are posted from within a lock, with a
// destructor that acquires the same lock.
std::priority_queue<Task> delayed_incoming_queue;
delayed_incoming_queue.swap(main_thread_only().delayed_incoming_queue);
std::unique_ptr<WorkQueue> immediate_work_queue =
std::move(main_thread_only().immediate_work_queue);
std::unique_ptr<WorkQueue> delayed_work_queue =
std::move(main_thread_only().delayed_work_queue);
}
const char* TaskQueueImpl::GetName() const {
return name_;
}
bool TaskQueueImpl::RunsTasksInCurrentSequence() const {
return PlatformThread::CurrentId() == associated_thread_->thread_id;
}
TaskQueueImpl::PostTaskResult TaskQueueImpl::PostDelayedTask(
TaskQueue::PostedTask task) {
if (task.delay.is_zero())
return PostImmediateTaskImpl(std::move(task));
return PostDelayedTaskImpl(std::move(task));
}
TaskQueueImpl::PostTaskResult TaskQueueImpl::PostImmediateTaskImpl(
TaskQueue::PostedTask task) {
// Use CHECK instead of DCHECK to crash earlier. See http://crbug.com/711167
// for details.
CHECK(task.callback);
AutoLock lock(any_thread_lock_);
if (!any_thread().sequence_manager)
return PostTaskResult::Fail(std::move(task));
EnqueueOrder sequence_number =
any_thread().sequence_manager->GetNextSequenceNumber();
PushOntoImmediateIncomingQueueLocked(Task(std::move(task),
any_thread().time_domain->Now(),
sequence_number, sequence_number));
return PostTaskResult::Success();
}
TaskQueueImpl::PostTaskResult TaskQueueImpl::PostDelayedTaskImpl(
TaskQueue::PostedTask task) {
// Use CHECK instead of DCHECK to crash earlier. See http://crbug.com/711167
// for details.
CHECK(task.callback);
DCHECK_GT(task.delay, TimeDelta());
if (PlatformThread::CurrentId() == associated_thread_->thread_id) {
// Lock-free fast path for delayed tasks posted from the main thread.
if (!main_thread_only().sequence_manager)
return PostTaskResult::Fail(std::move(task));
EnqueueOrder sequence_number =
main_thread_only().sequence_manager->GetNextSequenceNumber();
TimeTicks time_domain_now = main_thread_only().time_domain->Now();
TimeTicks time_domain_delayed_run_time = time_domain_now + task.delay;
PushOntoDelayedIncomingQueueFromMainThread(
Task(std::move(task), time_domain_delayed_run_time, sequence_number),
time_domain_now);
} else {
// NOTE posting a delayed task from a different thread is not expected to
// be common. This pathway is less optimal than perhaps it could be
// because it causes two main thread tasks to be run. Should this
// assumption prove to be false in future, we may need to revisit this.
AutoLock lock(any_thread_lock_);
if (!any_thread().sequence_manager)
return PostTaskResult::Fail(std::move(task));
EnqueueOrder sequence_number =
any_thread().sequence_manager->GetNextSequenceNumber();
TimeTicks time_domain_now = any_thread().time_domain->Now();
TimeTicks time_domain_delayed_run_time = time_domain_now + task.delay;
PushOntoDelayedIncomingQueueLocked(
Task(std::move(task), time_domain_delayed_run_time, sequence_number));
}
return PostTaskResult::Success();
}
void TaskQueueImpl::PushOntoDelayedIncomingQueueFromMainThread(
Task pending_task,
TimeTicks now) {
main_thread_only().sequence_manager->WillQueueTask(&pending_task);
main_thread_only().delayed_incoming_queue.push(std::move(pending_task));
LazyNow lazy_now(now);
UpdateDelayedWakeUp(&lazy_now);
TraceQueueSize();
}
void TaskQueueImpl::PushOntoDelayedIncomingQueueLocked(Task pending_task) {
any_thread().sequence_manager->WillQueueTask(&pending_task);
EnqueueOrder thread_hop_task_sequence_number =
any_thread().sequence_manager->GetNextSequenceNumber();
// TODO(altimin): Add a copy method to Task to capture metadata here.
PushOntoImmediateIncomingQueueLocked(Task(
TaskQueue::PostedTask(BindOnce(&TaskQueueImpl::ScheduleDelayedWorkTask,
Unretained(this), std::move(pending_task)),
FROM_HERE, TimeDelta(), Nestable::kNonNestable,
pending_task.task_type()),
TimeTicks(), thread_hop_task_sequence_number,
thread_hop_task_sequence_number));
}
void TaskQueueImpl::ScheduleDelayedWorkTask(Task pending_task) {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
TimeTicks delayed_run_time = pending_task.delayed_run_time;
TimeTicks time_domain_now = main_thread_only().time_domain->Now();
if (delayed_run_time <= time_domain_now) {
// If |delayed_run_time| is in the past then push it onto the work queue
// immediately. To ensure the right task ordering we need to temporarily
// push it onto the |delayed_incoming_queue|.
delayed_run_time = time_domain_now;
pending_task.delayed_run_time = time_domain_now;
main_thread_only().delayed_incoming_queue.push(std::move(pending_task));
LazyNow lazy_now(time_domain_now);
WakeUpForDelayedWork(&lazy_now);
} else {
// If |delayed_run_time| is in the future we can queue it as normal.
PushOntoDelayedIncomingQueueFromMainThread(std::move(pending_task),
time_domain_now);
}
TraceQueueSize();
}
void TaskQueueImpl::PushOntoImmediateIncomingQueueLocked(Task task) {
// If the |immediate_incoming_queue| is empty we need a DoWork posted to make
// it run.
bool was_immediate_incoming_queue_empty;
EnqueueOrder sequence_number = task.enqueue_order();
TimeTicks desired_run_time = task.delayed_run_time;
{
AutoLock lock(immediate_incoming_queue_lock_);
was_immediate_incoming_queue_empty = immediate_incoming_queue().empty();
any_thread().sequence_manager->WillQueueTask(&task);
immediate_incoming_queue().push_back(std::move(task));
}
if (was_immediate_incoming_queue_empty) {
// However there's no point posting a DoWork for a blocked queue. NB we can
// only tell if it's disabled from the main thread.
bool queue_is_blocked =
RunsTasksInCurrentSequence() &&
(!IsQueueEnabled() || main_thread_only().current_fence);
any_thread().sequence_manager->OnQueueHasIncomingImmediateWork(
this, sequence_number, queue_is_blocked);
if (!any_thread().on_next_wake_up_changed_callback.is_null())
any_thread().on_next_wake_up_changed_callback.Run(desired_run_time);
}
TraceQueueSize();
}
void TaskQueueImpl::ReloadImmediateWorkQueueIfEmpty() {
if (!main_thread_only().immediate_work_queue->Empty())
return;
main_thread_only().immediate_work_queue->ReloadEmptyImmediateQueue();
}
void TaskQueueImpl::ReloadEmptyImmediateQueue(TaskDeque* queue) {
DCHECK(queue->empty());
AutoLock immediate_incoming_queue_lock(immediate_incoming_queue_lock_);
queue->swap(immediate_incoming_queue());
// Activate delayed fence if necessary. This is ideologically similar to
// ActivateDelayedFenceIfNeeded, but due to immediate tasks being posted
// from any thread we can't generate an enqueue order for the fence there,
// so we have to check all immediate tasks and use their enqueue order for
// a fence.
if (main_thread_only().delayed_fence) {
for (const Task& task : *queue) {
if (task.delayed_run_time >= main_thread_only().delayed_fence.value()) {
main_thread_only().delayed_fence = nullopt;
DCHECK(!main_thread_only().current_fence);
main_thread_only().current_fence = task.enqueue_order();
// Do not trigger WorkQueueSets notification when taking incoming
// immediate queue.
main_thread_only().immediate_work_queue->InsertFenceSilently(
main_thread_only().current_fence);
main_thread_only().delayed_work_queue->InsertFenceSilently(
main_thread_only().current_fence);
break;
}
}
}
}
bool TaskQueueImpl::IsEmpty() const {
if (!main_thread_only().delayed_work_queue->Empty() ||
!main_thread_only().delayed_incoming_queue.empty() ||
!main_thread_only().immediate_work_queue->Empty()) {
return false;
}
AutoLock lock(immediate_incoming_queue_lock_);
return immediate_incoming_queue().empty();
}
size_t TaskQueueImpl::GetNumberOfPendingTasks() const {
size_t task_count = 0;
task_count += main_thread_only().delayed_work_queue->Size();
task_count += main_thread_only().delayed_incoming_queue.size();
task_count += main_thread_only().immediate_work_queue->Size();
AutoLock lock(immediate_incoming_queue_lock_);
task_count += immediate_incoming_queue().size();
return task_count;
}
bool TaskQueueImpl::HasTaskToRunImmediately() const {
// Any work queue tasks count as immediate work.
if (!main_thread_only().delayed_work_queue->Empty() ||
!main_thread_only().immediate_work_queue->Empty()) {
return true;
}
// Tasks on |delayed_incoming_queue| that could run now, count as
// immediate work.
if (!main_thread_only().delayed_incoming_queue.empty() &&
main_thread_only().delayed_incoming_queue.top().delayed_run_time <=
main_thread_only().time_domain->CreateLazyNow().Now()) {
return true;
}
// Finally tasks on |immediate_incoming_queue| count as immediate work.
AutoLock lock(immediate_incoming_queue_lock_);
return !immediate_incoming_queue().empty();
}
Optional<TaskQueueImpl::DelayedWakeUp>
TaskQueueImpl::GetNextScheduledWakeUpImpl() {
// Note we don't scheduled a wake-up for disabled queues.
if (main_thread_only().delayed_incoming_queue.empty() || !IsQueueEnabled())
return nullopt;
return main_thread_only().delayed_incoming_queue.top().delayed_wake_up();
}
Optional<TimeTicks> TaskQueueImpl::GetNextScheduledWakeUp() {
Optional<DelayedWakeUp> wake_up = GetNextScheduledWakeUpImpl();
if (!wake_up)
return nullopt;
return wake_up->time;
}
void TaskQueueImpl::WakeUpForDelayedWork(LazyNow* lazy_now) {
// Enqueue all delayed tasks that should be running now, skipping any that
// have been canceled.
while (!main_thread_only().delayed_incoming_queue.empty()) {
Task& task =
const_cast<Task&>(main_thread_only().delayed_incoming_queue.top());
if (!task.task || task.task.IsCancelled()) {
main_thread_only().delayed_incoming_queue.pop();
continue;
}
if (task.delayed_run_time > lazy_now->Now())
break;
ActivateDelayedFenceIfNeeded(task.delayed_run_time);
task.set_enqueue_order(
main_thread_only().sequence_manager->GetNextSequenceNumber());
main_thread_only().delayed_work_queue->Push(std::move(task));
main_thread_only().delayed_incoming_queue.pop();
// Normally WakeUpForDelayedWork is called inside DoWork, but it also
// can be called elsewhere (e.g. tests and fast-path for posting
// delayed tasks). Ensure that there is a DoWork posting. No-op inside
// existing DoWork due to DoWork deduplication.
if (IsQueueEnabled() || !main_thread_only().current_fence) {
main_thread_only().sequence_manager->MaybeScheduleImmediateWork(
FROM_HERE);
}
}
UpdateDelayedWakeUp(lazy_now);
}
void TaskQueueImpl::TraceQueueSize() const {
bool is_tracing;
TRACE_EVENT_CATEGORY_GROUP_ENABLED(
TRACE_DISABLED_BY_DEFAULT("sequence_manager"), &is_tracing);
if (!is_tracing)
return;
// It's only safe to access the work queues from the main thread.
// TODO(alexclarke): We should find another way of tracing this
if (PlatformThread::CurrentId() != associated_thread_->thread_id)
return;
AutoLock lock(immediate_incoming_queue_lock_);
TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("sequence_manager"), GetName(),
immediate_incoming_queue().size() +
main_thread_only().immediate_work_queue->Size() +
main_thread_only().delayed_work_queue->Size() +
main_thread_only().delayed_incoming_queue.size());
}
void TaskQueueImpl::SetQueuePriority(TaskQueue::QueuePriority priority) {
if (!main_thread_only().sequence_manager || priority == GetQueuePriority())
return;
main_thread_only()
.sequence_manager->main_thread_only()
.selector.SetQueuePriority(this, priority);
}
TaskQueue::QueuePriority TaskQueueImpl::GetQueuePriority() const {
size_t set_index = immediate_work_queue()->work_queue_set_index();
DCHECK_EQ(set_index, delayed_work_queue()->work_queue_set_index());
return static_cast<TaskQueue::QueuePriority>(set_index);
}
void TaskQueueImpl::AsValueInto(TimeTicks now,
trace_event::TracedValue* state) const {
AutoLock lock(any_thread_lock_);
AutoLock immediate_incoming_queue_lock(immediate_incoming_queue_lock_);
state->BeginDictionary();
state->SetString("name", GetName());
if (!main_thread_only().sequence_manager) {
state->SetBoolean("unregistered", true);
state->EndDictionary();
return;
}
DCHECK(main_thread_only().time_domain);
DCHECK(main_thread_only().delayed_work_queue);
DCHECK(main_thread_only().immediate_work_queue);
state->SetString(
"task_queue_id",
StringPrintf("0x%" PRIx64,
static_cast<uint64_t>(reinterpret_cast<uintptr_t>(this))));
state->SetBoolean("enabled", IsQueueEnabled());
state->SetString("time_domain_name",
main_thread_only().time_domain->GetName());
state->SetInteger("immediate_incoming_queue_size",
immediate_incoming_queue().size());
state->SetInteger("delayed_incoming_queue_size",
main_thread_only().delayed_incoming_queue.size());
state->SetInteger("immediate_work_queue_size",
main_thread_only().immediate_work_queue->Size());
state->SetInteger("delayed_work_queue_size",
main_thread_only().delayed_work_queue->Size());
if (!main_thread_only().delayed_incoming_queue.empty()) {
TimeDelta delay_to_next_task =
(main_thread_only().delayed_incoming_queue.top().delayed_run_time -
main_thread_only().time_domain->CreateLazyNow().Now());
state->SetDouble("delay_to_next_task_ms",
delay_to_next_task.InMillisecondsF());
}
if (main_thread_only().current_fence)
state->SetInteger("current_fence", main_thread_only().current_fence);
if (main_thread_only().delayed_fence) {
state->SetDouble(
"delayed_fence_seconds_from_now",
(main_thread_only().delayed_fence.value() - now).InSecondsF());
}
bool verbose = false;
TRACE_EVENT_CATEGORY_GROUP_ENABLED(
TRACE_DISABLED_BY_DEFAULT("sequence_manager.verbose_snapshots"),
&verbose);
if (verbose) {
state->BeginArray("immediate_incoming_queue");
QueueAsValueInto(immediate_incoming_queue(), now, state);
state->EndArray();
state->BeginArray("delayed_work_queue");
main_thread_only().delayed_work_queue->AsValueInto(now, state);
state->EndArray();
state->BeginArray("immediate_work_queue");
main_thread_only().immediate_work_queue->AsValueInto(now, state);
state->EndArray();
state->BeginArray("delayed_incoming_queue");
QueueAsValueInto(main_thread_only().delayed_incoming_queue, now, state);
state->EndArray();
}
state->SetString("priority", TaskQueue::PriorityToString(GetQueuePriority()));
state->EndDictionary();
}
void TaskQueueImpl::AddTaskObserver(MessageLoop::TaskObserver* task_observer) {
main_thread_only().task_observers.AddObserver(task_observer);
}
void TaskQueueImpl::RemoveTaskObserver(
MessageLoop::TaskObserver* task_observer) {
main_thread_only().task_observers.RemoveObserver(task_observer);
}
void TaskQueueImpl::NotifyWillProcessTask(const PendingTask& pending_task) {
DCHECK(should_notify_observers_);
if (main_thread_only().blame_context)
main_thread_only().blame_context->Enter();
for (auto& observer : main_thread_only().task_observers)
observer.WillProcessTask(pending_task);
}
void TaskQueueImpl::NotifyDidProcessTask(const PendingTask& pending_task) {
DCHECK(should_notify_observers_);
for (auto& observer : main_thread_only().task_observers)
observer.DidProcessTask(pending_task);
if (main_thread_only().blame_context)
main_thread_only().blame_context->Leave();
}
void TaskQueueImpl::SetTimeDomain(TimeDomain* time_domain) {
{
AutoLock lock(any_thread_lock_);
DCHECK(time_domain);
// NOTE this is similar to checking |any_thread().sequence_manager| but
// the TaskQueueSelectorTests constructs TaskQueueImpl directly with a null
// sequence_manager. Instead we check |any_thread().time_domain| which is
// another way of asserting that UnregisterTaskQueue has not been called.
DCHECK(any_thread().time_domain);
if (!any_thread().time_domain)
return;
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
if (time_domain == main_thread_only().time_domain)
return;
any_thread().time_domain = time_domain;
}
main_thread_only().time_domain->UnregisterQueue(this);
main_thread_only().time_domain = time_domain;
LazyNow lazy_now = time_domain->CreateLazyNow();
// Clear scheduled wake up to ensure that new notifications are issued
// correctly.
// TODO(altimin): Remove this when we won't have to support changing time
// domains.
main_thread_only().scheduled_wake_up = nullopt;
UpdateDelayedWakeUp(&lazy_now);
}
TimeDomain* TaskQueueImpl::GetTimeDomain() const {
if (PlatformThread::CurrentId() == associated_thread_->thread_id)
return main_thread_only().time_domain;
AutoLock lock(any_thread_lock_);
return any_thread().time_domain;
}
void TaskQueueImpl::SetBlameContext(trace_event::BlameContext* blame_context) {
main_thread_only().blame_context = blame_context;
}
void TaskQueueImpl::InsertFence(TaskQueue::InsertFencePosition position) {
if (!main_thread_only().sequence_manager)
return;
// Only one fence may be present at a time.
main_thread_only().delayed_fence = nullopt;
EnqueueOrder previous_fence = main_thread_only().current_fence;
EnqueueOrder current_fence =
position == TaskQueue::InsertFencePosition::kNow
? main_thread_only().sequence_manager->GetNextSequenceNumber()
: EnqueueOrder::blocking_fence();
// Tasks posted after this point will have a strictly higher enqueue order
// and will be blocked from running.
main_thread_only().current_fence = current_fence;
bool task_unblocked =
main_thread_only().immediate_work_queue->InsertFence(current_fence);
task_unblocked |=
main_thread_only().delayed_work_queue->InsertFence(current_fence);
if (!task_unblocked && previous_fence && previous_fence < current_fence) {
AutoLock lock(immediate_incoming_queue_lock_);
if (!immediate_incoming_queue().empty() &&
immediate_incoming_queue().front().enqueue_order() > previous_fence &&
immediate_incoming_queue().front().enqueue_order() < current_fence) {
task_unblocked = true;
}
}
if (IsQueueEnabled() && task_unblocked) {
main_thread_only().sequence_manager->MaybeScheduleImmediateWork(FROM_HERE);
}
}
void TaskQueueImpl::InsertFenceAt(TimeTicks time) {
// Task queue can have only one fence, delayed or not.
RemoveFence();
main_thread_only().delayed_fence = time;
}
void TaskQueueImpl::RemoveFence() {
if (!main_thread_only().sequence_manager)
return;
EnqueueOrder previous_fence = main_thread_only().current_fence;
main_thread_only().current_fence = EnqueueOrder::none();
main_thread_only().delayed_fence = nullopt;
bool task_unblocked = main_thread_only().immediate_work_queue->RemoveFence();
task_unblocked |= main_thread_only().delayed_work_queue->RemoveFence();
if (!task_unblocked && previous_fence) {
AutoLock lock(immediate_incoming_queue_lock_);
if (!immediate_incoming_queue().empty() &&
immediate_incoming_queue().front().enqueue_order() > previous_fence) {
task_unblocked = true;
}
}
if (IsQueueEnabled() && task_unblocked) {
main_thread_only().sequence_manager->MaybeScheduleImmediateWork(FROM_HERE);
}
}
bool TaskQueueImpl::BlockedByFence() const {
if (!main_thread_only().current_fence)
return false;
if (!main_thread_only().immediate_work_queue->BlockedByFence() ||
!main_thread_only().delayed_work_queue->BlockedByFence()) {
return false;
}
AutoLock lock(immediate_incoming_queue_lock_);
if (immediate_incoming_queue().empty())
return true;
return immediate_incoming_queue().front().enqueue_order() >
main_thread_only().current_fence;
}
bool TaskQueueImpl::HasActiveFence() {
if (main_thread_only().delayed_fence &&
main_thread_only().time_domain->Now() >
main_thread_only().delayed_fence.value()) {
return true;
}
return !!main_thread_only().current_fence;
}
bool TaskQueueImpl::CouldTaskRun(EnqueueOrder enqueue_order) const {
if (!IsQueueEnabled())
return false;
if (!main_thread_only().current_fence)
return true;
return enqueue_order < main_thread_only().current_fence;
}
// static
void TaskQueueImpl::QueueAsValueInto(const TaskDeque& queue,
TimeTicks now,
trace_event::TracedValue* state) {
for (const Task& task : queue) {
TaskAsValueInto(task, now, state);
}
}
// static
void TaskQueueImpl::QueueAsValueInto(const std::priority_queue<Task>& queue,
TimeTicks now,
trace_event::TracedValue* state) {
// Remove const to search |queue| in the destructive manner. Restore the
// content from |visited| later.
std::priority_queue<Task>* mutable_queue =
const_cast<std::priority_queue<Task>*>(&queue);
std::priority_queue<Task> visited;
while (!mutable_queue->empty()) {
TaskAsValueInto(mutable_queue->top(), now, state);
visited.push(std::move(const_cast<Task&>(mutable_queue->top())));
mutable_queue->pop();
}
*mutable_queue = std::move(visited);
}
// static
void TaskQueueImpl::TaskAsValueInto(const Task& task,
TimeTicks now,
trace_event::TracedValue* state) {
state->BeginDictionary();
state->SetString("posted_from", task.posted_from.ToString());
if (task.enqueue_order_set())
state->SetInteger("enqueue_order", task.enqueue_order());
state->SetInteger("sequence_num", task.sequence_num);
state->SetBoolean("nestable", task.nestable == Nestable::kNestable);
state->SetBoolean("is_high_res", task.is_high_res);
state->SetBoolean("is_cancelled", task.task.IsCancelled());
state->SetDouble("delayed_run_time",
(task.delayed_run_time - TimeTicks()).InMillisecondsF());
state->SetDouble("delayed_run_time_milliseconds_from_now",
(task.delayed_run_time - now).InMillisecondsF());
state->EndDictionary();
}
TaskQueueImpl::QueueEnabledVoterImpl::QueueEnabledVoterImpl(
scoped_refptr<TaskQueue> task_queue)
: task_queue_(task_queue), enabled_(true) {}
TaskQueueImpl::QueueEnabledVoterImpl::~QueueEnabledVoterImpl() {
if (task_queue_->GetTaskQueueImpl())
task_queue_->GetTaskQueueImpl()->RemoveQueueEnabledVoter(this);
}
void TaskQueueImpl::QueueEnabledVoterImpl::SetQueueEnabled(bool enabled) {
if (enabled_ == enabled)
return;
task_queue_->GetTaskQueueImpl()->OnQueueEnabledVoteChanged(enabled);
enabled_ = enabled;
}
void TaskQueueImpl::RemoveQueueEnabledVoter(
const QueueEnabledVoterImpl* voter) {
// Bail out if we're being called from TaskQueueImpl::UnregisterTaskQueue.
if (!main_thread_only().time_domain)
return;
bool was_enabled = IsQueueEnabled();
if (voter->enabled_) {
main_thread_only().is_enabled_refcount--;
DCHECK_GE(main_thread_only().is_enabled_refcount, 0);
}
main_thread_only().voter_refcount--;
DCHECK_GE(main_thread_only().voter_refcount, 0);
bool is_enabled = IsQueueEnabled();
if (was_enabled != is_enabled)
EnableOrDisableWithSelector(is_enabled);
}
bool TaskQueueImpl::IsQueueEnabled() const {
// By default is_enabled_refcount and voter_refcount both equal zero.
return (main_thread_only().is_enabled_refcount ==
main_thread_only().voter_refcount) &&
main_thread_only().is_enabled_for_test;
}
void TaskQueueImpl::OnQueueEnabledVoteChanged(bool enabled) {
bool was_enabled = IsQueueEnabled();
if (enabled) {
main_thread_only().is_enabled_refcount++;
DCHECK_LE(main_thread_only().is_enabled_refcount,
main_thread_only().voter_refcount);
} else {
main_thread_only().is_enabled_refcount--;
DCHECK_GE(main_thread_only().is_enabled_refcount, 0);
}
bool is_enabled = IsQueueEnabled();
if (was_enabled != is_enabled)
EnableOrDisableWithSelector(is_enabled);
}
void TaskQueueImpl::EnableOrDisableWithSelector(bool enable) {
if (!main_thread_only().sequence_manager)
return;
LazyNow lazy_now = main_thread_only().time_domain->CreateLazyNow();
UpdateDelayedWakeUp(&lazy_now);
if (enable) {
if (HasPendingImmediateWork() &&
!main_thread_only().on_next_wake_up_changed_callback.is_null()) {
// Delayed work notification will be issued via time domain.
main_thread_only().on_next_wake_up_changed_callback.Run(TimeTicks());
}
// Note the selector calls SequenceManager::OnTaskQueueEnabled which posts
// a DoWork if needed.
main_thread_only()
.sequence_manager->main_thread_only()
.selector.EnableQueue(this);
} else {
main_thread_only()
.sequence_manager->main_thread_only()
.selector.DisableQueue(this);
}
}
std::unique_ptr<TaskQueue::QueueEnabledVoter>
TaskQueueImpl::CreateQueueEnabledVoter(scoped_refptr<TaskQueue> task_queue) {
DCHECK_EQ(task_queue->GetTaskQueueImpl(), this);
main_thread_only().voter_refcount++;
main_thread_only().is_enabled_refcount++;
return std::make_unique<QueueEnabledVoterImpl>(task_queue);
}
void TaskQueueImpl::SweepCanceledDelayedTasks(TimeTicks now) {
if (main_thread_only().delayed_incoming_queue.empty())
return;
// Remove canceled tasks.
std::priority_queue<Task> remaining_tasks;
while (!main_thread_only().delayed_incoming_queue.empty()) {
if (!main_thread_only().delayed_incoming_queue.top().task.IsCancelled()) {
remaining_tasks.push(std::move(
const_cast<Task&>(main_thread_only().delayed_incoming_queue.top())));
}
main_thread_only().delayed_incoming_queue.pop();
}
main_thread_only().delayed_incoming_queue = std::move(remaining_tasks);
LazyNow lazy_now(now);
UpdateDelayedWakeUp(&lazy_now);
}
void TaskQueueImpl::PushImmediateIncomingTaskForTest(
TaskQueueImpl::Task&& task) {
AutoLock lock(immediate_incoming_queue_lock_);
immediate_incoming_queue().push_back(std::move(task));
}
void TaskQueueImpl::RequeueDeferredNonNestableTask(
DeferredNonNestableTask task) {
DCHECK(task.task.nestable == Nestable::kNonNestable);
// The re-queued tasks have to be pushed onto the front because we'd otherwise
// violate the strict monotonically increasing enqueue order within the
// WorkQueue. We can't assign them a new enqueue order here because that will
// not behave correctly with fences and things will break (e.g Idle TQ).
if (task.work_queue_type == WorkQueueType::kDelayed) {
main_thread_only().delayed_work_queue->PushNonNestableTaskToFront(
std::move(task.task));
} else {
main_thread_only().immediate_work_queue->PushNonNestableTaskToFront(
std::move(task.task));
}
}
void TaskQueueImpl::SetOnNextWakeUpChangedCallback(
TaskQueueImpl::OnNextWakeUpChangedCallback callback) {
#if DCHECK_IS_ON()
if (callback) {
DCHECK(main_thread_only().on_next_wake_up_changed_callback.is_null())
<< "Can't assign two different observers to "
"blink::scheduler::TaskQueue";
}
#endif
AutoLock lock(any_thread_lock_);
any_thread().on_next_wake_up_changed_callback = callback;
main_thread_only().on_next_wake_up_changed_callback = callback;
}
void TaskQueueImpl::UpdateDelayedWakeUp(LazyNow* lazy_now) {
return UpdateDelayedWakeUpImpl(lazy_now, GetNextScheduledWakeUpImpl());
}
void TaskQueueImpl::UpdateDelayedWakeUpImpl(
LazyNow* lazy_now,
Optional<TaskQueueImpl::DelayedWakeUp> wake_up) {
if (main_thread_only().scheduled_wake_up == wake_up)
return;
main_thread_only().scheduled_wake_up = wake_up;
if (wake_up &&
!main_thread_only().on_next_wake_up_changed_callback.is_null() &&
!HasPendingImmediateWork()) {
main_thread_only().on_next_wake_up_changed_callback.Run(wake_up->time);
}
main_thread_only().time_domain->SetNextWakeUpForQueue(this, wake_up,
lazy_now);
}
void TaskQueueImpl::SetDelayedWakeUpForTesting(
Optional<TaskQueueImpl::DelayedWakeUp> wake_up) {
LazyNow lazy_now = main_thread_only().time_domain->CreateLazyNow();
UpdateDelayedWakeUpImpl(&lazy_now, wake_up);
}
bool TaskQueueImpl::HasPendingImmediateWork() {
// Any work queue tasks count as immediate work.
if (!main_thread_only().delayed_work_queue->Empty() ||
!main_thread_only().immediate_work_queue->Empty()) {
return true;
}
// Finally tasks on |immediate_incoming_queue| count as immediate work.
AutoLock lock(immediate_incoming_queue_lock_);
return !immediate_incoming_queue().empty();
}
void TaskQueueImpl::SetOnTaskStartedHandler(
TaskQueueImpl::OnTaskStartedHandler handler) {
main_thread_only().on_task_started_handler = std::move(handler);
}
void TaskQueueImpl::OnTaskStarted(const TaskQueue::Task& task,
const TaskQueue::TaskTiming& task_timing) {
if (!main_thread_only().on_task_started_handler.is_null())
main_thread_only().on_task_started_handler.Run(task, task_timing);
}
void TaskQueueImpl::SetOnTaskCompletedHandler(
TaskQueueImpl::OnTaskCompletedHandler handler) {
main_thread_only().on_task_completed_handler = std::move(handler);
}
void TaskQueueImpl::OnTaskCompleted(const TaskQueue::Task& task,
const TaskQueue::TaskTiming& task_timing) {
if (!main_thread_only().on_task_completed_handler.is_null())
main_thread_only().on_task_completed_handler.Run(task, task_timing);
}
bool TaskQueueImpl::RequiresTaskTiming() const {
return !main_thread_only().on_task_started_handler.is_null() ||
!main_thread_only().on_task_completed_handler.is_null();
}
bool TaskQueueImpl::IsUnregistered() const {
AutoLock lock(any_thread_lock_);
return !any_thread().sequence_manager;
}
WeakPtr<SequenceManagerImpl> TaskQueueImpl::GetSequenceManagerWeakPtr() {
return main_thread_only().sequence_manager->GetWeakPtr();
}
scoped_refptr<GracefulQueueShutdownHelper>
TaskQueueImpl::GetGracefulQueueShutdownHelper() {
return main_thread_only().sequence_manager->GetGracefulQueueShutdownHelper();
}
void TaskQueueImpl::SetQueueEnabledForTest(bool enabled) {
main_thread_only().is_enabled_for_test = enabled;
EnableOrDisableWithSelector(IsQueueEnabled());
}
void TaskQueueImpl::ActivateDelayedFenceIfNeeded(TimeTicks now) {
if (!main_thread_only().delayed_fence)
return;
if (main_thread_only().delayed_fence.value() > now)
return;
InsertFence(TaskQueue::InsertFencePosition::kNow);
main_thread_only().delayed_fence = nullopt;
}
} // namespace internal
} // namespace sequence_manager
} // namespace base