mirror of
https://github.com/klzgrad/naiveproxy.git
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204 lines
9.6 KiB
C++
204 lines
9.6 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_THIRD_PARTY_HTTP2_DECODER_HTTP2_FRAME_DECODER_H_
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#define NET_THIRD_PARTY_HTTP2_DECODER_HTTP2_FRAME_DECODER_H_
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// Http2FrameDecoder decodes the available input until it reaches the end of
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// the input or it reaches the end of the first frame in the input.
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// Note that Http2FrameDecoder does only minimal validation; for example,
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// stream ids are not checked, nor is the sequence of frames such as
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// CONTINUATION frame placement.
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//
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// Http2FrameDecoder enters state kError once it has called the listener's
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// OnFrameSizeError or OnPaddingTooLong methods, and at this time has no
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// provision for leaving that state. While the HTTP/2 spec (RFC7540) allows
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// for some such errors to be considered as just stream errors in some cases,
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// this implementation treats them all as connection errors.
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#include <stddef.h>
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#include "base/logging.h"
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#include "net/third_party/http2/decoder/decode_buffer.h"
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#include "net/third_party/http2/decoder/decode_status.h"
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#include "net/third_party/http2/decoder/frame_decoder_state.h"
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#include "net/third_party/http2/decoder/http2_frame_decoder_listener.h"
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#include "net/third_party/http2/decoder/payload_decoders/altsvc_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/continuation_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/data_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/goaway_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/headers_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/ping_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/priority_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/push_promise_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/rst_stream_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/settings_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/unknown_payload_decoder.h"
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#include "net/third_party/http2/decoder/payload_decoders/window_update_payload_decoder.h"
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#include "net/third_party/http2/http2_structures.h"
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#include "net/third_party/http2/platform/api/http2_export.h"
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namespace http2 {
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namespace test {
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class Http2FrameDecoderPeer;
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} // namespace test
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class HTTP2_EXPORT_PRIVATE Http2FrameDecoder {
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public:
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explicit Http2FrameDecoder(Http2FrameDecoderListener* listener);
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Http2FrameDecoder() : Http2FrameDecoder(nullptr) {}
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Http2FrameDecoder(const Http2FrameDecoder&) = delete;
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Http2FrameDecoder& operator=(const Http2FrameDecoder&) = delete;
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// The decoder will call the listener's methods as it decodes a frame.
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void set_listener(Http2FrameDecoderListener* listener);
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Http2FrameDecoderListener* listener() const;
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// The decoder will reject frame's whose payload
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// length field exceeds the maximum payload size.
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void set_maximum_payload_size(size_t v) { maximum_payload_size_ = v; }
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size_t maximum_payload_size() const { return maximum_payload_size_; }
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// Decodes the input up to the next frame boundary (i.e. at most one frame).
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//
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// Returns kDecodeDone if it decodes the final byte of a frame, OR if there
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// is no input and it is awaiting the start of a new frame (e.g. if this
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// is the first call to DecodeFrame, or if the previous call returned
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// kDecodeDone).
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//
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// Returns kDecodeInProgress if it decodes all of the decode buffer, but has
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// not reached the end of the frame.
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//
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// Returns kDecodeError if the frame's padding or length wasn't valid (i.e. if
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// the decoder called either the listener's OnPaddingTooLong or
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// OnFrameSizeError method).
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DecodeStatus DecodeFrame(DecodeBuffer* db);
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//////////////////////////////////////////////////////////////////////////////
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// Methods that support Http2FrameDecoderAdapter.
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// Is the remainder of the frame's payload being discarded?
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bool IsDiscardingPayload() const { return state_ == State::kDiscardPayload; }
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// Returns the number of bytes of the frame's payload that remain to be
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// decoded, excluding any trailing padding. This method must only be called
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// after the frame header has been decoded AND DecodeFrame has returned
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// kDecodeInProgress.
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size_t remaining_payload() const;
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// Returns the number of bytes of trailing padding after the payload that
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// remain to be decoded. This method must only be called if the frame type
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// allows padding, and after the frame header has been decoded AND
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// DecodeFrame has returned. Will return 0 if the Pad Length field has not
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// yet been decoded.
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uint32_t remaining_padding() const;
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private:
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enum class State {
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// Ready to start decoding a new frame's header.
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kStartDecodingHeader,
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// Was in state kStartDecodingHeader, but unable to read the entire frame
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// header, so needs more input to complete decoding the header.
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kResumeDecodingHeader,
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// Have decoded the frame header, and started decoding the available bytes
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// of the frame's payload, but need more bytes to finish the job.
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kResumeDecodingPayload,
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// Decoding of the most recently started frame resulted in an error:
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// OnPaddingTooLong or OnFrameSizeError was called to indicate that the
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// decoder detected a problem, or OnFrameHeader returned false, indicating
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// that the listener detected a problem. Regardless of which, the decoder
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// will stay in state kDiscardPayload until it has been passed the rest
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// of the bytes of the frame's payload that it hasn't yet seen, after
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// which it will be ready to decode another frame.
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kDiscardPayload,
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};
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friend class test::Http2FrameDecoderPeer;
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friend std::ostream& operator<<(std::ostream& out, State v);
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DecodeStatus StartDecodingPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingPayload(DecodeBuffer* db);
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DecodeStatus DiscardPayload(DecodeBuffer* db);
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const Http2FrameHeader& frame_header() const {
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return frame_decoder_state_.frame_header();
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}
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// Clear any of the flags in the frame header that aren't set in valid_flags.
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void RetainFlags(uint8_t valid_flags);
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// Clear all of the flags in the frame header; for use with frame types that
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// don't define any flags, such as WINDOW_UPDATE.
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void ClearFlags();
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// These methods call the StartDecodingPayload() method of the frame type's
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// payload decoder, after first clearing invalid flags in the header. The
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// caller must ensure that the decode buffer does not extend beyond the
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// end of the payload (handled by Http2FrameDecoder::StartDecodingPayload).
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DecodeStatus StartDecodingAltSvcPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingContinuationPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingDataPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingGoAwayPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingHeadersPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingPingPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingPriorityPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingPushPromisePayload(DecodeBuffer* db);
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DecodeStatus StartDecodingRstStreamPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingSettingsPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingUnknownPayload(DecodeBuffer* db);
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DecodeStatus StartDecodingWindowUpdatePayload(DecodeBuffer* db);
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// These methods call the ResumeDecodingPayload() method of the frame type's
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// payload decoder; they are called only if the preceding call to the
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// corresponding Start method (above) returned kDecodeInProgress, as did any
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// subsequent calls to the resume method.
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// Unlike the Start methods, the decode buffer may extend beyond the
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// end of the payload, so the method will create a DecodeBufferSubset
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// before calling the ResumeDecodingPayload method of the frame type's
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// payload decoder.
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DecodeStatus ResumeDecodingAltSvcPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingContinuationPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingDataPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingGoAwayPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingHeadersPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingPingPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingPriorityPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingPushPromisePayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingRstStreamPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingSettingsPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingUnknownPayload(DecodeBuffer* db);
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DecodeStatus ResumeDecodingWindowUpdatePayload(DecodeBuffer* db);
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FrameDecoderState frame_decoder_state_;
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// We only need one payload decoder at a time, so they share the same storage.
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union {
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AltSvcPayloadDecoder altsvc_payload_decoder_;
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ContinuationPayloadDecoder continuation_payload_decoder_;
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DataPayloadDecoder data_payload_decoder_;
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GoAwayPayloadDecoder goaway_payload_decoder_;
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HeadersPayloadDecoder headers_payload_decoder_;
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PingPayloadDecoder ping_payload_decoder_;
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PriorityPayloadDecoder priority_payload_decoder_;
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PushPromisePayloadDecoder push_promise_payload_decoder_;
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RstStreamPayloadDecoder rst_stream_payload_decoder_;
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SettingsPayloadDecoder settings_payload_decoder_;
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UnknownPayloadDecoder unknown_payload_decoder_;
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WindowUpdatePayloadDecoder window_update_payload_decoder_;
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};
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State state_;
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size_t maximum_payload_size_;
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// Listener used whenever caller passes nullptr to set_listener.
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Http2FrameDecoderNoOpListener no_op_listener_;
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};
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} // namespace http2
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#endif // NET_THIRD_PARTY_HTTP2_DECODER_HTTP2_FRAME_DECODER_H_
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