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81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_SOCKET_CLIENT_SOCKET_FACTORY_H_
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#define NET_SOCKET_CLIENT_SOCKET_FACTORY_H_
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#include <memory>
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#include <string>
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#include "net/base/net_export.h"
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#include "net/http/proxy_client_socket.h"
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#include "net/socket/datagram_socket.h"
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#include "net/socket/socket_performance_watcher.h"
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#include "net/socket/transport_client_socket.h"
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#include "net/traffic_annotation/network_traffic_annotation.h"
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namespace net {
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class AddressList;
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class ClientSocketHandle;
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class DatagramClientSocket;
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class HostPortPair;
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class NetLog;
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struct NetLogSource;
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class SSLClientSocket;
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struct SSLClientSocketContext;
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struct SSLConfig;
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class ProxyClientSocket;
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class HttpAuthController;
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// An interface used to instantiate StreamSocket objects. Used to facilitate
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// testing code with mock socket implementations.
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class NET_EXPORT ClientSocketFactory {
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public:
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virtual ~ClientSocketFactory() {}
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// |source| is the NetLogSource for the entity trying to create the socket,
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// if it has one.
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virtual std::unique_ptr<DatagramClientSocket> CreateDatagramClientSocket(
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DatagramSocket::BindType bind_type,
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NetLog* net_log,
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const NetLogSource& source) = 0;
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virtual std::unique_ptr<TransportClientSocket> CreateTransportClientSocket(
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const AddressList& addresses,
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std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher,
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NetLog* net_log,
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const NetLogSource& source) = 0;
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// It is allowed to pass in a |transport_socket| that is not obtained from a
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// socket pool. The caller could create a ClientSocketHandle directly and call
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// set_socket() on it to set a valid StreamSocket instance.
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virtual std::unique_ptr<SSLClientSocket> CreateSSLClientSocket(
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std::unique_ptr<ClientSocketHandle> transport_socket,
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const HostPortPair& host_and_port,
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const SSLConfig& ssl_config,
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const SSLClientSocketContext& context) = 0;
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virtual std::unique_ptr<ProxyClientSocket> CreateProxyClientSocket(
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std::unique_ptr<ClientSocketHandle> transport_socket,
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const std::string& user_agent,
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const HostPortPair& endpoint,
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HttpAuthController* http_auth_controller,
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bool tunnel,
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bool using_spdy,
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NextProto negotiated_protocol,
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bool is_https_proxy,
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const NetworkTrafficAnnotationTag& traffic_annotation) = 0;
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// Clears cache used for SSL session resumption.
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virtual void ClearSSLSessionCache() = 0;
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// Returns the default ClientSocketFactory.
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static ClientSocketFactory* GetDefaultFactory();
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};
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} // namespace net
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#endif // NET_SOCKET_CLIENT_SOCKET_FACTORY_H_
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