mirror of
https://github.com/klzgrad/naiveproxy.git
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522 lines
17 KiB
C++
522 lines
17 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/server/http_server.h"
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#include <utility>
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#include "base/bind.h"
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#include "base/compiler_specific.h"
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#include "base/location.h"
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#include "base/logging.h"
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#include "base/single_thread_task_runner.h"
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#include "base/strings/string_number_conversions.h"
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#include "base/strings/string_util.h"
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#include "base/sys_byteorder.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "build/build_config.h"
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#include "net/base/net_errors.h"
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#include "net/server/http_connection.h"
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#include "net/server/http_server_request_info.h"
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#include "net/server/http_server_response_info.h"
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#include "net/server/web_socket.h"
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#include "net/socket/server_socket.h"
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#include "net/socket/stream_socket.h"
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#include "net/socket/tcp_server_socket.h"
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namespace net {
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namespace {
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constexpr NetworkTrafficAnnotationTag
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kHttpServerErrorResponseTrafficAnnotation =
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DefineNetworkTrafficAnnotation("http_server_error_response",
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R"(
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semantics {
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sender: "HTTP Server"
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description: "Error response from the built-in HTTP server."
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trigger: "Sending a request to the HTTP server that it can't handle."
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data: "A 500 error code."
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destination: OTHER
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destination_other: "Any destination the consumer selects."
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}
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policy {
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cookies_allowed: NO
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setting:
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"This request cannot be disabled in settings. However it will never "
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"be made unless user activates an HTTP server."
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policy_exception_justification:
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"Not implemented, not used if HTTP Server is not activated."
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})");
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} // namespace
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HttpServer::HttpServer(std::unique_ptr<ServerSocket> server_socket,
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HttpServer::Delegate* delegate)
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: server_socket_(std::move(server_socket)),
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delegate_(delegate),
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last_id_(0),
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weak_ptr_factory_(this) {
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DCHECK(server_socket_);
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// Start accepting connections in next run loop in case when delegate is not
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// ready to get callbacks.
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base::ThreadTaskRunnerHandle::Get()->PostTask(
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FROM_HERE,
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base::Bind(&HttpServer::DoAcceptLoop, weak_ptr_factory_.GetWeakPtr()));
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}
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HttpServer::~HttpServer() = default;
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void HttpServer::AcceptWebSocket(
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int connection_id,
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const HttpServerRequestInfo& request,
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NetworkTrafficAnnotationTag traffic_annotation) {
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HttpConnection* connection = FindConnection(connection_id);
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if (connection == NULL)
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return;
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DCHECK(connection->web_socket());
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connection->web_socket()->Accept(request, traffic_annotation);
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}
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void HttpServer::SendOverWebSocket(
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int connection_id,
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const std::string& data,
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NetworkTrafficAnnotationTag traffic_annotation) {
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HttpConnection* connection = FindConnection(connection_id);
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if (connection == NULL)
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return;
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DCHECK(connection->web_socket());
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connection->web_socket()->Send(data, traffic_annotation);
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}
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void HttpServer::SendRaw(int connection_id,
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const std::string& data,
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NetworkTrafficAnnotationTag traffic_annotation) {
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HttpConnection* connection = FindConnection(connection_id);
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if (connection == NULL)
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return;
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bool writing_in_progress = !connection->write_buf()->IsEmpty();
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if (connection->write_buf()->Append(data) && !writing_in_progress)
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DoWriteLoop(connection, traffic_annotation);
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}
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void HttpServer::SendResponse(int connection_id,
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const HttpServerResponseInfo& response,
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NetworkTrafficAnnotationTag traffic_annotation) {
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SendRaw(connection_id, response.Serialize(), traffic_annotation);
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}
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void HttpServer::Send(int connection_id,
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HttpStatusCode status_code,
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const std::string& data,
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const std::string& content_type,
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NetworkTrafficAnnotationTag traffic_annotation) {
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HttpServerResponseInfo response(status_code);
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response.SetContentHeaders(data.size(), content_type);
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SendResponse(connection_id, response, traffic_annotation);
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SendRaw(connection_id, data, traffic_annotation);
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}
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void HttpServer::Send200(int connection_id,
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const std::string& data,
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const std::string& content_type,
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NetworkTrafficAnnotationTag traffic_annotation) {
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Send(connection_id, HTTP_OK, data, content_type, traffic_annotation);
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}
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void HttpServer::Send404(int connection_id,
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NetworkTrafficAnnotationTag traffic_annotation) {
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SendResponse(connection_id, HttpServerResponseInfo::CreateFor404(),
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traffic_annotation);
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}
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void HttpServer::Send500(int connection_id,
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const std::string& message,
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NetworkTrafficAnnotationTag traffic_annotation) {
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SendResponse(connection_id, HttpServerResponseInfo::CreateFor500(message),
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traffic_annotation);
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}
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void HttpServer::Close(int connection_id) {
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auto it = id_to_connection_.find(connection_id);
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if (it == id_to_connection_.end())
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return;
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std::unique_ptr<HttpConnection> connection = std::move(it->second);
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id_to_connection_.erase(it);
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delegate_->OnClose(connection_id);
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// The call stack might have callbacks which still have the pointer of
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// connection. Instead of referencing connection with ID all the time,
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// destroys the connection in next run loop to make sure any pending
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// callbacks in the call stack return.
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base::ThreadTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE,
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connection.release());
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}
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int HttpServer::GetLocalAddress(IPEndPoint* address) {
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return server_socket_->GetLocalAddress(address);
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}
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void HttpServer::SetReceiveBufferSize(int connection_id, int32_t size) {
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HttpConnection* connection = FindConnection(connection_id);
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if (connection)
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connection->read_buf()->set_max_buffer_size(size);
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}
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void HttpServer::SetSendBufferSize(int connection_id, int32_t size) {
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HttpConnection* connection = FindConnection(connection_id);
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if (connection)
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connection->write_buf()->set_max_buffer_size(size);
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}
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void HttpServer::DoAcceptLoop() {
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int rv;
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do {
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rv = server_socket_->Accept(&accepted_socket_,
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base::Bind(&HttpServer::OnAcceptCompleted,
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weak_ptr_factory_.GetWeakPtr()));
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if (rv == ERR_IO_PENDING)
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return;
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rv = HandleAcceptResult(rv);
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} while (rv == OK);
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}
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void HttpServer::OnAcceptCompleted(int rv) {
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if (HandleAcceptResult(rv) == OK)
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DoAcceptLoop();
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}
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int HttpServer::HandleAcceptResult(int rv) {
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if (rv < 0) {
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LOG(ERROR) << "Accept error: rv=" << rv;
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return rv;
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}
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std::unique_ptr<HttpConnection> connection_ptr =
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std::make_unique<HttpConnection>(++last_id_, std::move(accepted_socket_));
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HttpConnection* connection = connection_ptr.get();
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id_to_connection_[connection->id()] = std::move(connection_ptr);
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delegate_->OnConnect(connection->id());
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if (!HasClosedConnection(connection))
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DoReadLoop(connection);
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return OK;
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}
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void HttpServer::DoReadLoop(HttpConnection* connection) {
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int rv;
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do {
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HttpConnection::ReadIOBuffer* read_buf = connection->read_buf();
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// Increases read buffer size if necessary.
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if (read_buf->RemainingCapacity() == 0 && !read_buf->IncreaseCapacity()) {
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Close(connection->id());
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return;
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}
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rv = connection->socket()->Read(
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read_buf,
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read_buf->RemainingCapacity(),
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base::Bind(&HttpServer::OnReadCompleted,
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weak_ptr_factory_.GetWeakPtr(), connection->id()));
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if (rv == ERR_IO_PENDING)
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return;
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rv = HandleReadResult(connection, rv);
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} while (rv == OK);
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}
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void HttpServer::OnReadCompleted(int connection_id, int rv) {
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HttpConnection* connection = FindConnection(connection_id);
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if (!connection) // It might be closed right before by write error.
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return;
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if (HandleReadResult(connection, rv) == OK)
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DoReadLoop(connection);
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}
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int HttpServer::HandleReadResult(HttpConnection* connection, int rv) {
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if (rv <= 0) {
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Close(connection->id());
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return rv == 0 ? ERR_CONNECTION_CLOSED : rv;
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}
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HttpConnection::ReadIOBuffer* read_buf = connection->read_buf();
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read_buf->DidRead(rv);
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// Handles http requests or websocket messages.
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while (read_buf->GetSize() > 0) {
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if (connection->web_socket()) {
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std::string message;
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WebSocket::ParseResult result = connection->web_socket()->Read(&message);
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if (result == WebSocket::FRAME_INCOMPLETE)
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break;
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if (result == WebSocket::FRAME_CLOSE ||
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result == WebSocket::FRAME_ERROR) {
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Close(connection->id());
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return ERR_CONNECTION_CLOSED;
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}
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delegate_->OnWebSocketMessage(connection->id(), message);
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if (HasClosedConnection(connection))
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return ERR_CONNECTION_CLOSED;
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continue;
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}
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HttpServerRequestInfo request;
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size_t pos = 0;
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if (!ParseHeaders(read_buf->StartOfBuffer(), read_buf->GetSize(),
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&request, &pos)) {
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// An error has occured. Close the connection.
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Close(connection->id());
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return ERR_CONNECTION_CLOSED;
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} else if (!pos) {
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// If pos is 0, all the data in read_buf has been consumed, but the
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// headers have not been fully parsed yet. Continue parsing when more data
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// rolls in.
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break;
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}
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// Sets peer address if exists.
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connection->socket()->GetPeerAddress(&request.peer);
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if (request.HasHeaderValue("connection", "upgrade")) {
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connection->SetWebSocket(std::make_unique<WebSocket>(this, connection));
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read_buf->DidConsume(pos);
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delegate_->OnWebSocketRequest(connection->id(), request);
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if (HasClosedConnection(connection))
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return ERR_CONNECTION_CLOSED;
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continue;
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}
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const char kContentLength[] = "content-length";
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if (request.headers.count(kContentLength) > 0) {
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size_t content_length = 0;
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const size_t kMaxBodySize = 100 << 20;
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if (!base::StringToSizeT(request.GetHeaderValue(kContentLength),
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&content_length) ||
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content_length > kMaxBodySize) {
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SendResponse(connection->id(),
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HttpServerResponseInfo::CreateFor500(
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"request content-length too big or unknown."),
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kHttpServerErrorResponseTrafficAnnotation);
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Close(connection->id());
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return ERR_CONNECTION_CLOSED;
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}
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if (read_buf->GetSize() - pos < content_length)
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break; // Not enough data was received yet.
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request.data.assign(read_buf->StartOfBuffer() + pos, content_length);
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pos += content_length;
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}
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read_buf->DidConsume(pos);
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delegate_->OnHttpRequest(connection->id(), request);
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if (HasClosedConnection(connection))
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return ERR_CONNECTION_CLOSED;
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}
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return OK;
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}
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void HttpServer::DoWriteLoop(HttpConnection* connection,
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NetworkTrafficAnnotationTag traffic_annotation) {
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int rv = OK;
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HttpConnection::QueuedWriteIOBuffer* write_buf = connection->write_buf();
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while (rv == OK && write_buf->GetSizeToWrite() > 0) {
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rv = connection->socket()->Write(
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write_buf, write_buf->GetSizeToWrite(),
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base::Bind(&HttpServer::OnWriteCompleted,
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weak_ptr_factory_.GetWeakPtr(), connection->id(),
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traffic_annotation),
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traffic_annotation);
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if (rv == ERR_IO_PENDING || rv == OK)
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return;
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rv = HandleWriteResult(connection, rv);
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}
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}
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void HttpServer::OnWriteCompleted(
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int connection_id,
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NetworkTrafficAnnotationTag traffic_annotation,
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int rv) {
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HttpConnection* connection = FindConnection(connection_id);
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if (!connection) // It might be closed right before by read error.
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return;
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if (HandleWriteResult(connection, rv) == OK)
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DoWriteLoop(connection, traffic_annotation);
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}
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int HttpServer::HandleWriteResult(HttpConnection* connection, int rv) {
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if (rv < 0) {
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Close(connection->id());
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return rv;
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}
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connection->write_buf()->DidConsume(rv);
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return OK;
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}
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namespace {
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//
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// HTTP Request Parser
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// This HTTP request parser uses a simple state machine to quickly parse
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// through the headers. The parser is not 100% complete, as it is designed
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// for use in this simple test driver.
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//
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// Known issues:
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// - does not handle whitespace on first HTTP line correctly. Expects
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// a single space between the method/url and url/protocol.
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// Input character types.
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enum header_parse_inputs {
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INPUT_LWS,
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INPUT_CR,
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INPUT_LF,
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INPUT_COLON,
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INPUT_DEFAULT,
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MAX_INPUTS,
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};
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// Parser states.
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enum header_parse_states {
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ST_METHOD, // Receiving the method
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ST_URL, // Receiving the URL
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ST_PROTO, // Receiving the protocol
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ST_HEADER, // Starting a Request Header
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ST_NAME, // Receiving a request header name
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ST_SEPARATOR, // Receiving the separator between header name and value
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ST_VALUE, // Receiving a request header value
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ST_DONE, // Parsing is complete and successful
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ST_ERR, // Parsing encountered invalid syntax.
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MAX_STATES
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};
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// State transition table
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const int parser_state[MAX_STATES][MAX_INPUTS] = {
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/* METHOD */ {ST_URL, ST_ERR, ST_ERR, ST_ERR, ST_METHOD},
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/* URL */ {ST_PROTO, ST_ERR, ST_ERR, ST_URL, ST_URL},
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/* PROTOCOL */ {ST_ERR, ST_HEADER, ST_NAME, ST_ERR, ST_PROTO},
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/* HEADER */ {ST_ERR, ST_ERR, ST_NAME, ST_ERR, ST_ERR},
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/* NAME */ {ST_SEPARATOR, ST_DONE, ST_ERR, ST_VALUE, ST_NAME},
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/* SEPARATOR */ {ST_SEPARATOR, ST_ERR, ST_ERR, ST_VALUE, ST_ERR},
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/* VALUE */ {ST_VALUE, ST_HEADER, ST_NAME, ST_VALUE, ST_VALUE},
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/* DONE */ {ST_DONE, ST_DONE, ST_DONE, ST_DONE, ST_DONE},
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/* ERR */ {ST_ERR, ST_ERR, ST_ERR, ST_ERR, ST_ERR}};
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// Convert an input character to the parser's input token.
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int charToInput(char ch) {
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switch (ch) {
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case ' ':
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case '\t':
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return INPUT_LWS;
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case '\r':
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return INPUT_CR;
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case '\n':
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return INPUT_LF;
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case ':':
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return INPUT_COLON;
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}
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return INPUT_DEFAULT;
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}
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} // namespace
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bool HttpServer::ParseHeaders(const char* data,
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size_t data_len,
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HttpServerRequestInfo* info,
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size_t* ppos) {
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size_t& pos = *ppos;
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int state = ST_METHOD;
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std::string buffer;
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std::string header_name;
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std::string header_value;
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while (pos < data_len) {
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char ch = data[pos++];
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int input = charToInput(ch);
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int next_state = parser_state[state][input];
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bool transition = (next_state != state);
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HttpServerRequestInfo::HeadersMap::iterator it;
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if (transition) {
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// Do any actions based on state transitions.
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switch (state) {
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case ST_METHOD:
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info->method = buffer;
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buffer.clear();
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break;
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case ST_URL:
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info->path = buffer;
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buffer.clear();
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break;
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case ST_PROTO:
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if (buffer != "HTTP/1.1") {
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LOG(ERROR) << "Cannot handle request with protocol: " << buffer;
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next_state = ST_ERR;
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}
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buffer.clear();
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break;
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case ST_NAME:
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header_name = base::ToLowerASCII(buffer);
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buffer.clear();
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break;
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case ST_VALUE:
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base::TrimWhitespaceASCII(buffer, base::TRIM_LEADING, &header_value);
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it = info->headers.find(header_name);
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// See the second paragraph ("A sender MUST NOT generate multiple
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// header fields...") of tools.ietf.org/html/rfc7230#section-3.2.2.
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if (it == info->headers.end()) {
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info->headers[header_name] = header_value;
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} else {
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it->second.append(",");
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it->second.append(header_value);
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}
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buffer.clear();
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break;
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case ST_SEPARATOR:
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break;
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}
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state = next_state;
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} else {
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// Do any actions based on current state
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switch (state) {
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case ST_METHOD:
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case ST_URL:
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case ST_PROTO:
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case ST_VALUE:
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case ST_NAME:
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buffer.append(&ch, 1);
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break;
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case ST_DONE:
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// We got CR to get this far, also need the LF
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return (input == INPUT_LF);
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case ST_ERR:
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return false;
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}
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}
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}
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// No more characters, but we haven't finished parsing yet. Signal this to
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// the caller by setting |pos| to zero.
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pos = 0;
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return true;
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}
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HttpConnection* HttpServer::FindConnection(int connection_id) {
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auto it = id_to_connection_.find(connection_id);
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if (it == id_to_connection_.end())
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return nullptr;
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return it->second.get();
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}
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// This is called after any delegate callbacks are called to check if Close()
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// has been called during callback processing. Using the pointer of connection,
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// |connection| is safe here because Close() deletes the connection in next run
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// loop.
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bool HttpServer::HasClosedConnection(HttpConnection* connection) {
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return FindConnection(connection->id()) != connection;
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}
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} // namespace net
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