mirror of
https://github.com/klzgrad/naiveproxy.git
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144 lines
4.7 KiB
C++
144 lines
4.7 KiB
C++
// Copyright 2022 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_PROCESS_CURRENT_PROCESS_H_
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#define BASE_PROCESS_CURRENT_PROCESS_H_
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#include <atomic>
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#include <string>
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#include "base/base_export.h"
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#include "base/no_destructor.h"
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#include "base/process/process_handle.h"
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#include "base/synchronization/lock.h"
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#include "base/trace_event/base_tracing.h"
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#include "build/buildflag.h"
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namespace tracing {
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class TraceEventDataSource;
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class CustomEventRecorder;
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void SetProcessTrackDescriptor(int64_t process_start_timestamp);
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} // namespace tracing
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namespace mojo::core {
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class Channel;
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}
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namespace base {
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namespace test {
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class CurrentProcessForTest;
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} // namespace test
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using CurrentProcessType =
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perfetto::protos::pbzero::ChromeProcessDescriptor::ProcessType;
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// These values are persisted to logs. Entries should not be renumbered and
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// numeric values should never be reused.
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// Use coalesced service process for recording histograms.
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enum class ShortProcessType {
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kUnspecified = 0,
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kBrowser = 1,
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kRenderer = 2,
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kUtility = 3,
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kZygote = 4,
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kSandboxHelper = 5,
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kGpu = 6,
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kPpapiPlugin = 7,
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kPpapiBroker = 8,
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kServiceNetwork = 9,
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kServiceStorage = 10,
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kService = 11,
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kRendererExtension = 12,
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kMaxValue = kRendererExtension,
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};
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// CurrentProcess class provides access to set of current process properties
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// which are accessible only from the process itself (e.g. ProcessType,
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// ProcessName).
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// See base::CurrentThread for access to properties of the running
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// thread and base::Process::Current for the properties which are known both
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// from within and without the process (e.g. pid).
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class BASE_EXPORT CurrentProcess {
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public:
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static CurrentProcess& GetInstance();
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CurrentProcess(const CurrentProcess&) = delete;
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CurrentProcess& operator=(const CurrentProcess&) = delete;
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~CurrentProcess();
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bool operator==(const CurrentProcess& other) const;
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class TypeKey {
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private:
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TypeKey() = default;
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friend class ::base::test::CurrentProcessForTest;
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friend class ::tracing::TraceEventDataSource;
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friend class ::tracing::CustomEventRecorder;
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friend void ::tracing::SetProcessTrackDescriptor(
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int64_t process_start_timestamp);
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friend class ::mojo::core::Channel;
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};
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// Returns an enum corresponding to the type of the current process (e.g.
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// browser / renderer / utility / etc). It can be used in metrics or tracing
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// code — for example, to split a number of low-level events with
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// process-type-agnostic implementation (e.g. number of posted tasks) by
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// process type for diagnostic purposes.
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// To avoid layering violations (i.e. //base or other low-level code modifying
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// its behaviour based on the //chrome or //content-level concepts like a
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// "browser" or "renderer" process), the access to this function is controlled
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// by an explicit list.
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CurrentProcessType GetType(TypeKey key) {
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return static_cast<CurrentProcessType>(
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process_type_.load(std::memory_order_relaxed));
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}
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ShortProcessType GetShortType(TypeKey key);
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class NameKey {
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private:
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NameKey() = default;
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friend class ::base::test::CurrentProcessForTest;
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friend class ::tracing::TraceEventDataSource;
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friend void ::tracing::SetProcessTrackDescriptor(
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int64_t process_start_timestamp);
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};
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std::string GetName(NameKey key) {
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AutoLock lock(lock_);
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return process_name_;
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}
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// Sets the name and type of the process for the metrics and tracing. This
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// function should be called as early as possible in the process's lifetime
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// before starting any threads, typically in *Main() function. Provide
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// process_name as an argument if it can't be trivially derived from the
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// process type.
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void SetProcessType(CurrentProcessType process_type);
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void SetProcessNameAndType(const std::string& process_name,
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CurrentProcessType process_type);
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bool IsProcessNameEmpty() const {
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AutoLock lock(lock_);
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return process_name_.empty();
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}
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private:
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friend class base::NoDestructor<CurrentProcess>;
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CurrentProcess() = default;
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mutable Lock lock_;
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std::string process_name_;
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// The process_type_ is set at the startup before processes start running.
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// However, since it runs in multi-threaded environment and if has to be
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// changed later, we would want well-defined behaviour even if one thread
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// writes while another reads. There are some processes (e.g. Service process)
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// where we don't have a guarantee that it will be called early enough in the
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// process's lifetime, thus we use std::atomic here.
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std::atomic<CurrentProcessType> process_type_;
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};
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} // namespace base
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#endif // BASE_PROCESS_CURRENT_PROCESS_H_
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