mirror of
https://github.com/klzgrad/naiveproxy.git
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875 lines
33 KiB
C++
875 lines
33 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/target.h"
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#include <stddef.h>
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#include "base/bind.h"
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#include "base/stl_util.h"
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#include "base/strings/string_util.h"
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#include "base/strings/stringprintf.h"
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#include "tools/gn/config_values_extractors.h"
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#include "tools/gn/deps_iterator.h"
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#include "tools/gn/filesystem_utils.h"
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#include "tools/gn/functions.h"
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#include "tools/gn/scheduler.h"
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#include "tools/gn/source_file_type.h"
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#include "tools/gn/substitution_writer.h"
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#include "tools/gn/tool.h"
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#include "tools/gn/toolchain.h"
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#include "tools/gn/trace.h"
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namespace {
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typedef std::set<const Config*> ConfigSet;
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// Merges the public configs from the given target to the given config list.
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void MergePublicConfigsFrom(const Target* from_target,
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UniqueVector<LabelConfigPair>* dest) {
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const UniqueVector<LabelConfigPair>& pub = from_target->public_configs();
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dest->Append(pub.begin(), pub.end());
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}
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// Like MergePublicConfigsFrom above except does the "all dependent" ones. This
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// additionally adds all configs to the all_dependent_configs_ of the dest
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// target given in *all_dest.
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void MergeAllDependentConfigsFrom(const Target* from_target,
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UniqueVector<LabelConfigPair>* dest,
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UniqueVector<LabelConfigPair>* all_dest) {
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for (const auto& pair : from_target->all_dependent_configs()) {
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all_dest->push_back(pair);
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dest->push_back(pair);
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}
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}
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Err MakeTestOnlyError(const Target* from, const Target* to) {
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return Err(from->defined_from(), "Test-only dependency not allowed.",
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from->label().GetUserVisibleName(false) + "\n"
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"which is NOT marked testonly can't depend on\n" +
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to->label().GetUserVisibleName(false) + "\n"
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"which is marked testonly. Only targets with \"testonly = true\"\n"
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"can depend on other test-only targets.\n"
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"\n"
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"Either mark it test-only or don't do this dependency.");
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}
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// Set check_private_deps to true for the first invocation since a target
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// can see all of its dependencies. For recursive invocations this will be set
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// to false to follow only public dependency paths.
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//
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// Pass a pointer to an empty set for the first invocation. This will be used
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// to avoid duplicate checking.
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//
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// Checking of object files is optional because it is much slower. This allows
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// us to check targets for normal outputs, and then as a second pass check
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// object files (since we know it will be an error otherwise). This allows
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// us to avoid computing all object file names in the common case.
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bool EnsureFileIsGeneratedByDependency(const Target* target,
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const OutputFile& file,
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bool check_private_deps,
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bool consider_object_files,
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bool check_data_deps,
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std::set<const Target*>* seen_targets) {
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if (seen_targets->find(target) != seen_targets->end())
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return false; // Already checked this one and it's not found.
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seen_targets->insert(target);
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// Assume that we have relatively few generated inputs so brute-force
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// searching here is OK. If this becomes a bottleneck, consider storing
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// computed_outputs as a hash set.
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for (const OutputFile& cur : target->computed_outputs()) {
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if (file == cur)
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return true;
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}
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if (file == target->write_runtime_deps_output())
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return true;
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// Check binary target intermediate files if requested.
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if (consider_object_files && target->IsBinary()) {
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std::vector<OutputFile> source_outputs;
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for (const SourceFile& source : target->sources()) {
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Toolchain::ToolType tool_type;
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if (!target->GetOutputFilesForSource(source, &tool_type, &source_outputs))
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continue;
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if (base::ContainsValue(source_outputs, file))
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return true;
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}
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}
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if (check_data_deps) {
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check_data_deps = false; // Consider only direct data_deps.
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for (const auto& pair : target->data_deps()) {
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if (EnsureFileIsGeneratedByDependency(pair.ptr, file, false,
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consider_object_files,
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check_data_deps, seen_targets))
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return true; // Found a path.
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}
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}
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// Check all public dependencies (don't do data ones since those are
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// runtime-only).
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for (const auto& pair : target->public_deps()) {
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if (EnsureFileIsGeneratedByDependency(pair.ptr, file, false,
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consider_object_files,
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check_data_deps, seen_targets))
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return true; // Found a path.
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}
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// Only check private deps if requested.
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if (check_private_deps) {
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for (const auto& pair : target->private_deps()) {
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if (EnsureFileIsGeneratedByDependency(pair.ptr, file, false,
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consider_object_files,
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check_data_deps, seen_targets))
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return true; // Found a path.
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}
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if (target->output_type() == Target::CREATE_BUNDLE) {
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for (auto* dep : target->bundle_data().bundle_deps()) {
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if (EnsureFileIsGeneratedByDependency(dep, file, false,
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consider_object_files,
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check_data_deps, seen_targets))
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return true; // Found a path.
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}
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}
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}
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return false;
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}
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// check_this indicates if the given target should be matched against the
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// patterns. It should be set to false for the first call since assert_no_deps
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// shouldn't match the target itself.
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//
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// visited should point to an empty set, this will be used to prevent
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// multiple visits.
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//
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// *failure_path_str will be filled with a string describing the path of the
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// dependency failure, and failure_pattern will indicate the pattern in
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// assert_no that matched the target.
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//
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// Returns true if everything is OK. failure_path_str and failure_pattern_index
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// will be unchanged in this case.
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bool RecursiveCheckAssertNoDeps(const Target* target,
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bool check_this,
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const std::vector<LabelPattern>& assert_no,
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std::set<const Target*>* visited,
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std::string* failure_path_str,
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const LabelPattern** failure_pattern) {
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static const char kIndentPath[] = " ";
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if (visited->find(target) != visited->end())
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return true; // Already checked this target.
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visited->insert(target);
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if (check_this) {
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// Check this target against the given list of patterns.
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for (const LabelPattern& pattern : assert_no) {
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if (pattern.Matches(target->label())) {
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// Found a match.
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*failure_pattern = &pattern;
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*failure_path_str =
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kIndentPath + target->label().GetUserVisibleName(false);
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return false;
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}
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}
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}
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// Recursively check dependencies.
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for (const auto& pair : target->GetDeps(Target::DEPS_ALL)) {
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if (pair.ptr->output_type() == Target::EXECUTABLE)
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continue;
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if (!RecursiveCheckAssertNoDeps(pair.ptr, true, assert_no, visited,
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failure_path_str, failure_pattern)) {
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// To reconstruct the path, prepend the current target to the error.
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std::string prepend_path =
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kIndentPath + target->label().GetUserVisibleName(false) + " ->\n";
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failure_path_str->insert(0, prepend_path);
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return false;
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}
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}
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return true;
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}
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} // namespace
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const char kExecution_Help[] =
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R"(Build graph and execution overview
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Overall build flow
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1. Look for ".gn" file (see "gn help dotfile") in the current directory and
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walk up the directory tree until one is found. Set this directory to be
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the "source root" and interpret this file to find the name of the build
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config file.
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2. Execute the build config file identified by .gn to set up the global
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variables and default toolchain name. Any arguments, variables, defaults,
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etc. set up in this file will be visible to all files in the build.
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3. Load the //BUILD.gn (in the source root directory).
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4. Recursively evaluate rules and load BUILD.gn in other directories as
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necessary to resolve dependencies. If a BUILD file isn't found in the
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specified location, GN will look in the corresponding location inside
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the secondary_source defined in the dotfile (see "gn help dotfile").
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5. When a target's dependencies are resolved, write out the `.ninja`
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file to disk.
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6. When all targets are resolved, write out the root build.ninja file.
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Executing target definitions and templates
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Build files are loaded in parallel. This means it is impossible to
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interrogate a target from GN code for any information not derivable from its
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label (see "gn help label"). The exception is the get_target_outputs()
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function which requires the target being interrogated to have been defined
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previously in the same file.
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Targets are declared by their type and given a name:
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static_library("my_static_library") {
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... target parameter definitions ...
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}
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There is also a generic "target" function for programmatically defined types
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(see "gn help target"). You can define new types using templates (see "gn
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help template"). A template defines some custom code that expands to one or
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more other targets.
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Before executing the code inside the target's { }, the target defaults are
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applied (see "gn help set_defaults"). It will inject implicit variable
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definitions that can be overridden by the target code as necessary. Typically
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this mechanism is used to inject a default set of configs that define the
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global compiler and linker flags.
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Which targets are built
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All targets encountered in the default toolchain (see "gn help toolchain")
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will have build rules generated for them, even if no other targets reference
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them. Their dependencies must resolve and they will be added to the implicit
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"all" rule (see "gn help ninja_rules").
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Targets in non-default toolchains will only be generated when they are
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required (directly or transitively) to build a target in the default
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toolchain.
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See also "gn help ninja_rules".
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Dependencies
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The only difference between "public_deps" and "deps" except for pushing
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configs around the build tree and allowing includes for the purposes of "gn
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check".
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A target's "data_deps" are guaranteed to be built whenever the target is
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built, but the ordering is not defined. The meaning of this is dependencies
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required at runtime. Currently data deps will be complete before the target
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is linked, but this is not semantically guaranteed and this is undesirable
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from a build performance perspective. Since we hope to change this in the
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future, do not rely on this behavior.
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)";
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Target::Target(const Settings* settings,
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const Label& label,
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const std::set<SourceFile>& build_dependency_files)
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: Item(settings, label, build_dependency_files),
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output_type_(UNKNOWN),
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output_prefix_override_(false),
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output_extension_set_(false),
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all_headers_public_(true),
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check_includes_(true),
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complete_static_lib_(false),
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testonly_(false),
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toolchain_(nullptr) {}
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Target::~Target() = default;
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// static
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const char* Target::GetStringForOutputType(OutputType type) {
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switch (type) {
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case UNKNOWN:
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return "unknown";
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case GROUP:
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return functions::kGroup;
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case EXECUTABLE:
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return functions::kExecutable;
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case LOADABLE_MODULE:
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return functions::kLoadableModule;
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case SHARED_LIBRARY:
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return functions::kSharedLibrary;
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case STATIC_LIBRARY:
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return functions::kStaticLibrary;
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case SOURCE_SET:
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return functions::kSourceSet;
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case COPY_FILES:
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return functions::kCopy;
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case ACTION:
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return functions::kAction;
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case ACTION_FOREACH:
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return functions::kActionForEach;
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case BUNDLE_DATA:
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return functions::kBundleData;
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case CREATE_BUNDLE:
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return functions::kCreateBundle;
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default:
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return "";
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}
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}
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Target* Target::AsTarget() {
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return this;
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}
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const Target* Target::AsTarget() const {
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return this;
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}
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bool Target::OnResolved(Err* err) {
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DCHECK(output_type_ != UNKNOWN);
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DCHECK(toolchain_) << "Toolchain should have been set before resolving.";
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ScopedTrace trace(TraceItem::TRACE_ON_RESOLVED, label());
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trace.SetToolchain(settings()->toolchain_label());
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// Copy this target's own dependent and public configs to the list of configs
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// applying to it.
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configs_.Append(all_dependent_configs_.begin(), all_dependent_configs_.end());
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MergePublicConfigsFrom(this, &configs_);
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// Copy public configs from all dependencies into the list of configs
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// applying to this target (configs_).
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PullDependentTargetConfigs();
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// Copies public dependencies' public configs to this target's public
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// configs. These configs have already been applied to this target by
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// PullDependentTargetConfigs above, along with the public configs from
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// private deps. This step re-exports them as public configs for targets that
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// depend on this one.
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for (const auto& dep : public_deps_) {
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if (dep.ptr->toolchain() == toolchain()) {
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public_configs_.Append(dep.ptr->public_configs().begin(),
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dep.ptr->public_configs().end());
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}
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}
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// Copy our own libs and lib_dirs to the final set. This will be from our
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// target and all of our configs. We do this specially since these must be
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// inherited through the dependency tree (other flags don't work this way).
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//
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// This needs to happen after we pull dependent target configs for the
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// public config's libs to be included here. And it needs to happen
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// before pulling the dependent target libs so the libs are in the correct
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// order (local ones first, then the dependency's).
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for (ConfigValuesIterator iter(this); !iter.done(); iter.Next()) {
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const ConfigValues& cur = iter.cur();
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all_lib_dirs_.append(cur.lib_dirs().begin(), cur.lib_dirs().end());
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all_libs_.append(cur.libs().begin(), cur.libs().end());
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}
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PullRecursiveBundleData();
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PullDependentTargetLibs();
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PullRecursiveHardDeps();
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if (!ResolvePrecompiledHeaders(err))
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return false;
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FillOutputFiles();
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if (!CheckVisibility(err))
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return false;
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if (!CheckTestonly(err))
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return false;
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if (!CheckAssertNoDeps(err))
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return false;
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CheckSourcesGenerated();
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if (!write_runtime_deps_output_.value().empty())
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g_scheduler->AddWriteRuntimeDepsTarget(this);
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return true;
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}
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bool Target::IsBinary() const {
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return output_type_ == EXECUTABLE ||
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output_type_ == SHARED_LIBRARY ||
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output_type_ == LOADABLE_MODULE ||
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output_type_ == STATIC_LIBRARY ||
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output_type_ == SOURCE_SET;
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}
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bool Target::IsLinkable() const {
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return output_type_ == STATIC_LIBRARY || output_type_ == SHARED_LIBRARY;
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}
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bool Target::IsFinal() const {
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return output_type_ == EXECUTABLE ||
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output_type_ == SHARED_LIBRARY ||
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output_type_ == LOADABLE_MODULE ||
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output_type_ == ACTION ||
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output_type_ == ACTION_FOREACH ||
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output_type_ == COPY_FILES ||
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output_type_ == CREATE_BUNDLE ||
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(output_type_ == STATIC_LIBRARY && complete_static_lib_);
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}
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DepsIteratorRange Target::GetDeps(DepsIterationType type) const {
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if (type == DEPS_LINKED) {
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return DepsIteratorRange(DepsIterator(
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&public_deps_, &private_deps_, nullptr));
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}
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// All deps.
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return DepsIteratorRange(DepsIterator(
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&public_deps_, &private_deps_, &data_deps_));
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}
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std::string Target::GetComputedOutputName() const {
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DCHECK(toolchain_)
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<< "Toolchain must be specified before getting the computed output name.";
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const std::string& name = output_name_.empty() ? label().name()
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: output_name_;
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std::string result;
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const Tool* tool = toolchain_->GetToolForTargetFinalOutput(this);
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if (tool) {
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// Only add the prefix if the name doesn't already have it and it's not
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// being overridden.
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if (!output_prefix_override_ &&
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!base::StartsWith(name, tool->output_prefix(),
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base::CompareCase::SENSITIVE))
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result = tool->output_prefix();
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}
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result.append(name);
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return result;
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}
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bool Target::SetToolchain(const Toolchain* toolchain, Err* err) {
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DCHECK(!toolchain_);
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DCHECK_NE(UNKNOWN, output_type_);
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toolchain_ = toolchain;
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const Tool* tool = toolchain->GetToolForTargetFinalOutput(this);
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if (tool)
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return true;
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// Tool not specified for this target type.
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if (err) {
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*err = Err(defined_from(), "This target uses an undefined tool.",
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base::StringPrintf(
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"The target %s\n"
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"of type \"%s\"\n"
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"uses toolchain %s\n"
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"which doesn't have the tool \"%s\" defined.\n\n"
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"Alas, I can not continue.",
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label().GetUserVisibleName(false).c_str(),
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GetStringForOutputType(output_type_),
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label().GetToolchainLabel().GetUserVisibleName(false).c_str(),
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Toolchain::ToolTypeToName(
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toolchain->GetToolTypeForTargetFinalOutput(this)).c_str()));
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}
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return false;
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}
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bool Target::GetOutputFilesForSource(const SourceFile& source,
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Toolchain::ToolType* computed_tool_type,
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std::vector<OutputFile>* outputs) const {
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outputs->clear();
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*computed_tool_type = Toolchain::TYPE_NONE;
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SourceFileType file_type = GetSourceFileType(source);
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if (file_type == SOURCE_UNKNOWN)
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return false;
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if (file_type == SOURCE_O) {
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// Object files just get passed to the output and not compiled.
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outputs->push_back(OutputFile(settings()->build_settings(), source));
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return true;
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}
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*computed_tool_type = toolchain_->GetToolTypeForSourceType(file_type);
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if (*computed_tool_type == Toolchain::TYPE_NONE)
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return false; // No tool for this file (it's a header file or something).
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const Tool* tool = toolchain_->GetTool(*computed_tool_type);
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if (!tool)
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return false; // Tool does not apply for this toolchain.file.
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// Figure out what output(s) this compiler produces.
|
|
SubstitutionWriter::ApplyListToCompilerAsOutputFile(
|
|
this, source, tool->outputs(), outputs);
|
|
return !outputs->empty();
|
|
}
|
|
|
|
void Target::PullDependentTargetConfigs() {
|
|
for (const auto& pair : GetDeps(DEPS_LINKED)) {
|
|
if (pair.ptr->toolchain() == toolchain()) {
|
|
MergeAllDependentConfigsFrom(pair.ptr, &configs_,
|
|
&all_dependent_configs_);
|
|
}
|
|
}
|
|
for (const auto& pair : GetDeps(DEPS_LINKED)) {
|
|
if (pair.ptr->toolchain() == toolchain()) {
|
|
MergePublicConfigsFrom(pair.ptr, &configs_);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Target::PullDependentTargetLibsFrom(const Target* dep, bool is_public) {
|
|
// Direct dependent libraries.
|
|
if (dep->output_type() == STATIC_LIBRARY ||
|
|
dep->output_type() == SHARED_LIBRARY ||
|
|
dep->output_type() == SOURCE_SET)
|
|
inherited_libraries_.Append(dep, is_public);
|
|
|
|
if (dep->output_type() == SHARED_LIBRARY) {
|
|
// Shared library dependendencies are inherited across public shared
|
|
// library boundaries.
|
|
//
|
|
// In this case:
|
|
// EXE -> INTERMEDIATE_SHLIB --[public]--> FINAL_SHLIB
|
|
// The EXE will also link to to FINAL_SHLIB. The public dependeny means
|
|
// that the EXE can use the headers in FINAL_SHLIB so the FINAL_SHLIB
|
|
// will need to appear on EXE's link line.
|
|
//
|
|
// However, if the dependency is private:
|
|
// EXE -> INTERMEDIATE_SHLIB --[private]--> FINAL_SHLIB
|
|
// the dependency will not be propagated because INTERMEDIATE_SHLIB is
|
|
// not granting permission to call functiosn from FINAL_SHLIB. If EXE
|
|
// wants to use functions (and link to) FINAL_SHLIB, it will need to do
|
|
// so explicitly.
|
|
//
|
|
// Static libraries and source sets aren't inherited across shared
|
|
// library boundaries because they will be linked into the shared
|
|
// library.
|
|
inherited_libraries_.AppendPublicSharedLibraries(
|
|
dep->inherited_libraries(), is_public);
|
|
} else if (!dep->IsFinal()) {
|
|
// The current target isn't linked, so propogate linked deps and
|
|
// libraries up the dependency tree.
|
|
inherited_libraries_.AppendInherited(dep->inherited_libraries(), is_public);
|
|
} else if (dep->complete_static_lib()) {
|
|
// Inherit only final targets through _complete_ static libraries.
|
|
//
|
|
// Inherited final libraries aren't linked into complete static libraries.
|
|
// They are forwarded here so that targets that depend on complete
|
|
// static libraries can link them in. Conversely, since complete static
|
|
// libraries link in non-final targets they shouldn't be inherited.
|
|
for (const auto& inherited :
|
|
dep->inherited_libraries().GetOrderedAndPublicFlag()) {
|
|
if (inherited.first->IsFinal()) {
|
|
inherited_libraries_.Append(inherited.first,
|
|
is_public && inherited.second);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Library settings are always inherited across static library boundaries.
|
|
if (!dep->IsFinal() || dep->output_type() == STATIC_LIBRARY) {
|
|
all_lib_dirs_.append(dep->all_lib_dirs());
|
|
all_libs_.append(dep->all_libs());
|
|
}
|
|
}
|
|
|
|
void Target::PullDependentTargetLibs() {
|
|
for (const auto& dep : public_deps_)
|
|
PullDependentTargetLibsFrom(dep.ptr, true);
|
|
for (const auto& dep : private_deps_)
|
|
PullDependentTargetLibsFrom(dep.ptr, false);
|
|
}
|
|
|
|
void Target::PullRecursiveHardDeps() {
|
|
for (const auto& pair : GetDeps(DEPS_LINKED)) {
|
|
// Direct hard dependencies.
|
|
if (hard_dep() || pair.ptr->hard_dep()) {
|
|
recursive_hard_deps_.insert(pair.ptr);
|
|
continue;
|
|
}
|
|
|
|
// If |pair.ptr| is binary target and |pair.ptr| has no public header,
|
|
// |this| target does not need to have |pair.ptr|'s hard_deps as its
|
|
// hard_deps to start compiles earlier.
|
|
if (pair.ptr->IsBinary() && !pair.ptr->all_headers_public() &&
|
|
pair.ptr->public_headers().empty()) {
|
|
continue;
|
|
}
|
|
|
|
// Recursive hard dependencies of all dependencies.
|
|
recursive_hard_deps_.insert(pair.ptr->recursive_hard_deps().begin(),
|
|
pair.ptr->recursive_hard_deps().end());
|
|
}
|
|
}
|
|
|
|
void Target::PullRecursiveBundleData() {
|
|
for (const auto& pair : GetDeps(DEPS_LINKED)) {
|
|
// Don't propagate bundle_data once they are added to a bundle.
|
|
if (pair.ptr->output_type() == CREATE_BUNDLE)
|
|
continue;
|
|
|
|
// Don't propagate across toolchain.
|
|
if (pair.ptr->toolchain() != toolchain())
|
|
continue;
|
|
|
|
// Direct dependency on a bundle_data target.
|
|
if (pair.ptr->output_type() == BUNDLE_DATA)
|
|
bundle_data_.AddBundleData(pair.ptr);
|
|
|
|
// Recursive bundle_data informations from all dependencies.
|
|
for (auto* target : pair.ptr->bundle_data().bundle_deps())
|
|
bundle_data_.AddBundleData(target);
|
|
}
|
|
|
|
bundle_data_.OnTargetResolved(this);
|
|
}
|
|
|
|
void Target::FillOutputFiles() {
|
|
const Tool* tool = toolchain_->GetToolForTargetFinalOutput(this);
|
|
bool check_tool_outputs = false;
|
|
switch (output_type_) {
|
|
case GROUP:
|
|
case BUNDLE_DATA:
|
|
case CREATE_BUNDLE:
|
|
case SOURCE_SET:
|
|
case COPY_FILES:
|
|
case ACTION:
|
|
case ACTION_FOREACH: {
|
|
// These don't get linked to and use stamps which should be the first
|
|
// entry in the outputs. These stamps are named
|
|
// "<target_out_dir>/<targetname>.stamp".
|
|
dependency_output_file_ =
|
|
GetBuildDirForTargetAsOutputFile(this, BuildDirType::OBJ);
|
|
dependency_output_file_.value().append(GetComputedOutputName());
|
|
dependency_output_file_.value().append(".stamp");
|
|
break;
|
|
}
|
|
case EXECUTABLE:
|
|
case LOADABLE_MODULE:
|
|
// Executables and loadable modules don't get linked to, but the first
|
|
// output is used for dependency management.
|
|
CHECK_GE(tool->outputs().list().size(), 1u);
|
|
check_tool_outputs = true;
|
|
dependency_output_file_ =
|
|
SubstitutionWriter::ApplyPatternToLinkerAsOutputFile(
|
|
this, tool, tool->outputs().list()[0]);
|
|
|
|
if (tool->runtime_outputs().list().empty()) {
|
|
// Default to the first output for the runtime output.
|
|
runtime_outputs_.push_back(dependency_output_file_);
|
|
} else {
|
|
SubstitutionWriter::ApplyListToLinkerAsOutputFile(
|
|
this, tool, tool->runtime_outputs(), &runtime_outputs_);
|
|
}
|
|
break;
|
|
case STATIC_LIBRARY:
|
|
// Static libraries both have dependencies and linking going off of the
|
|
// first output.
|
|
CHECK(tool->outputs().list().size() >= 1);
|
|
check_tool_outputs = true;
|
|
link_output_file_ = dependency_output_file_ =
|
|
SubstitutionWriter::ApplyPatternToLinkerAsOutputFile(
|
|
this, tool, tool->outputs().list()[0]);
|
|
break;
|
|
case SHARED_LIBRARY:
|
|
CHECK(tool->outputs().list().size() >= 1);
|
|
check_tool_outputs = true;
|
|
if (tool->link_output().empty() && tool->depend_output().empty()) {
|
|
// Default behavior, use the first output file for both.
|
|
link_output_file_ = dependency_output_file_ =
|
|
SubstitutionWriter::ApplyPatternToLinkerAsOutputFile(
|
|
this, tool, tool->outputs().list()[0]);
|
|
} else {
|
|
// Use the tool-specified ones.
|
|
if (!tool->link_output().empty()) {
|
|
link_output_file_ =
|
|
SubstitutionWriter::ApplyPatternToLinkerAsOutputFile(
|
|
this, tool, tool->link_output());
|
|
}
|
|
if (!tool->depend_output().empty()) {
|
|
dependency_output_file_ =
|
|
SubstitutionWriter::ApplyPatternToLinkerAsOutputFile(
|
|
this, tool, tool->depend_output());
|
|
}
|
|
}
|
|
if (tool->runtime_outputs().list().empty()) {
|
|
// Default to the link output for the runtime output.
|
|
runtime_outputs_.push_back(link_output_file_);
|
|
} else {
|
|
SubstitutionWriter::ApplyListToLinkerAsOutputFile(
|
|
this, tool, tool->runtime_outputs(), &runtime_outputs_);
|
|
}
|
|
break;
|
|
case UNKNOWN:
|
|
default:
|
|
NOTREACHED();
|
|
}
|
|
|
|
// Count anything generated from bundle_data dependencies.
|
|
if (output_type_ == CREATE_BUNDLE)
|
|
bundle_data_.GetOutputFiles(settings(), &computed_outputs_);
|
|
|
|
// Count all outputs from this tool as something generated by this target.
|
|
if (check_tool_outputs) {
|
|
SubstitutionWriter::ApplyListToLinkerAsOutputFile(
|
|
this, tool, tool->outputs(), &computed_outputs_);
|
|
|
|
// Output names aren't canonicalized in the same way that source files
|
|
// are. For example, the tool outputs often use
|
|
// {{some_var}}/{{output_name}} which expands to "./foo", but this won't
|
|
// match "foo" which is what we'll compute when converting a SourceFile to
|
|
// an OutputFile.
|
|
for (auto& out : computed_outputs_)
|
|
NormalizePath(&out.value());
|
|
}
|
|
|
|
// Also count anything the target has declared to be an output.
|
|
std::vector<SourceFile> outputs_as_sources;
|
|
action_values_.GetOutputsAsSourceFiles(this, &outputs_as_sources);
|
|
for (const SourceFile& out : outputs_as_sources)
|
|
computed_outputs_.push_back(OutputFile(settings()->build_settings(), out));
|
|
}
|
|
|
|
bool Target::ResolvePrecompiledHeaders(Err* err) {
|
|
// Precompiled headers are stored on a ConfigValues struct. This way, the
|
|
// build can set all the precompiled header settings in a config and apply
|
|
// it to many targets. Likewise, the precompiled header values may be
|
|
// specified directly on a target.
|
|
//
|
|
// Unlike other values on configs which are lists that just get concatenated,
|
|
// the precompiled header settings are unique values. We allow them to be
|
|
// specified anywhere, but if they are specified in more than one place all
|
|
// places must match.
|
|
|
|
// Track where the current settings came from for issuing errors.
|
|
const Label* pch_header_settings_from = NULL;
|
|
if (config_values_.has_precompiled_headers())
|
|
pch_header_settings_from = &label();
|
|
|
|
for (ConfigValuesIterator iter(this); !iter.done(); iter.Next()) {
|
|
if (!iter.GetCurrentConfig())
|
|
continue; // Skip the one on the target itself.
|
|
|
|
const Config* config = iter.GetCurrentConfig();
|
|
const ConfigValues& cur = config->resolved_values();
|
|
if (!cur.has_precompiled_headers())
|
|
continue; // This one has no precompiled header info, skip.
|
|
|
|
if (config_values_.has_precompiled_headers()) {
|
|
// Already have a precompiled header values, the settings must match.
|
|
if (config_values_.precompiled_header() != cur.precompiled_header() ||
|
|
config_values_.precompiled_source() != cur.precompiled_source()) {
|
|
*err = Err(defined_from(),
|
|
"Precompiled header setting conflict.",
|
|
"The target " + label().GetUserVisibleName(false) + "\n"
|
|
"has conflicting precompiled header settings.\n"
|
|
"\n"
|
|
"From " + pch_header_settings_from->GetUserVisibleName(false) +
|
|
"\n header: " + config_values_.precompiled_header() +
|
|
"\n source: " + config_values_.precompiled_source().value() +
|
|
"\n\n"
|
|
"From " + config->label().GetUserVisibleName(false) +
|
|
"\n header: " + cur.precompiled_header() +
|
|
"\n source: " + cur.precompiled_source().value());
|
|
return false;
|
|
}
|
|
} else {
|
|
// Have settings from a config, apply them to ourselves.
|
|
pch_header_settings_from = &config->label();
|
|
config_values_.set_precompiled_header(cur.precompiled_header());
|
|
config_values_.set_precompiled_source(cur.precompiled_source());
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Target::CheckVisibility(Err* err) const {
|
|
for (const auto& pair : GetDeps(DEPS_ALL)) {
|
|
if (!Visibility::CheckItemVisibility(this, pair.ptr, err))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Target::CheckTestonly(Err* err) const {
|
|
// If the current target is marked testonly, it can include both testonly
|
|
// and non-testonly targets, so there's nothing to check.
|
|
if (testonly())
|
|
return true;
|
|
|
|
// Verify no deps have "testonly" set.
|
|
for (const auto& pair : GetDeps(DEPS_ALL)) {
|
|
if (pair.ptr->testonly()) {
|
|
*err = MakeTestOnlyError(this, pair.ptr);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Target::CheckAssertNoDeps(Err* err) const {
|
|
if (assert_no_deps_.empty())
|
|
return true;
|
|
|
|
std::set<const Target*> visited;
|
|
std::string failure_path_str;
|
|
const LabelPattern* failure_pattern = nullptr;
|
|
|
|
if (!RecursiveCheckAssertNoDeps(this, false, assert_no_deps_, &visited,
|
|
&failure_path_str, &failure_pattern)) {
|
|
*err = Err(defined_from(), "assert_no_deps failed.",
|
|
label().GetUserVisibleName(false) +
|
|
" has an assert_no_deps entry:\n " +
|
|
failure_pattern->Describe() +
|
|
"\nwhich fails for the dependency path:\n" +
|
|
failure_path_str);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Target::CheckSourcesGenerated() const {
|
|
// Checks that any inputs or sources to this target that are in the build
|
|
// directory are generated by a target that this one transitively depends on
|
|
// in some way. We already guarantee that all generated files are written
|
|
// to the build dir.
|
|
//
|
|
// See Scheduler::AddUnknownGeneratedInput's declaration for more.
|
|
for (const SourceFile& file : sources_)
|
|
CheckSourceGenerated(file);
|
|
for (ConfigValuesIterator iter(this); !iter.done(); iter.Next()) {
|
|
for (const SourceFile& file : iter.cur().inputs())
|
|
CheckSourceGenerated(file);
|
|
}
|
|
// TODO(agrieve): Check all_libs_ here as well (those that are source files).
|
|
// http://crbug.com/571731
|
|
}
|
|
|
|
void Target::CheckSourceGenerated(const SourceFile& source) const {
|
|
if (!IsStringInOutputDir(settings()->build_settings()->build_dir(),
|
|
source.value()))
|
|
return; // Not in output dir, this is OK.
|
|
|
|
// Tell the scheduler about unknown files. This will be noted for later so
|
|
// the list of files written by the GN build itself (often response files)
|
|
// can be filtered out of this list.
|
|
OutputFile out_file(settings()->build_settings(), source);
|
|
std::set<const Target*> seen_targets;
|
|
bool check_data_deps = false;
|
|
bool consider_object_files = false;
|
|
if (!EnsureFileIsGeneratedByDependency(this, out_file, true,
|
|
consider_object_files, check_data_deps,
|
|
&seen_targets)) {
|
|
seen_targets.clear();
|
|
// Allow dependency to be through data_deps for files generated by gn.
|
|
check_data_deps = g_scheduler->IsFileGeneratedByWriteRuntimeDeps(out_file);
|
|
// Check object files (much slower and very rare) only if the "normal"
|
|
// output check failed.
|
|
consider_object_files = !check_data_deps;
|
|
if (!EnsureFileIsGeneratedByDependency(this, out_file, true,
|
|
consider_object_files,
|
|
check_data_deps, &seen_targets))
|
|
g_scheduler->AddUnknownGeneratedInput(this, source);
|
|
}
|
|
}
|