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72 lines
2.7 KiB
C++
72 lines
2.7 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef TOOLS_GN_NINJA_CREATE_BUNDLE_TARGET_WRITER_H_
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#define TOOLS_GN_NINJA_CREATE_BUNDLE_TARGET_WRITER_H_
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#include "base/macros.h"
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#include "tools/gn/ninja_target_writer.h"
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class BundleFileRule;
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// Writes a .ninja file for a bundle_data target type.
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class NinjaCreateBundleTargetWriter : public NinjaTargetWriter {
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public:
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NinjaCreateBundleTargetWriter(const Target* target, std::ostream& out);
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~NinjaCreateBundleTargetWriter() override;
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void Run() override;
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private:
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// Writes the Ninja rule for invoking the code signing script.
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//
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// Returns the name of the custom rule generated for the code signing step if
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// defined, otherwise returns an empty string.
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std::string WriteCodeSigningRuleDefinition();
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// Writes the steps to copy files into the bundle.
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//
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// The list of newly created files will be added to |output_files|.
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void WriteCopyBundleDataSteps(const std::vector<OutputFile>& order_only_deps,
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std::vector<OutputFile>* output_files);
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// Writes the step to copy files BundleFileRule into the bundle.
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//
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// The list of newly created files will be added to |output_files|.
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void WriteCopyBundleFileRuleSteps(
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const BundleFileRule& file_rule,
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const std::vector<OutputFile>& order_only_deps,
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std::vector<OutputFile>* output_files);
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// Writes the step to compile assets catalogs.
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//
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// The list of newly created files will be added to |output_files|.
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void WriteCompileAssetsCatalogStep(
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const std::vector<OutputFile>& order_only_deps,
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std::vector<OutputFile>* output_files);
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// Writes the stamp file for the assets catalog compilation input
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// dependencies.
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OutputFile WriteCompileAssetsCatalogInputDepsStamp(
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const std::vector<const Target*>& dependencies);
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// Writes the code signing step (if a script is defined).
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//
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// The list of newly created files will be added to |output_files|. As the
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// code signing may depends on the full bundle structure, this step will
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// depends on all files generated via other rules.
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void WriteCodeSigningStep(const std::string& code_signing_rule_name,
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const std::vector<OutputFile>& order_only_deps,
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std::vector<OutputFile>* output_files);
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// Writes the stamp file for the code signing input dependencies.
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OutputFile WriteCodeSigningInputDepsStamp(
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const std::vector<OutputFile>& order_only_deps,
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std::vector<OutputFile>* output_files);
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DISALLOW_COPY_AND_ASSIGN(NinjaCreateBundleTargetWriter);
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};
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#endif // TOOLS_GN_NINJA_CREATE_BUNDLE_TARGET_WRITER_H_
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