mirror of
https://github.com/klzgrad/naiveproxy.git
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223 lines
6.8 KiB
C++
223 lines
6.8 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/dns/dns_socket_pool.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/rand_util.h"
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#include "net/base/address_list.h"
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#include "net/base/ip_endpoint.h"
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#include "net/base/net_errors.h"
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#include "net/log/net_log_source.h"
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#include "net/socket/client_socket_factory.h"
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#include "net/socket/datagram_client_socket.h"
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#include "net/socket/stream_socket.h"
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namespace net {
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namespace {
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// When we initialize the SocketPool, we allocate kInitialPoolSize sockets.
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// When we allocate a socket, we ensure we have at least kAllocateMinSize
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// sockets to choose from. Freed sockets are not retained.
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// On Windows, we can't request specific (random) ports, since that will
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// trigger firewall prompts, so request default ones, but keep a pile of
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// them. Everywhere else, request fresh, random ports each time.
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#if defined(OS_WIN)
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const DatagramSocket::BindType kBindType = DatagramSocket::DEFAULT_BIND;
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const unsigned kInitialPoolSize = 256;
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const unsigned kAllocateMinSize = 256;
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#else
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const DatagramSocket::BindType kBindType = DatagramSocket::RANDOM_BIND;
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const unsigned kInitialPoolSize = 0;
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const unsigned kAllocateMinSize = 1;
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#endif
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} // namespace
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DnsSocketPool::DnsSocketPool(ClientSocketFactory* socket_factory,
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const RandIntCallback& rand_int_callback)
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: socket_factory_(socket_factory),
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rand_int_callback_(rand_int_callback),
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net_log_(NULL),
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nameservers_(NULL),
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initialized_(false) {}
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void DnsSocketPool::InitializeInternal(
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const std::vector<IPEndPoint>* nameservers,
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NetLog* net_log) {
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DCHECK(nameservers);
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DCHECK(!initialized_);
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net_log_ = net_log;
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nameservers_ = nameservers;
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initialized_ = true;
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}
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std::unique_ptr<StreamSocket> DnsSocketPool::CreateTCPSocket(
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unsigned server_index,
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const NetLogSource& source) {
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DCHECK_LT(server_index, nameservers_->size());
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return std::unique_ptr<StreamSocket>(
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socket_factory_->CreateTransportClientSocket(
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AddressList((*nameservers_)[server_index]), NULL, net_log_, source));
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}
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std::unique_ptr<DatagramClientSocket> DnsSocketPool::CreateConnectedSocket(
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unsigned server_index) {
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DCHECK_LT(server_index, nameservers_->size());
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std::unique_ptr<DatagramClientSocket> socket;
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NetLogSource no_source;
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socket = socket_factory_->CreateDatagramClientSocket(kBindType, net_log_,
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no_source);
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if (socket.get()) {
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int rv = socket->Connect((*nameservers_)[server_index]);
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if (rv != OK) {
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DVLOG(1) << "Failed to connect socket: " << rv;
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socket.reset();
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}
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} else {
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DVLOG(1) << "Failed to create socket.";
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}
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return socket;
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}
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int DnsSocketPool::GetRandomInt(int min, int max) {
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return rand_int_callback_.Run(min, max);
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}
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class NullDnsSocketPool : public DnsSocketPool {
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public:
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NullDnsSocketPool(ClientSocketFactory* factory,
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const RandIntCallback& rand_int_callback)
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: DnsSocketPool(factory, rand_int_callback) {}
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void Initialize(const std::vector<IPEndPoint>* nameservers,
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NetLog* net_log) override {
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InitializeInternal(nameservers, net_log);
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}
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std::unique_ptr<DatagramClientSocket> AllocateSocket(
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unsigned server_index) override {
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return CreateConnectedSocket(server_index);
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}
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void FreeSocket(unsigned server_index,
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std::unique_ptr<DatagramClientSocket> socket) override {}
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private:
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DISALLOW_COPY_AND_ASSIGN(NullDnsSocketPool);
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};
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// static
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std::unique_ptr<DnsSocketPool> DnsSocketPool::CreateNull(
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ClientSocketFactory* factory,
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const RandIntCallback& rand_int_callback) {
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return std::unique_ptr<DnsSocketPool>(
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new NullDnsSocketPool(factory, rand_int_callback));
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}
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class DefaultDnsSocketPool : public DnsSocketPool {
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public:
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DefaultDnsSocketPool(ClientSocketFactory* factory,
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const RandIntCallback& rand_int_callback)
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: DnsSocketPool(factory, rand_int_callback){};
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~DefaultDnsSocketPool() override;
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void Initialize(const std::vector<IPEndPoint>* nameservers,
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NetLog* net_log) override;
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std::unique_ptr<DatagramClientSocket> AllocateSocket(
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unsigned server_index) override;
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void FreeSocket(unsigned server_index,
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std::unique_ptr<DatagramClientSocket> socket) override;
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private:
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void FillPool(unsigned server_index, unsigned size);
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typedef std::vector<std::unique_ptr<DatagramClientSocket>> SocketVector;
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std::vector<SocketVector> pools_;
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DISALLOW_COPY_AND_ASSIGN(DefaultDnsSocketPool);
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};
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DnsSocketPool::~DnsSocketPool() = default;
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// static
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std::unique_ptr<DnsSocketPool> DnsSocketPool::CreateDefault(
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ClientSocketFactory* factory,
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const RandIntCallback& rand_int_callback) {
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return std::unique_ptr<DnsSocketPool>(
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new DefaultDnsSocketPool(factory, rand_int_callback));
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}
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void DefaultDnsSocketPool::Initialize(
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const std::vector<IPEndPoint>* nameservers,
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NetLog* net_log) {
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InitializeInternal(nameservers, net_log);
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DCHECK(pools_.empty());
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const unsigned num_servers = nameservers->size();
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pools_.resize(num_servers);
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for (unsigned server_index = 0; server_index < num_servers; ++server_index)
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FillPool(server_index, kInitialPoolSize);
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}
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DefaultDnsSocketPool::~DefaultDnsSocketPool() = default;
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std::unique_ptr<DatagramClientSocket> DefaultDnsSocketPool::AllocateSocket(
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unsigned server_index) {
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DCHECK_LT(server_index, pools_.size());
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SocketVector& pool = pools_[server_index];
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FillPool(server_index, kAllocateMinSize);
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if (pool.size() == 0) {
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DVLOG(1) << "No DNS sockets available in pool " << server_index << "!";
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return std::unique_ptr<DatagramClientSocket>();
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}
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if (pool.size() < kAllocateMinSize) {
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DVLOG(1) << "Low DNS port entropy: wanted " << kAllocateMinSize
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<< " sockets to choose from, but only have " << pool.size()
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<< " in pool " << server_index << ".";
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}
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unsigned socket_index = GetRandomInt(0, pool.size() - 1);
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std::unique_ptr<DatagramClientSocket> socket = std::move(pool[socket_index]);
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pool[socket_index] = std::move(pool.back());
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pool.pop_back();
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return socket;
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}
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void DefaultDnsSocketPool::FreeSocket(
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unsigned server_index,
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std::unique_ptr<DatagramClientSocket> socket) {
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DCHECK_LT(server_index, pools_.size());
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}
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void DefaultDnsSocketPool::FillPool(unsigned server_index, unsigned size) {
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SocketVector& pool = pools_[server_index];
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for (unsigned pool_index = pool.size(); pool_index < size; ++pool_index) {
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std::unique_ptr<DatagramClientSocket> socket =
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CreateConnectedSocket(server_index);
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if (!socket)
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break;
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pool.push_back(std::move(socket));
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}
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}
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} // namespace net
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