mirror of
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936 lines
35 KiB
Plaintext
936 lines
35 KiB
Plaintext
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#import "base/message_loop/message_pump_mac.h"
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#import <Foundation/Foundation.h>
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#include <limits>
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#include <memory>
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#include "base/auto_reset.h"
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#include "base/logging.h"
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#include "base/mac/call_with_eh_frame.h"
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#include "base/mac/scoped_cftyperef.h"
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#include "base/macros.h"
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#include "base/message_loop/timer_slack.h"
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#include "base/run_loop.h"
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#include "base/time/time.h"
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#include "build/build_config.h"
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#if !defined(OS_IOS)
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#import <AppKit/AppKit.h>
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#endif // !defined(OS_IOS)
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namespace base {
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const CFStringRef kMessageLoopExclusiveRunLoopMode =
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CFSTR("kMessageLoopExclusiveRunLoopMode");
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namespace {
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// Mask that determines which modes to use.
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enum { kCommonModeMask = 0x1, kAllModesMask = 0xf };
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// Modes to use for MessagePumpNSApplication that are considered "safe".
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// Currently just common and exclusive modes. Ideally, messages would be pumped
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// in all modes, but that interacts badly with app modal dialogs (e.g. NSAlert).
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enum { kNSApplicationModalSafeModeMask = 0x3 };
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void NoOp(void* info) {
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}
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constexpr CFTimeInterval kCFTimeIntervalMax =
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std::numeric_limits<CFTimeInterval>::max();
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#if !defined(OS_IOS)
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// Set to true if MessagePumpMac::Create() is called before NSApp is
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// initialized. Only accessed from the main thread.
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bool g_not_using_cr_app = false;
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// The MessagePump controlling [NSApp run].
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MessagePumpNSApplication* g_app_pump;
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// Various CoreFoundation definitions.
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typedef struct __CFRuntimeBase {
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uintptr_t _cfisa;
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uint8_t _cfinfo[4];
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uint32_t _rc;
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} CFRuntimeBase;
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#if defined(__BIG_ENDIAN__)
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#define __CF_BIG_ENDIAN__ 1
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#define __CF_LITTLE_ENDIAN__ 0
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#endif
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#if defined(__LITTLE_ENDIAN__)
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#define __CF_LITTLE_ENDIAN__ 1
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#define __CF_BIG_ENDIAN__ 0
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#endif
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#define CF_INFO_BITS (!!(__CF_BIG_ENDIAN__)*3)
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#define __CFBitfieldMask(N1, N2) \
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((((UInt32)~0UL) << (31UL - (N1) + (N2))) >> (31UL - N1))
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#define __CFBitfieldSetValue(V, N1, N2, X) \
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((V) = ((V) & ~__CFBitfieldMask(N1, N2)) | \
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(((X) << (N2)) & __CFBitfieldMask(N1, N2)))
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// Marking timers as invalid at the right time by flipping their valid bit helps
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// significantly reduce power use (see the explanation in
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// RunDelayedWorkTimer()), however there is no public API for doing so.
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// CFRuntime.h states that CFRuntimeBase can change from release to release
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// and should not be accessed directly. The last known change of this struct
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// occurred in 2008 in CF-476 / 10.5; unfortunately the source for 10.11 and
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// 10.12 is not available for inspection at this time.
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// CanInvalidateCFRunLoopTimers() will at least prevent us from invalidating
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// timers if this function starts flipping the wrong bit on a future OS release.
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void __ChromeCFRunLoopTimerSetValid(CFRunLoopTimerRef timer, bool valid) {
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__CFBitfieldSetValue(((CFRuntimeBase*)timer)->_cfinfo[CF_INFO_BITS], 3, 3,
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valid);
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}
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#endif // !defined(OS_IOS)
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} // namespace
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// A scoper for autorelease pools created from message pump run loops.
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// Avoids dirtying up the ScopedNSAutoreleasePool interface for the rare
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// case where an autorelease pool needs to be passed in.
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class MessagePumpScopedAutoreleasePool {
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public:
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explicit MessagePumpScopedAutoreleasePool(MessagePumpCFRunLoopBase* pump) :
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pool_(pump->CreateAutoreleasePool()) {
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}
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~MessagePumpScopedAutoreleasePool() {
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[pool_ drain];
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}
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private:
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NSAutoreleasePool* pool_;
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DISALLOW_COPY_AND_ASSIGN(MessagePumpScopedAutoreleasePool);
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};
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class MessagePumpCFRunLoopBase::ScopedModeEnabler {
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public:
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ScopedModeEnabler(MessagePumpCFRunLoopBase* owner, int mode_index)
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: owner_(owner), mode_index_(mode_index) {
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CFRunLoopRef loop = owner_->run_loop_;
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CFRunLoopAddTimer(loop, owner_->delayed_work_timer_, mode());
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CFRunLoopAddSource(loop, owner_->work_source_, mode());
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CFRunLoopAddSource(loop, owner_->idle_work_source_, mode());
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CFRunLoopAddSource(loop, owner_->nesting_deferred_work_source_, mode());
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CFRunLoopAddObserver(loop, owner_->pre_wait_observer_, mode());
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CFRunLoopAddObserver(loop, owner_->pre_source_observer_, mode());
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CFRunLoopAddObserver(loop, owner_->enter_exit_observer_, mode());
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}
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~ScopedModeEnabler() {
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CFRunLoopRef loop = owner_->run_loop_;
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CFRunLoopRemoveObserver(loop, owner_->enter_exit_observer_, mode());
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CFRunLoopRemoveObserver(loop, owner_->pre_source_observer_, mode());
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CFRunLoopRemoveObserver(loop, owner_->pre_wait_observer_, mode());
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CFRunLoopRemoveSource(loop, owner_->nesting_deferred_work_source_, mode());
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CFRunLoopRemoveSource(loop, owner_->idle_work_source_, mode());
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CFRunLoopRemoveSource(loop, owner_->work_source_, mode());
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CFRunLoopRemoveTimer(loop, owner_->delayed_work_timer_, mode());
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}
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// This function knows about the AppKit RunLoop modes observed to potentially
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// run tasks posted to Chrome's main thread task runner. Some are internal to
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// AppKit but must be observed to keep Chrome's UI responsive. Others that may
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// be interesting, but are not watched:
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// - com.apple.hitoolbox.windows.transitionmode
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// - com.apple.hitoolbox.windows.flushmode
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const CFStringRef& mode() const {
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static const CFStringRef modes[] = {
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// The standard Core Foundation "common modes" constant. Must always be
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// first in this list to match the value of kCommonModeMask.
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kCFRunLoopCommonModes,
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// Mode that only sees Chrome work sources.
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kMessageLoopExclusiveRunLoopMode,
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// Process work when NSMenus are fading out.
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CFSTR("com.apple.hitoolbox.windows.windowfadingmode"),
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// Process work when AppKit is highlighting an item on the main menubar.
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CFSTR("NSUnhighlightMenuRunLoopMode"),
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};
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static_assert(arraysize(modes) == kNumModes, "mode size mismatch");
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static_assert((1 << kNumModes) - 1 == kAllModesMask,
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"kAllModesMask not large enough");
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return modes[mode_index_];
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}
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private:
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MessagePumpCFRunLoopBase* const owner_; // Weak. Owns this.
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const int mode_index_;
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DISALLOW_COPY_AND_ASSIGN(ScopedModeEnabler);
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};
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// Must be called on the run loop thread.
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void MessagePumpCFRunLoopBase::Run(Delegate* delegate) {
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// nesting_level_ will be incremented in EnterExitRunLoop, so set
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// run_nesting_level_ accordingly.
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int last_run_nesting_level = run_nesting_level_;
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run_nesting_level_ = nesting_level_ + 1;
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Delegate* last_delegate = delegate_;
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SetDelegate(delegate);
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DoRun(delegate);
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// Restore the previous state of the object.
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SetDelegate(last_delegate);
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run_nesting_level_ = last_run_nesting_level;
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}
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// May be called on any thread.
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void MessagePumpCFRunLoopBase::ScheduleWork() {
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CFRunLoopSourceSignal(work_source_);
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CFRunLoopWakeUp(run_loop_);
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}
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// Must be called on the run loop thread.
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void MessagePumpCFRunLoopBase::ScheduleDelayedWork(
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const TimeTicks& delayed_work_time) {
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TimeDelta delta = delayed_work_time - TimeTicks::Now();
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delayed_work_fire_time_ = CFAbsoluteTimeGetCurrent() + delta.InSecondsF();
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// Flip the timer's validation bit just before setting the new fire time. Do
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// this now because CFRunLoopTimerSetNextFireDate() likely checks the validity
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// of a timer before proceeding to set its fire date. Making the timer valid
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// now won't have any side effects (such as a premature firing of the timer)
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// because we're only flipping a bit.
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//
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// Please see the comment in RunDelayedWorkTimer() for more info on the whys
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// of invalidation.
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ChromeCFRunLoopTimerSetValid(delayed_work_timer_, true);
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CFRunLoopTimerSetNextFireDate(delayed_work_timer_, delayed_work_fire_time_);
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if (timer_slack_ == TIMER_SLACK_MAXIMUM) {
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CFRunLoopTimerSetTolerance(delayed_work_timer_, delta.InSecondsF() * 0.5);
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} else {
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CFRunLoopTimerSetTolerance(delayed_work_timer_, 0);
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}
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}
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void MessagePumpCFRunLoopBase::SetTimerSlack(TimerSlack timer_slack) {
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timer_slack_ = timer_slack;
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}
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// Must be called on the run loop thread.
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MessagePumpCFRunLoopBase::MessagePumpCFRunLoopBase(int initial_mode_mask)
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: delegate_(NULL),
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delayed_work_fire_time_(kCFTimeIntervalMax),
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timer_slack_(base::TIMER_SLACK_NONE),
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nesting_level_(0),
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run_nesting_level_(0),
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deepest_nesting_level_(0),
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delegateless_work_(false),
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delegateless_idle_work_(false) {
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run_loop_ = CFRunLoopGetCurrent();
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CFRetain(run_loop_);
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// Set a repeating timer with a preposterous firing time and interval. The
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// timer will effectively never fire as-is. The firing time will be adjusted
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// as needed when ScheduleDelayedWork is called.
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CFRunLoopTimerContext timer_context = CFRunLoopTimerContext();
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timer_context.info = this;
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delayed_work_timer_ = CFRunLoopTimerCreate(NULL, // allocator
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kCFTimeIntervalMax, // fire time
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kCFTimeIntervalMax, // interval
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0, // flags
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0, // priority
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RunDelayedWorkTimer,
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&timer_context);
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CFRunLoopSourceContext source_context = CFRunLoopSourceContext();
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source_context.info = this;
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source_context.perform = RunWorkSource;
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work_source_ = CFRunLoopSourceCreate(NULL, // allocator
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1, // priority
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&source_context);
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source_context.perform = RunIdleWorkSource;
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idle_work_source_ = CFRunLoopSourceCreate(NULL, // allocator
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2, // priority
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&source_context);
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source_context.perform = RunNestingDeferredWorkSource;
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nesting_deferred_work_source_ = CFRunLoopSourceCreate(NULL, // allocator
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0, // priority
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&source_context);
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CFRunLoopObserverContext observer_context = CFRunLoopObserverContext();
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observer_context.info = this;
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pre_wait_observer_ = CFRunLoopObserverCreate(NULL, // allocator
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kCFRunLoopBeforeWaiting,
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true, // repeat
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0, // priority
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PreWaitObserver,
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&observer_context);
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pre_source_observer_ = CFRunLoopObserverCreate(NULL, // allocator
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kCFRunLoopBeforeSources,
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true, // repeat
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0, // priority
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PreSourceObserver,
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&observer_context);
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enter_exit_observer_ = CFRunLoopObserverCreate(NULL, // allocator
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kCFRunLoopEntry |
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kCFRunLoopExit,
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true, // repeat
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0, // priority
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EnterExitObserver,
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&observer_context);
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SetModeMask(initial_mode_mask);
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}
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// Ideally called on the run loop thread. If other run loops were running
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// lower on the run loop thread's stack when this object was created, the
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// same number of run loops must be running when this object is destroyed.
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MessagePumpCFRunLoopBase::~MessagePumpCFRunLoopBase() {
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SetModeMask(0);
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CFRelease(enter_exit_observer_);
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CFRelease(pre_source_observer_);
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CFRelease(pre_wait_observer_);
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CFRelease(nesting_deferred_work_source_);
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CFRelease(idle_work_source_);
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CFRelease(work_source_);
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CFRelease(delayed_work_timer_);
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CFRelease(run_loop_);
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}
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void MessagePumpCFRunLoopBase::SetDelegate(Delegate* delegate) {
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delegate_ = delegate;
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if (delegate) {
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// If any work showed up but could not be dispatched for want of a
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// delegate, set it up for dispatch again now that a delegate is
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// available.
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if (delegateless_work_) {
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CFRunLoopSourceSignal(work_source_);
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delegateless_work_ = false;
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}
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if (delegateless_idle_work_) {
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CFRunLoopSourceSignal(idle_work_source_);
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delegateless_idle_work_ = false;
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}
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}
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}
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// Base version returns a standard NSAutoreleasePool.
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AutoreleasePoolType* MessagePumpCFRunLoopBase::CreateAutoreleasePool() {
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return [[NSAutoreleasePool alloc] init];
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}
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void MessagePumpCFRunLoopBase::SetModeMask(int mode_mask) {
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for (size_t i = 0; i < kNumModes; ++i) {
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bool enable = mode_mask & (0x1 << i);
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if (enable == !enabled_modes_[i]) {
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enabled_modes_[i] =
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enable ? std::make_unique<ScopedModeEnabler>(this, i) : nullptr;
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}
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}
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}
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int MessagePumpCFRunLoopBase::GetModeMask() const {
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int mask = 0;
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for (size_t i = 0; i < kNumModes; ++i)
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mask |= enabled_modes_[i] ? (0x1 << i) : 0;
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return mask;
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}
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#if !defined(OS_IOS)
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// This function uses private API to modify a test timer's valid state and
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// uses public API to confirm that the private API changed the correct bit.
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// static
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bool MessagePumpCFRunLoopBase::CanInvalidateCFRunLoopTimers() {
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CFRunLoopTimerContext timer_context = CFRunLoopTimerContext();
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timer_context.info = nullptr;
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ScopedCFTypeRef<CFRunLoopTimerRef> test_timer(
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CFRunLoopTimerCreate(NULL, // allocator
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kCFTimeIntervalMax, // fire time
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kCFTimeIntervalMax, // interval
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0, // flags
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0, // priority
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nullptr, &timer_context));
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// Should be valid from the start.
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if (!CFRunLoopTimerIsValid(test_timer)) {
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return false;
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}
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// Confirm that the private API can mark the timer invalid.
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__ChromeCFRunLoopTimerSetValid(test_timer, false);
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if (CFRunLoopTimerIsValid(test_timer)) {
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return false;
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}
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// Confirm that the private API can mark the timer valid.
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__ChromeCFRunLoopTimerSetValid(test_timer, true);
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return CFRunLoopTimerIsValid(test_timer);
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}
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#endif // !defined(OS_IOS)
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// static
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void MessagePumpCFRunLoopBase::ChromeCFRunLoopTimerSetValid(
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CFRunLoopTimerRef timer,
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bool valid) {
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#if !defined(OS_IOS)
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static bool can_invalidate_timers = CanInvalidateCFRunLoopTimers();
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if (can_invalidate_timers) {
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__ChromeCFRunLoopTimerSetValid(timer, valid);
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}
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#endif // !defined(OS_IOS)
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}
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// Called from the run loop.
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// static
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void MessagePumpCFRunLoopBase::RunDelayedWorkTimer(CFRunLoopTimerRef timer,
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void* info) {
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MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
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// The timer won't fire again until it's reset.
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self->delayed_work_fire_time_ = kCFTimeIntervalMax;
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// The message pump's timer needs to fire at changing and unpredictable
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// intervals. Creating a new timer for each firing time is very expensive, so
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// the message pump instead uses a repeating timer with a very large repeat
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// rate. After each firing of the timer, the run loop sets the timer's next
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// firing time to the distant future, essentially pausing the timer until the
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// pump sets the next firing time. This is the solution recommended by Apple.
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//
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// It turns out, however, that scheduling timers is also quite expensive, and
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// that every one of the message pump's timer firings incurs two
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// reschedulings. The first rescheduling occurs in ScheduleDelayedWork(),
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// which sets the desired next firing time. The second comes after exiting
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// this method (the timer's callback method), when the run loop sets the
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// timer's next firing time to far in the future.
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//
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// The code in __CFRunLoopDoTimer() inside CFRunLoop.c calls the timer's
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// callback, confirms that the timer is valid, and then sets its future
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// firing time based on its repeat frequency. Flipping the valid bit here
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// causes the __CFRunLoopDoTimer() to skip setting the future firing time.
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// Note that there's public API to invalidate a timer but it goes beyond
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// flipping the valid bit, making the timer unusable in the future.
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//
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// ScheduleDelayedWork() flips the valid bit back just before setting the
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// timer's new firing time.
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ChromeCFRunLoopTimerSetValid(self->delayed_work_timer_, false);
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// CFRunLoopTimers fire outside of the priority scheme for CFRunLoopSources.
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// In order to establish the proper priority in which work and delayed work
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// are processed one for one, the timer used to schedule delayed work must
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// signal a CFRunLoopSource used to dispatch both work and delayed work.
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CFRunLoopSourceSignal(self->work_source_);
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}
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// Called from the run loop.
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// static
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void MessagePumpCFRunLoopBase::RunWorkSource(void* info) {
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MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
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base::mac::CallWithEHFrame(^{
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self->RunWork();
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});
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}
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// Called by MessagePumpCFRunLoopBase::RunWorkSource.
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bool MessagePumpCFRunLoopBase::RunWork() {
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if (!delegate_) {
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// This point can be reached with a NULL delegate_ if Run is not on the
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// stack but foreign code is spinning the CFRunLoop. Arrange to come back
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// here when a delegate is available.
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delegateless_work_ = true;
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return false;
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}
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// The NSApplication-based run loop only drains the autorelease pool at each
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// UI event (NSEvent). The autorelease pool is not drained for each
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// CFRunLoopSource target that's run. Use a local pool for any autoreleased
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// objects if the app is not currently handling a UI event to ensure they're
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// released promptly even in the absence of UI events.
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MessagePumpScopedAutoreleasePool autorelease_pool(this);
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// Call DoWork and DoDelayedWork once, and if something was done, arrange to
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// come back here again as long as the loop is still running.
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bool did_work = delegate_->DoWork();
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bool resignal_work_source = did_work;
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TimeTicks next_time;
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delegate_->DoDelayedWork(&next_time);
|
|
if (!did_work) {
|
|
// Determine whether there's more delayed work, and if so, if it needs to
|
|
// be done at some point in the future or if it's already time to do it.
|
|
// Only do these checks if did_work is false. If did_work is true, this
|
|
// function, and therefore any additional delayed work, will get another
|
|
// chance to run before the loop goes to sleep.
|
|
bool more_delayed_work = !next_time.is_null();
|
|
if (more_delayed_work) {
|
|
TimeDelta delay = next_time - TimeTicks::Now();
|
|
if (delay > TimeDelta()) {
|
|
// There's more delayed work to be done in the future.
|
|
ScheduleDelayedWork(next_time);
|
|
} else {
|
|
// There's more delayed work to be done, and its time is in the past.
|
|
// Arrange to come back here directly as long as the loop is still
|
|
// running.
|
|
resignal_work_source = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (resignal_work_source) {
|
|
CFRunLoopSourceSignal(work_source_);
|
|
}
|
|
|
|
return resignal_work_source;
|
|
}
|
|
|
|
// Called from the run loop.
|
|
// static
|
|
void MessagePumpCFRunLoopBase::RunIdleWorkSource(void* info) {
|
|
MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
|
|
base::mac::CallWithEHFrame(^{
|
|
self->RunIdleWork();
|
|
});
|
|
}
|
|
|
|
// Called by MessagePumpCFRunLoopBase::RunIdleWorkSource.
|
|
bool MessagePumpCFRunLoopBase::RunIdleWork() {
|
|
if (!delegate_) {
|
|
// This point can be reached with a NULL delegate_ if Run is not on the
|
|
// stack but foreign code is spinning the CFRunLoop. Arrange to come back
|
|
// here when a delegate is available.
|
|
delegateless_idle_work_ = true;
|
|
return false;
|
|
}
|
|
|
|
// The NSApplication-based run loop only drains the autorelease pool at each
|
|
// UI event (NSEvent). The autorelease pool is not drained for each
|
|
// CFRunLoopSource target that's run. Use a local pool for any autoreleased
|
|
// objects if the app is not currently handling a UI event to ensure they're
|
|
// released promptly even in the absence of UI events.
|
|
MessagePumpScopedAutoreleasePool autorelease_pool(this);
|
|
|
|
// Call DoIdleWork once, and if something was done, arrange to come back here
|
|
// again as long as the loop is still running.
|
|
bool did_work = delegate_->DoIdleWork();
|
|
if (did_work) {
|
|
CFRunLoopSourceSignal(idle_work_source_);
|
|
}
|
|
|
|
return did_work;
|
|
}
|
|
|
|
// Called from the run loop.
|
|
// static
|
|
void MessagePumpCFRunLoopBase::RunNestingDeferredWorkSource(void* info) {
|
|
MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
|
|
base::mac::CallWithEHFrame(^{
|
|
self->RunNestingDeferredWork();
|
|
});
|
|
}
|
|
|
|
// Called by MessagePumpCFRunLoopBase::RunNestingDeferredWorkSource.
|
|
bool MessagePumpCFRunLoopBase::RunNestingDeferredWork() {
|
|
if (!delegate_) {
|
|
// This point can be reached with a NULL delegate_ if Run is not on the
|
|
// stack but foreign code is spinning the CFRunLoop. There's no sense in
|
|
// attempting to do any work or signalling the work sources because
|
|
// without a delegate, work is not possible.
|
|
return false;
|
|
}
|
|
|
|
// Immediately try work in priority order.
|
|
if (!RunWork()) {
|
|
if (!RunIdleWork()) {
|
|
return false;
|
|
}
|
|
} else {
|
|
// Work was done. Arrange for the loop to try non-nestable idle work on
|
|
// a subsequent pass.
|
|
CFRunLoopSourceSignal(idle_work_source_);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Called before the run loop goes to sleep or exits, or processes sources.
|
|
void MessagePumpCFRunLoopBase::MaybeScheduleNestingDeferredWork() {
|
|
// deepest_nesting_level_ is set as run loops are entered. If the deepest
|
|
// level encountered is deeper than the current level, a nested loop
|
|
// (relative to the current level) ran since the last time nesting-deferred
|
|
// work was scheduled. When that situation is encountered, schedule
|
|
// nesting-deferred work in case any work was deferred because nested work
|
|
// was disallowed.
|
|
if (deepest_nesting_level_ > nesting_level_) {
|
|
deepest_nesting_level_ = nesting_level_;
|
|
CFRunLoopSourceSignal(nesting_deferred_work_source_);
|
|
}
|
|
}
|
|
|
|
// Called from the run loop.
|
|
// static
|
|
void MessagePumpCFRunLoopBase::PreWaitObserver(CFRunLoopObserverRef observer,
|
|
CFRunLoopActivity activity,
|
|
void* info) {
|
|
MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
|
|
base::mac::CallWithEHFrame(^{
|
|
// Attempt to do some idle work before going to sleep.
|
|
self->RunIdleWork();
|
|
|
|
// The run loop is about to go to sleep. If any of the work done since it
|
|
// started or woke up resulted in a nested run loop running,
|
|
// nesting-deferred work may have accumulated. Schedule it for processing
|
|
// if appropriate.
|
|
self->MaybeScheduleNestingDeferredWork();
|
|
});
|
|
}
|
|
|
|
// Called from the run loop.
|
|
// static
|
|
void MessagePumpCFRunLoopBase::PreSourceObserver(CFRunLoopObserverRef observer,
|
|
CFRunLoopActivity activity,
|
|
void* info) {
|
|
MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
|
|
|
|
// The run loop has reached the top of the loop and is about to begin
|
|
// processing sources. If the last iteration of the loop at this nesting
|
|
// level did not sleep or exit, nesting-deferred work may have accumulated
|
|
// if a nested loop ran. Schedule nesting-deferred work for processing if
|
|
// appropriate.
|
|
base::mac::CallWithEHFrame(^{
|
|
self->MaybeScheduleNestingDeferredWork();
|
|
});
|
|
}
|
|
|
|
// Called from the run loop.
|
|
// static
|
|
void MessagePumpCFRunLoopBase::EnterExitObserver(CFRunLoopObserverRef observer,
|
|
CFRunLoopActivity activity,
|
|
void* info) {
|
|
MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
|
|
|
|
switch (activity) {
|
|
case kCFRunLoopEntry:
|
|
++self->nesting_level_;
|
|
if (self->nesting_level_ > self->deepest_nesting_level_) {
|
|
self->deepest_nesting_level_ = self->nesting_level_;
|
|
}
|
|
break;
|
|
|
|
case kCFRunLoopExit:
|
|
// Not all run loops go to sleep. If a run loop is stopped before it
|
|
// goes to sleep due to a CFRunLoopStop call, or if the timeout passed
|
|
// to CFRunLoopRunInMode expires, the run loop may proceed directly from
|
|
// handling sources to exiting without any sleep. This most commonly
|
|
// occurs when CFRunLoopRunInMode is passed a timeout of 0, causing it
|
|
// to make a single pass through the loop and exit without sleep. Some
|
|
// native loops use CFRunLoop in this way. Because PreWaitObserver will
|
|
// not be called in these case, MaybeScheduleNestingDeferredWork needs
|
|
// to be called here, as the run loop exits.
|
|
//
|
|
// MaybeScheduleNestingDeferredWork consults self->nesting_level_
|
|
// to determine whether to schedule nesting-deferred work. It expects
|
|
// the nesting level to be set to the depth of the loop that is going
|
|
// to sleep or exiting. It must be called before decrementing the
|
|
// value so that the value still corresponds to the level of the exiting
|
|
// loop.
|
|
base::mac::CallWithEHFrame(^{
|
|
self->MaybeScheduleNestingDeferredWork();
|
|
});
|
|
--self->nesting_level_;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
base::mac::CallWithEHFrame(^{
|
|
self->EnterExitRunLoop(activity);
|
|
});
|
|
}
|
|
|
|
// Called by MessagePumpCFRunLoopBase::EnterExitRunLoop. The default
|
|
// implementation is a no-op.
|
|
void MessagePumpCFRunLoopBase::EnterExitRunLoop(CFRunLoopActivity activity) {
|
|
}
|
|
|
|
MessagePumpCFRunLoop::MessagePumpCFRunLoop()
|
|
: MessagePumpCFRunLoopBase(kCommonModeMask), quit_pending_(false) {}
|
|
|
|
MessagePumpCFRunLoop::~MessagePumpCFRunLoop() {}
|
|
|
|
// Called by MessagePumpCFRunLoopBase::DoRun. If other CFRunLoopRun loops were
|
|
// running lower on the run loop thread's stack when this object was created,
|
|
// the same number of CFRunLoopRun loops must be running for the outermost call
|
|
// to Run. Run/DoRun are reentrant after that point.
|
|
void MessagePumpCFRunLoop::DoRun(Delegate* delegate) {
|
|
// This is completely identical to calling CFRunLoopRun(), except autorelease
|
|
// pool management is introduced.
|
|
int result;
|
|
do {
|
|
MessagePumpScopedAutoreleasePool autorelease_pool(this);
|
|
result = CFRunLoopRunInMode(kCFRunLoopDefaultMode,
|
|
kCFTimeIntervalMax,
|
|
false);
|
|
} while (result != kCFRunLoopRunStopped && result != kCFRunLoopRunFinished);
|
|
}
|
|
|
|
// Must be called on the run loop thread.
|
|
void MessagePumpCFRunLoop::Quit() {
|
|
// Stop the innermost run loop managed by this MessagePumpCFRunLoop object.
|
|
if (nesting_level() == run_nesting_level()) {
|
|
// This object is running the innermost loop, just stop it.
|
|
CFRunLoopStop(run_loop());
|
|
} else {
|
|
// There's another loop running inside the loop managed by this object.
|
|
// In other words, someone else called CFRunLoopRunInMode on the same
|
|
// thread, deeper on the stack than the deepest Run call. Don't preempt
|
|
// other run loops, just mark this object to quit the innermost Run as
|
|
// soon as the other inner loops not managed by Run are done.
|
|
quit_pending_ = true;
|
|
}
|
|
}
|
|
|
|
// Called by MessagePumpCFRunLoopBase::EnterExitObserver.
|
|
void MessagePumpCFRunLoop::EnterExitRunLoop(CFRunLoopActivity activity) {
|
|
if (activity == kCFRunLoopExit &&
|
|
nesting_level() == run_nesting_level() &&
|
|
quit_pending_) {
|
|
// Quit was called while loops other than those managed by this object
|
|
// were running further inside a run loop managed by this object. Now
|
|
// that all unmanaged inner run loops are gone, stop the loop running
|
|
// just inside Run.
|
|
CFRunLoopStop(run_loop());
|
|
quit_pending_ = false;
|
|
}
|
|
}
|
|
|
|
MessagePumpNSRunLoop::MessagePumpNSRunLoop()
|
|
: MessagePumpCFRunLoopBase(kCommonModeMask), keep_running_(true) {
|
|
CFRunLoopSourceContext source_context = CFRunLoopSourceContext();
|
|
source_context.perform = NoOp;
|
|
quit_source_ = CFRunLoopSourceCreate(NULL, // allocator
|
|
0, // priority
|
|
&source_context);
|
|
CFRunLoopAddSource(run_loop(), quit_source_, kCFRunLoopCommonModes);
|
|
}
|
|
|
|
MessagePumpNSRunLoop::~MessagePumpNSRunLoop() {
|
|
CFRunLoopRemoveSource(run_loop(), quit_source_, kCFRunLoopCommonModes);
|
|
CFRelease(quit_source_);
|
|
}
|
|
|
|
void MessagePumpNSRunLoop::DoRun(Delegate* delegate) {
|
|
AutoReset<bool> auto_reset_keep_running(&keep_running_, true);
|
|
|
|
while (keep_running_) {
|
|
// NSRunLoop manages autorelease pools itself.
|
|
[[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode
|
|
beforeDate:[NSDate distantFuture]];
|
|
}
|
|
}
|
|
|
|
void MessagePumpNSRunLoop::Quit() {
|
|
keep_running_ = false;
|
|
CFRunLoopSourceSignal(quit_source_);
|
|
CFRunLoopWakeUp(run_loop());
|
|
}
|
|
|
|
#if defined(OS_IOS)
|
|
MessagePumpUIApplication::MessagePumpUIApplication()
|
|
: MessagePumpCFRunLoopBase(kCommonModeMask), run_loop_(NULL) {}
|
|
|
|
MessagePumpUIApplication::~MessagePumpUIApplication() {}
|
|
|
|
void MessagePumpUIApplication::DoRun(Delegate* delegate) {
|
|
NOTREACHED();
|
|
}
|
|
|
|
void MessagePumpUIApplication::Quit() {
|
|
NOTREACHED();
|
|
}
|
|
|
|
void MessagePumpUIApplication::Attach(Delegate* delegate) {
|
|
DCHECK(!run_loop_);
|
|
run_loop_ = new RunLoop();
|
|
CHECK(run_loop_->BeforeRun());
|
|
SetDelegate(delegate);
|
|
}
|
|
|
|
#else
|
|
|
|
ScopedPumpMessagesInPrivateModes::ScopedPumpMessagesInPrivateModes() {
|
|
DCHECK(g_app_pump);
|
|
DCHECK_EQ(kNSApplicationModalSafeModeMask, g_app_pump->GetModeMask());
|
|
// Pumping events in private runloop modes is known to interact badly with
|
|
// app modal windows like NSAlert.
|
|
if (![NSApp modalWindow])
|
|
g_app_pump->SetModeMask(kAllModesMask);
|
|
}
|
|
|
|
ScopedPumpMessagesInPrivateModes::~ScopedPumpMessagesInPrivateModes() {
|
|
DCHECK(g_app_pump);
|
|
g_app_pump->SetModeMask(kNSApplicationModalSafeModeMask);
|
|
}
|
|
|
|
int ScopedPumpMessagesInPrivateModes::GetModeMaskForTest() {
|
|
return g_app_pump ? g_app_pump->GetModeMask() : -1;
|
|
}
|
|
|
|
MessagePumpNSApplication::MessagePumpNSApplication()
|
|
: MessagePumpCFRunLoopBase(kNSApplicationModalSafeModeMask),
|
|
keep_running_(true),
|
|
running_own_loop_(false) {
|
|
DCHECK_EQ(nullptr, g_app_pump);
|
|
g_app_pump = this;
|
|
}
|
|
|
|
MessagePumpNSApplication::~MessagePumpNSApplication() {
|
|
DCHECK_EQ(this, g_app_pump);
|
|
g_app_pump = nullptr;
|
|
}
|
|
|
|
void MessagePumpNSApplication::DoRun(Delegate* delegate) {
|
|
AutoReset<bool> auto_reset_keep_running(&keep_running_, true);
|
|
bool last_running_own_loop_ = running_own_loop_;
|
|
|
|
// NSApp must be initialized by calling:
|
|
// [{some class which implements CrAppProtocol} sharedApplication]
|
|
// Most likely candidates are CrApplication or BrowserCrApplication.
|
|
// These can be initialized from C++ code by calling
|
|
// RegisterCrApp() or RegisterBrowserCrApp().
|
|
CHECK(NSApp);
|
|
|
|
if (![NSApp isRunning]) {
|
|
running_own_loop_ = false;
|
|
// NSApplication manages autorelease pools itself when run this way.
|
|
[NSApp run];
|
|
} else {
|
|
running_own_loop_ = true;
|
|
NSDate* distant_future = [NSDate distantFuture];
|
|
while (keep_running_) {
|
|
MessagePumpScopedAutoreleasePool autorelease_pool(this);
|
|
NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
|
|
untilDate:distant_future
|
|
inMode:NSDefaultRunLoopMode
|
|
dequeue:YES];
|
|
if (event) {
|
|
[NSApp sendEvent:event];
|
|
}
|
|
}
|
|
}
|
|
|
|
running_own_loop_ = last_running_own_loop_;
|
|
}
|
|
|
|
void MessagePumpNSApplication::Quit() {
|
|
if (!running_own_loop_) {
|
|
[[NSApplication sharedApplication] stop:nil];
|
|
} else {
|
|
keep_running_ = false;
|
|
}
|
|
|
|
// Send a fake event to wake the loop up.
|
|
[NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined
|
|
location:NSZeroPoint
|
|
modifierFlags:0
|
|
timestamp:0
|
|
windowNumber:0
|
|
context:NULL
|
|
subtype:0
|
|
data1:0
|
|
data2:0]
|
|
atStart:NO];
|
|
}
|
|
|
|
MessagePumpCrApplication::MessagePumpCrApplication() {
|
|
}
|
|
|
|
MessagePumpCrApplication::~MessagePumpCrApplication() {
|
|
}
|
|
|
|
// Prevents an autorelease pool from being created if the app is in the midst of
|
|
// handling a UI event because various parts of AppKit depend on objects that
|
|
// are created while handling a UI event to be autoreleased in the event loop.
|
|
// An example of this is NSWindowController. When a window with a window
|
|
// controller is closed it goes through a stack like this:
|
|
// (Several stack frames elided for clarity)
|
|
//
|
|
// #0 [NSWindowController autorelease]
|
|
// #1 DoAClose
|
|
// #2 MessagePumpCFRunLoopBase::DoWork()
|
|
// #3 [NSRunLoop run]
|
|
// #4 [NSButton performClick:]
|
|
// #5 [NSWindow sendEvent:]
|
|
// #6 [NSApp sendEvent:]
|
|
// #7 [NSApp run]
|
|
//
|
|
// -performClick: spins a nested run loop. If the pool created in DoWork was a
|
|
// standard NSAutoreleasePool, it would release the objects that were
|
|
// autoreleased into it once DoWork released it. This would cause the window
|
|
// controller, which autoreleased itself in frame #0, to release itself, and
|
|
// possibly free itself. Unfortunately this window controller controls the
|
|
// window in frame #5. When the stack is unwound to frame #5, the window would
|
|
// no longer exists and crashes may occur. Apple gets around this by never
|
|
// releasing the pool it creates in frame #4, and letting frame #7 clean it up
|
|
// when it cleans up the pool that wraps frame #7. When an autorelease pool is
|
|
// released it releases all other pools that were created after it on the
|
|
// autorelease pool stack.
|
|
//
|
|
// CrApplication is responsible for setting handlingSendEvent to true just
|
|
// before it sends the event through the event handling mechanism, and
|
|
// returning it to its previous value once the event has been sent.
|
|
AutoreleasePoolType* MessagePumpCrApplication::CreateAutoreleasePool() {
|
|
if (MessagePumpMac::IsHandlingSendEvent())
|
|
return nil;
|
|
return MessagePumpNSApplication::CreateAutoreleasePool();
|
|
}
|
|
|
|
// static
|
|
bool MessagePumpMac::UsingCrApp() {
|
|
DCHECK([NSThread isMainThread]);
|
|
|
|
// If NSApp is still not initialized, then the subclass used cannot
|
|
// be determined.
|
|
DCHECK(NSApp);
|
|
|
|
// The pump was created using MessagePumpNSApplication.
|
|
if (g_not_using_cr_app)
|
|
return false;
|
|
|
|
return [NSApp conformsToProtocol:@protocol(CrAppProtocol)];
|
|
}
|
|
|
|
// static
|
|
bool MessagePumpMac::IsHandlingSendEvent() {
|
|
DCHECK([NSApp conformsToProtocol:@protocol(CrAppProtocol)]);
|
|
NSObject<CrAppProtocol>* app = static_cast<NSObject<CrAppProtocol>*>(NSApp);
|
|
return [app isHandlingSendEvent];
|
|
}
|
|
#endif // !defined(OS_IOS)
|
|
|
|
// static
|
|
std::unique_ptr<MessagePump> MessagePumpMac::Create() {
|
|
if ([NSThread isMainThread]) {
|
|
#if defined(OS_IOS)
|
|
return std::make_unique<MessagePumpUIApplication>();
|
|
#else
|
|
if ([NSApp conformsToProtocol:@protocol(CrAppProtocol)])
|
|
return std::make_unique<MessagePumpCrApplication>();
|
|
|
|
// The main-thread MessagePump implementations REQUIRE an NSApp.
|
|
// Executables which have specific requirements for their
|
|
// NSApplication subclass should initialize appropriately before
|
|
// creating an event loop.
|
|
[NSApplication sharedApplication];
|
|
g_not_using_cr_app = true;
|
|
return std::make_unique<MessagePumpNSApplication>();
|
|
#endif
|
|
}
|
|
|
|
return std::make_unique<MessagePumpNSRunLoop>();
|
|
}
|
|
|
|
} // namespace base
|