mirror of
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813 lines
27 KiB
C++
813 lines
27 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/setup.h"
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#include <stdlib.h>
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#include <algorithm>
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#include <sstream>
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#include <utility>
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#include "base/bind.h"
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#include "base/command_line.h"
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#include "base/files/file_path.h"
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#include "base/files/file_util.h"
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#include "base/memory/ref_counted.h"
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#include "base/process/launch.h"
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#include "base/single_thread_task_runner.h"
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#include "base/strings/string_split.h"
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#include "base/strings/string_util.h"
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#include "base/strings/sys_string_conversions.h"
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#include "base/strings/utf_string_conversions.h"
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#include "build/build_config.h"
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#include "tools/gn/command_format.h"
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#include "tools/gn/commands.h"
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#include "tools/gn/filesystem_utils.h"
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#include "tools/gn/input_file.h"
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#include "tools/gn/parse_tree.h"
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#include "tools/gn/parser.h"
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#include "tools/gn/source_dir.h"
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#include "tools/gn/source_file.h"
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#include "tools/gn/standard_out.h"
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#include "tools/gn/switches.h"
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#include "tools/gn/tokenizer.h"
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#include "tools/gn/trace.h"
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#include "tools/gn/value.h"
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#include "tools/gn/value_extractors.h"
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#if defined(OS_WIN)
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#include <windows.h>
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#endif
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extern const char kDotfile_Help[] =
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R"(.gn file
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When gn starts, it will search the current directory and parent directories
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for a file called ".gn". This indicates the source root. You can override
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this detection by using the --root command-line argument
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The .gn file in the source root will be executed. The syntax is the same as a
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buildfile, but with very limited build setup-specific meaning.
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If you specify --root, by default GN will look for the file .gn in that
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directory. If you want to specify a different file, you can additionally pass
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--dotfile:
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gn gen out/Debug --root=/home/build --dotfile=/home/my_gn_file.gn
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Variables
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arg_file_template [optional]
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Path to a file containing the text that should be used as the default
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args.gn content when you run `gn args`.
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buildconfig [required]
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Path to the build config file. This file will be used to set up the
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build file execution environment for each toolchain.
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check_targets [optional]
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A list of labels and label patterns that should be checked when running
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"gn check" or "gn gen --check". If unspecified, all targets will be
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checked. If it is the empty list, no targets will be checked.
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The format of this list is identical to that of "visibility" so see "gn
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help visibility" for examples.
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exec_script_whitelist [optional]
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A list of .gn/.gni files (not labels) that have permission to call the
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exec_script function. If this list is defined, calls to exec_script will
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be checked against this list and GN will fail if the current file isn't
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in the list.
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This is to allow the use of exec_script to be restricted since is easy to
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use inappropriately. Wildcards are not supported. Files in the
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secondary_source tree (if defined) should be referenced by ignoring the
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secondary tree and naming them as if they are in the main tree.
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If unspecified, the ability to call exec_script is unrestricted.
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Example:
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exec_script_whitelist = [
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"//base/BUILD.gn",
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"//build/my_config.gni",
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]
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root [optional]
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Label of the root build target. The GN build will start by loading the
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build file containing this target name. This defaults to "//:" which will
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cause the file //BUILD.gn to be loaded.
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script_executable [optional]
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Path to specific Python executable or potentially a different language
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interpreter that is used to execute scripts in action targets and
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exec_script calls.
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secondary_source [optional]
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Label of an alternate directory tree to find input files. When searching
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for a BUILD.gn file (or the build config file discussed above), the file
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will first be looked for in the source root. If it's not found, the
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secondary source root will be checked (which would contain a parallel
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directory hierarchy).
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This behavior is intended to be used when BUILD.gn files can't be checked
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in to certain source directories for whatever reason.
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The secondary source root must be inside the main source tree.
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default_args [optional]
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Scope containing the default overrides for declared arguments. These
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overrides take precedence over the default values specified in the
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declare_args() block, but can be overriden using --args or the
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args.gn file.
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This is intended to be used when subprojects declare arguments with
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default values that need to be changed for whatever reason.
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Example .gn file contents
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buildconfig = "//build/config/BUILDCONFIG.gn"
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check_targets = [
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"//doom_melon/*", # Check everything in this subtree.
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"//tools:mind_controlling_ant", # Check this specific target.
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]
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root = "//:root"
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secondary_source = "//build/config/temporary_buildfiles/"
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default_args = {
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# Default to release builds for this project.
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is_debug = false
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is_component_build = false
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}
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)";
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namespace {
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const base::FilePath::CharType kGnFile[] = FILE_PATH_LITERAL(".gn");
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base::FilePath FindDotFile(const base::FilePath& current_dir) {
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base::FilePath try_this_file = current_dir.Append(kGnFile);
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if (base::PathExists(try_this_file))
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return try_this_file;
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base::FilePath with_no_slash = current_dir.StripTrailingSeparators();
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base::FilePath up_one_dir = with_no_slash.DirName();
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if (up_one_dir == current_dir)
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return base::FilePath(); // Got to the top.
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return FindDotFile(up_one_dir);
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}
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void ForwardItemDefinedToBuilderInMainThread(
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Builder* builder_call_on_main_thread_only,
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std::unique_ptr<Item> item) {
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builder_call_on_main_thread_only->ItemDefined(std::move(item));
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// Pair to the Increment in ItemDefinedCallback.
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g_scheduler->DecrementWorkCount();
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}
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// Called on any thread. Post the item to the builder on the main thread.
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void ItemDefinedCallback(
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scoped_refptr<base::SingleThreadTaskRunner> task_runner,
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Builder* builder_call_on_main_thread_only,
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std::unique_ptr<Item> item) {
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DCHECK(item);
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// Increment the work count for the duration of defining the item with the
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// builder. Otherwise finishing this callback will race finishing loading
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// files. If there is no other pending work at any point in the middle of
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// this call completing on the main thread, the 'Complete' function will
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// be signaled and we'll stop running with an incomplete build.
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g_scheduler->IncrementWorkCount();
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task_runner->PostTask(
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FROM_HERE,
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base::Bind(&ForwardItemDefinedToBuilderInMainThread,
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base::Unretained(builder_call_on_main_thread_only),
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base::Passed(&item)));
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}
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void DecrementWorkCount() {
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g_scheduler->DecrementWorkCount();
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}
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#if defined(OS_WIN)
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// Given the path to a batch file that runs Python, extracts the name of the
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// executable actually implementing Python. Generally people write a batch file
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// to put something named "python" on the path, which then just redirects to
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// a python.exe somewhere else. This step decodes that setup. On failure,
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// returns empty path.
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base::FilePath PythonBatToExe(const base::FilePath& bat_path) {
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// Note exciting double-quoting to allow spaces. The /c switch seems to check
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// for quotes around the whole thing and then deletes them. If you want to
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// quote the first argument in addition (to allow for spaces in the Python
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// path, you need *another* set of quotes around that, likewise, we need
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// two quotes at the end.
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base::string16 command = L"cmd.exe /c \"\"";
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command.append(bat_path.value());
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command.append(L"\" -c \"import sys; print sys.executable\"\"");
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std::string python_path;
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if (base::GetAppOutput(command, &python_path)) {
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base::TrimWhitespaceASCII(python_path, base::TRIM_ALL, &python_path);
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// Python uses the system multibyte code page for sys.executable.
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base::FilePath exe_path(base::SysNativeMBToWide(python_path));
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// Check for reasonable output, cmd may have output an error message.
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if (base::PathExists(exe_path))
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return exe_path;
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}
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return base::FilePath();
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}
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const base::char16 kPythonExeName[] = L"python.exe";
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const base::char16 kPythonBatName[] = L"python.bat";
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base::FilePath FindWindowsPython() {
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base::char16 current_directory[MAX_PATH];
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::GetCurrentDirectory(MAX_PATH, current_directory);
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// First search for python.exe in the current directory.
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base::FilePath cur_dir_candidate_exe =
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base::FilePath(current_directory).Append(kPythonExeName);
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if (base::PathExists(cur_dir_candidate_exe))
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return cur_dir_candidate_exe;
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// Get the path.
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const base::char16 kPathEnvVarName[] = L"Path";
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DWORD path_length = ::GetEnvironmentVariable(kPathEnvVarName, nullptr, 0);
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if (path_length == 0)
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return base::FilePath();
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std::unique_ptr<base::char16[]> full_path(new base::char16[path_length]);
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DWORD actual_path_length =
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::GetEnvironmentVariable(kPathEnvVarName, full_path.get(), path_length);
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CHECK_EQ(path_length, actual_path_length + 1);
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// Search for python.exe in the path.
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for (const auto& component : base::SplitStringPiece(
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base::StringPiece16(full_path.get(), path_length), L";",
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base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY)) {
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base::FilePath candidate_exe =
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base::FilePath(component).Append(kPythonExeName);
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if (base::PathExists(candidate_exe))
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return candidate_exe;
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// Also allow python.bat, but convert into the .exe.
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base::FilePath candidate_bat =
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base::FilePath(component).Append(kPythonBatName);
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if (base::PathExists(candidate_bat)) {
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base::FilePath python_exe = PythonBatToExe(candidate_bat);
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if (!python_exe.empty())
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return python_exe;
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}
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}
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return base::FilePath();
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}
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#endif
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} // namespace
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const char Setup::kBuildArgFileName[] = "args.gn";
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Setup::Setup()
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: build_settings_(),
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loader_(new LoaderImpl(&build_settings_)),
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builder_(loader_.get()),
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root_build_file_("//BUILD.gn"),
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check_public_headers_(false),
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dotfile_settings_(&build_settings_, std::string()),
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dotfile_scope_(&dotfile_settings_),
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default_args_(nullptr),
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fill_arguments_(true) {
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dotfile_settings_.set_toolchain_label(Label());
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build_settings_.set_item_defined_callback(
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base::Bind(&ItemDefinedCallback, scheduler_.task_runner(), &builder_));
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loader_->set_complete_callback(base::Bind(&DecrementWorkCount));
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// The scheduler's task runner wasn't created when the Loader was created, so
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// we need to set it now.
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loader_->set_task_runner(scheduler_.task_runner());
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}
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Setup::~Setup() {
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}
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bool Setup::DoSetup(const std::string& build_dir, bool force_create) {
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base::CommandLine* cmdline = base::CommandLine::ForCurrentProcess();
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scheduler_.set_verbose_logging(cmdline->HasSwitch(switches::kVerbose));
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if (cmdline->HasSwitch(switches::kTime) ||
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cmdline->HasSwitch(switches::kTracelog))
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EnableTracing();
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ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "DoSetup");
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if (!FillSourceDir(*cmdline))
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return false;
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if (!RunConfigFile())
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return false;
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if (!FillOtherConfig(*cmdline))
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return false;
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// Must be after FillSourceDir to resolve.
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if (!FillBuildDir(build_dir, !force_create))
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return false;
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// Apply project-specific default (if specified).
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// Must happen before FillArguments().
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if (default_args_) {
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Scope::KeyValueMap overrides;
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default_args_->GetCurrentScopeValues(&overrides);
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build_settings_.build_args().AddArgOverrides(overrides);
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}
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if (fill_arguments_) {
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if (!FillArguments(*cmdline))
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return false;
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}
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if (!FillPythonPath(*cmdline))
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return false;
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// Check for unused variables in the .gn file.
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Err err;
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if (!dotfile_scope_.CheckForUnusedVars(&err)) {
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err.PrintToStdout();
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return false;
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}
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return true;
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}
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bool Setup::Run() {
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RunPreMessageLoop();
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if (!scheduler_.Run())
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return false;
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return RunPostMessageLoop();
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}
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SourceFile Setup::GetBuildArgFile() const {
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return SourceFile(build_settings_.build_dir().value() + kBuildArgFileName);
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}
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void Setup::RunPreMessageLoop() {
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// Will be decremented with the loader is drained.
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g_scheduler->IncrementWorkCount();
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// Load the root build file.
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loader_->Load(root_build_file_, LocationRange(), Label());
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}
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bool Setup::RunPostMessageLoop() {
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Err err;
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if (!builder_.CheckForBadItems(&err)) {
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err.PrintToStdout();
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return false;
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}
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if (!build_settings_.build_args().VerifyAllOverridesUsed(&err)) {
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// TODO(brettw) implement a system to have a different marker for
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// warnings. Until we have a better system, print the error but don't
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// return failure unless requested on the command line.
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err.PrintToStdout();
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if (base::CommandLine::ForCurrentProcess()->HasSwitch(
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switches::kFailOnUnusedArgs))
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return false;
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return true;
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}
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if (check_public_headers_) {
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std::vector<const Target*> all_targets = builder_.GetAllResolvedTargets();
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std::vector<const Target*> to_check;
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if (check_patterns()) {
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commands::FilterTargetsByPatterns(all_targets, *check_patterns(),
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&to_check);
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} else {
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to_check = all_targets;
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}
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if (!commands::CheckPublicHeaders(&build_settings_, all_targets,
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to_check, false)) {
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return false;
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}
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}
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// Write out tracing and timing if requested.
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const base::CommandLine* cmdline = base::CommandLine::ForCurrentProcess();
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if (cmdline->HasSwitch(switches::kTime))
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PrintLongHelp(SummarizeTraces());
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if (cmdline->HasSwitch(switches::kTracelog))
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SaveTraces(cmdline->GetSwitchValuePath(switches::kTracelog));
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return true;
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}
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bool Setup::FillArguments(const base::CommandLine& cmdline) {
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// Use the args on the command line if specified, and save them. Do this even
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// if the list is empty (this means clear any defaults).
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if (cmdline.HasSwitch(switches::kArgs)) {
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if (!FillArgsFromCommandLine(cmdline.GetSwitchValueASCII(switches::kArgs)))
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return false;
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SaveArgsToFile();
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return true;
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}
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// No command line args given, use the arguments from the build dir (if any).
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return FillArgsFromFile();
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}
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bool Setup::FillArgsFromCommandLine(const std::string& args) {
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args_input_file_.reset(new InputFile(SourceFile()));
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args_input_file_->SetContents(args);
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args_input_file_->set_friendly_name("the command-line \"--args\"");
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return FillArgsFromArgsInputFile();
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}
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bool Setup::FillArgsFromFile() {
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ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "Load args file");
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SourceFile build_arg_source_file = GetBuildArgFile();
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base::FilePath build_arg_file =
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build_settings_.GetFullPath(build_arg_source_file);
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std::string contents;
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if (!base::ReadFileToString(build_arg_file, &contents))
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return true; // File doesn't exist, continue with default args.
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// Add a dependency on the build arguments file. If this changes, we want
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// to re-generate the build.
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g_scheduler->AddGenDependency(build_arg_file);
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if (contents.empty())
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return true; // Empty file, do nothing.
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args_input_file_.reset(new InputFile(build_arg_source_file));
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args_input_file_->SetContents(contents);
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args_input_file_->set_friendly_name(
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"build arg file (use \"gn args <out_dir>\" to edit)");
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setup_trace.Done(); // Only want to count the load as part of the trace.
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return FillArgsFromArgsInputFile();
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}
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bool Setup::FillArgsFromArgsInputFile() {
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ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "Parse args");
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Err err;
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args_tokens_ = Tokenizer::Tokenize(args_input_file_.get(), &err);
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if (err.has_error()) {
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err.PrintToStdout();
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return false;
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}
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args_root_ = Parser::Parse(args_tokens_, &err);
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if (err.has_error()) {
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err.PrintToStdout();
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return false;
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}
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Scope arg_scope(&dotfile_settings_);
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// Set soure dir so relative imports in args work.
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SourceDir root_source_dir =
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SourceDirForCurrentDirectory(build_settings_.root_path());
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arg_scope.set_source_dir(root_source_dir);
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args_root_->Execute(&arg_scope, &err);
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if (err.has_error()) {
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err.PrintToStdout();
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return false;
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}
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// Save the result of the command args.
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Scope::KeyValueMap overrides;
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arg_scope.GetCurrentScopeValues(&overrides);
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build_settings_.build_args().AddArgOverrides(overrides);
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return true;
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}
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bool Setup::SaveArgsToFile() {
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ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "Save args file");
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// For the first run, the build output dir might not be created yet, so do
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// that so we can write a file into it. Ignore errors, we'll catch the error
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// when we try to write a file to it below.
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base::FilePath build_arg_file =
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build_settings_.GetFullPath(GetBuildArgFile());
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base::CreateDirectory(build_arg_file.DirName());
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|
|
std::string contents = args_input_file_->contents();
|
|
commands::FormatStringToString(contents, false, &contents);
|
|
#if defined(OS_WIN)
|
|
// Use Windows lineendings for this file since it will often open in
|
|
// Notepad which can't handle Unix ones.
|
|
base::ReplaceSubstringsAfterOffset(&contents, 0, "\n", "\r\n");
|
|
#endif
|
|
if (base::WriteFile(build_arg_file, contents.c_str(),
|
|
static_cast<int>(contents.size())) == -1) {
|
|
Err(Location(), "Args file could not be written.",
|
|
"The file is \"" + FilePathToUTF8(build_arg_file) +
|
|
"\"").PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
// Add a dependency on the build arguments file. If this changes, we want
|
|
// to re-generate the build.
|
|
g_scheduler->AddGenDependency(build_arg_file);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Setup::FillSourceDir(const base::CommandLine& cmdline) {
|
|
// Find the .gn file.
|
|
base::FilePath root_path;
|
|
|
|
// Prefer the command line args to the config file.
|
|
base::FilePath relative_root_path =
|
|
cmdline.GetSwitchValuePath(switches::kRoot);
|
|
if (!relative_root_path.empty()) {
|
|
root_path = base::MakeAbsoluteFilePath(relative_root_path);
|
|
if (root_path.empty()) {
|
|
Err(Location(), "Root source path not found.",
|
|
"The path \"" + FilePathToUTF8(relative_root_path) +
|
|
"\" doesn't exist.").PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
// When --root is specified, an alternate --dotfile can also be set.
|
|
// --dotfile should be a real file path and not a "//foo" source-relative
|
|
// path.
|
|
base::FilePath dot_file_path =
|
|
cmdline.GetSwitchValuePath(switches::kDotfile);
|
|
if (dot_file_path.empty()) {
|
|
dotfile_name_ = root_path.Append(kGnFile);
|
|
} else {
|
|
dotfile_name_ = base::MakeAbsoluteFilePath(dot_file_path);
|
|
if (dotfile_name_.empty()) {
|
|
Err(Location(), "Could not load dotfile.",
|
|
"The file \"" + FilePathToUTF8(dot_file_path) +
|
|
"\" couldn't be loaded.").PrintToStdout();
|
|
return false;
|
|
}
|
|
}
|
|
} else {
|
|
// In the default case, look for a dotfile and that also tells us where the
|
|
// source root is.
|
|
base::FilePath cur_dir;
|
|
base::GetCurrentDirectory(&cur_dir);
|
|
dotfile_name_ = FindDotFile(cur_dir);
|
|
if (dotfile_name_.empty()) {
|
|
Err(Location(), "Can't find source root.",
|
|
"I could not find a \".gn\" file in the current directory or any "
|
|
"parent,\nand the --root command-line argument was not specified.")
|
|
.PrintToStdout();
|
|
return false;
|
|
}
|
|
root_path = dotfile_name_.DirName();
|
|
}
|
|
|
|
base::FilePath root_realpath = base::MakeAbsoluteFilePath(root_path);
|
|
if (root_realpath.empty()) {
|
|
Err(Location(), "Can't get the real root path.",
|
|
"I could not get the real path of \"" + FilePathToUTF8(root_path) +
|
|
"\".").PrintToStdout();
|
|
return false;
|
|
}
|
|
if (scheduler_.verbose_logging())
|
|
scheduler_.Log("Using source root", FilePathToUTF8(root_realpath));
|
|
build_settings_.SetRootPath(root_realpath);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Setup::FillBuildDir(const std::string& build_dir, bool require_exists) {
|
|
Err err;
|
|
SourceDir resolved =
|
|
SourceDirForCurrentDirectory(build_settings_.root_path()).
|
|
ResolveRelativeDir(Value(nullptr, build_dir), &err,
|
|
build_settings_.root_path_utf8());
|
|
if (err.has_error()) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
base::FilePath build_dir_path = build_settings_.GetFullPath(resolved);
|
|
if (!base::CreateDirectory(build_dir_path)) {
|
|
Err(Location(), "Can't create the build dir.",
|
|
"I could not create the build dir \"" + FilePathToUTF8(build_dir_path) +
|
|
"\".").PrintToStdout();
|
|
return false;
|
|
}
|
|
base::FilePath build_dir_realpath =
|
|
base::MakeAbsoluteFilePath(build_dir_path);
|
|
if (build_dir_realpath.empty()) {
|
|
Err(Location(), "Can't get the real build dir path.",
|
|
"I could not get the real path of \"" + FilePathToUTF8(build_dir_path) +
|
|
"\".").PrintToStdout();
|
|
return false;
|
|
}
|
|
resolved = SourceDirForPath(build_settings_.root_path(),
|
|
build_dir_realpath);
|
|
|
|
if (scheduler_.verbose_logging())
|
|
scheduler_.Log("Using build dir", resolved.value());
|
|
|
|
if (require_exists) {
|
|
if (!base::PathExists(build_dir_path.Append(
|
|
FILE_PATH_LITERAL("build.ninja")))) {
|
|
Err(Location(), "Not a build directory.",
|
|
"This command requires an existing build directory. I interpreted "
|
|
"your input\n\"" + build_dir + "\" as:\n " +
|
|
FilePathToUTF8(build_dir_path) +
|
|
"\nwhich doesn't seem to contain a previously-generated build.")
|
|
.PrintToStdout();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
build_settings_.SetBuildDir(resolved);
|
|
return true;
|
|
}
|
|
|
|
bool Setup::FillPythonPath(const base::CommandLine& cmdline) {
|
|
// Trace this since it tends to be a bit slow on Windows.
|
|
ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "Fill Python Path");
|
|
const Value* value = dotfile_scope_.GetValue("script_executable", true);
|
|
if (cmdline.HasSwitch(switches::kScriptExecutable)) {
|
|
build_settings_.set_python_path(
|
|
cmdline.GetSwitchValuePath(switches::kScriptExecutable));
|
|
} else if (value) {
|
|
Err err;
|
|
if (!value->VerifyTypeIs(Value::STRING, &err)) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
build_settings_.set_python_path(
|
|
base::FilePath(UTF8ToFilePath(value->string_value())));
|
|
} else {
|
|
#if defined(OS_WIN)
|
|
base::FilePath python_path = FindWindowsPython();
|
|
if (python_path.empty()) {
|
|
scheduler_.Log("WARNING", "Could not find python on path, using "
|
|
"just \"python.exe\"");
|
|
python_path = base::FilePath(kPythonExeName);
|
|
}
|
|
build_settings_.set_python_path(python_path.NormalizePathSeparatorsTo('/'));
|
|
#else
|
|
build_settings_.set_python_path(base::FilePath("python"));
|
|
#endif
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Setup::RunConfigFile() {
|
|
if (scheduler_.verbose_logging())
|
|
scheduler_.Log("Got dotfile", FilePathToUTF8(dotfile_name_));
|
|
|
|
dotfile_input_file_.reset(new InputFile(SourceFile("//.gn")));
|
|
if (!dotfile_input_file_->Load(dotfile_name_)) {
|
|
Err(Location(), "Could not load dotfile.",
|
|
"The file \"" + FilePathToUTF8(dotfile_name_) + "\" couldn't be loaded")
|
|
.PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
Err err;
|
|
dotfile_tokens_ = Tokenizer::Tokenize(dotfile_input_file_.get(), &err);
|
|
if (err.has_error()) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
dotfile_root_ = Parser::Parse(dotfile_tokens_, &err);
|
|
if (err.has_error()) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
dotfile_root_->Execute(&dotfile_scope_, &err);
|
|
if (err.has_error()) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Setup::FillOtherConfig(const base::CommandLine& cmdline) {
|
|
Err err;
|
|
SourceDir current_dir("//");
|
|
Label root_target_label(current_dir, "");
|
|
|
|
// Secondary source path, read from the config file if present.
|
|
// Read from the config file if present.
|
|
const Value* secondary_value =
|
|
dotfile_scope_.GetValue("secondary_source", true);
|
|
if (secondary_value) {
|
|
if (!secondary_value->VerifyTypeIs(Value::STRING, &err)) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
build_settings_.SetSecondarySourcePath(
|
|
SourceDir(secondary_value->string_value()));
|
|
}
|
|
|
|
// Root build file.
|
|
const Value* root_value = dotfile_scope_.GetValue("root", true);
|
|
if (root_value) {
|
|
if (!root_value->VerifyTypeIs(Value::STRING, &err)) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
root_target_label = Label::Resolve(current_dir, Label(), *root_value, &err);
|
|
if (err.has_error()) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
root_build_file_ = Loader::BuildFileForLabel(root_target_label);
|
|
}
|
|
build_settings_.SetRootTargetLabel(root_target_label);
|
|
|
|
// Build config file.
|
|
const Value* build_config_value =
|
|
dotfile_scope_.GetValue("buildconfig", true);
|
|
if (!build_config_value) {
|
|
Err(Location(), "No build config file.",
|
|
"Your .gn file (\"" + FilePathToUTF8(dotfile_name_) + "\")\n"
|
|
"didn't specify a \"buildconfig\" value.").PrintToStdout();
|
|
return false;
|
|
} else if (!build_config_value->VerifyTypeIs(Value::STRING, &err)) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
build_settings_.set_build_config_file(
|
|
SourceFile(build_config_value->string_value()));
|
|
|
|
// Targets to check.
|
|
const Value* check_targets_value =
|
|
dotfile_scope_.GetValue("check_targets", true);
|
|
if (check_targets_value) {
|
|
check_patterns_.reset(new std::vector<LabelPattern>);
|
|
ExtractListOfLabelPatterns(*check_targets_value, current_dir,
|
|
check_patterns_.get(), &err);
|
|
if (err.has_error()) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Fill exec_script_whitelist.
|
|
const Value* exec_script_whitelist_value =
|
|
dotfile_scope_.GetValue("exec_script_whitelist", true);
|
|
if (exec_script_whitelist_value) {
|
|
// Fill the list of targets to check.
|
|
if (!exec_script_whitelist_value->VerifyTypeIs(Value::LIST, &err)) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
std::unique_ptr<std::set<SourceFile>> whitelist(new std::set<SourceFile>);
|
|
for (const auto& item : exec_script_whitelist_value->list_value()) {
|
|
if (!item.VerifyTypeIs(Value::STRING, &err)) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
whitelist->insert(current_dir.ResolveRelativeFile(item, &err));
|
|
if (err.has_error()) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
}
|
|
build_settings_.set_exec_script_whitelist(std::move(whitelist));
|
|
}
|
|
|
|
// Fill optional default_args.
|
|
const Value* default_args_value =
|
|
dotfile_scope_.GetValue("default_args", true);
|
|
if (default_args_value) {
|
|
if (!default_args_value->VerifyTypeIs(Value::SCOPE, &err)) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
|
|
default_args_ = default_args_value->scope_value();
|
|
}
|
|
|
|
const Value* arg_file_template_value =
|
|
dotfile_scope_.GetValue("arg_file_template", true);
|
|
if (arg_file_template_value) {
|
|
if (!arg_file_template_value->VerifyTypeIs(Value::STRING, &err)) {
|
|
err.PrintToStdout();
|
|
return false;
|
|
}
|
|
SourceFile path(arg_file_template_value->string_value());
|
|
build_settings_.set_arg_file_template_path(path);
|
|
}
|
|
|
|
return true;
|
|
}
|