mirror of
https://github.com/klzgrad/naiveproxy.git
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292 lines
8.1 KiB
C++
292 lines
8.1 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/win/scoped_handle.h"
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#include <stddef.h>
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#include <unordered_map>
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#include "base/debug/alias.h"
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#include "base/debug/stack_trace.h"
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#include "base/hash.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/synchronization/lock_impl.h"
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#include "base/threading/thread_local.h"
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#include "base/win/base_features.h"
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#include "base/win/current_module.h"
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extern "C" {
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__declspec(dllexport) void* GetHandleVerifier();
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typedef void* (*GetHandleVerifierFn)();
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}
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namespace {
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struct HandleHash {
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size_t operator()(const HANDLE& handle) const {
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char buffer[sizeof(handle)];
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memcpy(buffer, &handle, sizeof(handle));
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return base::Hash(buffer, sizeof(buffer));
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}
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};
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struct Info {
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const void* owner;
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const void* pc1;
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const void* pc2;
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base::debug::StackTrace stack;
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DWORD thread_id;
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};
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typedef std::unordered_map<HANDLE, Info, HandleHash> HandleMap;
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// GetLock() protects the handle map and setting g_active_verifier within this
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// module.
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typedef base::internal::LockImpl NativeLock;
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NativeLock* GetLock() {
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static auto* native_lock = new NativeLock();
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return native_lock;
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}
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// Simple automatic locking using a native critical section so it supports
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// recursive locking.
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class AutoNativeLock {
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public:
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explicit AutoNativeLock(NativeLock& lock) : lock_(lock) {
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lock_.Lock();
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}
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~AutoNativeLock() {
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lock_.Unlock();
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}
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private:
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NativeLock& lock_;
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DISALLOW_COPY_AND_ASSIGN(AutoNativeLock);
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};
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// Implements the actual object that is verifying handles for this process.
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// The active instance is shared across the module boundary but there is no
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// way to delete this object from the wrong side of it (or any side, actually).
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class ActiveVerifier {
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public:
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explicit ActiveVerifier(bool enabled) : enabled_(enabled), lock_(GetLock()) {}
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// Retrieves the current verifier.
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static ActiveVerifier* Get();
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// The methods required by HandleTraits. They are virtual because we need to
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// forward the call execution to another module, instead of letting the
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// compiler call the version that is linked in the current module.
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virtual bool CloseHandle(HANDLE handle);
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virtual void StartTracking(HANDLE handle, const void* owner,
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const void* pc1, const void* pc2);
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virtual void StopTracking(HANDLE handle, const void* owner,
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const void* pc1, const void* pc2);
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virtual void Disable();
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virtual void OnHandleBeingClosed(HANDLE handle);
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virtual HMODULE GetModule() const;
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private:
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~ActiveVerifier(); // Not implemented.
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static void InstallVerifier();
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base::debug::StackTrace creation_stack_;
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bool enabled_;
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base::ThreadLocalBoolean closing_;
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NativeLock* lock_;
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HandleMap map_;
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DISALLOW_COPY_AND_ASSIGN(ActiveVerifier);
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};
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ActiveVerifier* g_active_verifier = NULL;
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// static
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ActiveVerifier* ActiveVerifier::Get() {
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if (!g_active_verifier)
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ActiveVerifier::InstallVerifier();
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return g_active_verifier;
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}
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bool CloseHandleWrapper(HANDLE handle) {
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if (!::CloseHandle(handle))
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CHECK(false); // CloseHandle failed.
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return true;
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}
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// Assigns the g_active_verifier global within the GetLock() lock.
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// If |existing_verifier| is non-null then |enabled| is ignored.
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void ThreadSafeAssignOrCreateActiveVerifier(ActiveVerifier* existing_verifier,
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bool enabled) {
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AutoNativeLock lock(*GetLock());
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// Another thread in this module might be trying to assign the global
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// verifier, so check that within the lock here.
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if (g_active_verifier)
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return;
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g_active_verifier =
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existing_verifier ? existing_verifier : new ActiveVerifier(enabled);
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}
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// static
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void ActiveVerifier::InstallVerifier() {
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#if BUILDFLAG(SINGLE_MODULE_MODE_HANDLE_VERIFIER)
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// Component build has one Active Verifier per module.
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ThreadSafeAssignOrCreateActiveVerifier(nullptr, true);
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#else
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// If you are reading this, wondering why your process seems deadlocked, take
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// a look at your DllMain code and remove things that should not be done
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// there, like doing whatever gave you that nice windows handle you are trying
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// to store in a ScopedHandle.
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HMODULE main_module = ::GetModuleHandle(NULL);
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GetHandleVerifierFn get_handle_verifier =
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reinterpret_cast<GetHandleVerifierFn>(::GetProcAddress(
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main_module, "GetHandleVerifier"));
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// This should only happen if running in a DLL is linked with base but the
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// hosting EXE is not. In this case, create an ActiveVerifier for the current
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// module but leave it disabled.
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if (!get_handle_verifier) {
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ThreadSafeAssignOrCreateActiveVerifier(nullptr, false);
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return;
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}
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// Check if in the main module.
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if (get_handle_verifier == GetHandleVerifier) {
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ThreadSafeAssignOrCreateActiveVerifier(nullptr, true);
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return;
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}
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ActiveVerifier* main_module_verifier =
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reinterpret_cast<ActiveVerifier*>(get_handle_verifier());
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// Main module should always on-demand create a verifier.
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DCHECK(main_module_verifier);
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ThreadSafeAssignOrCreateActiveVerifier(main_module_verifier, false);
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#endif
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}
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bool ActiveVerifier::CloseHandle(HANDLE handle) {
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if (!enabled_)
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return CloseHandleWrapper(handle);
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closing_.Set(true);
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CloseHandleWrapper(handle);
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closing_.Set(false);
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return true;
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}
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void ActiveVerifier::StartTracking(HANDLE handle, const void* owner,
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const void* pc1, const void* pc2) {
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if (!enabled_)
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return;
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// Grab the thread id before the lock.
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DWORD thread_id = GetCurrentThreadId();
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AutoNativeLock lock(*lock_);
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Info handle_info = { owner, pc1, pc2, base::debug::StackTrace(), thread_id };
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std::pair<HANDLE, Info> item(handle, handle_info);
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std::pair<HandleMap::iterator, bool> result = map_.insert(item);
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if (!result.second) {
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Info other = result.first->second;
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base::debug::Alias(&other);
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base::debug::Alias(&creation_stack_);
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CHECK(false); // Attempt to start tracking already tracked handle.
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}
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}
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void ActiveVerifier::StopTracking(HANDLE handle, const void* owner,
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const void* pc1, const void* pc2) {
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if (!enabled_)
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return;
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AutoNativeLock lock(*lock_);
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HandleMap::iterator i = map_.find(handle);
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if (i == map_.end()) {
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base::debug::Alias(&creation_stack_);
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CHECK(false); // Attempting to close an untracked handle.
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}
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Info other = i->second;
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if (other.owner != owner) {
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base::debug::Alias(&other);
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base::debug::Alias(&creation_stack_);
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CHECK(false); // Attempting to close a handle not owned by opener.
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}
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map_.erase(i);
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}
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void ActiveVerifier::Disable() {
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enabled_ = false;
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}
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void ActiveVerifier::OnHandleBeingClosed(HANDLE handle) {
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if (!enabled_)
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return;
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if (closing_.Get())
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return;
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AutoNativeLock lock(*lock_);
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HandleMap::iterator i = map_.find(handle);
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if (i == map_.end())
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return;
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Info other = i->second;
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base::debug::Alias(&other);
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base::debug::Alias(&creation_stack_);
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CHECK(false); // CloseHandle called on tracked handle.
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}
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HMODULE ActiveVerifier::GetModule() const {
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return CURRENT_MODULE();
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}
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} // namespace
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void* GetHandleVerifier() {
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return ActiveVerifier::Get();
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}
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namespace base {
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namespace win {
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// Static.
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bool HandleTraits::CloseHandle(HANDLE handle) {
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return ActiveVerifier::Get()->CloseHandle(handle);
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}
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// Static.
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void VerifierTraits::StartTracking(HANDLE handle, const void* owner,
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const void* pc1, const void* pc2) {
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return ActiveVerifier::Get()->StartTracking(handle, owner, pc1, pc2);
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}
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// Static.
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void VerifierTraits::StopTracking(HANDLE handle, const void* owner,
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const void* pc1, const void* pc2) {
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return ActiveVerifier::Get()->StopTracking(handle, owner, pc1, pc2);
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}
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void DisableHandleVerifier() {
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return ActiveVerifier::Get()->Disable();
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}
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void OnHandleBeingClosed(HANDLE handle) {
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return ActiveVerifier::Get()->OnHandleBeingClosed(handle);
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}
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HMODULE GetHandleVerifierModuleForTesting() {
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return g_active_verifier->GetModule();
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}
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} // namespace win
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} // namespace base
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