mirror of
https://github.com/klzgrad/naiveproxy.git
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90 lines
3.7 KiB
C++
90 lines
3.7 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/http2/decoder/payload_decoders/ping_payload_decoder.h"
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#include "base/logging.h"
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#include "net/http2/decoder/http2_frame_decoder_listener.h"
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#include "net/http2/http2_constants.h"
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namespace net {
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namespace {
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constexpr auto kOpaqueSize = Http2PingFields::EncodedSize();
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}
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DecodeStatus PingPayloadDecoder::StartDecodingPayload(FrameDecoderState* state,
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DecodeBuffer* db) {
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const Http2FrameHeader& frame_header = state->frame_header();
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const uint32_t total_length = frame_header.payload_length;
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DVLOG(2) << "PingPayloadDecoder::StartDecodingPayload: " << frame_header;
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DCHECK_EQ(Http2FrameType::PING, frame_header.type);
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DCHECK_LE(db->Remaining(), total_length);
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DCHECK_EQ(0, frame_header.flags & ~(Http2FrameFlag::ACK));
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// Is the payload entirely in the decode buffer and is it the correct size?
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// Given the size of the header and payload (17 bytes total), this is most
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// likely the case the vast majority of the time.
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if (db->Remaining() == kOpaqueSize && total_length == kOpaqueSize) {
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// Special case this situation as it allows us to avoid any copying;
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// the other path makes two copies, first into the buffer in
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// Http2StructureDecoder as it accumulates the 8 bytes of opaque data,
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// and a second copy into the Http2PingFields member of in this class.
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// This supports the claim that this decoder is (mostly) non-buffering.
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static_assert(sizeof(Http2PingFields) == kOpaqueSize,
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"If not, then can't enter this block!");
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auto* ping = reinterpret_cast<const Http2PingFields*>(db->cursor());
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if (frame_header.IsAck()) {
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state->listener()->OnPingAck(frame_header, *ping);
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} else {
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state->listener()->OnPing(frame_header, *ping);
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}
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db->AdvanceCursor(kOpaqueSize);
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return DecodeStatus::kDecodeDone;
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}
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state->InitializeRemainders();
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return HandleStatus(
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state, state->StartDecodingStructureInPayload(&ping_fields_, db));
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}
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DecodeStatus PingPayloadDecoder::ResumeDecodingPayload(FrameDecoderState* state,
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DecodeBuffer* db) {
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DVLOG(2) << "ResumeDecodingPayload: remaining_payload="
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<< state->remaining_payload();
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DCHECK_EQ(Http2FrameType::PING, state->frame_header().type);
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DCHECK_LE(db->Remaining(), state->frame_header().payload_length);
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return HandleStatus(
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state, state->ResumeDecodingStructureInPayload(&ping_fields_, db));
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}
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DecodeStatus PingPayloadDecoder::HandleStatus(FrameDecoderState* state,
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DecodeStatus status) {
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DVLOG(2) << "HandleStatus: status=" << status
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<< "; remaining_payload=" << state->remaining_payload();
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if (status == DecodeStatus::kDecodeDone) {
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if (state->remaining_payload() == 0) {
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const Http2FrameHeader& frame_header = state->frame_header();
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if (frame_header.IsAck()) {
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state->listener()->OnPingAck(frame_header, ping_fields_);
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} else {
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state->listener()->OnPing(frame_header, ping_fields_);
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}
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return DecodeStatus::kDecodeDone;
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}
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// Payload is too long.
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return state->ReportFrameSizeError();
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}
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// Not done decoding the structure. Either we've got more payload to decode,
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// or we've run out because the payload is too short.
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DCHECK(
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(status == DecodeStatus::kDecodeInProgress &&
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state->remaining_payload() > 0) ||
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(status == DecodeStatus::kDecodeError && state->remaining_payload() == 0))
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<< "\n status=" << status
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<< "; remaining_payload=" << state->remaining_payload();
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return status;
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}
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} // namespace net
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