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430 lines
17 KiB
C++
430 lines
17 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/websockets/websocket_basic_stream.h"
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#include <stddef.h>
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#include <stdint.h>
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#include <algorithm>
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#include <limits>
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#include <string>
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#include <utility>
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#include <vector>
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#include "base/bind.h"
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#include "base/logging.h"
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#include "base/metrics/histogram_macros.h"
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#include "base/numerics/safe_conversions.h"
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#include "net/base/io_buffer.h"
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#include "net/base/net_errors.h"
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#include "net/socket/client_socket_handle.h"
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#include "net/websockets/websocket_errors.h"
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#include "net/websockets/websocket_frame.h"
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#include "net/websockets/websocket_frame_parser.h"
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namespace net {
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namespace {
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// This uses type uint64_t to match the definition of
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// WebSocketFrameHeader::payload_length in websocket_frame.h.
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const uint64_t kMaxControlFramePayload = 125;
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// The number of bytes to attempt to read at a time.
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// TODO(ricea): See if there is a better number or algorithm to fulfill our
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// requirements:
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// 1. We would like to use minimal memory on low-bandwidth or idle connections
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// 2. We would like to read as close to line speed as possible on
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// high-bandwidth connections
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// 3. We can't afford to cause jank on the IO thread by copying large buffers
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// around
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// 4. We would like to hit any sweet-spots that might exist in terms of network
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// packet sizes / encryption block sizes / IPC alignment issues, etc.
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const int kReadBufferSize = 32 * 1024;
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// Returns the total serialized size of |frames|. This function assumes that
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// |frames| will be serialized with mask field. This function forces the
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// masked bit of the frames on.
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int CalculateSerializedSizeAndTurnOnMaskBit(
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std::vector<std::unique_ptr<WebSocketFrame>>* frames) {
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const uint64_t kMaximumTotalSize = std::numeric_limits<int>::max();
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uint64_t total_size = 0;
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for (const auto& frame : *frames) {
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// Force the masked bit on.
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frame->header.masked = true;
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// We enforce flow control so the renderer should never be able to force us
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// to cache anywhere near 2GB of frames.
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uint64_t frame_size = frame->header.payload_length +
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GetWebSocketFrameHeaderSize(frame->header);
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CHECK_LE(frame_size, kMaximumTotalSize - total_size)
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<< "Aborting to prevent overflow";
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total_size += frame_size;
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}
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return static_cast<int>(total_size);
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}
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} // namespace
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WebSocketBasicStream::WebSocketBasicStream(
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std::unique_ptr<ClientSocketHandle> connection,
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const scoped_refptr<GrowableIOBuffer>& http_read_buffer,
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const std::string& sub_protocol,
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const std::string& extensions)
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: read_buffer_(new IOBufferWithSize(kReadBufferSize)),
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connection_(std::move(connection)),
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http_read_buffer_(http_read_buffer),
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sub_protocol_(sub_protocol),
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extensions_(extensions),
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generate_websocket_masking_key_(&GenerateWebSocketMaskingKey) {
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// http_read_buffer_ should not be set if it contains no data.
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if (http_read_buffer_.get() && http_read_buffer_->offset() == 0)
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http_read_buffer_ = NULL;
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DCHECK(connection_->is_initialized());
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}
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WebSocketBasicStream::~WebSocketBasicStream() { Close(); }
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int WebSocketBasicStream::ReadFrames(
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std::vector<std::unique_ptr<WebSocketFrame>>* frames,
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const CompletionCallback& callback) {
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DCHECK(frames->empty());
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// If there is data left over after parsing the HTTP headers, attempt to parse
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// it as WebSocket frames.
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if (http_read_buffer_.get()) {
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DCHECK_GE(http_read_buffer_->offset(), 0);
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// We cannot simply copy the data into read_buffer_, as it might be too
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// large.
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scoped_refptr<GrowableIOBuffer> buffered_data;
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buffered_data.swap(http_read_buffer_);
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DCHECK(!http_read_buffer_);
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std::vector<std::unique_ptr<WebSocketFrameChunk>> frame_chunks;
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if (!parser_.Decode(buffered_data->StartOfBuffer(),
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buffered_data->offset(),
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&frame_chunks))
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return WebSocketErrorToNetError(parser_.websocket_error());
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if (!frame_chunks.empty()) {
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int result = ConvertChunksToFrames(&frame_chunks, frames);
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if (result != ERR_IO_PENDING)
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return result;
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}
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}
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// Run until socket stops giving us data or we get some frames.
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while (true) {
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// base::Unretained(this) here is safe because net::Socket guarantees not to
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// call any callbacks after Disconnect(), which we call from the
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// destructor. The caller of ReadFrames() is required to keep |frames|
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// valid.
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int result = connection_->socket()->Read(
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read_buffer_.get(),
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read_buffer_->size(),
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base::Bind(&WebSocketBasicStream::OnReadComplete,
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base::Unretained(this),
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base::Unretained(frames),
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callback));
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if (result == ERR_IO_PENDING)
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return result;
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result = HandleReadResult(result, frames);
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if (result != ERR_IO_PENDING)
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return result;
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DCHECK(frames->empty());
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}
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}
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int WebSocketBasicStream::WriteFrames(
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std::vector<std::unique_ptr<WebSocketFrame>>* frames,
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const CompletionCallback& callback) {
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// This function always concatenates all frames into a single buffer.
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// TODO(ricea): Investigate whether it would be better in some cases to
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// perform multiple writes with smaller buffers.
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//
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// First calculate the size of the buffer we need to allocate.
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int total_size = CalculateSerializedSizeAndTurnOnMaskBit(frames);
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scoped_refptr<IOBufferWithSize> combined_buffer(
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new IOBufferWithSize(total_size));
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char* dest = combined_buffer->data();
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int remaining_size = total_size;
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for (const auto& frame : *frames) {
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WebSocketMaskingKey mask = generate_websocket_masking_key_();
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int result =
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WriteWebSocketFrameHeader(frame->header, &mask, dest, remaining_size);
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DCHECK_NE(ERR_INVALID_ARGUMENT, result)
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<< "WriteWebSocketFrameHeader() says that " << remaining_size
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<< " is not enough to write the header in. This should not happen.";
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CHECK_GE(result, 0) << "Potentially security-critical check failed";
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dest += result;
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remaining_size -= result;
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CHECK_LE(frame->header.payload_length,
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static_cast<uint64_t>(remaining_size));
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const int frame_size = static_cast<int>(frame->header.payload_length);
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if (frame_size > 0) {
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const char* const frame_data = frame->data->data();
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std::copy(frame_data, frame_data + frame_size, dest);
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MaskWebSocketFramePayload(mask, 0, dest, frame_size);
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dest += frame_size;
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remaining_size -= frame_size;
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}
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}
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DCHECK_EQ(0, remaining_size) << "Buffer size calculation was wrong; "
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<< remaining_size << " bytes left over.";
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scoped_refptr<DrainableIOBuffer> drainable_buffer(
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new DrainableIOBuffer(combined_buffer.get(), total_size));
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return WriteEverything(drainable_buffer, callback);
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}
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void WebSocketBasicStream::Close() { connection_->socket()->Disconnect(); }
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std::string WebSocketBasicStream::GetSubProtocol() const {
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return sub_protocol_;
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}
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std::string WebSocketBasicStream::GetExtensions() const { return extensions_; }
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/*static*/
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std::unique_ptr<WebSocketBasicStream>
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WebSocketBasicStream::CreateWebSocketBasicStreamForTesting(
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std::unique_ptr<ClientSocketHandle> connection,
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const scoped_refptr<GrowableIOBuffer>& http_read_buffer,
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const std::string& sub_protocol,
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const std::string& extensions,
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WebSocketMaskingKeyGeneratorFunction key_generator_function) {
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std::unique_ptr<WebSocketBasicStream> stream(new WebSocketBasicStream(
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std::move(connection), http_read_buffer, sub_protocol, extensions));
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stream->generate_websocket_masking_key_ = key_generator_function;
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return stream;
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}
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int WebSocketBasicStream::WriteEverything(
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const scoped_refptr<DrainableIOBuffer>& buffer,
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const CompletionCallback& callback) {
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while (buffer->BytesRemaining() > 0) {
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// The use of base::Unretained() here is safe because on destruction we
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// disconnect the socket, preventing any further callbacks.
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int result = connection_->socket()->Write(
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buffer.get(),
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buffer->BytesRemaining(),
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base::Bind(&WebSocketBasicStream::OnWriteComplete,
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base::Unretained(this),
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buffer,
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callback));
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if (result > 0) {
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UMA_HISTOGRAM_COUNTS_100000("Net.WebSocket.DataUse.Upstream", result);
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buffer->DidConsume(result);
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} else {
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return result;
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}
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}
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return OK;
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}
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void WebSocketBasicStream::OnWriteComplete(
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const scoped_refptr<DrainableIOBuffer>& buffer,
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const CompletionCallback& callback,
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int result) {
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if (result < 0) {
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DCHECK_NE(ERR_IO_PENDING, result);
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callback.Run(result);
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return;
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}
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DCHECK_NE(0, result);
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UMA_HISTOGRAM_COUNTS_100000("Net.WebSocket.DataUse.Upstream", result);
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buffer->DidConsume(result);
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result = WriteEverything(buffer, callback);
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if (result != ERR_IO_PENDING)
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callback.Run(result);
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}
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int WebSocketBasicStream::HandleReadResult(
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int result,
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std::vector<std::unique_ptr<WebSocketFrame>>* frames) {
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DCHECK_NE(ERR_IO_PENDING, result);
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DCHECK(frames->empty());
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if (result < 0)
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return result;
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if (result == 0)
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return ERR_CONNECTION_CLOSED;
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UMA_HISTOGRAM_COUNTS_100000("Net.WebSocket.DataUse.Downstream", result);
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std::vector<std::unique_ptr<WebSocketFrameChunk>> frame_chunks;
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if (!parser_.Decode(read_buffer_->data(), result, &frame_chunks))
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return WebSocketErrorToNetError(parser_.websocket_error());
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if (frame_chunks.empty())
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return ERR_IO_PENDING;
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return ConvertChunksToFrames(&frame_chunks, frames);
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}
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int WebSocketBasicStream::ConvertChunksToFrames(
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std::vector<std::unique_ptr<WebSocketFrameChunk>>* frame_chunks,
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std::vector<std::unique_ptr<WebSocketFrame>>* frames) {
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for (size_t i = 0; i < frame_chunks->size(); ++i) {
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std::unique_ptr<WebSocketFrame> frame;
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int result = ConvertChunkToFrame(std::move((*frame_chunks)[i]), &frame);
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if (result != OK)
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return result;
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if (frame)
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frames->push_back(std::move(frame));
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}
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frame_chunks->clear();
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if (frames->empty())
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return ERR_IO_PENDING;
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return OK;
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}
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int WebSocketBasicStream::ConvertChunkToFrame(
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std::unique_ptr<WebSocketFrameChunk> chunk,
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std::unique_ptr<WebSocketFrame>* frame) {
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DCHECK(frame->get() == NULL);
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bool is_first_chunk = false;
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if (chunk->header) {
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DCHECK(current_frame_header_ == NULL)
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<< "Received the header for a new frame without notification that "
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<< "the previous frame was complete (bug in WebSocketFrameParser?)";
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is_first_chunk = true;
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current_frame_header_.swap(chunk->header);
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}
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const int chunk_size = chunk->data.get() ? chunk->data->size() : 0;
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DCHECK(current_frame_header_) << "Unexpected header-less chunk received "
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<< "(final_chunk = " << chunk->final_chunk
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<< ", data size = " << chunk_size
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<< ") (bug in WebSocketFrameParser?)";
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scoped_refptr<IOBufferWithSize> data_buffer;
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data_buffer.swap(chunk->data);
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const bool is_final_chunk = chunk->final_chunk;
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const WebSocketFrameHeader::OpCode opcode = current_frame_header_->opcode;
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if (WebSocketFrameHeader::IsKnownControlOpCode(opcode)) {
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bool protocol_error = false;
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if (!current_frame_header_->final) {
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DVLOG(1) << "WebSocket protocol error. Control frame, opcode=" << opcode
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<< " received with FIN bit unset.";
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protocol_error = true;
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}
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if (current_frame_header_->payload_length > kMaxControlFramePayload) {
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DVLOG(1) << "WebSocket protocol error. Control frame, opcode=" << opcode
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<< ", payload_length=" << current_frame_header_->payload_length
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<< " exceeds maximum payload length for a control message.";
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protocol_error = true;
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}
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if (protocol_error) {
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current_frame_header_.reset();
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return ERR_WS_PROTOCOL_ERROR;
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}
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if (!is_final_chunk) {
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DVLOG(2) << "Encountered a split control frame, opcode " << opcode;
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if (incomplete_control_frame_body_.get()) {
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DVLOG(3) << "Appending to an existing split control frame.";
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AddToIncompleteControlFrameBody(data_buffer);
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} else {
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DVLOG(3) << "Creating new storage for an incomplete control frame.";
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incomplete_control_frame_body_ = new GrowableIOBuffer();
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// This method checks for oversize control frames above, so as long as
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// the frame parser is working correctly, this won't overflow. If a bug
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// does cause it to overflow, it will CHECK() in
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// AddToIncompleteControlFrameBody() without writing outside the buffer.
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incomplete_control_frame_body_->SetCapacity(kMaxControlFramePayload);
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AddToIncompleteControlFrameBody(data_buffer);
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}
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return OK;
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}
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if (incomplete_control_frame_body_.get()) {
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DVLOG(2) << "Rejoining a split control frame, opcode " << opcode;
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AddToIncompleteControlFrameBody(data_buffer);
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const int body_size = incomplete_control_frame_body_->offset();
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DCHECK_EQ(body_size,
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static_cast<int>(current_frame_header_->payload_length));
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scoped_refptr<IOBufferWithSize> body = new IOBufferWithSize(body_size);
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memcpy(body->data(),
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incomplete_control_frame_body_->StartOfBuffer(),
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body_size);
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incomplete_control_frame_body_ = NULL; // Frame now complete.
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DCHECK(is_final_chunk);
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*frame = CreateFrame(is_final_chunk, body);
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return OK;
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}
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}
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// Apply basic sanity checks to the |payload_length| field from the frame
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// header. A check for exact equality can only be used when the whole frame
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// arrives in one chunk.
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DCHECK_GE(current_frame_header_->payload_length,
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base::checked_cast<uint64_t>(chunk_size));
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DCHECK(!is_first_chunk || !is_final_chunk ||
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current_frame_header_->payload_length ==
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base::checked_cast<uint64_t>(chunk_size));
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// Convert the chunk to a complete frame.
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*frame = CreateFrame(is_final_chunk, data_buffer);
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return OK;
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}
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std::unique_ptr<WebSocketFrame> WebSocketBasicStream::CreateFrame(
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bool is_final_chunk,
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const scoped_refptr<IOBufferWithSize>& data) {
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std::unique_ptr<WebSocketFrame> result_frame;
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const bool is_final_chunk_in_message =
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is_final_chunk && current_frame_header_->final;
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const int data_size = data.get() ? data->size() : 0;
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const WebSocketFrameHeader::OpCode opcode = current_frame_header_->opcode;
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// Empty frames convey no useful information unless they are the first frame
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// (containing the type and flags) or have the "final" bit set.
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if (is_final_chunk_in_message || data_size > 0 ||
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current_frame_header_->opcode !=
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WebSocketFrameHeader::kOpCodeContinuation) {
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result_frame.reset(new WebSocketFrame(opcode));
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result_frame->header.CopyFrom(*current_frame_header_);
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result_frame->header.final = is_final_chunk_in_message;
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result_frame->header.payload_length = data_size;
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result_frame->data = data;
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// Ensure that opcodes Text and Binary are only used for the first frame in
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// the message. Also clear the reserved bits.
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// TODO(ricea): If a future extension requires the reserved bits to be
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// retained on continuation frames, make this behaviour conditional on a
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// flag set at construction time.
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if (!is_final_chunk && WebSocketFrameHeader::IsKnownDataOpCode(opcode)) {
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current_frame_header_->opcode = WebSocketFrameHeader::kOpCodeContinuation;
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current_frame_header_->reserved1 = false;
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current_frame_header_->reserved2 = false;
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current_frame_header_->reserved3 = false;
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}
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}
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// Make sure that a frame header is not applied to any chunks that do not
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// belong to it.
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if (is_final_chunk)
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current_frame_header_.reset();
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return result_frame;
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}
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void WebSocketBasicStream::AddToIncompleteControlFrameBody(
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const scoped_refptr<IOBufferWithSize>& data_buffer) {
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if (!data_buffer.get())
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return;
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const int new_offset =
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incomplete_control_frame_body_->offset() + data_buffer->size();
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CHECK_GE(incomplete_control_frame_body_->capacity(), new_offset)
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<< "Control frame body larger than frame header indicates; frame parser "
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"bug?";
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memcpy(incomplete_control_frame_body_->data(),
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data_buffer->data(),
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data_buffer->size());
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incomplete_control_frame_body_->set_offset(new_offset);
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}
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void WebSocketBasicStream::OnReadComplete(
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std::vector<std::unique_ptr<WebSocketFrame>>* frames,
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const CompletionCallback& callback,
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int result) {
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result = HandleReadResult(result, frames);
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if (result == ERR_IO_PENDING)
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result = ReadFrames(frames, callback);
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if (result != ERR_IO_PENDING)
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callback.Run(result);
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}
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} // namespace net
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